v21’s avatarv21’s Twitter Archive

Tweets from 2013/02

  1. …in reply to @undefined
    @increpare @doougle But you're a massive force for good in the community, outside of your own works. You're quiet about it, but you are.
  2. …in reply to @patrickashe
    @patrickashe wasn't @LewieP talking about how doing that was a guaranteed £50?
  3. …in reply to @hannahnicklin
    @hannahnicklin "cuz" (for cousin) is both gender neutral and a thing people actually say.
  4. …in reply to @hannahnicklin
    @hannahnicklin (though I feel like it's gendered in usage. Also way less white)
  5. …in reply to @patrickashe
    @patrickashe @LewieP I don't really see any moral impact, here. Definitely not £200s worth.
  6. "developers are good at building new functions, but bad at ensuring nothing goes wrong when the new software is added" bbc.co.uk/news/technology-21280943
  7. Real talk from BBC News there.
  8. …in reply to @PeopleIKnow
    @PeopleIKnow What a coincidence! Someone called me Timothy!
  9. …in reply to @PeopleIKnow
    @PeopleIKnow (That didn't happen, I've not spoken to a single soul so far today)
  10. …in reply to @ammonite
    @ammonite @Matt_Muir Oh, there's a treasure trove where that came from s349909351.websitehome.co.uk/blog/?p=342
  11. …in reply to @tigershungry
    @tigershungry Whooooooaaaooooo
  12. …in reply to @retroremakes
    @retroremakes goddamn, that's beautiful.
  13. …in reply to @hollygramazio
    @severalbees @edjeff I'm not going to the pub, but I would like to change that.
  14. A playlist of hip hop that namechecks Tumblr.
  15. …in reply to @hollygramazio
    @severalbees @edjeff Don't really mind?
  16. …in reply to @hollygramazio
    @severalbees Expensiiiive, but sure.
  17. …in reply to @RaveofRavendale
    @RaveofRavendale Mmm. It's fine not to like it, it's fin not to connect with it. But Proteus doesn't feel designed to push boundaries.
  18. …in reply to @RaveofRavendale
    @RaveofRavendale There were gamier elements, which were stripped back because it was just better this way, not as an academic exercise.
  19. …in reply to @RaveofRavendale
    @RaveofRavendale I'm thus uncomfortable with saying it's "pretentious" or "intellectual". If it works, it works for far more primal reasons.
  20. …in reply to @edclef
    @edclef ha. Was pondering commenting as well, but I guess that terrible burden has been lifted from me.
  21. …in reply to @whoisbma
  22. …in reply to @terrycavanagh
    @terrycavanagh Yup. Me and @KommanderKlobb will have a flashy light thing, even.
  23. …in reply to @LewieP
    @LewieP @edclef I should really write up "Once upon a time, I accidentally modded Proteus into a game"
  24. …in reply to @radiatoryang
    @radiatoryang most of the gameplay code is in the C#, unfortunately...
  25. …in reply to @radiatoryang
    @radiatoryang but swapping the music and visual assets should be completely doable...
  26. …in reply to @patrickashe
    @patrickashe yeah, that sounds much better.
  27. So @edclef pretty much sums up my thoughts RE "What Am Game?" visitproteus.com/what-are-game/ Can we shut up about it now?
  28. …in reply to @radiatoryang
    @radiatoryang awww, I got all excited that @danlockton had put new writing up.
  29. …in reply to @KommanderKlobb
    @KommanderKlobb @bfod Also, we're using your USB hub.
  30. …in reply to @imaginary_lines
    @imaginary_lines Ha. I was at the Southbank Centre, meeting @severalbees (who works for Hide and Seek)
  31. …in reply to @hannahnicklin
    @hannahnicklin I've tested this extensively... and I can definitively say: no.
  32. …in reply to @edclef
    @edclef But it's fine because I have two blogs.
  33. …in reply to @corneaga
  34. …in reply to @mcclure111
    @mcclure111 Violence against women is "Violence against women". Violence against men is just "Violence"
  35. I'm used to videogame Kickstarters, so when I see other ones I'm like "Why are these amounts so small? Why are your goals so reasonable?"
  36. I'm also used to staying up far too late and still not doing the thing I was planning on doing, apparently.
  37. (These things have combined into spending £17 on kickstarter.com/projects/reyyy/sun-bakery-comics-anthology)
  38. …in reply to @asponge
    @asponge ah ha ha ha, you talked about antigames.
  39. …in reply to @asponge
    @asponge I wanna see the M16 flake away. Colours rush in, and you start to fly.
  40. Okay. My best solution to this problem appears to require a PS2 keyboard. This is stupid.
  41. …in reply to @bfod
    @bfod Not that I can think of? If there is, it's sufficiently non-obvious that just putting a script on to forward the messages is better.
  42. …in reply to @HilariousCow
    @HilariousCow nope! the filename is just ".gitignore". Try saving the file as such direct from a text editor.
  43. Hmmm... three pizzas in two days... I hope @jennatar approves.
  44. Bueller? Bueller? Bueller? ... Bueller?
  45. …in reply to @mcclure111
    @mcclure111 mmm. I am simultaneously aware of this, but try to make my code as boring as possible.
  46. …in reply to @mcclure111
    @mcclure111 like, have you ever tried to work with "exciting" code?
  47. Goddamnit if I have to finish this John Hughes marathon myself I will!
  48. @Gillespionage just watched Uncle Buck for the first time.
  49. Awwwwww what! Sixteen candles won't play! This is awful!
  50. Yusss! Got it working! Now I don't have to sleep for another hour and a half!
  51. The main thing this has made me want is scuffed white leather shoes.
  52. Oh shit, I forgot I saw this before. "Long duk dong" ffs. This wasn't worth working out how to turn on the PS3 for.
  53. "I've had guys who've loved me, but not for 6 months in a row before" is a good line, though.
  54. …in reply to @LewieP
    @LewieP "above the clouds the sun is always shining" is my goto song at times like this.
  55. …in reply to @LewieP
    @LewieP no reward for doing the right thing besides not being the kinda guy who doesn't.
  56. Wanna watch Grosse Point Blank now.
  57. …in reply to @LewieP
    @LewieP sure why not?
  58. …in reply to @LewieP
    @LewieP (you're a decent person, either way)
  59. The dizzying highs and lows of walking to the tube. Bought a copy of Rayman Advance, didn't work, took it back.
  60. Tony Hawk for the GBA was pretty great, it turns out!
  61. …in reply to @undefined
    @therussmorris great book
  62. Most people who advocate 10-15 hour work weeks work more hours than the average person. (including me)
  63. This new Pye Corner Audio is the best yet. youtube.com/watch?v=NbwZtB2pKDM
  64. …in reply to @Gillespionage
    @Gillespionage Pretty great!
  65. …in reply to @patrickashe
    @patrickashe I strongly disagree with this sentiment.
  66. …in reply to @KommanderKlobb
    @KommanderKlobb @patrickashe Look, it's fine to have a radio voice that's different from your normal voice. I have a radio voice!
  67. " GOES INBOX &&&&&&&&&&&&&&&&&&&&&ERROR ACCESSING INBOXINBOX PACKET FILE IS INVALID OR CORRUPTED." (I'm playing Noctis!)
  68. I should make a list of one-joke games.
  69. …in reply to @awesommelier
  70. …in reply to @jonbro
    @jonbro nice! like the thin lines, like the aliasing.
  71. …in reply to @jonbro
    @jonbro @HilariousCow ah, I did wonder if you were doing the proper line-based stuff... I should also get on that.
  72. I started that list of single joke games nottheinternet.com/blog/single-joke-games/ Maybe I should do a accompanying post talking about them, too?
  73. …in reply to @mcclure111
    @mcclure111 I just played it -- it doesn't feel like it quite is? It feels like a punchline without a setup, I guess?
  74. …in reply to @patrickashe
    @patrickashe I'm not sure about this one... it doesn't feel mechanically funny in the same way to me.
  75. …in reply to @mcclure111
    @mcclure111 (Not knocking it!)
  76. …in reply to @undefined
    @sauract I don't know, is it a joke?
  77. …in reply to @doam
    @benthorizon i don't get it?
  78. …in reply to @doam
    @benthorizon although, man! don't feel uneasy about making single-joke games! They're great!
  79. @nachimir goddamn it! People keep playing Cosmic Encounter, and they keep not being me!
  80. Really want to play Cosmic Encounter. Who has a copy? Can we play it?
  81. …in reply to @KommanderKlobb
    @KommanderKlobb If you can't laugh at despair, what can you laugh at?
  82. Occurs to me I'm probably missing a bunch of IF/Twine single-joke games... @aliendovecote ?
  83. …in reply to @xrafstarguts
    @aliendovecote That the entire game is built around a single, ideally mechanical, joke -- list so far at nottheinternet.com/blog/single-joke-games/
  84. …in reply to @nachimir
    @nachimir The one time I played, I played my favorite way to play board games. Not trying to win, just trying to cause chaos.
  85. …in reply to @squidlarkin
  86. …in reply to @nachimir
    @nachimir We managed to force a tie for first place! I also like all of the races you're not supposed to play at the same time.
  87. …in reply to @edclef
    @edclef @kertgartner What was also wild was at the GDC Rumpus party, thinking "man, this person is great at Proteus!"
  88. …in reply to @edclef
    @edclef @kertgartner They were moving like a cinematographer.
  89. …in reply to @io_brindle
    @john_brindle Yeah, I think I would!
  90. …in reply to @HihiDanni
    @gt_effbee Which ones shall I put up? I'm too lazy to play them
  91. …in reply to @PerfectPlum
    @PerfectPlum Text in the header: "makes sense" is invisible, the rest of the text should be lower
  92. …in reply to @xrafstarguts
    @aliendovecote mmm, good call!
  93. …in reply to @PerfectPlum
    @PerfectPlum Win7, in Chrome. It's ultimately a design call, just feels a bit off to me. *shrug* (looks good otherwise, though!)
  94. Rebirth is super interesting dl.dropbox.com/u/19256799/rebirth.html
  95. Fuck you Wordpress
  96. I want to tweet "Fuck you Wordpress" again, but Twitter won't let me.
  97. Also: fuck you, the concept of escaping characters within a string.
  98. jelly no puzzle is hard
  99. Yesss, I both remembered the Jelly No Puzzle solution I thought of in bed last night, and also it worked. It's a great game.
  100. …in reply to @smestorp
    @smestorp @nachimir Of course! When are you gonna be in the same country as me?
  101. …in reply to @Slaktus
    @Slaktus @LewieP Teapigs is owned by the same people that own Tetley (and is run by ex-Tetley folk).
  102. …in reply to @Slaktus
    @Slaktus @LewieP Anyway, big fan of the fact that their names have been as prominent as "Bossa".
  103. …in reply to @undefined
    @jennatar @LewieP oh shiiiiiii--
  104. @mikeBithell been wondering when this'd happen... congratulations!
  105. It shouldn't be this difficult to say "hey, particle system! Emit some particles for x seconds!"
  106. …in reply to @Slaktus
    @Slaktus sustained - I'd rather not manually Emit myself each frame, but maybe it'll come to that.
  107. …in reply to @Slaktus
    @Slaktus tried Simulate(duration - desiredLength), Play(), but obv that doesn't do the initial burst properly.
  108. …in reply to @Slaktus
    @Slaktus I'm timing it up with audioClips, and I have a whole lot of audioClips of various lengths...
  109. …in reply to @leighalexander
    @leighalexander @psychicteeth Hey, if you're there, I don't suppose you'd mind being interviewed for Games We Have Known And Loved?
  110. …in reply to @HilariousCow
    @HilariousCow You reminded me of the Powerful Emotional Moment I had with my family while putting up a gazebo I had in a dream last night.
  111. …in reply to @rclarke
    @rclarke @KommanderKlobb I was born ready
  112. …in reply to @KommanderKlobb
    @KommanderKlobb @asponge @rclarke I've got some nice uniqlo underwear. Maybe I'll wear it tonight!
  113. …in reply to @zoewi
    @zoewi oh, how awful!
  114. …in reply to @merrittk
    @m_kopas Always come back to this article exiledonline.com/war-nerd-apocalypse-never/all/1/ when thinking about apocalypses.
  115. …in reply to @KommanderKlobb
    @KommanderKlobb it turns out that the way to play it is to return every hour, after your brain has soaked on the puzzle for a bit
  116. …in reply to @Gillespionage
    @Gillespionage also one of my games (kinda)... but I guess that's not as important.
  117. …in reply to @UatecUK
  118. I think I might be doing too much, and half-arsing stuff as a result. But it's all really great, so I don't want to stop.
  119. Like, look at how cool this is! vine.co/v/bnzO9wFPBAq
  120. …in reply to @pipedownkitty
    @kitrichardsonuk Oh, man, I've been on that too. It's great! (also considered quoting that line, but figured it could be misinterpreted...)
  121. @pippinbarr oh, did you see my list of single-joke games? nottheinternet.com/blog/single-joke-games/ (you feature heavily)
  122. @pippinbarr (I'd be curious which of your pieces you'd put in, actually)
  123. This list of @doougle's games of last year has some lovely memories for me. gutefabrik.com/blog/?p=2114
  124. …in reply to @SyntyStudios
    @LampRabbit Oh man, thanks!
  125. …in reply to @undefined
    @sam_crisp duh! thanks.
  126. …in reply to @undefined
    @therussmorris wouldn't forget me, now, would you?
  127. …in reply to @edclef
    @edclef @patrickashe mmm, I'm in the same boat here.
  128. …in reply to @oopsohno
  129. …in reply to @asponge
    @asponge dya want a blog, or a CMS?
  130. …in reply to @io_brindle
    @john_brindle There's a lot to say here! The number of jokes is probably the best metric of @pippinbarr's progression as a game designer.
  131. …in reply to @io_brindle
    @john_brindle @pippinbarr They all build on the same fundamental joke, like a standup routine, was one comparison I was making.
  132. …in reply to @io_brindle
    @john_brindle @pippinbarr The best example of multiple jokes in single-joke games is YOU HAVE FORGOTTEN HOW TO USE A PEN --
  133. …in reply to @io_brindle
    @john_brindle @pippinbarr the end is funny in a way that builds upon the humour of the game entire.
  134. …in reply to @io_brindle
    @john_brindle @pippinbarr And I was very aware that I was drawing a shaky and arbitrary line through his list of games.
  135. …in reply to @io_brindle
    @john_brindle @pippinbarr Guess I should probably write more on the topic, huh?
  136. …in reply to @nickludlam
    @nickludlam @HilariousCow gonna bail as well, I'm afraid -- got other stuff I could do with getting done.
  137. Same Sex Marriage Bill – Transgender Implications sarahlizzy.com/blog/?p=139
  138. …in reply to @smestorp
    @smestorp There's only one route to success* on iOS. On PC, there's thousands. Much harder to robospam. [*More or less]
  139. …in reply to @smestorp
    @smestorp the good thing is, there's few enough successes it's not worth filtering them!
  140. …in reply to @smestorp
    @smestorp @HilariousCow oh! that could be beautiful!
  141. …in reply to @SpindleyQ
    @SpindleyQ @smestorp @HilariousCow that's not the same thing at all, those passages are a full 3 pixels wide!
  142. …in reply to @SpindleyQ
    @SpindleyQ @smestorp @HilariousCow is beautiful, though.
  143. …in reply to @mcclure111
    @mcclure111 wuhh? You can abstain, vote yes, or vote no. But you can also vote different ways on different amendments.
  144. …in reply to @mcclure111
    @mcclure111 I have learnt something new today! (here's more: news.bbc.co.uk/1/hi/uk_politics/4381354.stm)
  145. GameToilet on Venus Patrol! If you don't know what those words mean, click here: gametoilet.venuspatrol.com/
  146. Okay: I need Getting Shit Done music, stat.
  147. …in reply to @amatecha
    @amatecha it sounds great, but I still don't want to work (I'll listen to it properly tomorrow)
  148. …in reply to @mcclure111
    @mcclure111 I agree! Context is vital, and so many people insist on ignoring it!
  149. …in reply to @mcclure111
    @mcclure111 Okay! The first track got me through writing a bio of myself! Onwards!
  150. the problem with editing audio is you can't listen to music while you do it
  151. …in reply to @onebitbeyond
    @onebitbeyond @edclef @psychicteeth @S0phieH it's a good idea, but Steam is so vital because it's got the biggest audience.
  152. @onebitbeyond @edclef @psychicteeth @S0phieH so with curated storefronts, you need to get on 50 storefronts to turn on the money hose.
  153. I wrote a thing about Greenlight, and how it makes us do Valve's work for them nottheinternet.com/blog/valve-outsourcing-labour/
  154. …in reply to @edclef
    @edclef @onebitbeyond @psychicteeth @S0phieH And different people benefit from differently shaped nozzles on the money hose.
  155. …in reply to @smestorp
    @smestorp yeah, I can see that. But Facebook, Google etc also care more about data than labour - but labour creates data.
  156. …in reply to @fastramdesign
    @fastramdesign Because they own the service? Their 30% cut, their primary revenue stream, they get to set the rules.
  157. …in reply to @smestorp
    @smestorp Thought experiment: take the man-hours of time spent by users & creators on Greenlight, and employ people for that amount.
  158. …in reply to @smestorp
    @smestorp Would that army be able to predict sales of products better or worse than Greenlight?
  159. …in reply to @smestorp
    @smestorp yeah, on second thoughts that was a stupid thought experiment. sorry!
  160. …in reply to @grapefrukt
    @grapefrukt @smestorp The purpose of curation is traditionally more than just "pick the winners". Whether curation is what you want...
  161. …in reply to @grapefrukt
    @grapefrukt @smestorp (though it's worth noting that the next mooted addition adds on a decentralized curatorial process)
  162. http​://rapgenius​.com/search?q=tumblr
  163. …in reply to @st33d
    @st33d @jonbro @darrenjohngrey I mis-moved a couple of times on my first handling of it.
  164. …in reply to @st33d
    @st33d @jonbro @darrenjohngrey Yeah, I was jabbing at points >30 degrees from player-axis, so it was never surprising.
  165. Fast cars, fine ass / These things will pass / And it won't get more profound youtube.com/watch?v=ZyoNtnB84iQ
  166. …in reply to @asponge
    @asponge I am literally gasping at how great a name that is.
  167. RT @asponge: Ubisoft's game 'Imagine Champion Riders 3D' is named 'Alexandra Ledermann 9 - The mystery of wild horses in 3D' in France.
  168. …in reply to @JonasKyratzes
    @JonasKyratzes (graphics + gameplay + audio) /3 = score
  169. …in reply to @patrickashe
    @patrickashe this sounds great. Sunday?
  170. …in reply to @undefined
    @SuttonMitchell @patrickashe awesome pork trooper avatar, by the way
  171. The Slow Extinction Of The Animated Twitter Icon.
  172. …in reply to @patrickashe
    @patrickashe I've added it to my calendar as "Pat's for good stuff". :D
  173. …in reply to @HelloCakebread
    @HelloCakebread @doougle ah, sorry if I was unclear -- I meant non-Valve curated storefronts on Steam.
  174. "...women's groups and anti-rape campaigners who have long argued that all non-consensual sex should be classified as rape."
  175. …in reply to @RTravisL
  176. …in reply to @hollygramazio
    @severalbees I'll be on a plane leaving San Francisco just then, so it's probably not possible.
  177. it's important to categorize things correctly on the internet
  178. …in reply to @brandonnn
    @brandonnn @Carachan1 all I know about this film I know from the first episode of Spaced
  179. If I get into a fight on Twitter, that means I get to stop fucking with Wordpress for a bit, right?
  180. I'm not really digging the new CHVRCHES.
  181. …in reply to @doougle
    @doougle Feels stupid to be in London, too.
  182. RT @D_Nye_Griffiths: Writing about gender and race issues for Kotaku must be a strange hybrid of American History X and 50 First Dates...
  183. …in reply to @brandonnn
    @brandonnn I liked the other stuff well enough. But after playing this a couple of times, I can't remember it at all.
  184. …in reply to @HelloCakebread
    @HelloCakebread @doougle Gabe pretty much said so, so... And it's a natural extension of Greenlight lists, and paid TF2 content.
  185. …in reply to @LewieP
    @LewieP yuuup!
  186. …in reply to @LewieP
    @LewieP yes! and also yes!
  187. …in reply to @LewieP
    @LewieP yeah, tomorrow is best for me too. when shall i come over? who else is up for it?
  188. …in reply to @LewieP
    @LewieP ah, no, I gotta go eat fondue on Friday.
  189. something something kitty pryde something something fake geek girls v21.tumblr.com/post/42475293774/kitty-pryde-fake-geek-girls
  190. ah-ha-ha "@StitchXpress1 is now following @heftyseamstress"
  191. …in reply to @ammonite
    @ammonite Yeah, I was alluding to that stuff at the end of my post. It's good steps! I also reckon it'll make them even more money.
  192. …in reply to @ammonite
    @ammonite 'Course, part of the huge appeal of Steam for devs at the moment is that it's a bottleneck. If you're in, money hose.
  193. …in reply to @ammonite
    @ammonite Well -- there, the money hose is an Apple feature. But all (/most?) Steam releases get their time on the frontpage, in sales, etc.
  194. @D_Nye_Griffiths Because I know you love talking about fake geek girls v21.tumblr.com/post/42475293774/kitty-pryde-fake-geek-girls
  195. …in reply to @KommanderKlobb
    @KommanderKlobb I *think* your manual retweets are irritating me. But I'm not sure.
  196. "Online check-in is now open for your flight to Salzburg"
  197. I love puzzles levels that are just there because the designer wanted to share a cool trick he worked out. Auto-solving levels.
  198. …in reply to @jonbro
    @jonbro oh, yeah, wow. (paging @raquelmeyers)
  199. …in reply to @terrycavanagh
    @terrycavanagh That was exactly what triggered that tweet!
  200. MONSOLE. PHABLET. I voluntarily do things that will lead to me reading these words.
  201. …in reply to @oh_cripes
    @oh_cripes not falling for your tricks.
  202. I'm totally shallowly appropriating this aesthetic with no concern as to it's heritage or authenticity. Suck it, C64 fanboys.
  203. I'm off to Margate for some custard-punching! hideandseek.net/events/hideseek-curating-geek2013-launch-party/
  204. …in reply to @undefined
    @Carachan1 It's not publishers I worry about so much as the companies one step further up. MS, Sony, Google, Apple.
  205. …in reply to @undefined
    @Carachan1 So much of what I can and can't do is determined by them. And all they care about is fighting each other.
  206. …in reply to @LewieP
  207. …in reply to @undefined
    @Carachan1 Even the large publishers don't have their destiny in their hands. I'd feel sorry for them if they were, y'know, human & not evil
  208. …in reply to @LewieP
    @LewieP @Carachan1 is it "extracting value" to want to use a mail client to check email?
  209. …in reply to @LewieP
    @LewieP @Carachan1 Yeah. It makes me really angry. This kind of thing stops me from doing stuff as often as technology being hard.
  210. …in reply to @thespaff
    @thespaff That's great! I was sad not to be at monochrom.at/arse-elektronika/ last year...
  211. RT @thespaff: With the advent of a penis peripheral will we see new games from @doougle @bfod and @v21? QWOCK? Fuck the Custard? http:// ...
  212. …in reply to @patrickashe
    @patrickashe not used it in anger, but it seemed good when i was setting things up on it
  213. …in reply to @infovore
    @infovore That's lovely.
  214. …in reply to @undefined
    @Carachan1 @CThursten I remember playing that, going downstairs, and being completely unable to express how I was feeling to my flatmates,
  215. …in reply to @fernantastic
  216. The Amazing Power Of Asking Nicely
  217. …in reply to @gnomeslair
    @gnomeslair Fuck that! I wanna be doing this in 10 years, bright eyed and contented.
  218. …in reply to @gnomeslair
    @gnomeslair if that's what it takes, then I'll do it that way
  219. I KEEP TALKING MYSELF INTO MORE UNPAID WORK ON REALLY COOL PROJECTS, I SHOULD REALLY STOP
  220. @asponge just talking to someone who "laminates nearly every day"
  221. …in reply to @mcclure111
    @mcclure111 if you know the name of the passage, you can skip in Twine.
  222. …in reply to @mcclure111
    @mcclure111 yes, very true
  223. …in reply to @mcclure111
    @mcclure111 I love mangling URLs. I love that that's a thing you can do, that it works everywhere. Like, how nottheinternet.com/games/assembly did it.
  224. …in reply to @mareodomo
    @mareodomo Speaking as a dev (at least technically), a Popular Dude telling people about a game is pretty much always welcome.
  225. …in reply to @mareodomo
    @mareodomo (I'm calling you a Popular Dude!)
  226. …in reply to @asponge
    @asponge they might be a teacher?
  227. I ate a lot of cheese.
  228. I want to not have ... not no responsibilities exactly. But I don't want to have reasons not to stay up all night.
  229. I think I promised to send my friend some porn this evening?
  230. This png has 11904 16x16 Unicode characters. 512x5952. Yes. Fuck PETSCII, that's yesterday's news.
  231. Guide for making cool visual effects: make a neat thing, then feed it garbage.
  232. (Just had a sudden thought about how cool this thing could look if I fed it garbage)
  233. Like, don't clamp values that only make sense if they are in the range 0 to 1. They just might look really cool at 32 or -4.
  234. And because it's in a shader, any fucked up state is lost next frame anyway.
  235. …in reply to @asponge
    @asponge would you like me to bring some gin home with me?
  236. RT @mcclure111: Holy shit there's a Ouya devkit here. You don't seem to be able to do anything with it except set Bluetooth settings.
  237. …in reply to @mcclure111
    @mcclure111 Where you at?
  238. I couldn't concieve of a more perfect videogame about tennis than TENNNES.
  239. …in reply to @tigershungry
  240. "Hey, I like your hair" "Thanks!" "Where do you get it cut?" "Oh actually, I cut it myself" "Wow, really? -actually, yeah, you missed a bit"
  241. …in reply to @bfod
    @bfod @smestorp seems weird to me that we did!
  242. Help, I have New Romantic hair.
  243. …in reply to @HilariousCow
    @HilariousCow "EASY PEASY"
  244. …in reply to @edjeff
    @edjeff happy birthday
  245. …in reply to @oh_cripes
    @oh_cripes finish Magnum House!
  246. Missed the last train home. Now I'm standing in the snow waiting for the first of three buses. It's cold.
  247. …in reply to @HilariousCow
    @HilariousCow o happy day! (That sucks, man)
  248. @MammonMachine I read "mechanistic" along the lines of: graphics score + gameplay score + audio score + whatever score = overall score
  249. (It's me) Which means I can tell you to go buy some stuff from rachelelm.storenvy.com/ now.
  250. …in reply to @io_brindle
    @john_brindle @MammonMachine maaaaaan. I wish it were true though. If you could just do everything well, and it would turn out good...
  251. Crank the handle in the smoothest, strongest possible motion, and the best videogame possible slides out the other end.
  252. (It doesn't work that way)
  253. …in reply to @TheCodeTroll
    @TheCodeTroll I really like the porny ones, but I'm too much of a wuss to put them on display.
  254. RT @heftyseamstress: life: Label it for everyone.
  255. …in reply to @undefined
  256. …in reply to @smestorp
    @smestorp This is what I'm _saying_.
  257. …in reply to @oh_cripes
    @oh_cripes oh, also I think I may dip my toe into oF...
  258. …in reply to @LewieP
    @LewieP You can tell it's not unenforceable, because other shows enforce it.
  259. …in reply to @oh_cripes
    @oh_cripes no, apparently it works in Visual Studio, so I can still just shrug vaguely at the computer and it'll work.
  260. …in reply to @doougle
    @doougle @chrisgrant Online communities matter a lot to me. But the pivotal experiences happened in person (usually at the pub).
  261. …in reply to @patrickashe
    @patrickashe Get a Model M in retaliation.
  262. …in reply to @undefined
  263. …in reply to @undefined
    @Carachan1 It shouldn't just be the women who are on horseback.
  264. …in reply to @undefined
    @Carachan1 Like, no-one assumes that non-sexual violence or suicide is something that men should ride in and fix...
  265. …in reply to @undefined
    @Carachan1 .. despite them affecting men more than women. Like I say, I don't know what to do with this observation.
  266. thatgamecompany's next game won't be a PlayStation exclusive as [that deal was only for 3 titles] (original : edge-online.com/news/thatgamecompanys-next-game-wont-be-a-playstation-exclusive/)
  267. …in reply to @patrickashe
    @patrickashe good choice! It's eggseleggs.
  268. I wish I had a standing desk, because chair dancing is kind of awkward, and this playlist is making me dance 8tracks.com/philippelemarchand/wild-venus-one-life-left-patrol-rumpus-party
  269. …in reply to @SavyGamer
    @SavyGamer quick work!
  270. really liking openFrameworks... got a video playing through a shader. 3 hours from a standing start, including getting it working in VS2012.
  271. (which was pretty much "Welcome to C++! If you're just starting, everything takes a long time to compile!")
  272. "This might appear to be a very primitive debugging technique because it is a very primitive debugging technique."
  273. Okay. I have pixelated a video. I am pretty pleased with this!
  274. The new Aliens game: any good?
  275. …in reply to @HilariousCow
    @HilariousCow They sent bits of it off to like 3 different studios.
  276. …in reply to @becky__wong
    @bhmwong I got some cheesy red ones.
  277. …in reply to @smestorp
    @smestorp I don't know. Flavour is really important, and it should extend everywhere. And for novices, the consistent metaphor is useful.
  278. …in reply to @smestorp
    @smestorp (And for non-novices, they already understand how these things work, so it's easier. Just slip a "(ie a hand)" into the rules.)
  279. @smestorp (just saw the first tweet in the series -- hm. Fair enough, then!)
  280. …in reply to @smestorp
    @smestorp yeah, I was reading your tweet as a more general complaint then a criticism of Netrunner.
  281. …in reply to @smestorp
    @smestorp @doougle @dkanaga I don't think that is inherent, at least not to all games.
  282. …in reply to @smestorp
    @smestorp @doougle @dkanaga the same thing could be said for essay-writing, videoediting and carpentry.
  283. …in reply to @smestorp
    @smestorp @whatisian @doougle @dkanaga there's other approaches, though -- like Tim Rogers delighting in video-friction.
  284. …in reply to @smestorp
    @smestorp @whatisian @doougle @dkanaga I mean, often artists have anatomy references pinned up. I have a tweening reference.
  285. …in reply to @Slaktus
    @Slaktus @yujily oh man, looking forward to seeing the product of this union.
  286. …in reply to @hannahnicklin
  287. …in reply to @hannahnicklin
    @hannahnicklin Short chains, break down, becoming long interwoven chains upon heating.
  288. …in reply to @hannahnicklin
  289. …in reply to @doougle
    @doougle @edclef Roundabouts are an elegant solution to a difficult problem.
  290. …in reply to @doougle
  291. …in reply to @patrickashe
    @patrickashe a lot higher goals, a lot more do-or-die stories
  292. …in reply to @patrickashe
    @patrickashe most of the money would disappear
  293. …in reply to @patrickashe
    @patrickashe aka, the vast majority of Kickstarter's revenue?
  294. …in reply to @patrickashe
    @patrickashe So the issue is that these large projects with existing fanbases are what brings people into the KS ecosystem.
  295. This is the most stylish (do you see what I did there?) Twine game I've ever seen scoutshonour.com/cowgirl/
  296. …in reply to @undefined
    @Carachan1 Have you seen Robert Yang's recent stuff? I think he even explicitly mentioned it'd be great for P&P (which it would)
  297. …in reply to @undefined
    @Carachan1 It's kinda heavy going... but blog.radiator.debacle.us/search/label/convo (plus a few other posts) (cc @radiatoryang)
  298. …in reply to @undefined
  299. …in reply to @CPriestman
    @CPriestman @jonbro I mean, yeah, it's a bit gimmicky. But no worse than, say, Octodad (necessarily). Tech exists, is straightforward.
  300. Just gave the estimate "within an hour, or longer than an hour" #programming
  301. …in reply to @TomNullpointer
    @TomNullpointer remote working, trying to fix bugs that only occur on their computer...
  302. I did it within an hour! Well done me!
  303. Ah-haha, I love @kittaveli explaining her own stuff on rapgenius. rapgenius.com/Kitty-pryde-hittin-lix-lyrics#note-955065
  304. i’m trying to hide the fact that i have a crush but i’m bad at hiding my feelings!!!!! rapgenius.com/892172
  305. …in reply to @docky
    @docky @vorrintal home directory!
  306. …in reply to @PTibz
    @PTibz @CPriestman @jonbro You're just jealous it wasn't you who thought of throwing trucks about with your mind.
  307. …in reply to @undefined
    @therussmorris unlucky, dude!
  308. …in reply to @undefined
    @therussmorris to be fair, it's better than I've got.
  309. …in reply to @undefined
    @jennatar @Carachan1 @KrisLigman Can I just say "yes"?
  310. Math q: Is there an way to pseudo randomly enumerate the numbers up to an arbitrary, very large number?
  311. …in reply to @smestorp
    @smestorp Like, not mathematically strong, just more-effort-than-it's-worth strong.
  312. …in reply to @undefined
    @jennatar so like, candy hearts have space for 2 words. 3 words max.
  313. I'm reading gamesthatexist.com/2013/02/13/the-works-of-michael-brough/ and I'm completely humbled as a designer.
  314. …in reply to @schonstal
    @schonstal Yeah, but enumerating the list will take a long time. Like, heat-death of the universe kinda time.
  315. …in reply to @undefined
    @jennatar I mean, I'm just saying there's multiple factors at play here!
  316. …in reply to @HilariousCow
    @HilariousCow @nickludlam actually, I might be the same. Will also get back to you.
  317. …in reply to @schonstal
    @schonstal Yup! But I might be better off just scrapping the non-repeating part, given it'll never actually come up and makes my life harder
  318. …in reply to @brandonnn
  319. "Rollschuh-Auto"
  320. …in reply to @schonstal
    @schonstal that still iterates over the entire list, though? The large number is on the order of 10^1000000, so that won't work.
  321. …in reply to @schonstal
    @schonstal yeah, you're completely right. Was just failing to read.
  322. I always enjoy it when I run into people I know when looking up tech questions. Hi @st33d from 2008!
  323. …in reply to @schonstal
    @schonstal for core library code, it's surprisingly straightforward and readable!
  324. …in reply to @schonstal
    @schonstal (which is generally true of Python... generally)
  325. …in reply to @schonstal
    @schonstal Yeah, this is one of those things that won't ever make a practical difference. But it still feels like it matters.
  326. …in reply to @schonstal
    @schonstal "This library is larger than the universe, and no two books are the same" vs "It's very unlikely you'll find two identical books"
  327. @schonstal (can you guess what it is yet?)
  328. …in reply to @schonstal
    @schonstal yeah, but ideally it's networked, too - adds a central hub to hold "generated" books. Which maybe sense anyway, I don't know, idk
  329. …in reply to @st33d
    @st33d ha. openFrameworks, actually.
  330. …in reply to @marksteward
    @marksteward I could use hashes for a first pass. If I end up storing so many that hash collisions become a problem, I'll... be surprised.
  331. …in reply to @rclarke
    @rclarke @KommanderKlobb Remember when Phil Fish got flak last year? After Jonathan Blow said worse in answer to the same question?
  332. …in reply to @patrickashe
    @patrickashe Now I feel guilty for not eating more of it when I was round.
  333. …in reply to @marksteward
    @marksteward no, I mean I can hash the large numbers to do a first pass for uniqueness.
  334. …in reply to @marksteward
    @marksteward This might make more sense if I describe the end goal : a multiplayer simulation of the Library of Babel.
  335. …in reply to @st33d
    @st33d Yeah, I'm dipping my toe in now for the first time. C++ is living up to expectations so far.
  336. …in reply to @hollygramazio
    @severalbees for you, each avatar would be about 0.14 square cm in size.
  337. …in reply to @hollygramazio
  338. …in reply to @onebitbeyond
    @onebitbeyond @PerrinAshcroft @rclarke @KommanderKlobb Tony Hawk Underground for GBA's story mode is tedious as fuck.
  339. @onebitbeyond @PerrinAshcroft @rclarke @KommanderKlobb What? I've been playing it recently, okay?
  340. …in reply to @hollygramazio
    @severalbees but they would be about the right size to make an amusing photomosaic.
  341. Fuuck. Trying to think of complicated ways to get around the fact that you can't change the emission shape of Shuriken particles from script
  342. I think this bit of functionality has been coming Real Soon Now for over a year...
  343. …in reply to @undefined
    @therussmorris Well, I'm just using a box, and I'd like to be able to change the size. But. Yes. They would.
  344. …in reply to @undefined
    @Carachan1 @ItWasGG I find that soundtrack alone strangely unsatisfying. I end up watching the film again just to hear it in context.
  345. …in reply to @jonbro
    @jonbro Ugh. I'm going to want to be able to set a collision mesh, too. But I guess I can just pack another one into the prefab.
  346. Home alone for once, so I get to sing out loud while I work.
  347. …in reply to @Slaktus
    @Slaktus @D_Nye_Griffiths only if you watch TV while it's charging. [has actually looked into this]
  348. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths @Gaynoir @Slaktus news.bbc.co.uk/1/hi/business/8285795.stm -- though it says you still need one at home.
  349. …in reply to @undefined
    @jennatar Actually, it was at my desk, while calculating whether I'd finish the song before my Skype call started (I made it!)
  350. …in reply to @tef
    @tef I have ones you can leave in for weeks at a time. Less jamming, more risk of infection.
  351. …in reply to @tef
    @tef I find that my fingers become moist with tears, meaning that my eyelids slip past more, so I have to be quick.. man, this is disgusting
  352. @jennatar until you posted that, it hadn't occurred to me that your candy hearts aren't my candy hearts. I was picturing Love Hearts.
  353. …in reply to @bfod
    @bfod RageSpline & RageTools via svg exports is how we're doing it in Unity for Mutazione. (I also have a script to get a mesh out as .obj)
  354. feb15th.org/ About 10 years I walked through London, and it didn't make any difference.
  355. RT @emw: Despite repeated insistance that we were having a year off, the @emfcamp crew will return with Electromagnetic Wave on the 5th ...
  356. RT @emw: Our venue is the incredible East-German fishing trawler MS Stubnitz, currently moored in London's Canary Wharf: http://t.co/53F ...
  357. RT @emw: We'll have amazing speakers, incredible internet (on a boat!), delicious beers, and hopefully another hackable camp badge...
  358. …in reply to @undefined
    @jennatar Tangent! Do you remember Microsoft Creative Writer? Maybe this is one of those things where age will separate us again.
  359. …in reply to @jonbro
    @jonbro @bfod Haven't noticed any problems, but then I haven't looked for them. Had to chop one *particularly* concave shape in half, though
  360. …in reply to @jonbro
    @jonbro @bfod I'm not sure I'd recommend it as a workflow unless you're building in Unity anyway, but if you are it works pretty good.
  361. …in reply to @Slaktus
    @Slaktus @john_brindle Holy Christ, I've been nearly been citing this article for 10 years. exiledonline.com/elite-versus-elitny/
  362. "the greatest insight tends to be found in the messiest, stupidest, and most broken of places" ellaguro.blogspot.co.uk/2013/02/why-should-i-love-them.html
  363. @Carachan1 @radiatoryang Sound the "interesting social dynamics in games/Pride & Prejudice" klaxon! emshort.wordpress.com/2013/02/14/introducing-versu/
  364. …in reply to @rclarke
    @rclarke don't be mean
  365. RT @xMattieBrice: Take Me Personally, Babe - I’m going to write about my personal experience writing about personal... tmblr.co/Z-HQcwe7C_q9
  366. …in reply to @nickludlam
    @nickludlam @HilariousCow yup, I'm good for it too!
  367. Who was I talking to about tiny sandwiches?
  368. …in reply to @KommanderKlobb
    @KommanderKlobb Little triangular ones.
  369. …in reply to @KommanderKlobb
    @KommanderKlobb I'd expect 4. But I've had 8 on some happy days.
  370. …in reply to @KommanderKlobb
    @KommanderKlobb oh man, I'm not going to make these tiny sandwiches myself. My own sandwiches are rough wodges (and I like them like that)
  371. …in reply to @KommanderKlobb
    @KommanderKlobb Buffet food!
  372. …in reply to @patrickashe
    @patrickashe @KommanderKlobb if the ham diameter matches the diagonal size of the bread, that's ideal -- chop down the edges and fold in.
  373. …in reply to @bentosmile
    @bentosmile that sounds pretty great, to be honest.
  374. …in reply to @KommanderKlobb
    @KommanderKlobb @patrickashe for classic triangular buffet sandwiches, limp white is the only way to go.
  375. …in reply to @patrickashe
    @patrickashe @KommanderKlobb what? you do a second layer of ham with the overspill.
  376. Oh man! Perfect Stars posted up a new comic! perfectstars.com/ (it has been like 5 years, you guys)
  377. …in reply to @smestorp
    @smestorp You hear this a bunch, but it's really pleasing to see the way your visual style is progressing.
  378. Which is more satisfying: that the Library of Babel has a secret order (that you'll never understand) to it's shelves, or that it doesn't?
  379. …in reply to @tigershungry
    @tigershungry *bwwwwwwwwwqqqqwuwh*
  380. @patrickashe what's your email? i want to cc you into a boring conversation
  381. …in reply to @tigershungry
    @tigershungry @patrickashe I'm ashamed of you, Pat.
  382. …in reply to @docky
    @docky is it something to do with the wrong kind of electricity?
  383. …in reply to @tigershungry
    @tigershungry @KommanderKlobb @patrickashe I'm pretty stuffed this evening, but there's always room for sandwiches.
  384. …in reply to @nickludlam
    @nickludlam @HilariousCow I am on a bus heading towards you as I write this.
  385. …in reply to @mxSophieH
    @S0phieH aw, I don't know. At least now you can add local devices from XCode.
  386. Managed to get myself into a foul mood by not doing a (somewhat vauge) pile of things today. The vagueness shoulda been a warning sign.
  387. …in reply to @HilariousCow
    @HilariousCow @jonbro I wanna be suspended from a harness and pretend I'm flying.
  388. Coding. Dancing. In bed with tea and cat. It's alright.
  389. I should buy an iOS device already.
  390. Also, a phone that doesn't constantly refuse to receive text messages because it's run out of internal storage space.
  391. …in reply to @dong1225
    @dong1225 auto lock?
  392. …in reply to @undefined
    @jennatar I'm really glad you exist, Jenn.
  393. …in reply to @dong1225
    @dong1225 I did look into this! There's no API for it. The only fix would be a) telling the user to do it or b) changing the design to...
  394. …in reply to @dong1225
    @dong1225 ... need fingers. Both seemed icky, so I left the problem alone. (If I'm wrong I'd love to know.)
  395. Boooooooo I woke up late and am missing Withered Hand, I suck.
  396. Maybe I'll.. tidy my room instead? Yeah, that sounds equally fun.
  397. …in reply to @TheLilyfish
  398. The best UI
  399. Though, I do actually think this UI is well designed.
  400. RT @ardvarc: @jennatar sadness is a tar pit, a slow and cloying morass; happiness is the flight of an arrow, velocity and purpose
  401. Indoor cat investigates outside.
  402. …in reply to @undefined
    @jennatar Man, this is cold. "No UK celebrity tweeted about adorkable."
  403. …in reply to @mountain_stoats
    @ardvarc @jennatar I can no longer not pronounce that to rhyme with calzone. Thanks @asponge.
  404. …in reply to @McFunkypants
    @McFunkypants beasts with claws, gigantic spiders, burly men with daggers and leather jerkins, dogs that nip at heels.
  405. …in reply to @undefined
    @jennatar I had my number on my website, and one time an old friend called after she Googled my number and found it, and I was glad.
  406. …in reply to @patrickashe
    @patrickashe throw a leaf party?
  407. …in reply to @patrickashe
    @patrickashe I can't tell if that party would be just great or kind of terrible. Maybe both? I know I want to find out!
  408. Will I ever remember which way round the arguments go for "ln -s"?
  409. …in reply to @jonbro
    @jonbro I've never played it and I like it a lot.
  410. I blocked w3schools from appearing in my search results, but it appears there anyway :<
  411. …in reply to @undefined
    @indieasf__k but it doesn't actually! It stands for "symbolic". but maybe I'll try believing it anyway.
  412. Scare quotes are pretty cool because they only take up two characters but add a whole new dimension of disapproval or disgust.
  413. A spreadsheet macro for colour-coding a "Worry" column based on the number of question marks in the preceding columns.
  414. …in reply to @CharlesYarnold
    @CharlesYarnold @fridgehead I want to be able to physically reroute the power to the main shields!
  415. I think it's hilarious that if you go see Duchamp's Fountain, the famous "ready-made", it's actually a hand-crafted replica.
  416. …in reply to @guided1
  417. …in reply to @BunchesOfBees
    @SeeBeeWhitman @JonasKyratzes @ElectronDance @gamesthatexist @smestorp Poe's law in action.
  418. RT @TheWarNerd: Trainee at McD's today, long line. Reminded me how hard most sh@t jobs are, how tense. That's real stress, not the board ...
  419. I don't understand how C++ coders can complain of bureaucracy and boilerplate in C#.
  420. I mean, unless I'm doing it wrong. Or that I'm desensitized to the familiar. Or just miss ReSharper. Or...
  421. Also, I miss being able to play with values at runtime without having to do anything special.
  422. …in reply to @rclarke
    @rclarke if you block them, that'll do it. And you can follow someone, but turn their retweets off.
  423. …in reply to @rclarke
    @rclarke Hm. Might be wrong, then. I wouldn't know, as I get on with everybody :) :) :)
  424. No EGW for me this year. Oh well.
  425. …in reply to @WhosTheSuit
    @FinalBullet @Zoonie there is a dead man's switch! Iirc, it's a couple of minutes long for R4, 30 secs for R1.
  426. …in reply to @WhosTheSuit
    @FinalBullet @Zoonie maybe that's why - some ongoing feud between the Archers editor and the responsible broadcast engineer.
  427. Talked myself into for a bike ride. Left the house. My bike isn't there.
  428. It was locked up, on the second floor of a block of flats with a fob entry system, next to another bike- so I'm more confused than anything.
  429. I wish I had a bicycle.
  430. …in reply to @psychicteeth
    @psychicteeth see earlier tweets :<
  431. …in reply to @garethbriggs
    @garethbriggs I had one yesterday...
  432. This is mental: cufon.shoqolate.com/generate/ (font rendering sucks, y'all!)
  433. …in reply to @UatecUK
    @UatecUK I mean, you'd think so! (But actually it's giving me horrible messed up rendering on some OSes, unless you force it into ...
  434. …in reply to @UatecUK
    @UatecUK That tweet trailed off because I got too depressed to continue.
  435. (if you wanna see what it does, try inspecting title text on readarama.co.uk/). Mental!
  436. …in reply to @UatecUK
    @UatecUK Chrome on Windows is especially bad!
  437. …in reply to @undefined
    @reallyfancy Renders like arse. Different letters are noticeably different heights.
  438. "We can’t only champion design perfection, because other stories need told too." (from @robertflorence's latest Cardboard Children)
  439. …in reply to @undefined
    @Pisscress Ha "Too bastard clever for me" (me too)
  440. …in reply to @undefined
    @Pisscress I got to where it opened up, at least. But most levels took an entire train journey of fiddling to understand.
  441. …in reply to @undefined
    @Pisscress Have you played Jelly No Puzzle? It's pretty great -- I ended up solving some of the levels after sleeping on them.
  442. …in reply to @undefined
    @Carachan1 hmmm... so what you're saying is, "Demos are useless and publishers are right to stop doing them"?
  443. Keep being tempted by unityvs.com/
  444. …in reply to @KommanderKlobb
    @KommanderKlobb Bizspark doesn't help me here, it's third party.
  445. …in reply to @VitaminPowered
    @VitaminPowered Yeah, I code in it now. But this lets you use the debugger.
  446. What a beautiful idea! Toilet paper tug of war deepfun.com/fun/2012/01/toilet-paper-tug-of-war/
  447. …in reply to @VitaminPowered
    @VitaminPowered You can use the debugger in MonoDevelop, but it was cumbersome enough I very rarely did. I've asked for a trial, anyway.
  448. …in reply to @VitaminPowered
    @VitaminPowered Thanks. I've a feeling I'll need to for the openFrameworks stuff I've been dabbling with recently. Unity's a bit sweeter.
  449. @VitaminPowered (It's a shame I can't do it on this project, but if you're careful you can get Unity to live-reload scripts)
  450. …in reply to @VitaminPowered
    @VitaminPowered Yeah, unfortunately you have to contort your code a bit for it to work. Some background: blogs.unity3d.com/2012/10/25/unity-serialization/
  451. …in reply to @VitaminPowered
    @VitaminPowered well, more make sure all of your state is in the format that Unity can accept, or creates itself on demand.
  452. …in reply to @Demruth
    @Demruth @Slaktus @smestorp besides years of effort?
  453. …in reply to @Slaktus
    @Slaktus @Demruth @smestorp ha, not even! Look at me!
  454. …in reply to @psychicteeth
    @psychicteeth I like to refer to the "Indie Cabal" in a manner that makes it clear I'm almost, but not quite, joking.
  455. …in reply to @smestorp
    @smestorp @Demruth @Slaktus gatekeeping based upon informal social networks are pretty good ways of reinforcing privilege.
  456. …in reply to @smestorp
    @smestorp @Demruth @Slaktus (not quite about gatekeeping, but this essay is great on the topic: jofreeman.com/joreen/tyranny.htm)
  457. …in reply to @smestorp
    @smestorp @Demruth @Slaktus (It's also a great way of making a living, doing good work and being surrounded by people you like, so...)
  458. …in reply to @VitaminPowered
    @VitaminPowered @Slaktus @Demruth @smestorp that is almost the complete opposite of what I do.
  459. …in reply to @VitaminPowered
    @VitaminPowered @Slaktus @Demruth @smestorp I *bring* the party, man!
  460. RT @awesommelier: When you write about games, you DO realise they're for kids & that you should draw the curtains, go outside & ...
  461. I wonder if/how many people have my retweets turned off?
  462. …in reply to @2decimal0
    @2decimal0 click my name, the button next to following, and "Turn off retweets".
  463. …in reply to @awesommelier
    @awesommelier haha. Did you know: I have many friends who are professional game journalists?
  464. …in reply to @2decimal0
    @2decimal0 no, no idea for that.
  465. …in reply to @BeauBlyth
    @teknopants You're making a Sharknife game!? Maaaaaaaaaaan is that gonna be great!
  466. …in reply to @awesommelier
    @awesommelier game journalists can't afford branded instant noodles.
  467. "things that seem like they might be funny" > "hard work"
  468. …in reply to @undefined
  469. …in reply to @TRUTRUTRULUV
    @c_hedborg am i weird?
  470. …in reply to @TRUTRUTRULUV
    @c_hedborg shit! I always suspected!
  471. GORGEOUS BUTTONS!
  472. …in reply to @undefined
    @Carachan1 ha, yeah, that happens a lot. but it's the "oh man! wouldn't it be stupid if" that makes it a success, I always think.
  473. …in reply to @undefined
    @Carachan1 (I say, thinking about the carpentry I'm going to have to do to make venuspatrol.com/2013/02/wild-rumpus-venus-patrol-creating-new-game-with-keita-takahashi/ exist)
  474. …in reply to @tef
    @tef I swore off HN some time ago. But that got me loading it with a quickness.
  475. …in reply to @VSToolsForUnity
    @UnityVS Ha, just got your email now. Cheers, guys!
  476. …in reply to @tef
    @tef yeah, I read things that get posted up on Twitter. Mainly I quit it because I was only reading it to escape doing other things.
  477. …in reply to @tef
    @tef (Also I got my downvote bit, and stopped playing)
  478. I know I just told you this, but: I am collaborating on a project with Keita Takahashi! That's pretty cool!
  479. @tigershungry @Dick_Hogg @brandonnn @KommanderKlobb if I don't hear a better idea soon, we're going to end up with "toucandanceifyouwantto"
  480. …in reply to @me_backwards
    @me_backwards @bhmwong I have that downloaded somewhere. Turns out Weasel is even more annoying than you remember.
  481. …in reply to @me_backwards
    @me_backwards @bhmwong Though, yeah. The hedgehogs!
  482. It seems all I do these days is roam around on an endless, fruitless search for snacks.
  483. Maybe I should just buy some fruit.
  484. …in reply to @bfod
    @bfod Yep!
  485. …in reply to @bfod
    @bfod I recently blurbed it as "a game about squares who are playing hockey for some reason"
  486. …in reply to @nickludlam
  487. help i accidentally joined a collective what do i do
  488. I wish the Internet would stop recommending stuff. I want less stuff in my life.
  489. …in reply to @undefined
    @Carachan1 Yesterday, I spent 2 and a half hours on Skype.
  490. …in reply to @undefined
    @Carachan1 @asponge I wish Women's Hour was on earlier, so I would get out of bed rather than lie there and listen to it dribble on me.
  491. …in reply to @whitingjp
    @whitingjp I heard they'd got you on board. I guess we're kind of co-workers now?
  492. …in reply to @undefined
    @Carachan1 I'll Skype today. And tomorrow. And maybe the next day, bu I might be going to Margate instead.
  493. …in reply to @HilariousCow
    @HilariousCow I've never touched the stuff myself. I seem to recall @reallyfancy going on about it before, though.
  494. @HilariousCow @reallyfancy then again, I've also never really written tests. I don't really know how to test most of the code I write.
  495. …in reply to @vetraskr
    @vetraskr I'll be completely honest: I still don't really get the concept of DI/IoC. And I don't really know where I'd apply it.
  496. …in reply to @vetraskr
    @vetraskr I think maybe I would if this wasn't the state of the art of testing in Unity: answers.unity3d.com/questions/345312/testing-in-unity3d.html#answer-345658
  497. …in reply to @vetraskr
    @vetraskr yeah, I kind of get it (as much as one can without working on That Kind Of Project).
  498. …in reply to @vetraskr
    @vetraskr Making testable games is hard anyway, and Unity compounds that -- everything is tightly bound to the Unity runtime.
  499. …in reply to @lucky_frame
    @lucky_frame @jonbro You guys make the best T-shirts.
  500. …in reply to @docky
    @docky So there are times when eg bundles are sold purely for charity.
  501. …in reply to @doougle
    @doougle I don't think anyone should be trusted with picking a degree to do until they already have at least one.
  502. …in reply to @jonbro
    @jonbro @lucky_frame Mayyyybe. Probably not? But maybe. We discussed it the other day, but I can't remember what we said.
  503. …in reply to @jonbro
    @jonbro @lucky_frame Generally, they're expensive and nothing makes us any money, though.
  504. …in reply to @jonbro
    @jonbro @lucky_frame Maybe we should stop doing cool things that don't make any money?
  505. …in reply to @jonbro
    @jonbro @lucky_frame That said, I still have ONE (1) of last years left. It is XXL. I can bring it if you want it.
  506. Like, the comments wondering what platform it's gonna be on.
  507. Also, the phrase "a newly unannounced game"
  508. Also, the teaser trailer is a vine @tigershungry took at the pub.
  509. On a not particularly unrelated topic, can anyone teach me some carpentry this weekend at the hackspace? I need to make a thing.
  510. @srules SOMALIAN
  511. …in reply to @srules
  512. …in reply to @srules
    @srules HELP MY SHIFT KEY IS BROKEN AND i cant
  513. …in reply to @srules
    @srules wait that did it
  514. Agent Cooper looks into his coffee cup... The letters 💩☃ stare back at him.
  515. …in reply to @undefined
    @SiriHoho I'd like that.
  516. RT @asponge: Call me crazy but how's this for a word... "Twitticisms"!
  517. RT @asponge: I'm not racist, but I don't think dogs should be allowed to drive cars.
  518. RT @asponge: Imagine if the moon really were cheese and a meteorite hit it and melted the chesee and you could go to space and eat it... ...
  519. RT @asponge: Imagine if a cat were President!!
  520. it's a real tragedy you can't make money for being funny on the internet
  521. RT @asponge: If you've enjoyed these Tweets, why not toss a few Bitcoins into my TwitterTipJar? Every little helps thanx guys love you a ...
  522. …in reply to @asponge
    @asponge fresh btc riff!
  523. like @asponge is
  524. like, imagine if highschool kids wanted to be big twitter stars
  525. happened to head round to a friends, smoke some weed, tweet something that's IT ~~ the RTs pour in, the favs pour in
  526. They get noticed by bigshot twitter agent. Next thing you know, they're on a chat show, recounting "the craziest thing, really, I was just~
  527. They get flabby and decadent, of course:
  528. RT @asponge: @v21 I've told that cunt Cowell and I'll tell you, no, I do not want to be a judge on Twitstars or Britain's Got Tweets or ...
  529. (and of course : the underground twitter scene despises them. the ones who do it for love, not for money)
  530. I was gonna RT a tweet, but then @asponge deleted it. And then came into my room and wrestled me to stop me from manually retweeting it.
  531. …in reply to @aanand
    @aanand it's pretty wonderful, hey?
  532. …in reply to @docky
    @docky @Slaktus @edclef @Felix_of_Mars What's wrong with Fallen London?
  533. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths That sounds like a game I made once.
  534. My subscription to Bad Machinery just renenwed. I'm glad to pay, it's the best webcomic running right now. scarygoround.com/?date=20120827
  535. …in reply to @psychicteeth
    @psychicteeth Next time I set up a Wifi network, that's what I'm calling it.
  536. I looked at my favstar account last night (don't judge me!), and half of my top rated tweets were ones that told people to read @jennatar.
  537. …in reply to @Fortress_Inman
    @Fortress_Inman @GEEK_2013 Ah, we might just overlap -- I'll be there Thursday night and some of Friday.
  538. …in reply to @VitaminPowered
    @VitaminPowered yeah! Go look at the news section. It doesn't get you anything, which is fine with me.
  539. …in reply to @HilariousCow
    @HilariousCow Oh man. I really want to explore --- why is the soft option on the first level funny. It is. That's a funny tween.
  540. …in reply to @HilariousCow
    @HilariousCow Ahhhhhhh, now I want to make my game editor thing some more. Stop! You do not have time, and it is a gigantic project!
  541. …in reply to @undefined
    @AOsher That's fair enough. For me, SGR was great, but Bad Machinery is the work of a master.
  542. Nekogames continues to put out amazing exercises in interaction nekogames.jp/g.html?gid=WHICH
  543. …in reply to @nickludlam
    @nickludlam interact a bit more! Try dragging!
  544. …in reply to @HilariousCow
    @HilariousCow @docky They do? Tab works...
  545. …in reply to @docky
    @docky @HilariousCow I only checked after your tweet because I wanted to be contrary.
  546. …in reply to @docky
    @docky @HilariousCow Also, "people with fine motor impairment"
  547. …in reply to @undefined
    @AOsher Yeah, the monsters are the pretext for the real drama, which is their relationships with each other. I'm happy with that choice.
  548. …in reply to @nachimir
    @nachimir @tigershungry I am looking out for POV stuff too, actually, for a different thing. Send it over!
  549. …in reply to @tigershungry
    @tigershungry @nachimir can I use your bear vids, too? I want a dial I can set to "drunk driving bear".
  550. …in reply to @smestorp
    @smestorp @jonbro compress each level : use the raw compressed data.
  551. …in reply to @tigershungry
    @tigershungry @nachimir Not entirely sure yet, but you might be able to clap along to it.
  552. …in reply to @tigershungry
    @tigershungry @nachimir or was it singing -- I forget how that part works. In a little room, anyway.
  553. …in reply to @tigershungry
    @tigershungry @nachimir you know... in the little red room. With the two projectors. (Maybe)
  554. …in reply to @ADAMATOMIC
    @ADAMATOMIC @hunicke @vectorpoem way easier and less controversial to identify Olympic athletes than decent human beings.
  555. …in reply to @yujiberra
    @yujily @zarawesome @Draknek @bitmOO @st33d @KestrelPi @LewieP I've got some carpentry to do, but depending on finishing that, I'm down.
  556. …in reply to @yujiberra
    @yujily @zarawesome @Draknek @bitmOO @st33d @KestrelPi @LewieP also, if we did want pub, I know the Pembury in Hackney is boardgame friendly
  557. …in reply to @yujiberra
    @yujily @Draknek @zarawesome awesomesauce. I'm vtwentyone@gmail.com
  558. Look what arrived! Thanks @rachelelm! yfrog.com/nxbz4rqj
  559. …in reply to @heftyseamstress
    @heftyseamstress some fucking people...
  560. …in reply to @whitingjp
    @whitingjp @heftyseamstress The date isn't stored, but it uses the order in the db. Which is a roundabout way of saying yes.
  561. …in reply to @whitingjp
    @whitingjp @heftyseamstress so, some day I'm going to have to top up the bot -- he doesn't read directly from the database.
  562. …in reply to @whitingjp
    @whitingjp @heftyseamstress Wonder what new stuff has accreted since...
  563. …in reply to @smestorp
    @smestorp @S0phieH Oh! I completely forgot to include that in my calculations nottheinternet.com/blog/depressing-thoughts-about-the-app-store/
  564. …in reply to @smestorp
    @smestorp @JasonPKaplan [after I posted that, people pointed out some fucked math and slipped-in assumptions. But I think the point stands]
  565. …in reply to @smestorp
    @smestorp Yeah, the mean is a really misleading average to use here.
  566. This is why people make checklists.
  567. Ah, if only I had power! Then I could spend my energy on oppressing people, rather than on being oppressed!
  568. (The libertarian response to which is: well, get some power then!)
  569. RT @smestorp: i hope that this game can be made: Ithaka of the Clouds indiegogo.com/projects/334915/
  570. …in reply to @glassarmy
    @glassarmy damn right you do!
  571. (Though to be honest, oppressing people is much easier and more effective if you don't believe you're doing it)
  572. Off to Margate!
  573. …in reply to @nickludlam
    @nickludlam showing Punch The Custard at the launch thingy for GEEK2013, courtesy of @hidingseeking.
  574. …in reply to @garethbriggs
    @garethbriggs @GEEK_2013 if you're currently at Bromley South, we're on the same train.
  575. …in reply to @fernantastic
    @compositeredfox yeah, I bailed on the challenge because half the games are for various reasons unscreenshottable.
  576. …in reply to @MattRix
    @MattRix @JasonPKaplan fwiw, I agree that my numbers and math are a bit fucked. But I still stand by my judgement of Apple's priorities.
  577. RT @hidingseeking: getting ready to PUNCH SOME CUSTARD #GEEK2013 @v21
  578. …in reply to @nachimir
    @nachimir I'm a bit down because it was weird and uncomfortable on the Ouya's controller. But that seemed like it was about Android UI.
  579. …in reply to @undefined
    @daphaknee @iandioch @mcclure111 not that it counts for much, but I didn't get in and no-one I knew got in either. Lots of it about.
  580. …in reply to @mcclure111
    @mcclure111 @daphaknee @iandioch oh man, yes! I wonder if I can not go, and just pretend that happened instead.
  581. …in reply to @mcclure111
    @mcclure111 I started off last year with an indie pass I bought myself, and ended up with an all-access pass I didn't.
  582. …in reply to @mcclure111
    @mcclure111 There's a lot of that kind of thing about, especially if you're happy to stand by a game for a IGF nominee.
  583. …in reply to @mcclure111
    @mcclure111 (I don't know anyone in particular you should pester about this, but it's worth pestering people)
  584. …in reply to @undefined
    @jennatar I've never listened to Retronauts. But maybe I don't know you organically from the Internet, but organically from burritos.
  585. …in reply to @wjjjjt
    @resiak I once found a table called "rick" with a single column, and a single row. The value was "1"
  586. I'm in Margate and it's snowing.
  587. …in reply to @LadyShotgunGame
    @LadyShotgunGame I am! Or was, rather, as I'm heading back now in order to do some actual work. Sad not to be staying longer!
  588. …in reply to @LewieP
    @LewieP blame whoever-replaced-Dan-Harmon?
  589. …in reply to @patrickashe
    @patrickashe Waterstones is hurting for the exact same reasons. It's Amazon who are the winners here.
  590. …in reply to @molleindustria
    @molleindustria @KommanderKlobb more like when the rock band first heads into a proper recording studio and gets a name producer.
  591. Hey! GDC goers! We're doing a thing! Not just that thing. Another thing! All week! Come along and play! rumpusroyale.co.uk/
  592. There's QWOP (in 3D), Super Hexagon, Samurai Gunn and HOKRA. To play, and also to try to be The Best Ever at.
  593. …in reply to @asponge
    @asponge It's cheaper than a ticket would be...
  594. …in reply to @asponge
    @asponge There was some great rolling hills... near Meopham, I think.
  595. When I think of GDC I don't get excited, I just get pre-emptively exhausted.
  596. On which note, I should schedule some Games We Have... interviews while I'm out there! Who wants to get excited about old videogames at me?
  597. …in reply to @radiatoryang
    @radiatoryang anyone who gets out a phone to use the calculator -- fuck you. Just pay an equal share, plus a bit.
  598. …in reply to @radiatoryang
    @radiatoryang none of us live in exactly the world we want to live in
  599. uvula.jp/post/43518862080/3-27 Please imagine what kind of game I’m making for it from above illustration.
  600. …in reply to @patrickashe
    @patrickashe @jonbro @radiatoryang this is going to be the best Indie Katamari ever!
  601. …in reply to @hannahnicklin
    @hannahnicklin I don't know how that metaphor extends to being irritated that there wasn't a Hexagonestest to practice for Hexagonest on.
  602. …in reply to @KommanderKlobb
    @KommanderKlobb Yes! I need to go buy things first.
  603. …in reply to @hollygramazio
    @severalbees but it's never those people, is it?
  604. …in reply to @hollygramazio
    @severalbees yeah, okay, there are exceptions if the numbers are really out of whack.
  605. …in reply to @hollygramazio
    @severalbees basically, I would prefer to get stiffed a little bit than listen to That Fucking Argument one more time.
  606. …in reply to @hollygramazio
    @severalbees (You may sympathize with this, but) one major perk of having a job is not having to think about money all the time.
  607. …in reply to @TRUTRUTRULUV
    @c_hedborg hmmm... maybe I'll rediscover the mplayer incantations that produced my twitter bg for you.
  608. @Gillespionage Submarine's inside says "Zugswang"! I love that word!
  609. I have been thinking about "The Tyranny of Structurelessness" a lot recently. jofreeman.com/joreen/tyranny.htm
  610. #weirdkids fail. Linux won't start and fuck trying to make it. And I need the terrible mplayer goodness.
  611. I once spent 2 weeks, on and off, working out the right flags to pass into mplayer. Was faster in both senses than coding.
  612. #weirdkids update: never mind, using my server headlessly. Seems like we're getting somewhere!
  613. Got up to "sudo mplayer -v -noautosub -demuxer rawvideo -rawvideo format=iyuv:w=640:h=380 -vo png:z=6 /proc/kcore" so far
  614. @c_hedborg okay. #WEIRDKIDS nottheinternet.com/mplayer/test.gif
  615. @c_hedborg ("sudo mplayer -v -noautosub -demuxer rawvideo -rawvideo format=iyuv:w=640:h=380 -vo gif89a:fps=15:output=test.gif /proc/kcore")
  616. It turns out the answer was animated gifs all along.
  617. …in reply to @HilariousCow
    @HilariousCow anything that tries to look realistic looks like arse
  618. …in reply to @TRUTRUTRULUV
    @c_hedborg that's how I created the previous thing. was just too long to say that was it's title.
  619. …in reply to @LewieP
    @LewieP don't make an app. Or at least, don't make an app first. Start with the data. Make it simple, but leave room for the human touch.
  620. …in reply to @LewieP
    @LewieP I should really get to know some web devs to point people at, huh? But I'm full of opinions on what you should build.
  621. …in reply to @LewieP
    @LewieP if you wanted to be cheap, you can just make an app that's a webview on the same site. With a custom stylesheet maybe.
  622. …in reply to @LewieP
    @LewieP yeah, I know. But -- hmm: speccing out the app, what improvement will it provide on that.
  623. …in reply to @LewieP
    @LewieP liiiike... alerts set on games, pinging you a notification when they go on sale. That would be Neat.
  624. …in reply to @brandonnn
    @brandonnn @LewieP I'm skeptical on that, but @andreaszecher makes a damn good website. Good call, Brandon!
  625. This morning, I learnt how many scotch pancakes is too many (about 5!)
  626. …in reply to @smestorp
    @smestorp @mcclure111 @SeeBeeWhitman Yeah. But the problem is when it's a positive feedback loop from chain-end to chain-beginning.
  627. …in reply to @smestorp
    @smestorp @mcclure111 @SeeBeeWhitman Then you start looking at the whole thing and think: where's most visible? Where's most malleable?
  628. …in reply to @undefined
    @Pisscress @squidlarkin Sound Recorder might be running in a transparent old-Windows emulation layer -- MS likes doing that kind of thing.
  629. …in reply to @hannahnicklin
    @hannahnicklin I'm reminded (as I often am) of the end of Invisible Cities : uky.edu/~eushe2/Pajares/calvino/callast.html
  630. …in reply to @smestorp
    @smestorp @mcclure111 @SeeBeeWhitman Yeah, I agree with all of that. It's a hard problem, and we can all add reasons for why.
  631. @zoequinnzel Thought you'd enjoy reading this comments thread: sensibleerection.com/entry.php/87895
  632. …in reply to @mcclure111
    @mcclure111 @smestorp @SeeBeeWhitman Honestly I struggle to tell when my motives are decent, let alone other people's.
  633. …in reply to @mcclure111
    @mcclure111 @smestorp @SeeBeeWhitman (but yes. Also: Easier to kick up a fuss than to do the hard slog of trying to fix things elsewhere)
  634. …in reply to @SimoRoth
    @SimoRoth what, the Blue Posts?
  635. Oh ho ho! Fuck you @smestorp! #vesper5
  636. I could just not go see that green thing. That is possible.
  637. …in reply to @tigershungry
    @tigershungry The amount that I don't want to leave the house and go to a timber merchant.
  638. …in reply to @elibrody
    @elibrody In my early days, I carelessly sauntered past things. Now I spend a month backtracking? What is this game doing to me
  639. …in reply to @docky
    @docky (I shouldn't tell you this, but there's also a purple thing)
  640. …in reply to @tigershungry
    @tigershungry @infovore oh, yes, please do! I think I basically just need a handsome wooden box to drill holes in. (or, two, rather)
  641. …in reply to @tigershungry
    @tigershungry I think I'm making life difficult for myself by looking at beautiful things like masterhalliday.wordpress.com/2008/10/07/monome-64-kit-bespoke-chestnut-case-manufacturing/#jp-carousel-82
  642. Now that I'm manually mangling FBOs, I could try out that real-time dither effect I was thinking about before...
  643. …in reply to @adult_witch
    @auntiepixelante @smestorp @jseakle Chang Chang is so great.
  644. Fuck the green thing. It's probably not worth looking at anyway. #vesper5
  645. …in reply to @patrickashe
    @patrickashe Toooooo late.
  646. …in reply to @patrickashe
    @patrickashe @KommanderKlobb I'd be at GDC by the time I'm back again. This game is stupid.
  647. RT @Horse_ebooks: How your entire world (as you perceive it) is created through SOUND,
  648. It's been going on a while, but I had somehow missed it michaelkeaton.net/
  649. So I appear to have temporarily fixed my wrist pain by using this copy of Luther Blissett's Q.
  650. …in reply to @asponge
    @asponge it's a great book; dya want to borrow it?
  651. via @webbedspace : Amiga screens that never existed ensemble.va.com.au/Treister/Ampages/Amenu.html
  652. …in reply to @webbedspace
    @webbedspace @ellaguro Ah, my apologies! Wonderful in either case.
  653. Constantly refreshing for emails; never answering them. And mentions. And texts.
  654. …in reply to @io_brindle
    @john_brindle And earlier today I saw a tweet asking for people to confess never having played FF7. There's already a canon.
  655. Fuck it, it's late.
  656. So.
  657. #indieAAAconfessional? Are people supposed to be ashamed of liking videogames because they're... what?
  658. Being ashamed of liking a thing is bullshit anyhow. Fuck "guilty pleasures", in all their forms.
  659. (I mean, I guess I get the logic of not liking to like a thing that has harmed people in the production of it. That I guess is valid)
  660. But that's not what this is about. So: *uhhhh?*. I Don't Get It.
  661. (I am aware I should just not say anything. But that feels a bit too much like being complicit in this nonsense. And as I said: it's late.)
  662. …in reply to @undefined
    @Carachan1 You'd hope you'd at least get to pick out a wedding dress first.
  663. …in reply to @KommanderKlobb
    @KommanderKlobb Yes, I know that. I'd compose my opinions just the same pre-midnight, I'd just condense them a little more.
  664. …in reply to @retroremakes
    @retroremakes That the strawman statistically probably exists somewhere doesn't stop it being a strawman.
  665. #indieAAAconfessions One last self-promotional point gameswehaveknownandloved.tumblr.com/ features mostly indie devs mostly talking about loving AAA games
  666. …in reply to @nickludlam
    @nickludlam Now I'm just thinking of Grosse Pointe Blank --- "Live and let DIE *dahh dah dahh*"
  667. …in reply to @ellaguro
    @ellaguro Oh, totally. We can talk about this all day, and have -- just seems like indies rejecting AAA because it's AAA is a strawman.
  668. …in reply to @ellaguro
    @ellaguro (Also: would love to interview you for gwhkal : about Wolfenstein 3D, or anything else you like)
  669. …in reply to @ellaguro
    @ellaguro ooof! Yeah, I can think of a bunch of games and studios that applies to. I think I'm going to do a talk at some point about ...
  670. …in reply to @ellaguro
    @ellaguro ... how indie is a more or less a meaningless word by this point (as a pretext to point out more exciting categorizations)
  671. …in reply to @tef
    @tef goddamn yes. This whole "party" thing we're doing is a really elaborate ploy to get me near lots of burritos.
  672. …in reply to @oopsohno
    @oopsohno Hm. 404, 200, 300 - 304 (hah - 418, for that matter). 42. 1001. 2, 4, 8, 16, 32, 64 (etc). 57, 31. 999, 911, 101, 100, 311 (NY).
  673. …in reply to @oopsohno
    @oopsohno Bit more personal: 213, 57, 151; 27, 9, 391; 25, 8, 205 (that's kind of my own history of London)
  674. …in reply to @oopsohno
    @oopsohno It's no real mystery: buses for New Malden, Hammersmith and Stepney. 213 especially: I spent 7 years catching that bus twice a day
  675. …in reply to @oopsohno
    @oopsohno Did you know that they choose bus numbers deliberately to evoke other bus numbers, or for historical resonances?
  676. …in reply to @oopsohno
  677. Got sidetracked today into making this code not run like arse. I mean, it pretty much runs like arse, but I know why now.
  678. Also, the Unity editor now uses 3 gigs of RAM. Not entirely sure why. But I'm glad I upgraded my RAM the other month.
  679. …in reply to @hannahnicklin
    @hannahnicklin that grey dithered aliased dropshadow! gorgeous!
  680. …in reply to @jonty
    @jonty @nickludlam You should make it fetch your current location, and just label all the parks with how far away they are.
  681. …in reply to @smestorp
    @smestorp I'm happy to take the credit, if you like?
  682. idiotbird.eventbrite.com if you haven't got a ticket for our party yet, you might wanna do so Real Soon Now.
  683. I rarely play games for more than about an hour.
  684. Wow. Just had Chromes GPU process hang fro 5 minutes, leaving it unable to render any tabs. Also, it was using half a gig of RAM.
  685. …in reply to @EdibleToaster
    @EdibleToaster No, that was just the GPU process that was using half a gig.
  686. TressFX® technology finally ditches the bad hair models that have plagued games for years and gives Lara the reali... v21.tumblr.com/post/44067285687/tressfx-r-technology-finally-ditches-the-bad-hair
  687. …in reply to @vectorpoem
    @vectorpoem to be fair, they mainly said this in civil conversations with Michael himself. Just Twitter makes those public.
  688. Feeling great about the prospect of burning a day or two on getting assets loaded from outside Unity's Library, so the editor doesn't OOM.
  689. …in reply to @Gillespionage
  690. I read articles like this: aclu.org/blog/technology-and-liberty-free-speech-national-security/drone-nightmare-scenario-now-has-physical and I think about my degree in robotics and visual recognition algorithms.
  691. And one reason I never looked to continue in that is because it always ends up with taking money from the military.
  692. But still, when I see tech like that, my first instinct is still: Wow! Cool!
  693. …in reply to @edclef
    @edclef haha, yeah. Wish I could remember which of them was printed from the screenshot I originally took...
  694. …in reply to @smestorp
    @smestorp @auntiepixelante oh man, that sucks. Next time I see you I can lend you my copy if you want.
  695. Last night, I dreamt about waking up.
  696. …in reply to @pipedownkitty
    @kitrichardsonuk !!!!!!!!!
  697. @KommanderKlobb replacement board arrived, btw.
  698. …in reply to @fernantastic
  699. …in reply to @fernantastic
    @compositeredfox (by which I mean: that's a fabulous idea that someone else should definitely organize)
  700. …in reply to @Dick_Hogg
  701. …in reply to @pipedownkitty
    @kitrichardsonuk Oh man, I have been waiting to play this for so long.
  702. I went from having the Best Email to having an email entitled "You're going to die someday". Today has been a rollercoaster of emotion.
  703. …in reply to @KommanderKlobb
  704. I'm a fan of @webbedspace, and the tweets he emits.
  705. …in reply to @nsuttner
  706. RT @severalbees: Amazing Advertising Standards Authority ruling on a suite of Weetabix games (via @kevan). asa.org.uk/Rulings/Adjudications/2013/2/Weetabix-Ltd/SHP_ADJ_216225.aspx
  707. …in reply to @jimrossignol
    @jimrossignol Working on gutefabrik.com/mutazione.html . Today I'm going to mangle our sound importing code, and argue about funding.
  708. …in reply to @jimrossignol
    @jimrossignol Nils Deneken! It's pretty much all as gorgeous as that.
  709. …in reply to @Gillespionage
    @Gillespionage @docky Just change the colour of the light! It'll colour nearby objects.
  710. This Twitter bio! twitter.com/ThisIsStix if only it would all fit in a Tweet... but I can't bear to excerpt any of it.
  711. …in reply to @smestorp
  712. …in reply to @becky__wong
    @bhmwong @ShebeenNW5 I am actually free on Thursday... but I probably need to do some work. :/ March is too soon...
  713. I love looking at the thins indies put when they're faced by "Position" and "Company" fields. (Man, I have no idea either)
  714. For getting people not into videogames into videogames by giving them a videogame, Humble beats Steam hands down.
  715. Install this program, create an account... there should be a option to paste in a code, click through, install... vs go here, download.
  716. Also, it turns out that art games/antigames/notgames/weird things explain things much better than videogamey videogames.
  717. …in reply to @edclef
    @edclef I mean, for people who are savvy enough to use Steam, they're savvy enough to fish the Steam link out. For people who aren't just DL
  718. @jennatar oh hey, you're awake. Who should I interview for GWHKAL at GDC?
  719. …in reply to @LewieP
    @LewieP Lifetime Blue Sky Pass™
  720. …in reply to @retroremakes
  721. …in reply to @undefined
  722. …in reply to @tigershungry
    @tigershungry @patrickashe I'm going to raise my eyebrows at this suggestion
  723. …in reply to @tigershungry
    @tigershungry @patrickashe and then notice that I'm not in the country. Ah well.
  724. …in reply to @KommanderKlobb
    @KommanderKlobb Think you just cast @asponge.
  725. …in reply to @PeteOlympian
    @PeteOlympian My 35mm f1.8 fixed focus lens hasn't left my camera since I got it. Means you can shoot in lower light, too.
  726. …in reply to @nickludlam
    @nickludlam @edclef @HilariousCow on my way in a sec -- my mum called.
  727. Guess this is happening, then! amaze-indieconnect.de/2013/speakers (I'm speaking at AMAZE)
  728. …in reply to @dinosaurrparty
    @dinosaurrparty @23andMe I did it and I learned my genes are boring.
  729. …in reply to @fernantastic
    @compositeredfox @LeehSl oh man, it's happening? I'm so glad. Now I've got talk ideas brewing!
  730. …in reply to @mcclure111
    @mcclure111 I was ranting against it, but actually I never bother playing anything over an hour long these days.
  731. …in reply to @mcclure111
    @mcclure111 I guess what I'm saying is: I agree with you.
  732. …in reply to @HilariousCow
    @HilariousCow @SimoRoth @SiriHoho I mean, we're only one connection away from Kevin Eldon, though.
  733. Happy Birthday @edclef! May all your rambles be pleasant ones!
  734. "Each entry will be ranked on a 1-5 scale across these five key Measures of Awesomeness™: Fun – how fun is it to play? (duh)"
  735. It's the "duh" that's the kicker.
  736. …in reply to @TheCodeTroll
    @TheCodeTroll Haha! I remembered phantoms of it for months before I worked out what it was. (And then played it: still great!)
  737. …in reply to @TheCodeTroll
    @TheCodeTroll Anyway: Castle of the Winds
  738. …in reply to @TheCodeTroll
    @TheCodeTroll now, if you can just tell me the Canadian ROM site I used to visit. 2 Canadians, doing reviews, hosting SNES ROMs...
  739. HOLY SHIT I FOUND IT
  740. My most formative experiences of games journalism were PC Gamer and ...
  741. …in reply to @TheCodeTroll
    @TheCodeTroll I found it on a Links section from another ROM site circa around 2003?
  742. I remember turning off the rendering of the fog layer in ZSNES when playing ChronoTrigger because the transparency was broken.
  743. …in reply to @YourInternetDad
    @YourInternetDad Well, according to this FAQ from 2004, you could fix it by setting the video to 640x480 VESA2 mode.
  744. A thing I love(d) about this site: They score games by averaging several categories, including "tilt".
  745. "Tilt" being the amount you need to add to make the total be correct, given the average from the other categories.
  746. …in reply to @Slaktus
    @Slaktus well, to be fair, the American college-age population has one killer advantage: they're cheap and right there.
  747. …in reply to @KommanderKlobb
  748. …in reply to @TomNullpointer
    @TomNullpointer @jonbro I'm far more comfortable playing detective than I am playing architect. I get analysis paralysis starting things.
  749. @Carachan1 Made me think of lrb.co.uk/v35/n04/david-runciman/take-a-bullet-for-the-team -- wondering how much has changed since then.
  750. …in reply to @Gillespionage
    @Gillespionage I could list all the differences. But, basically yes.
  751. …in reply to @undefined
    @reallyfancy ohshit! Amazing!
  752. …in reply to @AurenSnyder
    @whatisian oh-ho! Nice!
  753. …in reply to @undefined
    @reallyfancy THE SADDEST GAME
  754. @KommanderKlobb hahaha " I'd say the landscape is quite favorable, at least if you're Jonathan Blow. "
  755. …in reply to @io_brindle
    @john_brindle There's exceptions to that, though: digra.org/dl/db/07311.01363.pdf
  756. …in reply to @io_brindle
    @john_brindle @Molluskgonebad It's a fair cop. But it's rare to just play a videogame, divorced from a play community.
  757. …in reply to @io_brindle
    @john_brindle @Molluskgonebad this essay gutefabrik.com/blog/?p=1006 by @doougle is pretty relevant here, too.
  758. …in reply to @io_brindle
    @john_brindle But, like, a holodeck would be pretty sweet though.
  759. Maybe I should jam out a game while I wait for Unity to finish fucking importing these assets.
  760. …in reply to @rclarke
    @rclarke Do you really think so? I don't see anything controversial in this article at all.
  761. …in reply to @rclarke
    @rclarke Speaking purely for myself: I love technological progress! And "more realism" is only a single direction for it to improve.
  762. …in reply to @rclarke
    @rclarke I love that we can put full-res handdrawn art into games and it's not hard any more. I love that I can run loads of weird shaders.
  763. …in reply to @rclarke
    @rclarke I think the term has got disconnected from it's origins by this point.