v21’s avatarv21’s Twitter Archive

Tweets from 2012/06

  1. Was enjoying Twin Peaks til @asponge told me to turn it off if I was going to sleep through it.
  2. …in reply to @timburke55
    @timburke55 tbf, I was asleep at the time and "most episodes it's fine to miss part of, but this one is crucial".
  3. RT @asponge: @v21 You WERE asleep! And it's an important episode!
  4. …in reply to @undefined
    @jennatar sounds like heaven for watching with @asponge. How many times haven't you finished it?
  5. …in reply to @docky
    @docky @PerrinAshcroft @ExciteMike for real, it's made me get more enthused and made me think my Playtest Nights idea should be a real thing
  6. …in reply to @garethbriggs
    @garethbriggs I quit old support job and vowed never to sign an email "Many thanks," again. Now I'm usually a manual "-G"
  7. Trouser Joust was the discovery of the evening.
  8. …in reply to @BRKeogh
    @BRKeogh I don't have it either! But I think I will shortly. Double Fine. The on everyone goes on about.
  9. I feel like a real game designer now : my Wiztigs order arrived.
  10. …in reply to @BRKeogh
    @BRKeogh someday I'll take a year off and play all these games I'm supposed to have played.
  11. …in reply to @BRKeogh
    @BRKeogh I'm just kidding, I'll never do that.
  12. …in reply to @metasynthie
    @metasynthie oh no. That was discussed, but this is entirely it's own thing. Like 0 crotch thrusts, for one.
  13. …in reply to @metasynthie
    @metasynthie the way it works, is you tie the Move strap to your belt. And then you play Joust without touching your own controller.
  14. …in reply to @metasynthie
    @metasynthie don't get me wrong - I enjoy games with crotch thrusts. This just involves lunging at other people's crotches instead.
  15. I don't care about Inbox Zero. What I want to hit is Laundry Zero.
  16. …in reply to @MetzoPaino
    @MetzoPaino @HilariousCow err... not sure. Bit late to call it off/move it, maybe. I was gonna maybe be at the expo, though.
  17. …in reply to @oneofmoo
    @mugathur it's that time of the day again!
  18. RT @Michael_French: Ironically, these Zynga post-its I have aren't very sticky.
  19. …in reply to @undefined
    @Carachan1 I get the impression the new game is about Lara stumbling around with a broken arm bleeding on things.
  20. …in reply to @undefined
  21. RT @HookshotInc: A story about an iOS game called Cubes, a drunken commute and endlessly falling through space: hookshotinc.com/cubes-that-was-falling-with-cubes/
  22. …in reply to @metasynthie
    @metasynthie Naww. They have no point at which they are defeated, only the point at which you walk away. That's how they do it.
  23. "Why is someone as creative and influential as Richard Lemarchand also such a nice guy?" I DON'T GET IT EITHER.
  24. …in reply to @metasynthie
    @metasynthie Yeah, but I'd not praise smoking because quitting smoking is a difficult personal victory.
  25. …in reply to @metasynthie
    @metasynthie That's reasonable. But games can fuck up your real life too.
  26. …in reply to @metasynthie
    @metasynthie Remembering a friend who stopped sleeping regularly to play Travian better. Amongst other examples.
  27. At some point I'll stop making variations on a single website (nottheinternet.com/cubes nottheinternet.com/hell allotherpartiesaretriteanddull.com)
  28. …in reply to @agAitcheson
    @agAitcheson thank you! Hope you enjoy it!
  29. Hey, Ring Fling is pretty good, y'all. tinyurl.com/ringfling . It's more expensive than CUBES, though.
  30. …in reply to @undefined
    @q0rt oh yes, that one is clearly worst. Go for the middle, I'd say, unless the room is super sunny/you have some stunning feature for it.
  31. …in reply to @hannahnicklin
    @hannahnicklin hey, yeah, that's pretty terrible. Agree with whoever was lamenting that Brendan's piece wasn't widely syndicated.
  32. …in reply to @hannahnicklin
    @hannahnicklin (though maybe that doesn't matter so much when you've managed to get attacked in PA for an essay)
  33. Right, so I just showed @oh_cripes the Hitman trailer. Thing is, he was behind them. He coulda just walked away.
  34. I showed Maddie-cat a video of herself, and she was intrigued. Business idea: cat teleconferencing.
  35. We could call it CatChat.
  36. …in reply to @PeopleIKnow
    @PeopleIKnow I don't know if it helps, but I'm also disappointed you're not at Legoland.
  37. RT @jonboris: My first iOS game BLAST HAPPY is now live! Get involved in the tap-fest! playblasthappy.co.uk/
  38. …in reply to @jonboris
    @jonboris DID I MENTION? I put in the CUBES start after seeing how juicy your start button was, and how it helped lift the whole game.
  39. …in reply to @jonboris
    @jonboris PARTICLES
  40. RT @TerrorBullGames: now seems as good a time as any to admit i'm working on a new game. it's about nation squabbles, called, provisiona ...
  41. …in reply to @steishere
    @steishere You're drunk, Ste.
  42. …in reply to @robertpeacock22
    @robertpeacock22 And I've changed it again! What is this world coming to?
  43. Living on the edge; drinking unpasteurized milk.
  44. …in reply to @undefined
    @cunthorse I'm not quite sure. How much of what we feel is just chemicals sloshing about? They're not all originating in the brain.
  45. …in reply to @mxSophieH
    @S0phieH oh christ, need to look into that too. Also : how to make models. hm-hmmmm!
  46. Watching _something_ slowly become illuminated on the ISS livestream with @jennatar
  47. DAWN!
  48. Also learning about Acrophobia eingang.org/Games/acrosfaq.html , which is basically a competitive @heftyseamstress
  49. …in reply to @doougle
    @doougle @pippinbarr Why are you letting him have the option? Of course he should be making one.
  50. She did it! Ladies and gentlement, enchiladas by @jennatar:"Employ nacho, cheddar, habanero. Impetrate lard, and deepfry. Audaciously serve"
  51. …in reply to @undefined
    @jennatar You pulled it off, though! My favorite word was "habanero".
  52. …in reply to @srules
    @srules You gotta chase your dreams.
  53. Damn, this idea requires learning more about OpenGL than I wanted to learn.
  54. …in reply to @mikeBithell
    @mikeBithell That totally works for Thomas, but there's more interesting relationships than can be easily expressed with tiles.
  55. …in reply to @mikeBithell
    @mikeBithell Yeah, any way to express your game that matches it naturally is going to be best. Uh, but don't write an engine. :S
  56. RT @doougle: CUBES - nice elegant little iOS game by Wild Rumpus' @v21: bit.ly/KJNkn8
  57. …in reply to @doougle
    @doougle Glad you like it, thanks Doug!
  58. …in reply to @radiatoryang
    @radiatoryang oooh oh oh ooooh!
  59. …in reply to @ElectronDance
    @ElectronDance Should I ask why, or wait for the article in a few months time?
  60. …in reply to @ElectronDance
    @ElectronDance cheers, I should get the iOS version on the web too. (a larges part of the motivation for that is to get on freeindiegam.es)
  61. …in reply to @ElectronDance
    @ElectronDance Sounds like the flip side of why games are so exciting to work in. It's not been done yet!
  62. …in reply to @lefishy
    @lefishy I just replayed UHU, and the screen wrapping was totally neat & made things interesting.
  63. …in reply to @xbelanch
    @xbelanch Thanks! What's your best score?
  64. RT @The_Swole_Nerd: @creedfangirl the tower bridge is raised and the del boy effigy is released falling backwards between the gap.
  65. @whitingjp isn't that great? Also I realized last night that @heftyseamstress should link to the source-sentence it expands.
  66. …in reply to @xbelanch
    @xbelanch the controls work held overhead!
  67. …in reply to @whitingjp
    @whitingjp no, no, to the tweet should be a reply to a/the tweet containing the source-sentence.
  68. "an indoor public space in which you do not have to buy anything in order to stay" nybooks.com/blogs/nyrblog/2012/jun/02/north-west-london-blues/
  69. …in reply to @cYnborg
    @cYnborg I have no suggestions to give you. I am pathetically reliant upon people handing me my models, rigging, animations, textures etc.
  70. RT @thePeerJ: Lets fix that... MT @mbeisen definition of insanity:it now costs less to sequence an organisms genome than to pub a paper ...
  71. …in reply to @cYnborg
    @cYnborg Yeah, I have a resolutely 3D, model-needing idea for 7DFPS, so I'm entirely sure what I'll do.
  72. @lefishy Just had a brainwave for a UHU modifiers - the view pans, or rotates, but the wrapping remains in force.
  73. …in reply to @lefishy
    @lefishy uhhh --- the starting point goes wandering. things slide off left/up (and slide in from the right/down).
  74. …in reply to @pipedownkitty
    @kitrichardsonuk @asponge I will be there! Also, don't worry about the press release, I've sent out my own stabs at it already.
  75. …in reply to @undefined
    @Carachan1 floppy haired Lord Byron type.
  76. …in reply to @undefined
    @Carachan1 PS want to come to the pub later? In South Ken w/ @edclef, and @asponge is about.
  77. …in reply to @KommanderKlobb
  78. …in reply to @undefined
    @Carachan1 @edclef @asponge that's between you and your internal slobmeter. Going to wagamamas now, can let you know when we're pubwards.
  79. …in reply to @Draknek
    @Draknek shoulda went walking.
  80. #2 most read on BBC News bbc.co.uk/news/magazine-18280000 I feel ashamed to be involved with the gamer scene. I feel a bit defensive.Isn't that fucked?
  81. Trying to decide if I should transcribe Games We Have Known And Loved entries. (I guess I could pay someone else to do it?)
  82. …in reply to @KommanderKlobb
    @KommanderKlobb I've also not been great about being upfront at the editing I've done on them too.
  83. …in reply to @KommanderKlobb
    @KommanderKlobb Though I don't think I've mangled meaning. Just to get the time down and removing occasional "this is terrible"s from within
  84. …in reply to @KommanderKlobb
    @KommanderKlobb Is there really an issue of consent for transcription? Would you be miffed if your hypothetical interview got transcribed?
  85. …in reply to @tef
    @iamtef Already follow it. Not entirely sure why, it just bums me out.
  86. …in reply to @docky
    @docky I think about what it's going to be, and then I make the thing that the most other bits depend on.
  87. …in reply to @smestorp
    @smestorp I've chosen to make a game that involves 3D models and netcode, neither of which I've done. So I'm getting a little practice in.
  88. @smestorp I mean, I'm planning to practice. I'm actually editing an interview and going webGL. :S
  89. …in reply to @Slaktus
    @Slaktus @HilariousCow endgame implies that things are somehow drawing to a close.
  90. …in reply to @undefined
    @Carachan1 @Slaktus @HilariousCow And thank goodness for that! The way to make change is to challenge and call out fucktards.
  91. I edited @jennatar down to under 5 minutes! Success!
  92. …in reply to @undefined
    @jennatar Call it being thoughtful.
  93. Probably time to head down and check out this indie expo thing. Alas no London Indies for me tonight, though.
  94. Why am I reading twitter fuck off E3 I guess I work in games but I don't really want to know these things not really.
  95. I mean if I was watching the feeds I could snipe at it that would be fun but I don't really care as to what smartglass is.
  96. …in reply to @undefined
  97. …in reply to @lefishy
    @lefishy I will do my tiny tiny shove to help fix it, and I will continue complaining.
  98. …in reply to @lefishy
    @lefishy and I shove not out of altruism. Out of that same disgust and because it's a happy side effect of aims I already have.
  99. 1/2 buses home and my oyster card is out of money. Seems fucked that this is inevitably the most expensive part of the evening.
  100. …in reply to @lefishy
    @lefishy I mean, pretty much this. Doesn't mean it's good.
  101. Heyyyy! My ownwards bus pulling away, and dawn. Two sights I desperately want to see right now.
  102. …in reply to @iamdanw
    @iamdanw can never get enough Nordic larp
  103. …in reply to @undefined
    @Carachan1 ugh I'm not even out of bed yet
  104. …in reply to @RobotMeyer
    @RobMeyer7 that's pretty good! Glad you're enjoying it!
  105. I miss Lucid TV lucid-tv.com best dark webcomic about the medical profession.
  106. "Don't think your tears restrain my desire. They only make me more ruthless." lucid-tv.com/045.jpg
  107. …in reply to @christinelove
    @christinelove It means people don't hugely care about the OST. But a fair few people want to give you more money than Analogue is priced at
  108. I just read Bee, by Em Short. It was really good. varytale.com/books/
  109. IF is about to take off in a big way I reckon. In no small part due to Echo Bazaar. Let's hope so, anyway.
  110. …in reply to @doougle
    @doougle For what it's worth, if I was writing that op-ed now, I would go further. Probably also swear more.
  111. …in reply to @doougle
    @doougle If I ever make a game with a sound of grass underfoot, I'll know I've not done it as well as Kyntt.
  112. …in reply to @vetraskr
    @vetraskr oh shit, bar billiards? i love those! now I'm sad.
  113. That interview I kept going on about is up! @jennatar talking about Berzerk! gameswehaveknownandloved.tumblr.com/post/24530517736/jenn-frank-on-berzerk
  114. …in reply to @AGBear
    @AGBear @jennatar The extended version is even wilder. Such beautiful sounds.
  115. …in reply to @PeopleIKnow
    @PeopleIKnow pretty much, yeah. Also at that level is @Lucky_Chip, and it's way easier to actually get to eat.
  116. I love love love people making factual errors on Games We Have Known And Loved.
  117. Thinking about "The Man Who Sold The Moon" en.wikipedia.org/wiki/The_Man_Who_Sold_the_Moon
  118. …in reply to @undefined
    @jennatar The very first post's pull quote is apparently not true. Start as you mean to go on, I say.
  119. …in reply to @mxSophieH
    @S0phieH definitely possible! I'm sure it exists! Nope, don't recall where. (Sorry)
  120. Oh no, Ray Bradbury is dead. That's a real loss.
  121. …in reply to @psychicteeth
    @psychicteeth now I have to cary a memory stick about... :<
  122. …in reply to @Dick_Hogg
    @Dick_Hogg I had read a few of his books and hadn't quite got on with them. Then I read Something Wicked This Way Comes and was destroyed.
  123. Free credit card security check ismycreditcardstolen.com/
  124. …in reply to @nobodybutyours
    @somebodyweknow ha, it wasn't me!
  125. …in reply to @asponge
    @asponge i told you you can't trust these internet websites. best shred your emails, just to be on the safe side.
  126. …in reply to @docky
    @docky @smestorp Wisdom right there. Though I sometimes feel I should be more coherent with my projects for this reason.
  127. I interviewed @jennatar about a Game She Has Known And Loved. (It was Berzerk for the Atari 2600) gameswehaveknownandloved.tumblr.com/post/24530517736/jenn-frank-on-berzerk
  128. Which, surprisingly, isn't the oldest game anyone has talked about. By 21 years.
  129. …in reply to @doougle
    @doougle I know what you mean. I'm reminded of Zadie Smith writing about libraries in North London from New York. nybooks.com/blogs/nyrblog/2012/jun/02/north-west-london-blues/
  130. …in reply to @doougle
    @doougle "Without the balancing context of everyday life all you have is the news, and news by its nature is generally bad."
  131. Hey guess what? I'm doing the fancy graphics post-processing effects first! Not the bleeding mechanics!
  132. We don't even have any real artwork yet.
  133. This game is going to be awesome. Or it's going to fail. Or it's going to be quietly satisfying but ignored by others.
  134. …in reply to @fernantastic
    @compositeredfox I have been thinking about your "everything is on fire" not-really a post-processing effect!
  135. …in reply to @paperCaves
    @paperCaves @SFBDim The advantage of zombies is you don't have to explain them.
  136. …in reply to @paperCaves
    @paperCaves @SFBDim This was brought home to me by doing Zombie LARP. No need to explain the lore, just "get in there and run from them".
  137. …in reply to @paperCaves
    @paperCaves @SFBDim Digital games, yes, a little less so.
  138. Uplink is now available for your iPad. introversion.co.uk/uplink/mobile/
  139. …in reply to @undefined
    @Carachan1 whyyy did you say this? Of course I looked after reading that. Now I want to kill everyone and then myself.
  140. …in reply to @bfod
    @bfod @doougle Beacons of Hope?
  141. …in reply to @KommanderKlobb
    @KommanderKlobb Do it in Germany : "The Ed Key Keynote Key Note DE"
  142. RT @haikus_by_KN: There should be a eurovison themed nordic larp, I feel
  143. This is a shame, and stupid. luckyframe.co.uk/unverse-not-coming-to-iphone-and-ipad/ (I might do the iOS provisioning dance, and have a play myself)
  144. …in reply to @robertpeacock22
    @robertpeacock22 And it's so ... enough.
  145. …in reply to @undefined
    @cucumberoneye "Thinking Thoughts"
  146. …in reply to @asponge
    @asponge Pls make a playlist.
  147. RT @peterseibel: My favorite Mythical Man Month story: a team in which each developer bought the manager a copy of MMM. So he could read ...
  148. …in reply to @mxSophieH
    @S0phieH I'm looking enviously at this multiplayer setup you're assembling. Oh god, I have to handle all of this stuff, and make a game...
  149. …in reply to @hollygramazio
    @severalbees I completely agree. And have thought so even while looking at pineapples growing. At least I think they were.
  150. @ru55ianroulette You could complain to Twitter account services? Or just create a new account.
  151. …in reply to @smestorp
    @smestorp @docky @ChevyRay I've been surprised at how many Games We Have... have been prewritten narrative.
  152. …in reply to @jwaaaap
    @jwaaaap @KommanderKlobb @teknopants my ears pricked up too.
  153. @teknopants @jwaaaap @KommanderKlobb IN FACT: can I get a build? Partly for possible Wild Rumpuses, mainly so I can try it out.
  154. So @asponge has started a playlist of "Pleasingly Self-Descriptive Band Names", and I'm struggling to think of things open.spotify.com/user/asponge/playlist/14EOZPTFYIvQTZW1wsMyM2
  155. …in reply to @jonbro
    @jonbro @S0phieH "<however many it ends up being> Variations On Violence"
  156. …in reply to @mxSophieH
    @S0phieH @jonbro "Many Variations on Violence"
  157. …in reply to @garethbriggs
    @garethbriggs @asponge Yeah: wasn't sure. I only added it because it's such a enjoyably straightforward name for a band.
  158. Does anyone know : a good example project that has networking, lobbies etc set up in Unity I can tear apart for #7DFPS ?
  159. Also, if anyone wants to help me out by modelling and animating a super low poly scuba diver, I will be enormously thankful.
  160. …in reply to @Svoka
    @Svoka cheers, I'd seen that before, will probably go for it.
  161. …in reply to @undefined
    @therussmorris Probably! Likely going to go with the Photon Bootcamp example. Which is probably a bit too bloated, but is at least popular.
  162. …in reply to @BRKeogh
    @BRKeogh @PHIL_FISH @SuperMeatBoy I think you should. Nothing better than fan mail.
  163. …in reply to @undefined
    @jennatar I love talking about games with people who love them, but have no friends who do.
  164. …in reply to @undefined
    @jennatar Much more excited than people from games.
  165. RT @paperCaves: Actually in love with this beautiful low poly lion statue on @polycount polycount.com/forum/showthread.php?t=100407
  166. …in reply to @paperCaves
    @paperCaves @jonboris and that means the mane looks way more detailed than otherwise. So good. (I should learn to model.)
  167. "in a spacious, purpose built converted factory"
  168. …in reply to @patrickashe
    @patrickashe hmmm... "purposelessly built"
  169. I really like it, though it's not the manifesto I would write. I think I once would have agreed on every point, though.
  170. I especially like how upfront it is at just being his manifesto, not a manifesto everyone should abide by.
  171. …in reply to @nachimir
    @nachimir I've seen him up in Edinburgh a few times. Given me goosebumps, he has.
  172. …in reply to @lefishy
    @lefishy 1) Make a game 2) Have fun
  173. …in reply to @lefishy
    @lefishy if you're lacking an idea, I'm happy to supply some.
  174. …in reply to @tef
    @iamtef None so good as Le Guin. Though if you find any, I'm very interested.
  175. …in reply to @tef
  176. Sex tips from Cosmo cosmosextips.tumblr.com
  177. …in reply to @undefined
    @cunthorse I read that out loud "Who wrote that?" "Guess" "Cunthorse?" "Yes"
  178. This was posted by @jennfrank earlier. It's... it's pretty funny. fucknoreligiousfanart.tumblr.com/post/24136768904
  179. …in reply to @rclarke
    @rclarke If I stopped reading things because that was the source... I'd probably be a lot happier, actually.
  180. …in reply to @PeopleIKnow
    @PeopleIKnow A hair cut is only a pair of scissors away.
  181. …in reply to @fridgehead
  182. Huh. Past midnight. Maybe I should start my #7dfps, huh?
  183. Just saw the keynote. youtube.com/watch?v=cmQ6o0MHTOA Cactus, man! That's some excellent advice.
  184. "I want to see people experiment with settings, presentation, narrative and feeling...
  185. ... a game with plain FPS mechanics can be more interesting than something experimental if you surround the core with something unique"
  186. Right, let's see if I can get some fucking netcode running before bed. #7dfps
  187. …in reply to @brianmtaylor
    @brianmtaylor Not actually played it, so I won't comment on it's quality in particular. But it's certainly not an oversaturated category.
  188. …in reply to @xra
    @xra @brianmtaylor Proteus, man, proteus.
  189. @squidlarkin haha, saw your name on the 7DFPS website. I have The Gostak open in another window...
  190. RT @still: The booth babes at #E3 train you to filter out all women-- including professionals. It pushes networking towards "men only." ...
  191. …in reply to @tierneylovell
    @tierneylovell Oh man! Thanks for posting this -- I love Invisible Cities.
  192. …in reply to @smestorp
    @smestorp daaaamn, like paint accretion.
  193. #7dfps update : Got the Bootcamp Photon demo working, and stripped back til it's just 2 cubes moving. Encouraging!
  194. Next, I guess I spend several hours travelling to the other side of London to pick up my Olympics tickets?
  195. …in reply to @smestorp
    @smestorp 0spaceFPS?
  196. #7dfps progress shot: It feels like you're underwater! v21.tumblr.com/post/24748941393/feeling-okay-about-my-7dfps-progress-thank
  197. …in reply to @retroremakes
    @retroremakes Once had a Flash browser issue that was similar - old code was still running in the background,revisiting the page cleared it
  198. Ah yes, this is more like it. Apparently the Photon Bootcamp thing is a wholly different thing to the PhotonNetwork Unity plugin.
  199. Efforts to find a value for the time that all instance of the game share are now ongoing. Lost in documentation, MonoDevelop crashing: bliss
  200. RT @CIllustration: Artists: please omit the following words from your profile: starving, aspiring, wannabe, amateur etc… you get the idea.
  201. #7dfps progress v21.tumblr.com/post/24764547943/one-can-create-a-harpoon-and-the-other-sees-it beginnings of projectile netcode. Soon, moving projectiles. And death! After food and a shower.
  202. Really struggling to want to write this code.
  203. I did a playtest! And the first thing that happened was cool! Now let's fix some things.
  204. Why are Gameboy Micros so expensive?
  205. …in reply to @pippinbarr
    @pippinbarr It's a deathmatch game, and I'd never played it before.
  206. …in reply to @pippinbarr
    @pippinbarr (I mean, so do I. That's partly why I was so thrilled)
  207. …in reply to @undefined
    @cunthorse Doug and Dot.
  208. …in reply to @undefined
    @reallyfancy The Photon Unity demo code has a function called "DisplayLogoRutin".
  209. I'm using recursion! This never happens! It feels good!
  210. Though this does make me think. Recursion is far more often a property of data structures than of operations.
  211. And my Intro to CompSci course started with recursion and Haskell. The two go together well - Haskell is all about the data structures
  212. How long do you reckon a cloud of blood would remain visible in seawater? How long at too thick to see through? #7dfps #gamedevquestions
  213. @jwaaaap I dunno if the camera helps, but those are some damn good colours you're got going on there.
  214. …in reply to @jwaaaap
    @jwaaaap I hope you're listening to open.spotify.com/album/07qLoVw7V73vzSklyNzHvm this week.
  215. …in reply to @radiatoryang
    @radiatoryang Oh man! Me too! He's lovely in person, as well.
  216. …in reply to @BRKeogh
    @BRKeogh they mean two discrete things, but you are too discreet to use either?
  217. watching loose women clips for research
  218. …in reply to @smestorp
  219. …in reply to @tametick
    @tametick @jonbro @smestorp Smaller, non-name, projects seem to have a reasonable shot of making $10,00+, if well run and exciting.
  220. Hey, @LawrieARussell's Trash TV is on RPS! rockpapershotgun.com/2012/06/11/garbage-before-beauty-trash-tv-demo/#more-111399 Pretty pretty game.
  221. Might call my #7DFPS game "Silt". What dya think?
  222. …in reply to @bfod
    @bfod they make ~$300 per iPhone, and about ~$90 per user on the App Store. How much extra marketshare is there in being a console?
  223. My feed: "aaah I want it", "Ooh." and "The guy next to me sounds like he just soiled himself." No idea what's been unveiled.
  224. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths my idle curiosity is being piqued, not satisfied!
  225. …in reply to @oneofmoo
    @mugathur Shiny!
  226. …in reply to @artbymarek
    @plichta You should submit that to indieanfood.tumblr.com/
  227. …in reply to @npupp
    @npupp 7 day FPS! It's a challenge running all this week. You can have a play soon enough.
  228. …in reply to @npupp
    @npupp I believe there was someone who was going to try to make a 7D FPS for 7DFPS...
  229. …in reply to @undefined
    @jennatar I'M NOT ARGUING, JENN
  230. …in reply to @tomscott
    @tomscott that was fantastic -- excellent spot.
  231. …in reply to @undefined
    @Carachan1 Oh man, you can have some fun putting quote from that article into new orders.
  232. …in reply to @undefined
    @Carachan1 "We're not trying to be over the top, shock people for shock's sake"
  233. …in reply to @undefined
    @Carachan1 "And then, Rosenberg says, those scavengers will try to rape her."
  234. …in reply to @undefined
    @Carachan1 "The ability to see her as a human is even more enticing to me than the more sexualized version of yesteryear"
  235. @Carachan1 For some values of fun (that include finding rape sexy)
  236. …in reply to @undefined
    @jennatar @Carachan1 if I was some kind of GAME CRITIC, I'd be thinking about an article on new Tomb Raider through lens of that Spaced clip
  237. …in reply to @undefined
  238. …in reply to @undefined
    @Carachan1 Yeah yeah, I know you do, but @jennatar's American, she might not know these things.
  239. …in reply to @RowanKaiser
  240. …in reply to @RowanKaiser
    @RowanKaiser This bit : youtube.com/watch?v=IXj9muy2gM4 (The pub episode? Dya mean the one with the hand-guns? 'Cuz that is most certainly the best)
  241. #7dfps update : 7dfps.org/2012/06/12/silt-update/ (and now to bed)
  242. …in reply to @metasynthie
    @metasynthie That's not entirely fair. Rape is their way of making you care about Lara, their way of stopping you repeatedly drowning her.
  243. …in reply to @metasynthie
    @metasynthie I mean, my interpretation is still messed up as hell. Just differently so. Also: those sexual grunts when you ran into a wall.
  244. …in reply to @KommanderKlobb
    @KommanderKlobb I've never been mad about an editor using muscle memory I've already acquired, and features I already understand.
  245. …in reply to @HilariousCow
    @HilariousCow *whew* the microscopic graphics style I want to make, but don't know how hasn't yet been made.
  246. …in reply to @HilariousCow
    @HilariousCow though, yes, super pretty. Excellent graininess!
  247. @MetzoPaino Huh, turns out I wasn't following you.
  248. "Game looks like it's good, but I think it's a bit expensive as it is... Will wait for some sale."
  249. …in reply to @paperCaves
    @paperCaves @HilariousCow Oh, that looks even better in motion. So very effective.
  250. …in reply to @paperCaves
    @paperCaves I mean, I wouldn't take to YouTube threads about it, but I have thought that before. But yes.
  251. …in reply to @HilariousCow
    @HilariousCow @paperCaves that tweet was like George's interests bingo.
  252. …in reply to @artbymarek
    @plichta it seems that poached egg thing really kicked things off, I guess.
  253. RT @pozorvlak: Given youtu.be/wPf03T8YN-4, I propose the Tyson Test: does your show feature a minority intellectual not talking about ra ...
  254. RT @SneakyMission: @iamtef yes you are right thank you pedantic nerd friend you have spared us from incorrect http status codes
  255. …in reply to @Dick_Hogg
    @Dick_Hogg looks fantastic, but
  256. …in reply to @lefishy
    @lefishy @ProteusFrogGod won't be pleased.
  257. Unity uses planar fog calculations, which means for a wide FOV you can see a fair bit further in the corners than straight ahead.
  258. Does anyone know a way to not have this happen? Turns out this is awkward when your game depends on not being able to see through the fog.
  259. …in reply to @TomNullpointer
    @TomNullpointer murky scuba diving harpoon fight, is what I'm making... but yeah, Exp does seem the least bad, thanks.
  260. …in reply to @TomNullpointer
    @TomNullpointer I'm not going to write custom shaders since I have terrains and also need to be done by Friday. But it's nice to know I can.
  261. …in reply to @undefined
    @therussmorris ooh, promising! Will try that. Can think of good things to do with the height effect, anyway.
  262. …in reply to @eddiecameron
    @eddiecameron that uses real depth, but I it seems to go from no fog to not-quite-opaque without that long murky inbetween I need.
  263. …in reply to @undefined
    @therussmorris it solves that problem but introduces others! but I might use it for a global silt level effect with it's nice height stuff.
  264. …in reply to @jwaaaap
    @jwaaaap "station manager"? don't just make the poor dude a vending machine.
  265. RT @wwwtxt: Practitioners of computer graphics should keep working for what feels beautiful after achieving their initial goals of near- ...
  266. oh man, making a game about not being able to see shit really frees you up to have terrible graphics
  267. How most simply to indicate a need to breathe in a videogame?
  268. …in reply to @LewieP
    @LewieP I mean, you're just holding your breath. So you'd just pass out and then start breathing again, at best.
  269. …in reply to @schonstal
    @schonstal oooooooooh! noise filter with the grain turned RIGHT up would be great for simulating about-to-blackout.
  270. …in reply to @LewieP
    @LewieP they're one of my favorite bands
  271. The bizarre things indie game dev makes you hate : people who put music beds on their spearfishing videos.
  272. …in reply to @fernantastic
    @compositeredfox that was my first thought. But fuck writing UI code.
  273. …in reply to @lefishy
    @lefishy no, no, that's what happens when you do breathe.
  274. …in reply to @lefishy
    @lefishy it's a bit confusing still, as you're holding your breath to avoid letting bubbles rise... also I have like an hour to do this in.
  275. Gettin' emotional listening to Ballboy. "All we need... is hope and love and confidence" youtube.com/watch?v=1Jjl0j0oIZk
  276. …in reply to @jazzmickle
    @JMicklee alas! the screen is already blue as blue... but I've been wanting to add screenshake, so that might go in.
  277. I really didn't get enough sleep when I was a teenager. This feels awful, and so familiar.
  278. Still, at least I'm spending the weekend recov-- camping and playing games involving physical exertion.
  279. …in reply to @brandonnn
    @brandonnn @KommanderKlobb @Nifflas I need to learn this game.
  280. …in reply to @brandonnn
    @brandonnn @KommanderKlobb Oh man! A game I have wanted to make for a while but can't figure out is a themed version of Fuck You, Buddy.
  281. …in reply to @brandonnn
    @brandonnn @KommanderKlobb Also reminds me of the laser gun game I've played with people -- which is rhythmic & has shields.
  282. …in reply to @KommanderKlobb
    @KommanderKlobb @bfod Hey, I'm on a Joos kick too. I've had "Punks in the Beerlight" in my head all morning.
  283. …in reply to @Minkette
    @Minkette @AnnetteMees I keep trying to get people to play this! Often without success.
  284. …in reply to @becky__wong
    @bhmwong not really sure? Not super interested in the show, but there were rumours of an indie picnic around then.
  285. …in reply to @becky__wong
    @bhmwong (basically : if I do, it'll be for the drinking, so I'm waiting til I hear about drinking opportunities before deciding)
  286. Who's free tonight? Wanna help me playtest Silt? You can now hold your breath and use bombs and hide in mud and clouds of blood 'n' stuff.
  287. …in reply to @becky__wong
    @bhmwong will do -- the picnic might not be that day exactly, but around then.
  288. …in reply to @undefined
    @Carachan1 I dunno, her world is still pretty sexist. Ergo, she's still a feminist. Because she's a woman, and being awesome.
  289. …in reply to @siobhanthomas
    @siobhanthomas yeah! I'll post the link, everyone can join in. Though it's not as good as being able to peer at screens while people play.
  290. …in reply to @Minkette
    @Minkette Yeah, they're kind of mathematically laid out, and you have to deduce the actual game from them. Need to work to get that flow.
  291. …in reply to @Minkette
    @Minkette (thus, the desire to theme it... Lot easier to reason about luchadors dog-piling each other than stacks of poker chips)
  292. …in reply to @Sosowski
    @Sosowski I just didn't like the message that you gotta suffer. I don't want to suffer! I just wanna make cool games and hang with people!
  293. …in reply to @Sosowski
    @Sosowski Suffering is totally more dramatic to put on camera. But the model presented is totally not "everyone can make games!"
  294. …in reply to @Sosowski
    @Sosowski Think of the dissonance you'd get if you told the story of Pippin Barr or Bennett Foddy making a game alongside them.
  295. …in reply to @jwaaaap
    @jwaaaap @Sosowski Yeah, I like the film, and it did it's thing really well. Just ... concerned for people who watch and want to emulate.
  296. …in reply to @Sosowski
    @Sosowski @jwaaaap My thinking is : I like making games, and I want to be doing it 10 years from now. There's all of the rest of life, ...
  297. …in reply to @Sosowski
    @Sosowski @jwaaaap ... and I don't want to miss that. If this means I don't reach my full potential, that's ... okay.
  298. …in reply to @Sosowski
    @Sosowski @jwaaaap Yeah, so do I. One reason I've been enjoying #7dfps - I've given myself a week to put stuff aside and just... work.
  299. Tomb Raider! I wanted to dig up some examples of using rape as a lazy shorthand, but apparently TV Tropes can't talk about rape any more.
  300. …in reply to @MetzoPaino
    @MetzoPaino when it says something interesting, really.
  301. …in reply to @Slaktus
    @Slaktus I mean, I can find other things. Just... sucks that a useful resource has stopped being so, due to pressures from Adsense.
  302. …in reply to @smestorp
    @smestorp ouch. I know that feeling. Back to Farmer SPACEWIZARD?
  303. Most exciting game release of the week? month? I Demand Satisfaction! is officially out! Let's play sometime? asponge.tumblr.com/post/25025076994/i-demand-satisfaction-is-a-bit-like-this
  304. All of that punctuation was intentional and semantically necessary.
  305. …in reply to @MetzoPaino
    @MetzoPaino It's also not a bajillion dollars, though.
  306. @MetzoPaino (I mean, I dunno, I assume your laptop wasn't a bajillion dollars.)
  307. …in reply to @wenkakes
    @wellinformatted eat a burrito!
  308. …in reply to @undefined
    @Carachan1 fuckin' ace stuff, Cara!
  309. …in reply to @AnnetteMees
    @AnnetteMees @Minkette I reckon he'd be great -- could you hold a grudge against the Dalai Lama?
  310. …in reply to @AnnetteMees
    @AnnetteMees @Minkette (& yes, we should)
  311. …in reply to @edclef
    @edclef @asponge "it’s a bit of a bugger to read"
  312. …in reply to @undefined
    @cunthorse I would like to seriously talk about this shit, but these guys make it very difficult indeed.
  313. …in reply to @undefined
    @cunthorse That goes double for talking about male roles generally in society and MRA cockbags.
  314. …in reply to @undefined
    @cunthorse pretty much exactly. They've saying the same things, but with a smirk, and a random yell of "Jews!".
  315. …in reply to @asponge
    @asponge @edclef Like, I'm pretty sure I would agree with you if I hadn't tried to read the book in question myself.
  316. …in reply to @edclef
    @edclef @asponge My advice : read about the book. Read quotes from it. If you're feeling especially daring, dip into it at a friends.
  317. …in reply to @edclef
    @edclef @asponge But don't try to read it properly. If ever there was a book to be read on other people's Tumblrs..
  318. Hey, if you want to play Silt, my #7dfps game, I wanna test it. Come play now? v21.tumblr.com/post/25049157722/7dfps-silt-testing-time
  319. …in reply to @KommanderKlobb
    @KommanderKlobb It is Unity. And it's an FPS, so no iPad build, heathen.
  320. Thanks everyone who played! (I'm not sure exactly who played) It went pretty well. I will grudgingly turn my eyes towards UI.
  321. RT @kahodesu: @kahodesu @madparker @doougle @RamiroCorbetta @Superfection @charlesjpratt I mean, there is an uncanny valley too for cont ...
  322. Twitter is for the important business of asking people to respond to your emails.
  323. Jane McGonigal is at Siggraph, Chamillionaire is at the Gamification Conference, and I'm not still in bed. World's fucked up.
  324. But on the plus side, I got me some iTunes financial reports.
  325. …in reply to @Chman
    @Chman Gravity Ghost /troll
  326. Have you ever seen such an ugly hashtag? #ulpifkohackathon
  327. This 7-dimensional 7-day FPS is looking rather special. 7dfps.org/2012/06/13/seven-dimensions-gameplay-video/ #7dfps
  328. …in reply to @DGoodayle
    @DGoodayle hey hey hey!
  329. This thread is so full of beautiful work and history for all your favorite indie devs. forums.tigsource.com/index.php?topic=582.0
  330. Maybe I should have got a Dingoo instead.
  331. …in reply to @DGoodayle
    @DGoodayle sure -- just write a vert shader to move them about. Why, though? Positioning isn't the expensive part.
  332. …in reply to @patrickashe
    @patrickashe @BRKeogh @auntiepixelante I really want to play those.
  333. …in reply to @undefined
    @Carachan1 To be fair, I'm also bored of this. Way more bored of games being irresponsible and dumb, mind.
  334. …in reply to @undefined
    @Carachan1 @TeamUnwinnable Ace. Hope I get a credit.
  335. …in reply to @HilariousCow
    @HilariousCow turns out, people are better tweeters with practice!
  336. …in reply to @smestorp
    @smestorp That's a rubbish rule.
  337. …in reply to @smestorp
    @smestorp I suppose I should be more constructive. Ignoring all games that tell stories, what about long-form games like Animal Crossing?
  338. …in reply to @smestorp
    @smestorp What about Neptune's Pride. You'd have to be a bit strange to play that 100 times.
  339. …in reply to @smestorp
    @smestorp I dunno, I didn't play, it didn't seem worth my time.
  340. …in reply to @terrycavanagh
    @terrycavanagh @smestorp I would love to play it, but it'd come at the expense of working on my own stuff.
  341. Hey, look. @Carachan1 wrote an article based on me posting Spaced clips on Twitter. unwinnable.com/2012/06/14/it-made-me-want-to-drown-things-thoughts-on-my-beloved-tomb-raider/
  342. Deadline: bedtime.
  343. …in reply to @r4vi
    @r4vi You've made me so happy (context : @ulpmori/213291658228400128 )
  344. …in reply to @ulpian__
    @ulpmori I've seen worse... labs.gurron.com/projects.php?proj=../projects , for instance.
  345. RT @greenseaweed: I now have some of my prints for sale on Etsy. Feel free to have a look around > etsy.com/shop/greenseaweed
  346. …in reply to @undefined
    @therussmorris Yeeeeeeeah, welcome to the club.
  347. …in reply to @undefined
    @therussmorris I meant the "club of people who are fans of Deadly Premonition and bore their friends with stories about it", but words.
  348. …in reply to @ElectronDance
    @ElectronDance @terrycavanagh @smestorp ... so you're saying you'd happily play it 99 more times? is that what you're saying?
  349. …in reply to @ulpian__
    @ulpmori Happy hacking tomorrow!
  350. …in reply to @asponge
    @asponge a professional mohawk.
  351. @lowpoly Hey, another "3D" FPS! Looking forward to seeing where we diverged!
  352. RT @jonbro: new game development innovation (for me): loading game settings from shared google spreadsheet. sort of like this: http://t. ...
  353. My words have been edited completely out of context! vimeo.com/44089061
  354. …in reply to @KommanderKlobb
    @KommanderKlobb it's an outrage.
  355. If I get time next week I want to drunk-review all of these games. 7dfps.org/view-all/
  356. …in reply to @undefined
    @therussmorris I think I might be going to my brother's girlfriend's opening... Not sure.
  357. …in reply to @undefined
    @therussmorris also, what's the networking situation like? It's a multiplayer deathmatch game, so it needs multiple computers on the net...
  358. …in reply to @undefined
    @therussmorris it's just downstairs!
  359. …in reply to @undefined
    @therussmorris it is! they're giving out programmes about it by the lifts.
  360. …in reply to @undefined
    @therussmorris I blame you entirely.
  361. …in reply to @undefined
    @therussmorris it's okay, it's been nicked now.
  362. …in reply to @asponge
    @asponge I should really read that.
  363. …in reply to @undefined
    @therussmorris just this morning. taken long enough. But it's bright and (for the time being) clean.
  364. …in reply to @MetzoPaino
    @MetzoPaino go on then
  365. RT @garyandrews: When you realise council officials have spent a morning in panicking about a 9-year-old's blog, it almost makes The Thi ...
  366. …in reply to @tassosstevens
    @tassosstevens @theplayethic I've always loved that quote. Ha -- from toilet graffiti in Glasgow to embedded in Parliament in Edinburgh.
  367. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths hey, it's honest advice, and it'll increase the number of articles you read. So what if you wrote them first?
  368. Has ... has Grooveshark sorted out their metadata issues? So I can play entire albums without having to hunt down missing tracks?
  369. It's about war and stuff.
  370. …in reply to @undefined
    @therussmorris Yeah, that's the one. It's pretty roomy. And tranquil...
  371. I'm tired, and it's just occurred to me that I could not go camping this evening, but join people tomorrow morning.
  372. …in reply to @VoxelBoy
    @VoxelBoy I mean, on the one hand, yes. On the other hand, how many showers do you have? Won't you run out of hot water?
  373. So this week I made a game. It's called Silt, and it's about shooting people underwater and hiding in their blood 7dfps.org/?projects=untitled-harpoon-fight
  374. Accidentally enjoyed some racist music.
  375. The satisfying feeling of crossing off a game idea on your list of game ideas.
  376. …in reply to @patrickashe
    @patrickashe aw jeez, yeah. This was Alice's country music -- apparently old Confederate songs can be racist?
  377. …in reply to @TheCodeTroll
    @TheCodeTroll haha, yeah, I didn't do much work on the whole "game superstructure". But if you want, I'll jump on and kill you some now?
  378. …in reply to @TheCodeTroll
    @TheCodeTroll ahh, nice, as soon as I put that in it just felt right. :D
  379. Even better feeling: someone appreciating a design element you thought was neat, but weren't sure anyone would notice.
  380. …in reply to @abigailbalfe
    @Abi_Makes_Music copy the file before you save!
  381. "Get your very own, personalized, ITAR paperwork from FFD and participate in the unfortunate militarization of space!" -- Kickstarter reward
  382. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths @zoewi You're making some excellent points there!
  383. I'd like to talk more about how societies expectations are constraining for men. But most of the people that do are knobs, so it's hard.
  384. I mean, really this falls under the domain of feminism, but a lot of feminism (understandably) treats this as a complete afterthought.
  385. At least that's my experience. Suggestions for things to read/places to talk about this welcomed.
  386. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths Yeah, the Misandry vs stuff pisses me off because I'd like to see exactly that, but without the smirk.
  387. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths Yeah, I always interpret that 4chan stance as both meaning, and not meaning what they say simultaneously.
  388. …in reply to @MetzoPaino
    @MetzoPaino Which podcast idea?
  389. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths It's a mode I find myself using a lot, too. At it's best, it's a really concise way of expressing some contradictory ideas.
  390. …in reply to @MetzoPaino
    @MetzoPaino It's controversial ground -- I'd not like to speak on it til I felt really sure of my position.
  391. …in reply to @doougle
  392. …in reply to @nobodybutyours
    @somebodyweknow thanks for this - will have a look.
  393. …in reply to @undefined
    @metaleap well, clothing is an obvious example. The range of acceptable dress is way smaller for men.
  394. …in reply to @ColinNorthway
    @ColinNorthway now this I can help with! Brewdog bar, Holyrood 9A, Dagda, the Cuckoo's Nest, the polish vodka bar down Jackson's Close.
  395. A graph of growth of compensation and productivity for workers since 1940. thesocietypages.org/socimages/2012/06/13/the-exploitation-of-u-s-worker-productivity
  396. RT @heftyseamstress: this: Thinking hard is stupid!
  397. …in reply to @docky
    @docky I'd love to have you on gameswehaveknownandloved.tumblr.com ...
  398. …in reply to @zunguzungu
    @zunguzungu seems like people blog to build blogs.
  399. …in reply to @ColinNorthway
    @ColinNorthway yeah, wasn't there back when I was living there, but it would have been a regular haunt otherwise.
  400. …in reply to @undefined
    @reallyfancy OKAY i'll learn what dependency injection actually is.
  401. …in reply to @ColinNorthway
    @ColinNorthway Then you should stop by Peckham's (a delicatessen) at some point. And you should go the Cameo for the Sunday double bill.
  402. @kitrichardsonuk just edited your Games We Have ..., and am queuing it up now. Shall I link your Bandcamp page?
  403. …in reply to @pipedownkitty
    @kitrichardsonuk at least you only had to do so once... still, I got you under 5 minutes in the end.
  404. Someone still loves you, Fixedsys.
  405. ohshit, which has swiftly led me to fixedsysexcelsior.com/ ... nostalgia and Unicode compatibility? Yes please!
  406. …in reply to @HilariousCow
    @HilariousCow @edclef Yr game's strength doesn't have to be the core. Visual novels are a good example to show this.
  407. …in reply to @edclef
    @edclef @HilariousCow I'm rembering you telling @ElectronDance about your mum not being able to play.
  408. …in reply to @edclef
    @edclef @HilariousCow yeah. Or even... headbob, movement speeds... did I see that in new versions you can left-click to go forwards?
  409. …in reply to @HilariousCow
    @HilariousCow it totally makes sense. did you play my new game Silt? Be very curious what you think of my control decisions on that.
  410. …in reply to @mareodomo
    @mareodomo did you?
  411. …in reply to @HilariousCow
    @HilariousCow a)That is entirely reasonable! b) nottheinternet.com/games/silt/ It's multiplayer, mind.
  412. …in reply to @HilariousCow
    @HilariousCow Glad you liked it. You're a better shot with a harpoon than me... Gutted the Photon Bootcamp demo to get the networking going.
  413. …in reply to @undefined
    @reallyfancy @HilariousCow ah-hah, ace. Glad you liked it. Wish it was sane to work on it more, I'd put in a notification of people joining.
  414. …in reply to @HilariousCow
    @HilariousCow @reallyfancy I like how possible, and how Sealab, mutual annihilation is in this game.
  415. @HilariousCow @reallyfancy I said to myself "Fire, then CONTINUE MOVING". Then shot at you, and then died after remaining still...
  416. …in reply to @kierongillen
    @kierongillen Oh man, you're in for a treat. en.wikipedia.org/wiki/The_Last_Ringbearer -- a novel about exactly that.
  417. …in reply to @BRKeogh
    @BRKeogh let me know if there's any issues with the Silt build -- I can build it, but I can't run it from here.
  418. …in reply to @hollygramazio
    @severalbees I Was A Teenage Werewolf by The Cramps?
  419. @asponge terrible news! I'm probably not going to make it this Thursday!
  420. …in reply to @docky
    @docky @S0phieH promised she'd release hers. I mangled the Photon Bootcamp demo to my ends, and my source is here : bitbucket.org/v21/7dfps
  421. …in reply to @asponge
    @asponge Yeah, gonna check first. My brother's girlfriend's degree show opening, at the Old Truman Brewery - family's coming up for it.
  422. …in reply to @DGoodayle
    @DGoodayle I've flashed a develop before.
  423. Did you know? I'm working on a videogame with lovely art creaturegame.tumblr.com/
  424. …in reply to @docky
    @docky @terrycavanagh @figames Think this is a job for @pippinbarr
  425. …in reply to @undefined
    @therussmorris Still mainly concept art... but yeah, I'm feeling excited about it.
  426. …in reply to @undefined
    @therussmorris Not made a game which started with concept art before, for one thing.
  427. …in reply to @PerrinAshcroft
    @PerrinAshcroft @edclef I guess the Input Manager wouldn't help here, either.
  428. …in reply to @KestrelPi
    @SurplusGamer Wiztigs! witzigs.co.uk/
  429. …in reply to @patrickashe
    @patrickashe Well I Never! It was _me_ who was going to the Sandpit this evening for a game of #idemandsatisfaction and a G&T!
  430. Hey hey. This evening. This evening! hideandseek.net/2012/05/03/june-sandpit-2012-performance/ This. You should come to this. (Games at the southbank)
  431. …in reply to @LewieP
    @LewieP Humble Bundle was the first to prise it open... and it's influence can clearly be seen : developer.ubuntu.com/2012/06/top-10-ubuntu-app-downloads-for-may-2012/
  432. …in reply to @oh_cripes
    @oh_cripes ... some sort of joke about you being a good grandson?
  433. …in reply to @undefined
    @cucumberoneye independent games have been around forever, but the "indie games scene" is new. I think that's true enough.
  434. …in reply to @undefined
    @cucumberoneye I mean, Interversion couldn't call themselves "the last of the bedroom programmers" with a straight face these days.
  435. The Unity store is confusing me. Is the free version now going to be 3.5? Is Flash support dropping physics? What happened to Adobe's cut?
  436. …in reply to @undefined
    @therussmorris @I_AM_CAM Unity Store says +$400 for Flash basic, +$1500 for Flash advanced.
  437. …in reply to @PeopleIKnow
    @PeopleIKnow You know me!
  438. …in reply to @PeopleIKnow
    @PeopleIKnow no, not this time. But my housemate @asponge is doing a game with hats in.
  439. This is fucked up and completely foreseeable : kraion.wordpress.com/2012/06/17/a-letter-to-theresa-may-guest-post-by-jenny/ (young soon to be married couple with maybe nowhere they can both live)
  440. …in reply to @robinlacey
    @robinlacey "I do not understand those who are dissatisfied and puts a bad review, read the description."
  441. …in reply to @AnnetteMees
    @AnnetteMees @hidingseeking @Minkette Yes, I am! Sounds like an excellent plan.
  442. …in reply to @undefined
    @Carachan1 now even more curious to see what you made today
  443. @Carachan1 where were you at?
  444. …in reply to @edclef
    @edclef @HilariousCow pretty sure ziggurat is good on iphone, but not good on ipad.
  445. My GBA Micro came! And it's so badly dented the fascia won't stay on, and a button is wedged in. :/
  446. …in reply to @SFBTom
    @SFBTom I am! Need to argue with Cash Generator first, mind. How much dya want for it?
  447. …in reply to @SFBTom
    @SFBTom I could afford like £30... but you could probably do a fair bit better on eBay (GBA Micro prices are a bit ridiculous)
  448. …in reply to @tiedtiger
    @tiedtiger That's now become the Samsung SUR40 with Microsoft® PixelSense™.
  449. Last night I saw Comedian Dies In the Middle Of A Joke -- it was really good, and I recommend it if you're going to the Fringe.
  450. RT @tomcopy: Does anyone know a designer/artworker who can produce 8-bit graphics, i.e. like an 80s video game, to order? RTs welcome. T ...
  451. …in reply to @retroremakes
    @retroremakes It's okay, they'll only enforce it on people they don't like the look of.
  452. …in reply to @Slaktus
    @Slaktus What's to reveal? People aren't paid to be sexist. For calling people out, shit like programmersbeingdicks.tumblr.com/ does pretty well.
  453. …in reply to @bfod
    @bfod @docky @zarawesome @doougle @edclef @patrickklepek I liked the sound of Lost in Blue, but when I tried playing it my enthusiasm died.
  454. …in reply to @Slaktus
    @Slaktus Which part? Applying journalism? Calling people out publicly and noisily? These are being done.
  455. …in reply to @smestorp
    @smestorp try what is most exciting to work on? Or what is closest to completion.
  456. Where should I go have dinner with my Dad today?
  457. …in reply to @LewieP
    @LewieP Hey thanks, I should have thought of that!
  458. …in reply to @bfod
    @bfod Not an extravagant amount? Doesn't need to be fancy, just decent.
  459. …in reply to @undefined
    @cucumberoneye @smestorp I mean, as a creator I see your argument. But selfishly, you should totally put more Kompendium onto iPad.
  460. …in reply to @KommanderKlobb
    @KommanderKlobb @rclarke this is exactly it. I like the idea of games with achievements for upskirts. But they shouldn't be "normal".
  461. …in reply to @smestorp
    @smestorp @cucumberoneye oh yes, you never did. Send send send!
  462. …in reply to @smestorp
    @smestorp @cucumberoneye this is a hard choice! Having a think.
  463. …in reply to @smestorp
    @smestorp @cucumberoneye Exuberant Struggle is the sensible choice, but Hostile Pantograph might be the one that would benefit most.
  464. …in reply to @HilariousCow
    @HilariousCow BAR BARBARA-ANN - oh Barbara-Ann, please hold my hand!
  465. …in reply to @garethbriggs
    @garethbriggs Liverpool St
  466. …in reply to @asponge
    @asponge Can I make a request? Can you make the title an image of "readme.txt" typeset in fixedsysexcelsior.com/ ?
  467. "CUBES is a highly addictive and impossibly hard game that will have players of all types on the edge of their seats. ...
  468. ... It’s an endless good time and well worth the $0.99 price tag." 148apps.com/reviews/cubes-review/
  469. …in reply to @KommanderKlobb
    @KommanderKlobb *highfive!*
  470. I ate too much. I feel like getting older should automatically prevent these kind of things from happening, but that's not true.
  471. …in reply to @Dick_Hogg
    @Dick_Hogg @Minkette remembering my brother breaking his toe, it setting wrong, so he kicked a wall to break it again.
  472. …in reply to @Dick_Hogg
    @Dick_Hogg @Minkette it set wrong that time too, but I think he decided to cut his losses by that point. I did suggest seeing a doctor.
  473. …in reply to @undefined
    @reallyfancy do I win because I guessed it'd be that article before clicking? Not that I've managed to read it.
  474. …in reply to @undefined
    @HapZep it's supposed to be pretty impossible by that point. I see only three people on Game Center that have got past that point.
  475. …in reply to @undefined
    @HapZep highscore is 139, mind...
  476. …in reply to @HilariousCow
    @HilariousCow I might not want to know the answer to that
  477. …in reply to @undefined
    @HapZep Very glad to hear it! :D
  478. New Games We Have Known And Loved : @kitrichardsonuk talking about King’s Quest VI and her dad. gameswehaveknownandloved.tumblr.com/post/25495848221/kit-richardson-on-kings-quest-vi
  479. Games as music, music as games, this post will be referred back to in years to come : rockpapershotgun.com/2012/06/20/music-to-my-thumbs-transcribing-braid/
  480. (course, @dkanaga has been banging on about this for years wombflashforest.blogspot.co.uk/ )
  481. …in reply to @KommanderKlobb
    @KommanderKlobb @tha_rami We talked for ages, but the rest of the stuff was Not For Public Consumption.
  482. …in reply to @doougle
    @doougle @dkanaga Oh yes, of course. There's an explicit diss of notation in it. But that notation fails to capture Braid, or Ode To Joy.
  483. …in reply to @doougle
    @doougle @dkanaga And it fails to capture it in interestingly close ways. Always fascinating to see antagonistic emphases on similar ideas.
  484. …in reply to @Slaktus
    @Slaktus @LewieP because TVs last longer than new things to do with them get invented.
  485. …in reply to @Slaktus
    @Slaktus @LewieP I just looked up the stats -- TVs are kept for 6.9 years on average. When did you last plug a new thing into yours?
  486. …in reply to @Slaktus
    @Slaktus @LewieP Yeah. People still buy tower PCs. TVs might stop being exciting, but they're not going to go away.
  487. …in reply to @Slaktus
    @Slaktus @LewieP I've always lived with people with nice tellies. It's nice. You can all watch something together, sitting on a sofa.
  488. …in reply to @undefined
    @Carachan1 It's okay, I figured it out by now. (Also, it's a really good interview. Hope you're on a buzz today)
  489. …in reply to @asponge
    @asponge feel no obligation!
  490. …in reply to @asponge
    @asponge by which I mean -- I value, and would like to hear your opinions. I think the debates are a good thing. But feel no obligation.
  491. …in reply to @awesommelier
    @awesommelier I like all three of those things, and am already going to the opening tonight.
  492. I get why Visa makes me enter random letters from my password rather than the full thing, but seeing my password written down looks funny.
  493. …in reply to @MetzoPaino
    @MetzoPaino I chose laptop, and haven't regretted it.
  494. …in reply to @mikeBithell
    @mikeBithell @imrejele You totally would. Also, sugar water is denser than normal water, so there's that in a coke scenario.
  495. Who's going to Igfest and running from zombies? What session are you booking in for?
  496. …in reply to @tigershungry
    @tigershungry 5th to 8th Sept. igfest.org/node/186 has 2.8 tickets on sale.
  497. …in reply to @tigershungry
    @tigershungry yep! this question sparked by 2.8 having sold out entirely in London already.
  498. …in reply to @undefined
    @cunthorse irritatingly, the original NYTimes article is pretty reasonable and balanced.
  499. …in reply to @undefined
    @cunthorse Pretty much. eg: "93% of those with limited access to supermarkets have access to vehicles, though it takes them 20 more minutes"
  500. @SiriHoho @rohan71 @kalligula @Slaktus I am ready to destroy everything.
  501. "No, no, it's K. K. Knightmare with a K." - @Carachan1
  502. …in reply to @undefined
    @pfft_ I haven't, actually. But I've not played through the entires much at all. Will do this evening!
  503. …in reply to @awesommelier
    @awesommelier It was huge! Like 8 different unis shows, all smushed together. All with different free wine.
  504. …in reply to @awesommelier
    @awesommelier You looked good -- I pointed you out to my dad and my brother. I failed to meet Mary, though someone did try to find her.
  505. …in reply to @awesommelier
    @awesommelier All cheap, alas!
  506. …in reply to @awesommelier
    @awesommelier Been turning my mind that way the past week or so, yeah. Need to sit down and make plans.
  507. …in reply to @smestorp
    @smestorp How does following a finger at a capped speed feel?
  508. RT @asponge: Do you run an event/conference and want me to come ramble about readme files? Having seen Develop talks, I'd say yes, I am ...
  509. Apparently more men are raped in the US than women outsidethebeltway.com/men-outnumber-women-among-american-rape-victims/
  510. …in reply to @smestorp
  511. …in reply to @smestorp
    @smestorp Try... Capped speed decreases as touch continues. So to get somewhere fast, you tap. Or hold, normally.
  512. …in reply to @bonzrat
    @bonzrat @reallyfancy This wasn't addressed to me, but I'd be happy to help -- have organised a bunch of London jams.
  513. Really tempted to get a studio portrait with that kinda blue marbled background and use that as my Twitter avatar.
  514. Well. I'm not really tempted. It's crossed my mind that I could, that's all. Maybe I should!
  515. RT @jimmycarr: '8 Out of 10 Cats' is on tonight at 10pm on Channel 4. Tune in to find out what people have been talking about this week.
  516. …in reply to @pipedownkitty
    @kitrichardsonuk according to twitter trending topics, I live in Osaka. I recommend it!
  517. …in reply to @bonzrat
    @bonzrat @reallyfancy woo! I'm vtwentyone@gmail.com
  518. Watch out! I'm drunk and writing game pitches!
  519. …in reply to @zunguzungu
    @zunguzungu What? It does -- it's "nationalization".
  520. …in reply to @asponge
    @asponge no, it's okay I'm in "the zone"
  521. …in reply to @MetzoPaino
    @MetzoPaino mozzarella. Also, that pizza looks good.
  522. …in reply to @squidlarkin
    @squidlarkin fuck history, what I want is "mainstream political consensus" to recognize it. that and a bunch else.
  523. …in reply to @squidlarkin
  524. YEAH I'm reviewing #7dfps games v21.tumblr.com/tagged/7dfps+review (So far : Dream 1 by @pfft_ & Holocaust Trigger by plaguespark)
  525. C'mon, "Random Entry". Show me something weird. #7dfps
  526. "Random Entry" came up trumps: I fell in love with Robrody Quest. v21.tumblr.com/post/25679240764/robrody-quest-review-robrody-quest-by-gunzil
  527. One more before bed? "The Temple of Dark Ancient Watermelon Abstractive Being" it is then. It has watermelons, apparently? #7dfps
  528. The Temple of Dark Ancient Watermelon Abstractive Being was also great v21.tumblr.com/post/25680574831/the-temple-of-dark-ancient-watermelon-abstractive #watermelons #miniguns #7dfps
  529. Last night I reviewed some #7dfps games. While a bit drunk. Congratulations me, on a threat successfully executed. v21.tumblr.com/tagged/7dfps-review
  530. @cyssong I saw your pictures at the Free Range opening, and I really liked them. Really lovely.
  531. …in reply to @radiodario
    @radiodario thinking of starting a dating site?
  532. RT @heftyseamstress: their: Terry has entered it's revenge.
  533. …in reply to @Dick_Hogg
    @Dick_Hogg Yeah, well. You think you could make a better video explaining science to the lay public? Oh what, you did just that? Hm.
  534. …in reply to @HilariousCow
    @HilariousCow @MetzoPaino Who can blame them? Me. For not getting serious after it became clear it was worth getting serious about.
  535. …in reply to @BeeBug_Nic
    @BeeBug_Nic Would love to -- not sure when I'll do some more, but when I do, yours will be the first.
  536. …in reply to @dogbomb
    @dogbomb Love it if you had a go at Silt -- 7dfps.org/?projects=untitled-harpoon-fight
  537. …in reply to @dogbomb
    @dogbomb My apologies! Also, thank you, and that was awesome! But you gotta dodge more!
  538. …in reply to @me_backwards
    @me_backwards dya know @srules ? I believe she's where you are now.
  539. …in reply to @me_backwards
    @me_backwards @srules I was supposed to be going minigolfing today!
  540. …in reply to @HilariousCow
    @HilariousCow There's a fictional co-op game in Constellation Games where you each play different halves of an aliens brain.
  541. …in reply to @Radstronomical
    @Radstronomical I am genuinely looking forward to getting to play it!
  542. Possibly my favorite tiny game design decision is the way the end score of @lexaloffle's Cat Cat Watermelon comes in lexaloffle.com/bbs/?tid=190
  543. RT @asponge: Idly dreaming of having the resources to document and collate all player-created, non-game-enforced custom rules for multip ...
  544. …in reply to @asponge
    @asponge Oooh, I love that stuff. Some nice academic papers on it, too - I'va always liked digra.org/dl/db/07311.01363.pdf
  545. …in reply to @doougle
    @doougle me, @Minkette and @AnnetteMees played it last Monday! Only just started to understand it, mind. I'm up for more.
  546. …in reply to @doougle
    @doougle @jonbro there's lots of diaries of SP games. But few long-form competitive games.
  547. …in reply to @patrickashe
    @patrickashe @doougle @Minkette @AnnetteMees I've an enduring aim to think of a way to theme that game into undstandability.
  548. …in reply to @alexjprice
    @alexjprice isn't it just Open Street Map data?
  549. …in reply to @alexjprice
    @alexjprice I know they were using ancient data before in iPhoto...
  550. …in reply to @patrickashe
    @patrickashe @doougle @Minkette @AnnetteMees paging @garethbriggs... When should we do this?
  551. …in reply to @doougle
    @doougle @patrickashe @Minkette @AnnetteMees yeah - it's just stacks of symbols. Curious what it does to the pacing - turns are quick.
  552. …in reply to @pozorvlak
    @pozorvlak which gives me the perfect opportunity to link to my favourite white noise MP3 website whitenoisemp3s.com/sounds-like/ocean
  553. …in reply to @jonbro
    @jonbro Go for the memory leak -- there's at least a chance it'll be less painful than you expect.
  554. …in reply to @asponge
  555. …in reply to @asponge
    @asponge @bbodd Also amused by this being literally 3 floors away.
  556. …in reply to @asponge
    @asponge @bbodd ALSO amused by you linking to your ticket confirmation page.
  557. RT @Pentadact: You can tell games are cool because you can accurately refer to the same character in the first, second and third person ...
  558. …in reply to @undefined
    @cunthorse a big lump
  559. …in reply to @Dick_Hogg
    @Dick_Hogg it's very lifelike!
  560. RT @ImMattLeBlanc: I'm sorry to say, I am not Matt LeBlanc. I'm a 12 year old girl who lives in the UK. I'm actually not sorry.
  561. …in reply to @undefined
    @Carachan1 Unless it's EDGE.
  562. I love Kompendium. It's beautiful. It's great. It's good fun. You should download it and play it with a friend.
  563. …in reply to @doougle
    @doougle @smestorp @WildRumpus Have you tried these games on a CRT?
  564. …in reply to @undefined
    @cunthorse "She only uses that word when it’s Scottish for amigo, Or to punctuate a sentence when deflating my wee ego."
  565. …in reply to @undefined
    @reallyfancy I've not even had breakfast yet.
  566. …in reply to @undefined
    @Carachan1 @BRKeogh that's good jerky level design. But even funnier are games like QWOP & YOU HAVE FORGOTTEN HOW TO WRITE.
  567. …in reply to @undefined
    @Carachan1 @BRKeogh where the entire game is a practical joke on you. No confusion they might be trying to be helpful.
  568. …in reply to @hidingseeking
    @hidingseeking @ammonite minds me of @tassosstevens on about a play starting when you first hear of it, and not ending til it's forgotten.
  569. @Carachan1 do some work!
  570. …in reply to @bentosmile
    @bentosmile please please do!
  571. …in reply to @TomNullpointer
    @TomNullpointer @asponge @reallyfancy KEEP CALM & CARRY ON & STOP MAKING & THESE T-SHIRTS
  572. Playing Cannon Fodder and it makes me wish I could move the player's cursor about on the screen.
  573. (I know -- I could lock it and use deltas to fake a cursor. PITA all round, though)
  574. …in reply to @Slaktus
    @Slaktus Just the whole range of design enabled by being able to move the cursor about on the screen.
  575. …in reply to @undefined
    @cunthorse The idea of evolutionary psychology is great. There's a load of worthless just-so stories, mind.
  576. …in reply to @Slaktus
    @Slaktus when you clicked in Cannon Fodder, the mouse stayed still in world space, and the camera moved about.
  577. …in reply to @Slaktus
    @Slaktus it's something that is now very painful and weird to do.
  578. …in reply to @HilariousCow
    @HilariousCow The idea has went in my game ideas file now. Solution tot hat is to have unfamiliar cursor from the off.
  579. …in reply to @HilariousCow
    @HilariousCow or constant forces acting on the cursor. Warping to different points on screen. Etc.
  580. …in reply to @HilariousCow
    @HilariousCow someone should make a locked-cursor-emulating-unlocked-cursor package...
  581. …in reply to @HilariousCow
    @HilariousCow Sensible rules! But you can get away with a lot more if the weirdness of the feel is the point of the game.
  582. …in reply to @HilariousCow
    @HilariousCow Yeah, it needs signals to let it be predicted in advance. Or does it, in fact...
  583. …in reply to @HilariousCow
    @HilariousCow might have just mentally designed a game which features only a mouse cursor.
  584. You know who's good at writing? @robertflorence is good at writing eurogamer.net/articles/2012-06-27-lost-humanity-1-fighting-talk
  585. …in reply to @edclef
    @edclef it's sane if you think about a game lasting from when you first hear about it til you stop thinking about it.
  586. …in reply to @KommanderKlobb
    @KommanderKlobb @aeiowu I got from the film that there was a whole story there they hadn't tried to explain, at least.
  587. …in reply to @KommanderKlobb
    @KommanderKlobb @aeiowu There's a grievance, here's what it's like to be making & releasing a game with this kind of grievance about.
  588. …in reply to @TheRichardClark
    @DeadYetLiving @jennatar That 1up bot is awful.
  589. Just had the friendliest customer service from Cash Generator.
  590. …in reply to @HilariousCow
    @HilariousCow "Huh, what, movement does look cool" ... "Oh, yeah, I see Aubrey's point - if they put this in the movement must be shite"
  591. …in reply to @HilariousCow
    @HilariousCow "One of my favorite things is that beating up baddies means I get XP" This man's job is hard -- I couldn't do it.
  592. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths @MituK If I was to troll about this -- I don't think I could do better. It hits all the notes you'd want to hit.
  593. "The games industry was never designed with females in mind. Fact." mitu.nu/2012/06/20/on-booth-babes/#comment-569508196
  594. …in reply to @adult_witch
  595. I'm glad failing to register as a Boris Bike member locks you out of using any of the terminals as a non-member.
  596. The registry of people who have opted into looking at porn politics.co.uk/news/2012/06/28/ministers-propose-creating-porn-database
  597. "Baby in My Sweatpants | I Didn't Know I Was Pregnant"
  598. (is the title of this video: youtube.com/watch?v=Zud9K9BTSR8 , via @Carachan1, via @10rdBen)
  599. The latest Bad Machinery is finished! That means I can tell you to go read the whole thing : scarygoround.com/index.php?date=20120107
  600. …in reply to @Flexi23
    @Flexi23 lactating like anything!
  601. …in reply to @Radstronomical
    @Radstronomical me too! let's play Spy Party.... /together/
  602. …in reply to @undefined
    @therussmorris @RezzedGameShow I would answer. But you said "twitches", so I won't.
  603. …in reply to @lefishy
    @lefishy you want to transfer (worldspace) forward velocity into (worldspace) sidewards velocity?
  604. …in reply to @lefishy
    @lefishy You can literally do this by fucking with rigidbody.velocity. Calculate speed, turn, set new velocity from new dir & old speed.
  605. …in reply to @lefishy
    @lefishy Alternatively, do pretty much the same thing by applying forces. You'll want to limit turn speed/amount of redistributed velocity.
  606. …in reply to @asponge
    @asponge very topical
  607. "You're writing Python in Windows in VMWare?" "Yeah! It's uber! I've even got Cygwin if I need it"
  608. …in reply to @terrycavanagh
    @terrycavanagh god damnit! you got me all excited.
  609. …in reply to @terrycavanagh
    @terrycavanagh (I mean, I am excited.)
  610. Game design that makes you irritated you didn't think of it first, 143rd edition: rockpapershotgun.com/2012/06/28/what-are-the-odds-man-vs-the-world/#more-113898
  611. …in reply to @mikeBithell
    @mikeBithell that's the best feeling to take from a review. Hope you've been proper chuffed at the reception...
  612. …in reply to @mikeBithell
    @mikeBithell done a little dance yet?
  613. …in reply to @edclef
    @edclef @increpare man, looking at this is getting me excited for tigjam. Gonna bring my blank dice & cards for sure.
  614. …in reply to @smestorp
    @smestorp @doougle @KommanderKlobb @bfod oh yeah, suggestion this evening - in extra time, draw people on at random from spectators.
  615. …in reply to @KommanderKlobb
    @KommanderKlobb Longitude is the one that goes around. I remember because I read that Dava Sobel book all about clocks.
  616. …in reply to @Demruth
    @Demruth @tha_rami ham boiled in coke is delicious. Though you end up with this disgusting flat coke with hammy juices and fat in it.
  617. …in reply to @whitingjp
    @whitingjp @KommanderKlobb Yes, in retrospect that was a stupid sentence. It goes the way round that clocks change when you go round it.
  618. …in reply to @DanTsukasa
    @Dan_Tsukasa @tha_rami @Demruth Try it, it's great. It's a Nigella Lawson recipe! nigella.com/recipes/view/ham-in-coca-cola-171
  619. …in reply to @jwaaaap
    @jwaaaap @tha_rami @Demruth I've always meant to try that out, but never gotten round to it...
  620. …in reply to @tha_rami
  621. …in reply to @Demruth
    @Demruth @tha_rami @jwaaaap Glazed brioche bun.
  622. RT @moonpolysoft: sufficiently advanced trolling is indistinguishable from thought leadership
  623. …in reply to @vorrintal
    @vorrintal That doesn't make it any less funny, though.
  624. …in reply to @himatako
    @himatako superrocketlauncher.inverseblue.com/viewtopic.php?f=2&t=3 isn't the same thing, but is also interesting.
  625. …in reply to @bentosmile
    @bentosmile Yeah, he doesn't sound like he's worth any of your time.
  626. …in reply to @tiedtiger
    @tiedtiger Not sure gamers are unusual in this respect. Nor even necessarily irrational.
  627. …in reply to @Slaktus
    @Slaktus I never did do that rant/article/blogpost on designing narrative-free games through a narrative lens, did i?
  628. …in reply to @radiodario
    @radiodario Can't stop looking at the kid with the gun to his mouth.
  629. "a phallus-looking multi-tool. It allows you to create midgets and do other things." readmedottxt.tumblr.com/post/26143193798/midgets-quake-19-6-11
  630. …in reply to @Radstronomical
    @Radstronomical I want both things.
  631. …in reply to @patrickashe
    @patrickashe I do believe it is!
  632. …in reply to @undefined
    @SiriHoho @kalligula god damn you. Just about to collapse now...
  633. …in reply to @undefined
    @SiriHoho @asponge I'm alive! I was having a succession of dreams loosely themed around how much I love the film "If..."
  634. …in reply to @radiodario
    @radiodario @steishere this is weird. also, I'll be along in a bit, gonna do a quick spell of Useful Things first.
  635. …in reply to @jwaaaap
    @jwaaaap needs patrol routes, would be curious to see what it's like with cones of vision displayed. but fuckin' sweet already.
  636. …in reply to @jwaaaap
    @jwaaaap then ... they only seem to respond to shooting? don't fire and you can just shove 'em about.
  637. So I guess I am actually making Punching The Custard, then.
  638. I have finally been to Drinking In Parks. These long years of freelance park-drinking have been justified.
  639. A blog post from @smestorp relating to a lot I've been thinking about recently about making money on iOS.
  640. I need to write some postmortems.
  641. …in reply to @hannahnicklin
    @hannahnicklin ha, I know that feeling. "So what have you been up to?"