v21’s avatarv21’s Twitter Archive

Tweets from 2013/01

  1. Merry Christmas everyone!
  2. …in reply to @terrycavanagh
    @terrycavanagh Same here - same motives and inclinations. I have been wondering if there is an element of practice involved.
  3. …in reply to @terrycavanagh
    @terrycavanagh Not practice to make games-with-story, but practice to think of stories and their games, to operate in that mode.
  4. …in reply to @maradydd
    @maradydd now it's a known thing, it works both ways...
  5. …in reply to @asponge
    @asponge if you get to work naked, I get to sing.
  6. …in reply to @tigershungry
    @tigershungry @asponge Going off the approximate time, "She's Losing It"
  7. …in reply to @rubzo
    @rubzo @terrycavanagh Maaaaan, that's clearly not the case. So many counter-examples. Exhibit A: Jonas Kyratzes.
  8. …in reply to @SimoRoth
    @SimoRoth I think that's the point.
  9. …in reply to @garethbriggs
    @garethbriggs I have hacked electronics and have a degree in Cognitive Science. I have no concrete advice for you, but happy to talk.
  10. RT @edclef: I'm frantically juggling things here (e.g. a press kit) but consider this a press release/reminder: Proteus Steam January 20 ...
  11. …in reply to @HilariousCow
    @HilariousCow Doesn't OnGUI get called for every input, ie, faster than framerate if necessary? Listen there, process in FixedUpdate?
  12. …in reply to @garethbriggs
    @garethbriggs I've not actually gotten to play myself -- but broadly yes. Single point EEG, easily confused by facial muscles. But yes.
  13. …in reply to @garethbriggs
    @garethbriggs A cheap one of those would be where I'd start. Known quality, trodden path. Don't know how easy it is to get data from 'em.
  14. …in reply to @garethbriggs
    @garethbriggs I've seen people playing with them at the Hackspace before -- might be worth prodding the mailing list?
  15. …in reply to @HilariousCow
    @HilariousCow I should probably write this at some point, just so I can use it everywhere. Feels like another step towards functional prog..
  16. …in reply to @HilariousCow
    @HilariousCow Am I missing something, or is that stupid?
  17. …in reply to @edclef
    @edclef @patrickashe It feels like this should be listed as a box feature. "• 0 Steam Achievements For You To Collect!"
  18. …in reply to @KommanderKlobb
    @KommanderKlobb @oh_cripes Sticks and face buttons are decent enough. The shape is awkward for the shoulder buttons & triggers.
  19. …in reply to @KommanderKlobb
    @KommanderKlobb @oh_cripes Awkwardly placed laptop touchpad (but that's probably okay), D-pad as bad as you'd expect. Seems solid.
  20. …in reply to @KommanderKlobb
    @KommanderKlobb @oh_cripes Oh yeah, I'm not a fan of the triggers either. But obviously haven't used it in anger.
  21. …in reply to @droqen
    @droqen Of course you value things you worked hard to see more!
  22. …in reply to @droqen
    @droqen But then there's ie Botanicula, which hands you delight after delight on a plate.
  23. But I don't WANNA implement key repeat!
  24. …in reply to @imaginary_lines
    @imaginary_lines Really not sure that's a medical fact.
  25. …in reply to @lefishy
    @lefishy Stop. Cook some food, take a shower, go for a walk or something.
  26. …in reply to @notsimonv3
    @simonv3 I should actually get round to playing that.
  27. …in reply to @notsimonv3
    @simonv3 (Don't see why it doesn't make sense: I imagine it's pretty successful at evoking the work of Marguerite Duras in interactive form)
  28. …in reply to @rclarke
    @rclarke my favorite people!
  29. …in reply to @terrycavanagh
    @terrycavanagh That seems like an entirely wise call.
  30. …in reply to @lawnjam
    @lawnjam @hannahnicklin Yes they do. For CloudFront, for example, it's $0.00000075 for a HTTP request, and $0.120 per GB transferred.
  31. …in reply to @lawnjam
    @lawnjam @hannahnicklin Unless you mean it doesn't count because it's not you that's getting charged? How much indirection makes it okay?
  32. …in reply to @lawnjam
    @lawnjam @hannahnicklin Like, would that argument make it fine to boycott them, but use a reseller of their services? I honestly don't know.
  33. …in reply to @undefined
    @AOsher @reallyfancy @TessStenson @asponge Victoria Gate? (I'm running just a /little/ late.)
  34. In this dream I explained the structural similarities between the cast of Homestuck and players in Dota matches and drank Mint Julep.
  35. …in reply to @lawnjam
    @lawnjam @hannahnicklin How effective can a (ultimately consumer) boycott of AWS be? (Amazon as a whole is, yes, different)
  36. …in reply to @lawnjam
    @lawnjam @hannahnicklin I mean, Heroku couldn't boycott Amazon, as their business plan is built on them. Google is just as problematic.
  37. Also: My new plan of having Radio 4 go off as a secondary alarm to chase my dreams away seems to work!
  38. …in reply to @lawnjam
    @lawnjam It's technically possible (and I did not know of Eucalyptus). But it's their business plan that's built on Amazon, just as much.
  39. …in reply to @tigershungry
  40. …in reply to @tigershungry
    @tigershungry can I adopt your socks?
  41. …in reply to @KommanderKlobb
    @KommanderKlobb I'm sorry, but I can't take seriously anyone who puts climate change in scare quotes.
  42. Music is great, isn't it?
  43. …in reply to @KommanderKlobb
    @KommanderKlobb Ah, memories of that 1500-line PHP switch statement I was once intimately familiar with... (not my fault)
  44. …in reply to @KommanderKlobb
    @KommanderKlobb (it's fine if you do it lots in a single switch, and you fall immediately through. But some logic, then fall-though...)
  45. …in reply to @HilariousCow
    @HilariousCow @docky @nickludlum Seems like an enum and a switch statement (calling single functions) would be clearer?
  46. …in reply to @HilariousCow
    @HilariousCow Hm. Do you need to query state? Seems that's a bit messier with yr delegate machinery.
  47. …in reply to @docky
    @docky @HilariousCow @nickludlum I think of programming language features as treats I occasionally allow myself.
  48. …in reply to @HilariousCow
    @HilariousCow Yeah, the sanest place is in the logic for what states you can go into- s'what makes it a state machine, if you think about it
  49. …in reply to @HilariousCow
    @HilariousCow no nicer than if (state == StateEnum.Thrusting) : and that's more familiar, to boot.
  50. …in reply to @KommanderKlobb
    @KommanderKlobb Which I just discovered C# prohibits! <3
  51. …in reply to @Slaktus
    @Slaktus Yeah, the tag system could be a lot more useful. There's extensions available, but they all seemed a bit wank last I checked.
  52. …in reply to @Gillespionage
    @Gillespionage "Mother Rogue"
  53. …in reply to @Dick_Hogg
    @Dick_Hogg I went to Kew yesterday. There was a tartan cactus!
  54. Yesterday I saw a tartan cactus! flickr.com/photos/estherase/3489172842/ (not my photo, but it's the same plant)
  55. S'called Euphorbia obesa, succulent fans! (I was wrong about the cactus part)
  56. …in reply to @LineHollis
    @LineHollis It's hard especially when "release" is ill-defined. And playing earlier versions isn't the only way to get preconceptions.
  57. …in reply to @Dick_Hogg
    @Dick_Hogg No, actually... Nils gets to invent the plants, I just get to code UI. :<
  58. …in reply to @nachimir
    @nachimir Yeah, totally. It's a shame we had to rush past, as the greenhouse was about to close.
  59. This is great clairehosking.tumblr.com/post/39546112838/playthings by @hoskingc on fun vs art, sex vs depth.
  60. "It's rare to find anyone who owns a pet rabbit in Ohio and even rarer to find one who dresses theirs in handmade frocks."
  61. …in reply to @patrickashe
    @patrickashe make it happen, then
  62. …in reply to @HilariousCow
    @HilariousCow @Slaktus verrrrry nice.
  63. I am completely onboard with Eric's line of thinking. Sensible, practical responses to bewildering things is my line.
  64. I wish there were more adult TV shows that calmly deal with an inexplicable premise in a really ordinary way.
  65. That guy... that guy is Rick Dagless. Man!
  66. "Megabyte, I'm scared! What's happening to me?"
  67. …in reply to @aeoye
    @aIexmoyler Tomorrow People is on CITV.
  68. …in reply to @doam
    @benthorizon Beautiful. You should go minimal interactivity, just make that render on the fly, infinitely.
  69. What's really remarkable about marklynas.org/2013/01/lecture-to-oxford-farming-conference-3-january-2013/ is that it was triggered by a Guardian comments thread.
  70. stuck stuck stuck stuck**~
  71. The fundamental problem with advertising is that I don't really want stuff.
  72. …in reply to @tigershungry
    @tigershungry User review: "We just endured our first squishy baff. Terrible. Messy. Expensive. Never again"
  73. …in reply to @mcclure111
    @mcclure111 @christinelove Might be because floats can have positive and negative zero, so +0 is larger than -0, but (+0)-(-0) < FLT_EPSILON
  74. …in reply to @mcclure111
    @mcclure111 @christinelove (That's a guess, by the way)
  75. …in reply to @Triplefox
  76. …in reply to @hollygramazio
    @severalbees @asponge @v21 @booglysticks @pageantmalarkey Sounds lovely. Let's! (when? etc)
  77. Cut my hair, showered, shaved, brushed my teeth, cleaned my glasses, put on fresh clothes, tidied my room.
  78. …in reply to @Slaktus
    @Slaktus OnTriggerEnter, & check that it's the right trigger in the body of the method, if you don't want to attach a script to the trigger.
  79. …in reply to @Slaktus
    @Slaktus Think that turns it off in the physics engine.
  80. …in reply to @Slaktus
    @Slaktus OnTriggerStay will get called on the trigger-script. Or add in OnTriggerEnter, remove on OnTriggerLeave (can go wrong).
  81. …in reply to @Slaktus
    @Slaktus It gets called for every collider staying in the trigger every frame. Can't recall if before or after Update.
  82. Never thought I'd see Barkley Shut Up And Jam used to disguise spam rockpapershotgun.com/2013/01/04/slave-of-god-review/#comments
  83. I made a pixel font because I was supposed to be doing useful things. nottheinternet.com/blog/fiona-font/
  84. Making fonts is really satisfying. Any advice for friendly tools for making non-pixel fonts?
  85. …in reply to @Poxican
    @Poxican thanks! Yeah, all from scratch. Really fun to tweak everything til it's just right.
  86. Look, ma! I'm in a music video! youtube.com/watch?v=XS3xQwCQU9E
  87. …in reply to @undefined
    @jennatar shut uuuuuup. Anyway, you're losing sight of the important thing, which is how cute Maddie is (Maddie is the cat).
  88. …in reply to @undefined
    @Carachan1 Weirdly enough, I find Fold Your Hands Child, You Walk Like A Peasant works really well. Might just be for me, that one.
  89. …in reply to @undefined
    @Carachan1 Also Titus Andronicus. And recently Turing Machine (thank @kierongillen for that).
  90. …in reply to @MetzoPaino
    @MetzoPaino what's juvenile about breasts?
  91. …in reply to @oh_cripes
    @oh_cripes @HoneyTribeStu it is happening. By which I mean, I'm going.
  92. …in reply to @ammonite
    @ammonite Is it out yet? (I have played it, it's got some breathtaking moments)
  93. @ammonite Wait, scrub that, it is out. :D
  94. Kentucky Route Zero is out! kentuckyroutezero.com/ Some real magic in this.
  95. I will also be prepared to bet a considerable sum of money that they get nominated for an IGF award in a few hours.
  96. …in reply to @undefined
    @AOsher Never played the Walking Dead. The best comparison is probably a Coen brothers film...
  97. …in reply to @ammonite
    @ammonite Today? Not sure exactly...
  98. …in reply to @musebloom
    @musebloom Once set in Covent Garden and counted. 1/3 of people walking past were interacting with their phones in some way.
  99. …in reply to @docky
    @docky @aeiowu It works on me. I see a site like that, I trust the creators with bold and clear visual design in-game.
  100. …in reply to @JonasKyratzes
    @JonasKyratzes That's not true at all.
  101. …in reply to @droqen
    @droqen ENTIRELY DESERVED
  102. Man... comparing the Wild Rumpus List with igf.com/2013/01/2013_independent_games_festiva_2.html ... there's a lot of overlap!
  103. Well done everyone! I am tempted to just go through the list of games I am excited by on there and yell about each in turn.
  104. …in reply to @LewieP
    @LewieP And Vesper.5! & Starseed Pilgrim!
  105. …in reply to @LewieP
    @LewieP @droqen I think you will get very deep into Starseed Pilgrim.
  106. CART LIFE! CART LIFE!
  107. Told you so about Kentucky Route Zero.
  108. Every game on the IGF finalist list (that I've played, obvs) I would recommend without hesitation.
  109. …in reply to @jonty
    @jonty But do you regret any of them?
  110. @jennatar I've got nothing to say, but I wanted to say I'm listening, I'm here.
  111. …in reply to @xrafstarguts
    @aliendovecote @Pisscress via ~~~~~(via `(via |||||| (via •••••••)))) (you gotta credit the whole chain!)
  112. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths I read this tweet. I get "Park Life" in my head for the 4th time this evening. It's just subsided when: I hit the caption.
  113. …in reply to @undefined
    @jennatar I SAID that. And then I started a podcast, and needed iTunes installed so I could let iTunes users listen. :/
  114. …in reply to @undefined
    @jennatar @Carachan1 I remember I used to have a Windows computer, use Foobar2000 and was happy. Wait, I have Windows again! For YEARS now?!
  115. …in reply to @tef
    @tef whatevs, like, you can barely see Europe from that shot
  116. …in reply to @tef
    @tef Madagascar!? BORING
  117. …in reply to @garethbriggs
    @garethbriggs I had no idea you worked at Endemol!
  118. …in reply to @tef
    @tef I'm going to go watch the ISS live feed now. Normally I hope it's on interiors, but I'm aching for Earthrise now.
  119. You know that bit in Friends? When they suddenly realize they all have full-time jobs and suddenly rush out the cafe? I feel like that.
  120. …in reply to @tiedtiger
    @tiedtiger I mean, it's not just UK indies, but that's what I'm doing this year. If it's cheaper than Indie Hostel, it's not by much, though
  121. …in reply to @undefined
    @jennatar @docky Like, shows about turning into dogs, or swallowing fish that make your penis turn into a propeller, or Roman spaceships!
  122. …in reply to @undefined
    @jennatar @docky (those were "Woof!", an episode of Round The Twist called "Whirling Derfish" and "Aquila")
  123. …in reply to @undefined
    @jennatar @docky I am not sure the cause is ever explained in "Woof!". It's just a thing that happens, and everyone just deals.
  124. …in reply to @undefined
    @jennatar what? noooo! But... Charlie and Lola!
  125. …in reply to @undefined
    @jennatar @tigershungry whaaaaaaaaaaat! (actually I had no dim sum and little Thai food)
  126. …in reply to @undefined
    @jennatar @tigershungry Also I am staying til like .. Wednesday? Let's all do a hang.
  127. …in reply to @aanand
    @aanand Man, is this nostalgia? I mean, I guess it once was... it feels like the future to me, though.
  128. I think what's "current" is a simultaneously contextless jumble of stuff & "content" and heartfelt sincerity. Like reading Twitter or Tumblr
  129. …in reply to @undefined
    @jennatar I don't think it's bad, though! I think it's actually a really successful strategy for dealing with All This Shit.
  130. …in reply to @oopsohno
    @oopsohno I just checked, and nope! I don't have Office installed on this computer.
  131. …in reply to @oopsohno
    @oopsohno Creative Writer
  132. …in reply to @jonbro
    @jonbro @whatisian I think of it as the 0th world?
  133. …in reply to @BaronVonMonster
    @BaronVonMonster @LeadHyperion Many I've been to just ask/assume people have laptops. Which they generally do. Power, seats..
  134. …in reply to @BaronVonMonster
    @BaronVonMonster @LeadHyperion TIGJAM UK survives past it's 7th iteration in a cafe with fucked internet. Wouldn't even stress the wifi.
  135. Article about personalities in vidyagames called "Molyneux, Notch, Anthropy: why gaming’s new cult of personality is good for the industry"
  136. Only mention of Notch is that he has a hat.
  137. …in reply to @SproutGame
  138. …in reply to @radiatoryang
    @radiatoryang c'mon, it's not like you want to read that shit, either.
  139. …in reply to @smestorp
    @smestorp @doougle Especially that the effort I put into making games seems to have no, or negative, correlation to their popularity.
  140. …in reply to @dinosaurrparty
    @dinosaurrparty Encouragement that people are nice, will usually respond, it's worth reaching out, seriously, stop putting it off, it's okay
  141. …in reply to @TRUTRUTRULUV
    @c_hedborg aw man! Now I've read the Tigsource post on the IGF results!
  142. …in reply to @BunchesOfBees
    @SeeBeeWhitman @doougle @ellaguro @smestorp Well. Often enough it rewards those whose vision just happens to match the zeitgeist.
  143. …in reply to @smestorp
    @smestorp @doougle @ellaguro I might be wrong, but it seems more by luck than either of your designs.
  144. …in reply to @brandonnn
    @brandonnn @smestorp @doougle verrry good point. My stupid easy quite-successful game was Punch The Custard. Has the same thing.
  145. …in reply to @undefined
    @reallyfancy Yaaaaaay! Shaders are really fun! (I should learn more, make more non postprocessing effects shaders)
  146. …in reply to @undefined
    @reallyfancy They're like writing really low level code, except they never get long and all your state gets thrown away every frame.
  147. …in reply to @brandonnn
    @brandonnn @smestorp @doougle Exactly Brandon! Your idea should be novel but accessible, and fit in under 140 characters!
  148. …in reply to @ellaguro
    @ellaguro @doougle @smestorp I genuinely see marketing as a primarily creative act. I blame reading the KLF's The Manual young.
  149. …in reply to @doougle
    @doougle @smestorp @ellaguro & given it unavoidably exists you can try to design for it/with it, or you can ignore it and hope.
  150. …in reply to @d6
    @d6 @mcclure111 @ellaguro @doougle @smestorp hey! my peer group is IGF types! Why can't they be a real audience? Maybe I wanna be insular!
  151. …in reply to @smestorp
    @smestorp For sure, for sure! But there's too much noise, too much movement in the market/scene to replicate any previous approach.
  152. …in reply to @d6
    @d6 @doougle @mcclure111 @ellaguro @smestorp There's also only a loose connection between critical & financial success.
  153. …in reply to @brandonnn
  154. Apropos of a long Twitter discussion about accessibility, here's the least accessible game I've ever made: nottheinternet.com/games/assembly/
  155. …in reply to @smestorp
    @smestorp @doougle I'm not sure that's true at all. Open to being persuaded otherwise, but really wouldn't assume so.
  156. …in reply to @ellaguro
    @ellaguro @doougle @smestorp The creation doesn't, no. But the context will influence players -- and you can design the context (a little).
  157. …in reply to @ellaguro
    @ellaguro @doougle @smestorp Oh, totally agreed. I might be arguing against a strawman here - that you should ignore this while creating.
  158. …in reply to @AbleGamers
    @AbleGamers ha, I didn't even think about that sense of the word... though I was just thinking that it should've had audio...
  159. …in reply to @getdizzzy
    @getdizzzy oh! thank you!
  160. …in reply to @oopsohno
    @oopsohno Yeah, I was looking forward to going to the Transport Museum recently... but then some INCONSIDERATE FRIENDS went without me.
  161. …in reply to @oopsohno
    @oopsohno @fauxnetic Oh, have I got an interface fail for you!
  162. …in reply to @oopsohno
    @oopsohno No, it's not. It's from A Boy And His Blob, a commercial title for the Wii. Also notice that's a dialogue to delete save data.
  163. Unity3d question! What the quickest way of making a new GameObject as a child of another GameObject (same layer, centered, scaled etc)?
  164. ie I swear I used to just press Ctrl-Shift-N with the parent selected. But that doesn't work now. :<
  165. …in reply to @fastramdesign
    @fastramdesign @Arndreth Ah, sorry, yes, I meant in editor.
  166. …in reply to @Arndreth
    @Arndreth That might be nicer than setting everything manually. Still a PITA to have to clear the components by hand, though. :(
  167. …in reply to @KommanderKlobb
    @KommanderKlobb I take issue with the line "shipping a game is way easier than realizing a game", though.
  168. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths clearly I would!
  169. …in reply to @Slaktus
    @Slaktus @LewieP "Monopolies" were originally along those lines. "rent-seeking" is another terms that springs to mind. But no.
  170. …in reply to @catburton
    @catburton @reallyfancy another tip! Most of the work is just getting them configured properly, passing the right parameters in etc.
  171. …in reply to @Slaktus
    @Slaktus @c_hedborg Raycast is much more expensive. Rule of thumb: maths is cheap! Interfacing with other systems is expensive!
  172. This is the best fanfiction I've ever read ymarkov.livejournal.com/280578.html (better than HPMOR, yes)
  173. …in reply to @Slaktus
    @Slaktus @HilariousCow I've become more and more of a fan of flat unaliased gfx recently. Kentucky Route Zero is a recent example.
  174. …in reply to @pixelplacement
    @pixelplacement @runonthespot but I'm using NGUI now! Oh! There IS a shortcut! Amazing. Thank you.
  175. …in reply to @mareodomo
    @mareodomo you will? or you should, at least.
  176. …in reply to @mareodomo
    @mareodomo but, like, it's the same with most details. The gestalt matters, so you gotta care about details though no-one else will.
  177. …in reply to @mareodomo
    @mareodomo like, if I make this UI element take a frame longer to appear, no-one will care but me. But a snappy UI is important.
  178. …in reply to @mareodomo
    @mareodomo I think this is one of the senses of the word "professionalism". To be thorough even when you've stopped entirely caring.
  179. …in reply to @mareodomo
    @mareodomo Now I'm thinking of All-Star Superman. It's the texture of the mythologies, the humanizing detail.
  180. Is that a new record? I got paid 6 minutes after submitting an invoice.
  181. …in reply to @mareodomo
    @mareodomo I only read it recently. I grew up on Grant Morrison, but haven't followed for years now. (But he's always been a weirdo).
  182. …in reply to @asponge
    @asponge why do you never do these things when you're at the flat? I could really do with a french fancy right now.
  183. …in reply to @asponge
    @asponge we already had this discussion
  184. …in reply to @rclarke
    @rclarke they have a point though. And it is Not A Fresh Argument and Battle Lines Are Already Drawn.
  185. I'm just lowering myself into the bathtub now... imgur.com/gallery/wGUTG
  186. …in reply to @pippinbarr
    @pippinbarr you're a better man than me (first draft of this tweet read "fuck youuuuuuuuuuuu", but I thought better of it.)
  187. …in reply to @marksteward
    @marksteward @fridgehead Spacegame 3000
  188. …in reply to @steishere
    @steishere I waited til I had something to make with mine. Now I have two, and I haven't yet made anything with them. They're neat.
  189. RT @daniel_barker: I’m considering the merits of prison libraries. Pros: prose. Cons: cons.
  190. I am now about to attempt to code a circle with more than 360 degrees. I am delighted by the prospect.
  191. …in reply to @smestorp
    @smestorp @st33d @HilariousCow @terrycavanagh Thirded! I once won it as the prize for making the best robot. Proud!
  192. …in reply to @HilariousCow
    @HilariousCow assassin game? tell me more details
  193. …in reply to @docky
    @docky Ah, I don't agree. Make a single page tumblr! Slap yr shit in divs, then position them absolutely (if you must).
  194. …in reply to @docky
    @docky You go to edit it, apply a theme, then you can click to edit the HTML. You can also create static pages as well as the usual posting.
  195. Still can't download my old tweets. Guess they rushed that out before Christmas for a subset when it still wasn't scalable.
  196. …in reply to @docky
    @docky Yeah, I've edited most of the themes for the tumblrs I've put up, if only a little. v21.tumblr.com/ gameswehaveknownandloved.tumblr.com/ etc etc
  197. …in reply to @docky
    @docky thewildrumpus.co.uk/ is a tumblr too, and is even more site-like.
  198. …in reply to @docky
    @docky I mean, I actually host my blog myself, using Jekll. But that's not a recommendation. Code seems doable: words.joshuahiggins.com/post/35679859686/getting-ugly-with-code-prettify
  199. …in reply to @HilariousCow
    @HilariousCow what do you mean, how you it scan? you can use the uncalibrated projector to send the calibration signal.
  200. …in reply to @HilariousCow
    @HilariousCow You don't need the same lens. You can put the camera next to it, then use the moving registration grid seen at the start.
  201. …in reply to @HilariousCow
    @HilariousCow Think of how the Kinect does it, with the IR dots and the nearby camera.
  202. …in reply to @ammonite
    @ammonite very delicately put!
  203. …in reply to @HilariousCow
    @HilariousCow but... surely it's still using the resistive input? So by the time you feel the button, you've already pressed it. Useless.
  204. …in reply to @TRUTRUTRULUV
    @c_hedborg haha, that's great
  205. The Amazing Dr Nim has an amazing instruction manual v21.tumblr.com/post/40193441416/the-amazing-dr-nim
  206. RT @pozorvlak: Let's make 2013 the year of Feminism on the Desktop!
  207. …in reply to @Slaktus
    @Slaktus So, either approach it like I do graphics -- I can't draw so I do as little as possible, but make it _good_. Or get someone in.
  208. …in reply to @webbedspace
    @webbedspace @aliendovecote roll-neck sweater is?
  209. …in reply to @srules
    @srules @NoJokeTooNiche yeah! That sounds great! Let's.
  210. …in reply to @srules
    @srules already done!
  211. …in reply to @Slaktus
    @Slaktus @SimoRoth @iainlobb It does allow opposition. But only through "no true Scotsman". Perfect feminism is never attained. It's OK w me
  212. …in reply to @rclarke
    @rclarke How else would you get to be first?
  213. …in reply to @asponge
    @asponge so, if I had shit tons of arms... I think I'd just fold 'em up. Not pluck loads of imaginary apples the whole time. & hold my thigh
  214. Thought of an idea for a twine game, but it was howling dogs.
  215. Why is it more expensive to go to the cinema than to go see stand-ups? How does this make sense?
  216. …in reply to @asponge
    @asponge Hm. Fair. (This was spurred by comparing wegottickets.com/event/197747 vs sacking off work and going to the Genesis this afternoon)
  217. Yes, definitely let's leave the EU, that's not a stupid idea at all.
  218. …in reply to @LewieP
    @LewieP That does actually sound great to me.
  219. …in reply to @asponge
    @asponge Hm. It is true that I like comfy chairs... and it's also true we don't have any at home. Also, want to come along to comedy?
  220. …in reply to @undefined
    @jennatar bring back the CCA!
  221. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths What about the missed opportunity for a productive conversation on --- fuck it, what's the use?
  222. …in reply to @radiatoryang
    @radiatoryang I am imagining what this post would look like rewritten by a marketing/analyst type, with the tone flipped to positive.
  223. Feeling uninspired. Send me pictures with lots of texture and detail and different colours in to test this postprocess effect with?
  224. …in reply to @robertpeacock22
    @robertpeacock22 @Pisscress thank you both!
  225. Pretty pleased with this! v21.tumblr.com/image/40297808207 #screenshotsaturday
  226. …in reply to @TRUTRUTRULUV
    @c_hedborg get that shit on tumblr, I wanna tumbl it.
  227. v21.tumblr.com/image/40299557242 #screenshotsaturday this one's great, too.
  228. …in reply to @undefined
    @Carachan1 before it was cool
  229. …in reply to @dmnddst
    @dmnddst Finally getting an idea for a post-processing effect out of my head... no idea if it'll ever actually be part of a game...
  230. …in reply to @overwound
    @overwound yeah, it was the quickest place to find a complex scene I could think of
  231. …in reply to @KommanderKlobb
    @KommanderKlobb Unity island demo scene, with a post-process effect layered on top
  232. …in reply to @tigershungry
    @tigershungry guess i should do that too, huh?
  233. …in reply to @tigershungry
    @tigershungry which is best. what should i do. i am dependent on you.
  234. …in reply to @radiatoryang
    @radiatoryang This sounds like a Phillip K Dick simulator.
  235. …in reply to @Slaktus
    @Slaktus I've friendzoned people.
  236. …in reply to @rubzo
    @rubzo whatever, hater.
  237. …in reply to @rubzo
    @rubzo to be honest, I saw vidyagame people saying it was melting their face in a good way and in a bad way, but I just though it was OK.
  238. …in reply to @rubzo
    @rubzo I can basically understand all viewpoints, is what I'm saying.
  239. Watching Amores Perros after 11 years of vaguely meaning to.
  240. RT @booglysticks: I did a writeup of how I hacked the form of my Oyster card, and all the things I learned doing it: fictionalprojects.com/2013/01/the-life-and-death-of-lil-oyster/
  241. …in reply to @FollowEllie
    @FollowEllie Is that a bike-sink, or a sink-bike?
  242. …in reply to @FollowEllie
    @FollowEllie Pretty sure that at the time it was a sink-bike. But who knows what it is now...
  243. …in reply to @undefined
    @jennatar just don't have the TIME. Or the effort. Or the ... hmm
  244. Oh man, that Julie Burchill piece. Oh man, this shit is hilarious.
  245. …in reply to @undefined
    @jennatar I miss your pizza blog
  246. …in reply to @undefined
    @jennatar That's ridiculous. Can we go to a pizza restaurant and have you act as pizza consultant & tell everyone what to get?
  247. …in reply to @undefined
    @jennatar "I have transcended pizza. I eat only burrito now."
  248. I wonder if Julie Burchill knows that transmen exist?
  249. …in reply to @Slaktus
    @Slaktus @cYnborg The dynamics can work in the same way, but friendzoned is a word now passed into cliche for frustrated internet men.
  250. …in reply to @Slaktus
    @Slaktus @cYnborg (thus it can only be used semi-satirically, or by people who are beyond cliche)
  251. …in reply to @Slaktus
    @Slaktus @cYnborg yes, but it's more productive to take it as a launching off point, then look at actual behaviour without reference to it.
  252. Bloomsbury Sq is a completely ridiculous place to be living.
  253. Watching Killer Net. Fury3, Carmageddon & Point Blank seen so far.
  254. Flirting with William Gibson novels. "Thought you'd be here to check out the T1 line." in a bar. The character explaining what "irl" means.
  255. "I've changed the IRQ, try it now" an actual line from this film.
  256. Also there's a whole subplot about how hard it is to get participants for psychology experiments.
  257. "She's flamed ya. Called you a wanker in all the newsgroups"
  258. Just seen the Rollerball remake. Now onto Futuresport.
  259. "Been ten years since they did that big piece on futuresport, and now they want to do a retrospective" A retrospective on futuresport!
  260. …in reply to @KommanderKlobb
    @KommanderKlobb if you just read my twitter you'd know. Bloomsbury Sq, watching Futuresport.
  261. Superman saved Hawaii for America, but more importantly, he learned how to play on a team.
  262. …in reply to @KommanderKlobb
    @KommanderKlobb you sound like Wesley Snipes (Wesley Snipes doesn't have a great Jamaican accent)
  263. Huh. That's why it's so cold. Look out the window and see snow.
  264. Someone is trying to take their snowed-on washing in. But it hasn't settled on the ground.
  265. …in reply to @smestorp
    @smestorp the best thing about having an impossible list like that is that eventually you get to cross some off.
  266. …in reply to @ammonite
    @ammonite Isn't it just? Part that most surprised/delighted me was the depth of consequence.
  267. …in reply to @docky
    @docky @Felix_of_Mars @Sohnemann What kind of thing would this be for?
  268. …in reply to @KommanderKlobb
    @KommanderKlobb @docky most important factor in a tool being appropriate is how well you understand it.
  269. …in reply to @docky
    @docky I mean, I would probably use Unity, because my larger thing would be Unity too.. But REPLs are fucking lush. & real debuggers!
  270. RT @severalbees: You are hairless on every surface, teeth as white as snow, chain-smoking e-cigarettes at three-course-meals across Lond ...
  271. …in reply to @undefined
    @Carachan1 @webbedspace I like the power of text in games with little text. The flavour text in English Country Tune, frinstance.
  272. …in reply to @undefined
    @Carachan1 @webbedspace like, mulling the concept of "camoflage gravity" for hours as I solved the puzzle. Or SupHex's choices, that too.
  273. …in reply to @undefined
    @Carachan1 @webbedspace re porp & ECT: "Many of the sentences require imagining an entire alternate universe in which they could be true."
  274. …in reply to @undefined
    @Carachan1 @webbedspace "monolithic"! yes!
  275. …in reply to @undefined
    @Carachan1 @webbedspace Games share with comics the ability to say a sentence, then give it space to reverberate in movement & images.
  276. "Many of the sentences require imagining an entire alternate universe in which they could be true." emshort.wordpress.com/2012/10/10/if-comp-2012-howling-dogs-porpentine/
  277. v21's next videogame will be "Gold Humans Do Double Damage." en.shindanmaker.com/309864
  278. …in reply to @undefined
    @Carachan1 @webbedspace I like it when I give you ideas for articles. You do the work & I take the credit.
  279. …in reply to @garethbriggs
    @garethbriggs no, no, they're regular sized components, for a different secret thing.
  280. …in reply to @garethbriggs
    @garethbriggs but I do have some smaller things I need to go play with (some very small indeed)
  281. …in reply to @garethbriggs
  282. …in reply to @TRUTRUTRULUV
    @c_hedborg had mine almost finished for weeks now. ugh. and other submissions to do, too...
  283. …in reply to @psychicteeth
    @psychicteeth I like teaching people, and I like sex. I guess I prefer to do both without expectation of a return, but this is fine too.
  284. …in reply to @LewieP
    @LewieP if you can do that every time, should take you less than half an hour to finish?
  285. it's not there anymore
  286. …in reply to @doougle
    @doougle @patrickklepek Ha! I always loved the reality show Lost .. weird to find that Lost stole it's name from that show.
  287. RT @vectorpoem: AAPL: "We don't allow political speech in the App Store. Oh, sorry, we mean we'll allow speech from powerful lobbies." h ...
  288. …in reply to @HilariousCow
    @HilariousCow This reminds me of Corey Lewis's work sunbakerey.tumblr.com/ Hyperkinetic, colourful. K should be more colourful. I just decided
  289. …in reply to @HilariousCow
    @HilariousCow Oh man that sounds good.
  290. …in reply to @HilariousCow
    @HilariousCow That explains some weirdnesses I saw a while back. Are you signed in as me in Chrome?
  291. the educated gentleperson's fighting game primer insertcredit.com/2013/01/14/the-educated-gentlepersons-fighting-game-primer/ sometimes I am sad about my lack of fighting game literacy
  292. …in reply to @rclarke
    @rclarke Who needs to defend the rest? I've watched thechineseroom apologize for the number of awards they won in a single evening.
  293. …in reply to @crypticsea
    @crypticsea Was processing power ever the limiting factor?
  294. …in reply to @musebloom
    @musebloom google.com/imghp and click on the camera icon. Or there's TinEye.
  295. Actual game design discussion on BBC News bbc.co.uk/news/magazine-20984707
  296. …in reply to @agAitcheson
    @agAitcheson Personally: I hate anagrams, and consequently hate Scrabble.
  297. …in reply to @smestorp
    @smestorp @st33d wild stab: "non-diagonal"
  298. Nothing makes you find all the tiny broken things like trying to get a build out for people to give feedback on.
  299. Nice guys of OKCupid at rhizome rhizome.org/editorial/2013/jan/15/nice-guys/
  300. Going to try to stop reading about headless torsos and redo this UI element for the 3rd time.
  301. …in reply to @Slaktus
    @Slaktus @twitgera Isn't it "affordance". Of course, that unfortunately also means a perceived affordance at the same time.
  302. …in reply to @tigershungry
    @tigershungry no, the one on the left is better (The one that's further down the hill). Also Lucky Chip, if burgers count. & MEAT whatever.
  303. …in reply to @tigershungry
    @tigershungry (MEAT liquor, MEAT market ... MEAT whatever)
  304. …in reply to @tigershungry
    @tigershungry I used to have 50% of lunches in the on in the left. I reckon it's better, anyway. Luckily, you can just try both?
  305. …in reply to @tigershungry
    @tigershungry Yeah, understandably. Went to meatmarket with H&S people & no queue and good food. Overhyped, but still actually pretty good.
  306. …in reply to @tigershungry
    @tigershungry I tried again. Still works for me. Says I'm on the UK site, now.
  307. …in reply to @tigershungry
    @tigershungry logged in with Firefox. Select UK - English from the landing page. Flight details... same prices
  308. …in reply to @tigershungry
    @tigershungry Netflights says 626 for Saturday out, and either Tuesday or Wednesday back.
  309. …in reply to @undefined
    @jennatar hello
  310. …in reply to @undefined
    @jennatar I am mortally offended.
  311. …in reply to @undefined
    @jennatar I had a rule about not hating people until I had met them. But come to think of it, all the people I hate I don't know.
  312. …in reply to @undefined
    @jennatar I think if I knew the people I hate, I would probably stop hating them (not gonna do this, they seem like terrible people)
  313. …in reply to @undefined
    @jennatar Maybe I don't hate them, though. Like, I don't wish them harm, particularly. I just want them to stop doing terrible things.
  314. …in reply to @undefined
    @jennatar Come to think of it, I guess you're right. Thanks, Jenn.
  315. …in reply to @oh_cripes
    @oh_cripes shame they stopped when they got bought out
  316. I wish I had my good sound system up here. And that it wouldn't be antisocial to be blasting out "The Life Pursuit" at this time of day.
  317. Looking forward to Friday. And going out & drinking. & dancing.
  318. …in reply to @HilariousCow
    @HilariousCow Okay, okay, I'll get back to writing this damned blog post.
  319. …in reply to @HilariousCow
  320. …in reply to @mareodomo
    @mareodomo oh wow. I see possibilities for meta-programming.
  321. RT @playfulbeings: Attention all creative chums! We are looking for friends who would like to exhibit their work in a London pop up proj ...
  322. Almost got the thing I thought I had working last week working.
  323. …in reply to @asponge
    @asponge whatever gets you posting again is good by me.
  324. @nachimir hello, airplane buddy!
  325. Hello! Can you send me a recording of you saying "Games We Have Known And Loved"? I am making a jingle.
  326. …in reply to @garethbriggs
    @garethbriggs It's a badly phrased everyone... So everyone ignored it but you.
  327. …in reply to @garethbriggs
  328. …in reply to @Queledonio
    @Queledonius I was only imagining it said plain (then chopped together with various voices, maybe). But singing tone sounds good too.
  329. …in reply to @hannahnicklin
    @hannahnicklin I got that book for Christmas too!
  330. …in reply to @undefined
    @jennatar Also Zendo is great.
  331. …in reply to @KommanderKlobb
    @KommanderKlobb that's what I always say!
  332. RT @KommanderKlobb: Sometimes the hardest part is deciding what the method should be called and what arguments it should take. The rest ...
  333. …in reply to @Slaktus
    @Slaktus @bokkiedog There is a problem with non-binary people being forced to conceal that to get hormones, surgery & the like.
  334. …in reply to @Slaktus
    @Slaktus @bokkiedog But I reeeeeeeally don't think the place to start thinking about this is a radfem blog post.
  335. …in reply to @Slaktus
    @Slaktus @bokkiedog newstatesman.com/lifestyle/2013/01/transdocfail-hashtag-showed-many-trans-people-are-afraid-their-doctors (from "I could go on for pages" is the relevant part, but the whole article is worth reading)
  336. …in reply to @bramruiter
    @bramruiter It's coming, it's coming. Except it's usually flat shaded, instead.
  337. RT @D_Nye_Griffiths: @suzanne_moore @DeborahJaneOrr @legalaware On the plus side, some real bridges have been built between 2nd-wave fem ...
  338. Just as I get over my L Pierre/Aidan Moffat kick, @asponge starts blasting it out all over the flat. Good thing it's lovely, eh?
  339. …in reply to @Slaktus
    @Slaktus @Carachan1 My feminism will be intersectional or it will be bullshit.
  340. …in reply to @Slaktus
  341. …in reply to @Slaktus
    @Slaktus I think the totality of systems of (to use your word) oppression are nigh impossible to escape from. So, yes, I am.
  342. …in reply to @Slaktus
    @Slaktus Fighting on one front does not excuse you of complicity on others. But I'm damning no-one absolutely.
  343. …in reply to @Slaktus
    @Slaktus I'm not sure "oppression" is a useful word, let alone "oppressor". Hate the actions & beliefs, not the person.
  344. …in reply to @Slaktus
    @Slaktus And I don't see why copping to being part of something that's bad means you can't say it's bad. I'd like to not be, I try to not be
  345. …in reply to @Slaktus
    @Slaktus perfection is unattainable, but that's okay. I thought you were the one with a hatred for hypocrisy?
  346. …in reply to @Slaktus
    @Slaktus nothing I said has even alluded to how likely I am to change my mind. Not sure I'm even being pticly tribal, here.
  347. …in reply to @Slaktus
    @Slaktus Maaybe. There's no point having opinions if you don't believe 'em. & I'm not refusing to consider arguments: you've not offered any
  348. …in reply to @Slaktus
    @Slaktus No, not at all.
  349. …in reply to @Slaktus
    @Slaktus So I have a considered opinion, and you're pointing out that ... there are other opinions? And I say "Hey, okay, I think this" ...
  350. …in reply to @Slaktus
    @Slaktus .."but make an argument for summat else and I'll consider it" But just pointing out that there are other opinions gains us nothing.
  351. …in reply to @Slaktus
    @Slaktus It's not reflexive, is what I'm saying.
  352. …in reply to @LewieP
    @LewieP Yuss! Finally appeared for me.
  353. …in reply to @LewieP
    @LewieP I just quoted song lyrics a lot.
  354. …in reply to @SimoRoth
    @SimoRoth I use it for myself, with Die Gute Fabrik, and used it at PLA.
  355. …in reply to @HilariousCow
    @HilariousCow Slerp is better, anyway.
  356. …in reply to @robinlacey
    @robinlacey @HilariousCow This is Quaternion time!
  357. …in reply to @robinlacey
    @robinlacey @HilariousCow (when quaternion time comes, you just keep your head down and try to get through it)
  358. …in reply to @undefined
    @increpare Didn't @PerrinAshcroft find Wounds that way?
  359. …in reply to @undefined
    @jennatar Apparently @tigershungry has a great collection.
  360. nightmaremode.net/2013/01/would-you-kindly-24451/ well, this essay made me incredibly uncomfortable
  361. …in reply to @vorrintal
  362. RT @homewithwigmore: It should be possible to present a small amount of misery in a way that is light & instructive as an autumn rai ...
  363. …in reply to @undefined
    @Carachan1 also tits, fire and puppets.
  364. …in reply to @LewieP
    @LewieP Beautiful! There's a Wikipedia redirect for it.
  365. RT @asponge: Landed Shakira to write a video game help section! "Dear Shakira Shakira," will begin each letter to her column My Tips Don ...
  366. …in reply to @asponge
    @asponge That's hilarious. You know, Alice, you're funnier than some professional comedians I know.
  367. "If Weird Twitter DOES INDEED EXIST, then we can't possibly think of it as a single concrete entity at all, or even as one whole. Rather..."
  368. …in reply to @aanand
    @aanand @hannahnicklin @ammonite I earlier failed to fit into a tweet the whole Galleons/Sickles/bullion arbitrage triangle HPMOR explains.
  369. …in reply to @undefined
  370. …in reply to @undefined
    @Carachan1 Clapham! Are you mad?
  371. …in reply to @undefined
    @Carachan1 (aka I would, but I'll dance instead)
  372. …in reply to @undefined
    @Rachelbug1 videogames!
  373. …in reply to @Draknek
    @Draknek whoa, shit! good luck, man!
  374. …in reply to @undefined
    @Rachelbug1 i meant that in a tone laced with cynicism. Easy position for me to take, I guess. Grass is always greener.
  375. …in reply to @undefined
    @Rachelbug1 I mean, shit, they're right to care, it's a much-loved part of I'm sure I couldn't guess which franchise.
  376. …in reply to @undefined
    @Rachelbug1 maaaaaaan, fuck this industry. (say I, who knocked off at 5, work from home & am drinking a G&T right now)
  377. …in reply to @undefined
  378. …in reply to @LewieP
    @LewieP Oh, gwan then! *puts on Meursault*
  379. …in reply to @LewieP
    @LewieP dancing instead
  380. …in reply to @LewieP
    @LewieP (I'd come beforehand, but Clapham)
  381. Adventure Time features Emo Phillips and Archer starts in Bob's Burgers. Good work, cartoons!
  382. …in reply to @smestorp
    @smestorp @benthorizon @whatisian @jakevsrobots been thinking about this a bunch too. Lots of work, but maybe it's doable if properly OSS.
  383. …in reply to @droqen
    @droqen you should probably sign up for mail chimp already.
  384. …in reply to @droqen
    @droqen on the other hand, I do love your emails as they are.
  385. …in reply to @droqen
    @droqen (think I actually bought 'em off the back of a someone talking about how good your purchase confirmation email was)
  386. …in reply to @TRUTRUTRULUV
    @c_hedborg ha! My password was "hat" for the longest time for exactly the same reason.
  387. …in reply to @droqen
    @droqen Should be able to send as hi@droqen.com (or at least with that as reply-to). And yeah, will deal with spam filters...
  388. …in reply to @droqen
    @droqen ..and won't choke on huge numbers of email addresses like gmail.
  389. I'm increasingly agreeing with @jennatar and @Pentadact about how to argue on the Internet. Never attack. Ask questions.
  390. …in reply to @undefined
    @AOsher I'm not sure it actually requires it -- but no-one has a problem letting it be known they have an opinion.
  391. …in reply to @undefined
    @AOsher But as soon as you slip in a dig at the other person, it becomes a battle of status, and all hope of mind-changing is gone.
  392. …in reply to @undefined
    @AOsher I don't even mean as a tactic! I mean honestly trying to understand their position and why they hold it. Empathizing.
  393. …in reply to @undefined
    @AOsher I think even framing it as attack is wrong. If you attack, you invite a defence. But often the root of the disagreement is elsewhere
  394. RT @leighalexander: Now I'm going to watch "Embarrassing Bodies" #EnglishTV #omg
  395. RT @leighalexander: Oops it's called "Embarrassing FAT Bodies" #omg #EnglishTV
  396. RT @leighalexander: OH GOD WHY THE FUCK DID I WATCH THAT HELP
  397. …in reply to @undefined
    @AOsher No, there's something to this. Yes, be clear with your positions and your reasons. Don't hold back from pointing out flaws.
  398. …in reply to @undefined
    @AOsher but be clear on whether your aim is gaining status, or one or both of you gaining deeper insight.attack the idea, not the person etc
  399. …in reply to @undefined
    @AOsher nod head, shake hands, etc
  400. …in reply to @D_Nye_Griffiths
  401. …in reply to @smestorp
  402. I wrote some rules for making games by nottheinternet.com/blog/rules/
  403. …in reply to @PerrinAshcroft
    @PerrinAshcroft I did say I hated prescriptive rules!
  404. …in reply to @TRUTRUTRULUV
    @c_hedborg I think if you've made something good, it's wrong to not give it the best chance of getting properly appreciated.
  405. …in reply to @TRUTRUTRULUV
    @c_hedborg Hm. I'm aware that I probably think this because it's a useful thing to think, rather than because it has any backing behind it.
  406. …in reply to @TRUTRUTRULUV
    @c_hedborg But I still do believe it! I also think it's the right way to frame self-promotion for people who don't like to self-promote.
  407. RT @webbedspace: "To think… A whole circle of people whose major cultural touchstones are things their friends made… The idea just makes ...
  408. …in reply to @HenryHoffman
    @HenryHoffman I did think about the phrasing here - it's good to also make stupid throwaway, joyful stuff.
  409. …in reply to @squidlarkin
    @squidlarkin @Pisscress yeah, excellent colours there
  410. …in reply to @undefined
    @jennatar Which is admirable!
  411. …in reply to @oh_cripes
    @oh_cripes which don't you? I am very curious.
  412. …in reply to @Superpig
    @Superpig I think it usually gets resolved via "be sure what problem you're solving"
  413. …in reply to @sier
    @sier thank you! Have you noticed the colour changing?
  414. …in reply to @Superpig
    @Superpig hm -- don't import them til you have a problem they can fix, and be careful about other consequences.
  415. …in reply to @lefishy
    @lefishy @fastramdesign nah, sometimes it's needed, you just need to get shit done. A little inspiration goes a long way.
  416. …in reply to @oh_cripes
    @oh_cripes @smestorp I have actually started by writing an engine before. Project is still in development, we'll see if it gets finished.
  417. …in reply to @KommanderKlobb
    @KommanderKlobb @oh_cripes Yeah, more just a warning that making an engine can distract you from actually making a game.
  418. …in reply to @Superpig
    @Superpig oh, I don't think I agree with that. Those parts can be sublime. The elephant in VVVVVV, for instance.
  419. …in reply to @KommanderKlobb
    @KommanderKlobb Love the door ears.
  420. …in reply to @oh_cripes
    @oh_cripes Most of them argue for it! But the most important place to be careful and deliberate is when choosing what to work on.
  421. it's 5:30pm and my achievements today are eating two breakfasts
  422. …in reply to @undefined
    @Carachan1 @LewieP play it again and invite me! I have been itching to play it again for ages.
  423. …in reply to @oh_cripes
    @oh_cripes I disagree! This opinion is mainly from the time spent making Mr Bubble. Well crafted, but I shoulda made something else instead.
  424. …in reply to @oh_cripes
    @oh_cripes so I think the difference is: it takes ages to make a game. Takes far less time to pick the right thing to make.
  425. I just came across a site belonging to a webring as part of my everyday browsing.
  426. …in reply to @undefined
    @Carachan1 @ardvarc @jennatar It was completely unnecessary too. Heroic struggle to the finish line. One fried breakfast = enough.
  427. …in reply to @DamianSommer
    @DamianSommer @moshboy Yr mediafire links are all messed up.
  428. …in reply to @robinlacey
    @robinlacey in Unity or HTML? Nothing springs to mind...
  429. …in reply to @Gillespionage
    @Gillespionage lucky I'm visiting SF in March, eh?
  430. …in reply to @Slaktus
    @Slaktus @robinlacey @twitgera There was a great discussion on Electron Dance about this whole thing recently:here's me electrondance.com/the-author-as-content/#comment-13340
  431. I am enjoying @gshowitt's run of "I was scared and confused and at an industry event" articles gizmodo.co.uk/2013/01/136832/
  432. …in reply to @Slaktus
    @Slaktus that's one of the sources of the ickiness, come to think of it. if it was merely for reputation or honour, it wouldn't feel as bad.
  433. …in reply to @Slaktus
    @Slaktus it wouldn't feel bad if not for capitalism's assumption that a economic transaction happens without an emotional component.
  434. …in reply to @Slaktus
    @Slaktus (btw, you should read David Graeber's Debt)
  435. …in reply to @Slaktus
    @Slaktus not gonna touch that one with a bargepole
  436. …in reply to @LewieP
    @LewieP @asponge My evening just freed itself! Yes, noodles sound great. @Carachan1 is still in town, also, I think.
  437. …in reply to @awesommelier
    @awesommelier You're my hero.
  438. …in reply to @Slaktus
    @Slaktus fink ya have to explicitly name it. But I try not to care about GO names other than for my own use.
  439. …in reply to @Slaktus
    @Slaktus I usually find similar code like that ends up diverging completely sooner or later. Or else handle movement & hit in diff scripts.
  440. …in reply to @Slaktus
    @Slaktus no, never redo it from scratch. Refactor it in the smallest chunks you can.
  441. …in reply to @notsimonv3
  442. I should play Noctis.
  443. I really like Skull & Roses. Does it count as a boardgame if you can improvise the pieces?
  444. …in reply to @EltonsKuns
    @EltonsKuns I recently ended up using Windows Virtual PC to run Win98, in order to play Castle of the Winds. Would that not do it?
  445. …in reply to @undefined
    @jennatar Some confessions can pass beyond brave and into aggressive, even.
  446. …in reply to @undefined
    @jennatar Which reminds me to recommend you "Pleasant Hell", by John Dolan.
  447. …in reply to @rylgh
    @rylgh hm. shit. yes. fuck, I should really put the fix up as an update. it's actually a device-dependent bug (like, random iPads fail)
  448. …in reply to @rylgh
    @rylgh The quick answer is that there's an over-aggressive optimization in there. Change "fixed"s into "float"s inside frag().
  449. Today programme: "What's a semantic web, she asks, is it by a semantic spider? ha ha"
  450. …in reply to @rclarke
    @rclarke You could make a good argument for it, even without half-punning off "power".
  451. …in reply to @rclarke
    @rclarke Not convinced technology will save us here. But yeah, competence fantasy might be better, but it's the same thing as power fantasy.
  452. This is not a morning for dazzling flashes of insight.
  453. …in reply to @Slaktus
    @Slaktus @rclarke Yes, she does that for money.
  454. …in reply to @hannahnicklin
    @hannahnicklin I miss the Forest.
  455. …in reply to @edclef
    @edclef @KommanderKlobb @rclarke but, I mean, I suck at tennis, but look awesome when I play Virtua Tennis. (somewhat hypothetical example)
  456. …in reply to @edclef
    @edclef @KommanderKlobb @rclarke Competitive FPS playing is srs bzns, but that doesn't stop the same game being a power fantasy also.
  457. …in reply to @hannahnicklin
    @hannahnicklin Now I'm sad that it won't be (shouldn't be) in London.
  458. …in reply to @Demruth
    @Demruth @edclef @KommanderKlobb @rclarke Yeah, CS is mostly in the mode of real test, not in power fantasy. Halo...
  459. …in reply to @KommanderKlobb
    @KommanderKlobb @edclef @rclarke Not at all! There's particle effects and trails and shit in videogames. The aim isn't simulation.
  460. This is bad code.
  461. Oh jesus. If you resize a psd with an alpha channel, Unity stops seeing the transparency.
  462. (apparently resizing introduces the tiniest smidgen of transparency into the opaque layer? Least I'm learning about Actions!)
  463. …in reply to @nickludlam
    @nickludlam Well, I'm starting to rethink this approach, but Unity transparently converts them to <whatever> at import time.
  464. …in reply to @nickludlam
    @nickludlam Makes more sense if you're directly editing the psd, then just letting Unity pick up the changes when you tab over.
  465. …in reply to @nickludlam
    @nickludlam yeah, I agree. For this stuff, where it's getting imported via me anyway, we should probably use tiff or something.
  466. …in reply to @edclef
    @edclef @pippinbarr @doougle @jonbro @whatisian @radiatoryang I feel like I'm nearing the end.
  467. …in reply to @rylgh
    @rylgh Uh, the long answer is that I'm not sure why. It's not even per-model of iOS device -- maybe some subtle graphics chipset differences
  468. …in reply to @rylgh
    @rylgh seems like there's a GPU profile that clamps fixed within [-2,2], which is probably it. Think it's just the dithering shader, though.
  469. …in reply to @tigershungry
    @tigershungry "[√] MARIE"
  470. …in reply to @nickludlam
    @nickludlam just wonderful.
  471. Like, so the idea of "windows" that applications live in... I'm not actually convinced it's a good idea. It's really fiddly.
  472. …in reply to @patrickashe
    @patrickashe no, no-one has money.
  473. …in reply to @ammonite
    @ammonite @patrickashe I stand corrected! (I was going to follow up with "... but it might be possible anyway")
  474. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths Mark Zuckerberg gives out his fax number?
  475. …in reply to @vorrintal
  476. …in reply to @bramruiter
    @bramruiter oh, ha, not me. just observing trends.
  477. Hey, NGUI is pretty great. Been using it solidly for a month and half, and I'm only just now starting to hate it.
  478. Here's an article that uses the phrase "identity politics", and is also great. nsfwcorp.com/dispatch/richard-blanco
  479. Turns out that refusing to do a thing that seems like a lot of hard work pays off! A hacky 3 line fix came to me while doing summat else.
  480. …in reply to @hollygramazio
  481. …in reply to @patrickashe
    @patrickashe soooo... how about that Hide and Seek job, eh?
  482. …in reply to @ArdaXi
    @ArdaXi @nachimir I dunno, that's how I got my old job.
  483. …in reply to @ColinNorthway
    @ColinNorthway "non inflation adjusted"
  484. …in reply to @genmon
    @genmon That's a sentence or two away from being a decent introduction to lockpicking.
  485. I like games where you have to tell people that, yes, that is an in-game shot, not just an asset or a concept.
  486. …in reply to @TRUTRUTRULUV
    @c_hedborg Realism would be great if it was possible. Also if it was affordable.
  487. …in reply to @TRUTRUTRULUV
    @c_hedborg If you're going to go for something, go for something you can really nail. I don't need to tell you this, mind.
  488. …in reply to @LineHollis
    @LineHollis @realnoyb oh, thank goodness someone could remember.
  489. Thanks, Google Drive!
  490. …in reply to @failnaut
    @failnaut We've been sharing test builds internally.
  491. …in reply to @failnaut
    @failnaut to be fair, it's flushed through by now.
  492. …in reply to @CaptainToss
    @CaptainToss @Carachan1 Krispy Kreme does only last a day, though.
  493. …in reply to @undefined
    @Carachan1 I STILL BELIEVE IN KRISPY KREME.
  494. "What happens when you win Windows Solitaire, accompanied by an original piece by me." youtube.com/watch?v=Jl8u6_ZHkUQ
  495. I love this article ibtimes.co.uk/articles/427544/20130124/why-games-matter-indie-movie-fez-meat.htm (though I think it misses the unique ways that games can be good compared to other media)
  496. Like, the point of Super Meat Boy isn't the art or the story, it's the friction & perfected level design.
  497. …in reply to @edclef
    @edclef I'd let that slide because he does have a point there generally.
  498. …in reply to @edclef
    @edclef I think I mainly like the yearning for solid criticism.
  499. Goddamn, what? Henry VIII's wine cellar is embedded in the MOD Main Building. ediblegeography.com/the-last-places/
  500. When you've read that, read this: cromp.com/download/pdfdocs/AA%20Files%2060%20Crompton.pdf (more on the MOD main building)
  501. "And while ACT I is solely the introductory segment of a senecan quintefoil, it already comprises ample import to be saluted for its ...
  502. ... reverent consummation of computer games as a laudable storytelling medium – one of vast, latent wherewithal." postplay.tumblr.com/post/41380729364/krzacti
  503. Shigesato Itoi looks back on Mother: earthboundcentral.com/2013/01/itois-message-on-mother-2-revival-site/ “What sort of person do I want to die as?”
  504. …in reply to @patrickashe
    @patrickashe I liked the badly scrubbed off graffiti on the illegal adverts for Shepard Fairey's recent exhibition/shop.
  505. I love people and organizations that exist in their own little cocoon of fiction.
  506. Crystal warriors, a space station crashed to Earth, a network of spies who are always lovely and never mean.
  507. This is a great concept. obscurevideogames.tumblr.com/post/41440994395/cupid-sennen-kazoku-indieszero-gba-2005 Reminding myself to rip it off one day.
  508. …in reply to @nachimir
    @nachimir hm. I haven't seen that, though I believe you. I considered "armour" instead of "cocoon". I don't know how fragile this fiction is
  509. RT @dingstweets: Now online: "Rules of Order: Policy-Making as Game Design?" My slides from #CPDP13 #cpdp codingconduct.cc/Rules-of-Order
  510. …in reply to @mxSophieH
    @S0phieH Just take the money, don't offer anything more. I felt like screaming at Sealark as they kept promising more & more.
  511. …in reply to @nachimir
    @nachimir Yes, for sure. It's hard to talk about this stuff in public without ruining stuff, too.
  512. RT @vectorpoem: Highly regarded game busted in "not really a game" scandal... awards rescinded, fan confidence dashed. Another victory f ...
  513. …in reply to @mcclure111
    @mcclure111 well. deforms from what? how much is that it's unfamiliar, how much is that it's bad? (I don't know the answer, really)
  514. …in reply to @mcclure111
    @mcclure111 I write C# all day...
  515. …in reply to @KommanderKlobb
    @KommanderKlobb I should probably try it some time when not on Kinect.
  516. …in reply to @KommanderKlobb
    @KommanderKlobb ah! excellent stuff!
  517. …in reply to @LewieP
    @LewieP @Carachan1 What? I thought you were coming to Scared To Dance?
  518. …in reply to @undefined
    @Carachan1 Aubrey Plaza isn't cold, because Aubrey Plaza doesn't live here.
  519. …in reply to @LewieP
    @LewieP @Carachan1 You guys still Girlsing? When you heading out?
  520. bbc.co.uk/news/science-environment-21150721 Dung beetles use stars to navigate! I know a bunch about insect navigation because degree. Ask me about ant footsteps!
  521. …in reply to @undefined
    @beetjeff @edclef @jonbro I'm a small child, and I endorse this message.
  522. Braid tried to explore it's mechanic fully. Which led to a lot of pointless clones following after, because there wasn't much for them to do
  523. Vesper 5 just sketched a few possibilities. And now it's in everyone's heads, and everyone is thinking of weird places to take it.
  524. …in reply to @undefined
    @jennatar A gasp of horror, eyes snap open. You're awake.
  525. …in reply to @docky
    @docky I don't know your design at all, but might get some nice stuff from monthly events hitting different days of the week.
  526. …in reply to @docky
    @docky oooh, oooh! Implement timezones and daylight saving time! (don't do this)
  527. …in reply to @infectedarea
    @infectedarea hi from v21!
  528. …in reply to @infectedarea
  529. …in reply to @xrafstarguts
    @aliendovecote I'm sorry; I don't know which way this tweet was meant. I like these things! Should I be scared instead?
  530. …in reply to @xrafstarguts
    @aliendovecote ah-ha-ha, no worries. good work! keep it up! live your half-fictional life to the fullest!
  531. I guess I ought to get an iOS device?
  532. …in reply to @Gillespionage
    @Gillespionage how much?
  533. …in reply to @Gillespionage
    @Gillespionage that's okay! I'm not sure either.
  534. …in reply to @rclarke
    @rclarke Yeah, I could go for a bit of that.
  535. I'm failing at working this out so: Anyone know a good way to hand-edit procedurally created meshes in Unity? Just need to slice bits off...
  536. …in reply to @robinlacey
    @robinlacey this is all precalculated - been flailing with exporting it as an .obj & editing that normally.
  537. …in reply to @eddiecameron
    @eddiecameron hoping not to have to roll my own editor stuff if I can possibly avoid it.
  538. …in reply to @TomNullpointer
    @TomNullpointer Yeah, I was trying that, but Nevercenter Silo and Unity didn't seem think there was a mesh there (file had vertices listed)
  539. @rclarke heading pubwards.
  540. …in reply to @LewieP
    @LewieP ---- ... oh yeah, we had this conversation already.
  541. if all of your friends are super talented, you probably value the wrong things in your friends
  542. …in reply to @undefined
    @Carachan1 The worst times in my life have probably been times I've been avoiding work because it's stressing me out.
  543. …in reply to @undefined
    @Carachan1 And the best times of my life have been when I didn't give a fuck, and sat in the park and drank booze with friends.
  544. …in reply to @undefined
    @Carachan1 "implacable"
  545. …in reply to @undefined
    @Carachan1 I've been finding very little correlation between trying hard & achieving. Easy/hard : great/ignored : all quadrants represented.
  546. …in reply to @doougle
    @doougle I've got worse, the last couple of years. But I'm fighting back now.
  547. The woman who, deciding to commit violence against the state, stabbed her MP. Because he represented her.
  548. …in reply to @heftyseamstress
    @heftyseamstress this is the worst
  549. …in reply to @PeopleIKnow
    @PeopleIKnow You can't untouch a dreadlock.
  550. …in reply to @jonbro
    @jonbro will you pay for travel?
  551. @Gillespionage I just used Maya.
  552. …in reply to @Gillespionage
    @Gillespionage It's not very intuitive, is it?
  553. …in reply to @undefined
    @LawrieARussell heh. I pirate things, but don't use an ad blocker.
  554. …in reply to @hollygramazio
    @severalbees I think you're it.
  555. …in reply to @Gillespionage
    @Gillespionage @vorrintal Yeah, today's discovery was that the .obj files that weren't working in Silo worked in Maya.
  556. …in reply to @Gillespionage
    @Gillespionage @vorrintal (I think. I also used a different exporter script... that might've fixed it)
  557. @Gillespionage oh, also
  558. I'm tempting fate here, but I might get everything scheduled to be done in January done in January. This is surprising to me.
  559. …in reply to @HilariousCow
    @HilariousCow @paperCaves Going on a wiki or a forum can be half the joy. Minecraft is a game for communities for just that reason.
  560. …in reply to @trafodesign
    @trafodesign :D thank you!
  561. …in reply to @paperCaves
    @paperCaves @HilariousCow Are those the dominant themes? (Genuinely don't know). Not even talking about MC's multiplayer mode here.
  562. …in reply to @paperCaves
    @paperCaves @HilariousCow No hope of finding it now, but recall a discussion on a game with stupid difficulty and secrets.
  563. …in reply to @paperCaves
    @paperCaves @HilariousCow They made the point that it was a game best played as a 100-person forum, discovering things collaboratively.
  564. …in reply to @zoewi
    @zoewi I've used, and like 1000 Suns and CMPNDM well enough.
  565. …in reply to @oh_cripes
    @oh_cripes you gotta get that shit locked down, man.
  566. …in reply to @SyntyStudios
    @LampRabbit Full-screen only, I'm afraid! Needs Pro, too.
  567. …in reply to @paperCaves
    @paperCaves @HilariousCow Ah! And then by coincidence I read this article: midnightresistance.co.uk/articles/soul-bros
  568. Better late than never! This article: midnightresistance.co.uk/articles/soul-bros has made me a convert to @MidnightResist
  569. @MidnightResist but I still think your square tile article browsing design is a bit rubbish. Bounced off it a few times before now.
  570. via @doougle curiousrituals.files.wordpress.com/2012/09/curiousrituals-book.pdf is great (if seems dull, skip to the pictures). "What we do with our hands these days."
  571. Games writing is great right now. I mean, like electrondance.com/into-the-black/
  572. cumyourself2death.png
  573. …in reply to @undefined
    @Carachan1 @MidnightResist I already knew you were good! *smarm* *also true*
  574. …in reply to @hollygramazio
    @severalbees "To be fair, we feel that inspiration can come from anywhere and Quirky knows this as well as the next guy"oxo.com/quirkyresponse.aspx
  575. …in reply to @fernantastic
    @compositeredfox hyper is deleting everything, relying on source control and starting from scratch.
  576. …in reply to @fernantastic
    @compositeredfox ultimate is deleting everything and hiring someone else to rewrite it.
  577. …in reply to @hollygramazio
    @severalbees "Peter Petrie Egg Separator"
  578. …in reply to @mcclure111
    @mcclure111 @compositeredfox it just feels like procrastination at this point.
  579. RT @severalbees: @v21 God, such a bad idea George. One split yolk ruins it all. Might as well roll a D12 and if it comes up 1 then you w ...
  580. …in reply to @hollygramazio
    @severalbees You're a talented game designer and baker, Holly.
  581. Imagine ... imagine reconstructing the plot of Homestuck from Tumblr posts. The entire plot.
  582. …in reply to @mxSophieH
    @S0phieH web player has the install barrier. Everyone already has Flash.
  583. …in reply to @mxSophieH
    @S0phieH @IcarusTyler Well, it depends on situations, of course. For portals, or contract work, probably pays for itself.
  584. …in reply to @jonbro
    @jonbro I'm slightly scared you put in the facility for running code from uploaded levels.
  585. …in reply to @zoewi
    @zoewi Not a wise thing to be saying, but I understand that argument.
  586. …in reply to @Slaktus
  587. …in reply to @Slaktus
    @Slaktus Yeah. But with an implication of side effects.
  588. RT @TodaysSpecialDe: You want to enter the world of stock trading, but finding time for school can be tough!
  589. RT @TodaysSpecialDe: Learn, love and lick your way through Mayfair.
  590. RT @TodaysSpecialDe: Choose from hair removal on three medium, two large, or one extra-large area.
  591. RT @TodaysSpecialDe: Afternoon Tea with a difference: it's all pink.
  592. RT @TodaysSpecialDe: Diamond Solitaire Engagement Ring, with Delivery. We propose that just £99 (a £235 value) is all you need to secure ...
  593. How could I pick just one?
  594. …in reply to @State_of_Play
    @State_of_Play beautiful
  595. …in reply to @State_of_Play
  596. …in reply to @gamesbrief
    @gamesbrief @LewieP "rewarded for turning up" is my issue - currently you're rewarded for learning. This'd discourage that & encourage grind
  597. …in reply to @gamesbrief
    @gamesbrief @LewieP Adding extrinsic rewards tends to diminish intrinsic motivations. And this intrinsic motivation is the heart of the game
  598. …in reply to @gamesbrief
    @gamesbrief @LewieP Besides, you also never get that feeling of "fuck this, this game is impossible!" turning to "oh, maybe if I..."
  599. …in reply to @gamesbrief
    @gamesbrief @LewieP Because the game is never impossible. It just takes grind or money. Much less satisfying.
  600. …in reply to @gamesbrief
    @gamesbrief I don't understand why that would matter. The problem is the existence of the rewards, not what they are.
  601. …in reply to @gamesbrief
    @gamesbrief Notice that the current meta-game unlocks make the game more tricky, not easier.
  602. GDC PARTY ANNOUNCE GO : its2013andallotherpartiesarestilltriteanddull.com/ (we're back!)
  603. RT @WildRumpus: it is the year 2013 AD & we have returned to inform you that...ALL OTHER PARTIES ARE STILL TRITE & DULL #GDC htt ...
  604. …in reply to @billmeltsner
  605. I think it's fair to say this review approves of Proteus rockpapershotgun.com/2013/01/30/proteus-review/
  606. …in reply to @radiatoryang
    @radiatoryang @Dick_Hogg @KommanderKlobb Don't blame me, I didn't buy any.
  607. …in reply to @undefined
    @jakevsrobots err, not really. :< It's not even a bar, it's a full on nightclub. With loud music and dancing (and also videogames)
  608. Proteus is out and you should buy it: visitproteus.com/?page_id=402&preview=true#buysection (Steam is being slow listing it, but this gets you a key)
  609. Proteus is like a warm bath. It's like a walk in the countryside. It's like having a conversation with music. It's pretty good.
  610. …in reply to @edclef
    @edclef @notch This page: humblebundle.com/store/proteus seems to be staying up okay, though.
  611. …in reply to @asponge
    @asponge I've spent the best years of my life in boring rooms, sucking down that content. I guess I love it, but it isn't any good for me.
  612. …in reply to @hannahnicklin
    @hannahnicklin exit design? do you mean [the thing that happens as it ends]? (also, yes, yes, yes)
  613. …in reply to @mcclure111
    @mcclure111 I struggle with getting up, when I know I can return to dreams. It's a big problem.
  614. …in reply to @mcclure111
    @mcclure111 I sleep well, and forget my dreams soon upon leaving them.
  615. …in reply to @mcclure111
    @mcclure111 uh, that was totally a boast, by the way.
  616. …in reply to @patrickashe
    @patrickashe "everyone has shitty taste" is a general rule i keep in mind
  617. @tef Arguing against your recording: I deliberately start group projects to remind me to keep working on them.
  618. @tef Also I run events, and it turns out that sheer energy is one of the most valuable things you need to get something done.
  619. @tef : also: you should do a talk called "bloggers who are terrible people and why they are terrible"
  620. …in reply to @philip_roberts
    @philip_roberts @robertpeacock22 I love this conversation so much. (Don't make games for a living, though, it's awful)
  621. …in reply to @HilariousCow
    @HilariousCow *chainable* speed boost bees. (@radiatoryang pointed this out)
  622. RT @edclef: @HilariousCow @v21 @radiatoryang First speed run was performed by a 6 year old called Aimee, though we called her mad at the ...
  623. …in reply to @oh_cripes
    @oh_cripes Between Christmas and New Year. The hotel was listed, so they only had half-height showers. It was pretty lovely.
  624. …in reply to @veganstraightedge
    @veganstraightedge "[Linux] is free if your time has no value"
  625. I seem always at my most creative while really tired and needing to go to bed. Just sketched a game design called "POGO NIGHTMARE"
  626. maybe it's called "POGO COURTSHIP" instead?
  627. I wrote a blog post about non-games and money and Proteus, I'm sorry, I'm sorry, I'm sorry nottheinternet.com/blog/isproteusagamereallywhocares/
  628. …in reply to @nachimir
    @nachimir @edclef There was a now-deleted comment about it being 3MB, and so not worth the money (it's not 3MB)
  629. …in reply to @rubzo
    @rubzo Oh, yeah, there's loads of that. That makes more sense because I'm more used to it, I guess?
  630. …in reply to @realnoyb
    @realnoyb I don't get this. What's wrong with autobiographical game design?
  631. …in reply to @nachimir
    @nachimir @edclef My take is actually paragraph 3 of this "The Path" review by @keirongillen eurogamer.net/articles/the-path-review
  632. …in reply to @doam
    @benthorizon @realnoyb The dividing line that matters for me is the design showing an intentional design choice being made.
  633. …in reply to @doam
    @benthorizon ugh, yeah, I guess. Still, there's a good argument there, though it could be made with more tact.
  634. …in reply to @corneaga
    @corneaga @realnoyb Most games, you're defined by decisions. Why is an MMO special?
  635. …in reply to @doam
    @benthorizon @corneaga I am hopeful that it will have interesting things to say about masculinity. This hope derives from that interview.
  636. …in reply to @robertpeacock22
    @robertpeacock22 no. This conversation is BORING. It has been going on for YEARS. It has BEEN HAD.
  637. …in reply to @robertpeacock22
    @robertpeacock22 (err, sorry. That was unusually aggressive of me, and you were just trying to talk about interesting things.)
  638. …in reply to @corneaga
    @corneaga @realnoyb Yeah. There's definitely some of that. I'm hopeful there are interested enough things being said to outweigh that.
  639. …in reply to @robertpeacock22
    @robertpeacock22 There's worthwhile academic distinctions to be drawn. But there are people who insist on the correct terms, not...
  640. …in reply to @robertpeacock22
    @robertpeacock22 ... understanding that these terms have impact outside of academic discussions. I'm okay with academics having sloppy terms
  641. …in reply to @robertpeacock22
  642. …in reply to @robertpeacock22
    @robertpeacock22 I was delighted with the way Minecraft's goals worked -- they were intrinsically generated goals, and thus more meaningful.
  643. …in reply to @robertpeacock22
    @robertpeacock22 A toy that generates games inside your head when you play it! Beautiful design!
  644. …in reply to @Superpig
    @Superpig Yep! The same reason genres exist. I'm OK with not liking nongames. This post is to have something to point pedantic academics at.
  645. …in reply to @corneaga
    @corneaga Mmm. But it's necessary in order to make comment on expectations of masculinity, which is one thing I'm hopeful for.
  646. …in reply to @corneaga
    @corneaga I mean, it's called "The Castle Doctrine" -- I think of this as a pretty gendered topic to start with.
  647. …in reply to @undefined
    @hngreenwood did it work?
  648. …in reply to @flimgoblin
    @flimgoblin @edclef I accidentally made a version of Proteus that is a game. But you need a trampoline to play it.
  649. …in reply to @docky
    @docky @mareodomo Games cost more, and the money is needed to make things, not for distribution. (Not that you're not also right)
  650. RT @SimonParkin: Shooters: an investigation into how video games fund arms manufacturers: eurogamer.net/articles/2013-02-01-shooters-how-video-games-fund-arms-manufacturers
  651. @robinlacey best to manually retweet, as those tweets won't be up long
  652. …in reply to @hannahnicklin
    @hannahnicklin split the difference and go for bitterly sarcastic?
  653. Twine would be great for writing a KoDP clone.
  654. …in reply to @patrickashe
    @patrickashe kiwi peel : yay or nay?
  655. RT @webbedspace: "There are many categories of invalid "game": notgames, antigames, falsegames, huskgames, nullgames, voidgames, and eve ...
  656. internet k-hole internetkhole.blogspot.co.uk/ old photos
  657. Let's Play Some Antichamber
  658. …in reply to @LewieP
  659. …in reply to @brandonnn
    @brandonnn nice URL!
  660. …in reply to @mattperspective
    @mattperspective that's all @edclef's doing!