v21’s avatarv21’s Twitter Archive

Tweets from 2013/04

  1. …in reply to @garethjenkins
    @garethjenkins you've been at GDC?!
  2. …in reply to @radiatoryang
    @radiatoryang Wild Rumpus got called "a UK-based company that puts the social into social games" (not NYT, but)
  3. @jennatar JENN when are you around til?
  4. …in reply to @undefined
    @jennatar aces! I'm leaving Wednesday. Let's do something that imvolves drinking.
  5. @compositeredfox let's make plans. Wanna jam on Panoramical tomorrow?
  6. @tef when was HRD plans?
  7. @LeehSl when do you want to do a thing? I still need to interview you!
  8. …in reply to @fernantastic
    @compositeredfox Wednesday! And yeah, I feel that. Might head out to Noisebridge in a bit, or you could come this way?
  9. @LeehSl I fell asleep instead. Noisebridge today? I am out in Oakland at David Kanaga's place.
  10. …in reply to @fernantastic
    @compositeredfox Ha, and here's me just arrived at Noisebridge. But I have a Skype call to make, and lunch to eat.
  11. GDC is over, so I'm finally reading about the things that happened at GDC. Cart Life won 3 awards, you say?
  12. …in reply to @brandonnn
    @brandonnn @TenyaWanyaTeens Let's write that email!
  13. I'm in Noisebridge right now if you wanna come hang out and watch me write emails.
  14. …in reply to @Minkette
    @Minkette good thing you had a warm-up week...
  15. …in reply to @tef
    @tef oh damn, lost track of time. shall I hurry your way, or have I missed it?
  16. …in reply to @undefined
    @jennatar Aw man, that sucks.
  17. …in reply to @radiatoryang
    @radiatoryang @compositeredfox @Draknek @LeehSl @benthorizon I should come meet you guys. I am at Noisebridge now.
  18. …in reply to @radiatoryang
    @radiatoryang @compositeredfox @Draknek @LeehSl @benthorizon But my phone is out of credit, so I will be unable to tweet when I leave.
  19. …in reply to @zoewi
    @zoewi @MITGameLab Oh goddamn! I have been thinking a lot about this recently.
  20. …in reply to @v21
    @radiatoryang @compositeredfox @Draknek @LeehSl @benthorizon In fact: I will go make my phone work again, then try to find you.
  21. …in reply to @undefined
    @LeehSl @Draknek @radiatoryang @compositeredfox @benthorizon I have phoneternet again - come meet you at the hostel? Maybe eat a burrito?
  22. …in reply to @WinterOfAmerica
    @j_chastain "plethysmograph"
  23. RT @brandonnn: this GDC has made me feel like I'm not doing enough to promote equality issues & i hope you feel the same, especially ...
  24. RT @brandonnn: the extent has sort of just been trying to create web/real spaces (JUEGOS/parties) where everyone feels welcome & str ...
  25. I don't know whether "spaces everyone can feel welcome" is inherently impossible, but it's a clearly a good direction to travel in.
  26. …in reply to @SpencerWeisser
    @SpencerWeisser @brandonnn @HelloCakebread @LOOOST_LEVELS I missed that: anything online for it?
  27. …in reply to @brandonnn
    @brandonnn @SpencerWeisser @HelloCakebread @LOOOST_LEVELS I checked with @Draknek, he missed it. But you're reminding me about my bajillions
  28. …in reply to @doam
    @benthorizon park at Washington St & Drumm.
  29. Playing The Resistance against @LeehSl makes me glad reality isn't a zero-sum game.
  30. …in reply to @doam
    @benthorizon @compositeredfox @Draknek @LeehSl on the move to ... Yerba Buena? Now
  31. RT @john_brindle: "It's sad the way female models love video games so much more than male models...what can we do to get men to like vi ...
  32. …in reply to @undefined
    @jennatar I have just checked twitter. I am currently at the cheesecake factory. I don't really know what's happening.
  33. …in reply to @undefined
    @jennatar do you want to come for cheesecake? We have only just sat down.
  34. …in reply to @undefined
    @jennatar it is the one on the top floor of a Macy's.
  35. …in reply to @undefined
    @jennatar I have never been in a Cheesecake Factory before.
  36. @xra send me a build!
  37. I have an iOS device. Game suggestions on a postcard please!
  38. …in reply to @ammonite
    @ammonite well yes, but I've clearly already got Super Hexagon on here. :P
  39. …in reply to @RWHBray
    @RWHBray I must confess I never had the patience for it last time I played.
  40. …in reply to @garethbriggs
    @garethbriggs iPad mini, and thanks, Spaceteam was on my "I will get this when I have the technology"list. And then I forgot.
  41. …in reply to @crazysmartphone
    @crazysmartphone iPad Mini. And really: anything good, or interesting.
  42. ALSO I CAN USE VINE NOW
  43. …in reply to @garethbriggs
    @garethbriggs @AOsher I heard that Spacechem's iOS interface was even more intricate to use than the PC version?
  44. …in reply to @garethbriggs
    @garethbriggs @AOsher and I think I got finished with the PC version anyway...
  45. Oh, TNNS's controls are /clever! cc @number108
  46. …in reply to @mareodomo
    @mareodomo @brandonnn did I do that?
  47. …in reply to @artbymarek
    @plichta @edclef @NicklasNygren @JulieHeyde @doougle @C418 I would like to lodge an expression of interest in this plan.
  48. …in reply to @fernantastic
    @compositeredfox I sent you a reply!
  49. …in reply to @fernantastic
    @compositeredfox it's a disappointing reply. :(
  50. …in reply to @fernantastic
    @compositeredfox so I just ate a bagel, and am still in Oakland. I can come meet you for a particular time, or?
  51. …in reply to @fernantastic
    @compositeredfox No! Shan't!
  52. …in reply to @radiatoryang
    @radiatoryang Making them even more explicitly a niche, surely?
  53. …in reply to @radiatoryang
    @radiatoryang @Beetlenaut They do say there's a couple-of-days adaption effect?
  54. …in reply to @108
    @number108 Impressions given after going "Oh! That's what they're doing!", subject to change.
  55. "tedious “art installation” bullshit from friends of the organisers.", makes me angry, if only because I'm also friends with some of them.
  56. But on the other hand: Look! Tenya Wanya Teens on RPS! rockpapershotgun.com/2013/04/02/the-2013-gdc-experimental-gameplay-workshop/ I feel all legitimised.
  57. …in reply to @nachimir
    @nachimir @KommanderKlobb @tigershungry @Dick_Hogg oh nice, I might venture that-wards soon, leave the comforting embrace of Oakland.
  58. RT @droqen: your prime concern as a game designer should never even come close to 'what % of players will quit at this point and how do ...
  59. …in reply to @radiatoryang
    @radiatoryang @vectorpoem I think VR is inherently holodeck technology. Which doesn't mean it can't be used other ways.
  60. @imaginary_lines Hello! Could I possibly crash with you at the end of the month? (ie some of 23rd-28th) I am going to AMAZE festival.
  61. …in reply to @mcclure111
    @mcclure111 Okay. I think I have a sufficient backlog by this point (ie about 2 screens worth)
  62. …in reply to @smestorp
    @smestorp It's okay, but I'm looking for something with more of a story....
  63. …in reply to @smestorp
    @smestorp Ha, I was being facetious. But actually I had forgotten Corrypt was iOS until @mcclure111 just suggested it.
  64. …in reply to @undefined
    @Devin__Raposo @smestorp @mikeBithell Year Walk and The Room are both queued up for the flight home.
  65. …in reply to @smestorp
    @smestorp @mcclure111 What I though was a harmless micropayment process... has suddenly become a test of friendship!
  66. …in reply to @KommanderKlobb
  67. …in reply to @KommanderKlobb
    @KommanderKlobb And Eric Zimmerman's stuff.
  68. …in reply to @smestorp
    @smestorp @Devin__Raposo @mikeBithell I played 'em both on @nachimir's iPad on the way over; liked 'em.
  69. …in reply to @Draknek
    @Draknek @LeehSl @compositeredfox not yet, we're in Oakland atm
  70. Vine is pretty great.
  71. I really like the abbreviation "p" for "pretty". ie: Vine is p great.
  72. @jennatar drinking and eating at the Syacamore in Mission tonight, if you wanna join
  73. …in reply to @mink_ette
    @mink_ette @GreenflyStudios @KommanderKlobb to be fair, "a sold-out party in SF that happened last week" is a stupid distribution channel.
  74. PUBLISH YOUR FICTITIOUS BUSINESS STATEMENT AND NAME CHANGE HERE yfrog.com/odtr5rfj
  75. @auntiepixelante continues to give sharp advice about making games auntiepixelante.com/?p=1991
  76. …in reply to @brandonnn
    @brandonnn @Carachan1 @SimonParkin Hey guys! I'm about to go for drinks, here in sunny San Francisco!
  77. …in reply to @fernantastic
    @compositeredfox wait, wait, lemme do another vine of it first
  78. …in reply to @fernantastic
    @compositeredfox it can be the launch trailer
  79. 3021 LAUNCH TRAILER vine.co/v/bIPAwqmmw5g
  80. Am I good at Vine yet?
  81. Today's iOS game-buying spree cost ... £25. That's not very much, thinking about it.
  82. …in reply to @C418
    @C418 Yes, drunken Berlin times need to happen.
  83. I only learnt about this today: github.com/MattRix/Futile code-centric 2D open Unity framework, aimed at AS3 devs.
  84. …in reply to @undefined
    @JamminGames not even looked properly at it. But let me know if you find it useful
  85. RT @compositeredfox: NEW GAME IS NEW - THIRTY TWENTY ONE IS OUT byfernando.com/3021/
  86. …in reply to @jasperbyrne
    @jasperbyrne yep! Leaving tomorrow afternoon. About to head to The Sycamore for drinking, if you're about.
  87. …in reply to @jasperbyrne
    @jasperbyrne yeah, for sure! Come by, come by!
  88. …in reply to @undefined
    @jennatar we will be continuing to drink after (I have just arrived)
  89. Anyone else still about SF: Sycamore in the Mission the rest of the night.
  90. …in reply to @jasperbyrne
    @jasperbyrne we will clearly still be here.
  91. …in reply to @willgoldstone
    @willgoldstone bar on mission, around .. 18th?
  92. …in reply to @willgoldstone
    @willgoldstone on the corner of Sycamore and Mission, anyway.
  93. …in reply to @willgoldstone
    @willgoldstone imagine I'm doing a Basil Brush impression right now.
  94. …in reply to @undefined
    @LeehSl @jasperbyrne @Draknek on behalf of Jasper, yes. We're at the pub opposite.
  95. …in reply to @undefined
    @jennatar googles "Last BART to Oakland"
  96. …in reply to @undefined
    @jennatar Jenn. If I can crash somewhere I can come drinking, can I crash somewhere?
  97. …in reply to @undefined
    @jennatar when I finish this drink i will come
  98. …in reply to @undefined
    @jennatar THAT DOESN'T SOUND LIKE A REAL PLACE BUT OKAY
  99. …in reply to @Draknek
    @Draknek @jasperbyrne @LeehSl we are now downtown, and on the cruel side of last orders.
  100. …in reply to @hollygramazio
    @severalbees hello! I am at a bar! Apparently jetlag is going to hate me tomorrow/the day after?
  101. Flight is not when I thought
  102. I might even still make it
  103. I think I've made it
  104. Nope, I missed it.
  105. (I got as far as the gate. But my bag didn't make it through in time.)
  106. $182 to change flights to one I haven't just missed. Who else was flying out on the 7pm United flight? @tef @jasperbyrne
  107. …in reply to @patrickashe
    @patrickashe I was sitting next to @KommanderKlobb during. I think he liked it too.
  108. Should I go back to the city and eat a burrito? That's the main question I have right now.
  109. …in reply to @KommanderKlobb
    @KommanderKlobb @smestorp I'm getting conflicting advice here, guys.
  110. …in reply to @KommanderKlobb
    @KommanderKlobb @smestorp I was nearly on Air Canada! Free booze! Helpful, friendly staff!
  111. @jennatar did you find it? I didn't make the flight, but only just.
  112. …in reply to @docky
    @docky @smestorp ha, I was kind of joking.
  113. …in reply to @mink_ette
    @mink_ette On the one from work I was borrowing. But apparently you have to give these things back if you quit?
  114. I just watched @davidoreilly's Adventure Time episode.
  115. I think I now need to study it.
  116. …in reply to @piesaac
    @piesaac that @dkanaga retweeted this surprises me not at all.
  117. …in reply to @rclarke
    @rclarke shooting things is such a gimmick
  118. There's so much of this I want to quote. So I'll let you play it instead aliendovecote.com/uploads/twine/atlantean.html
  119. Glad to see it's still snowing.
  120. (I have just arrived at Heathrow)
  121. …in reply to @webbedspace
    @webbedspace well, actually the source .oggs are in the Data folder, so quite easily.
  122. …in reply to @KommanderKlobb
    @KommanderKlobb I sat at a desk and fucked around on the internet. I got a little sleep on the flight. Sorry, both these stories are boring.
  123. …in reply to @PerfectPlum
    @PerfectPlum @hidingseeking for real, "in bed" would be great
  124. …in reply to @patrickashe
    @patrickashe @PerfectPlum @hidingseeking "someone else's hotel room, 9am"?
  125. …in reply to @ammonite
    @ammonite @patrickashe @PerfectPlum @hidingseeking I really enjoy that you switched accounts for that tweet.
  126. …in reply to @patrickashe
    @patrickashe you'd get all dusty
  127. …in reply to @Gillespionage
    @Gillespionage if you learn to code, you could make the testing tool yourself...
  128. …in reply to @Gillespionage
    @Gillespionage yeah, it's got a good rep. Best advice I can give is to start with something simple that you want to make, then try making it
  129. Oh, hey, I guess I get to link this song now. youtube.com/watch?v=btIqDzuPlCw&sns=tw
  130. …in reply to @doougle
  131. …in reply to @hollygramazio
    @severalbees @doougle I'm flying out this Tuesday - gonna be working on Mutazione in person for a few weeks.
  132. …in reply to @Choplogik
    @Choplogik drowning inside an infinite creme egg
  133. …in reply to @patrickashe
    @patrickashe @jakevsrobots oh shit! I wanted to see that pretty badly, but missed it on the day (guess I should write mine up, huh?)
  134. Fucking hell, I missed some good tweetin' on the plane. nybots.tumblr.com/post/47102233312/this-is-not-a-bot-we-are-the-bots
  135. So glad to be friends with such smart amazing people and basically only talk about stupid fun shit with them.
  136. "So, you've been at GDC all week? Guess you've not had a chance to play the new Bioshock then"
  137. I then explained that I probably would never get round to playing Bioshock Infinite, GDC or not.
  138. @tha_rami I've argued before that "You owe it to your game to market it". But I've never come up with a good defence for it. Any ideas?
  139. If experimental games are trying to reach beyond the gamer crowd, should they still be trying to court the gamer press/audience?
  140. I mean, pragmatically, yes. Because they have money and will give it to you. But: it's hopefully transitional?
  141. Unless your aim with your experimental games is DESTROY VIDEOGAMES, which is also valid.
  142. I guess what I'm trying to say is: I'm sad there's no 2 million+ readers blogs about games of tag.
  143. …in reply to @tha_rami
    @tha_rami @S0phieH @LpSamuelm There were the QR-code-butt-women, though I think that got stopped by the organizers eventually?
  144. …in reply to @tha_rami
    @tha_rami @S0phieH @LpSamuelm but: talk to @nachimir, he'll be curating the indie tunnel again.
  145. …in reply to @usefulslug
    @usefulslug Oh man. I know what I want you to make with this stuff now. What's yr email, I wanna send you one.
  146. …in reply to @nachimir
    @nachimir @S0phieH @tha_rami @LpSamuelm That is a good response (that I dimly remembered). Thanks for linking it.
  147. …in reply to @musebloom
    @musebloom @NHM_London Oh man, I am insanely jealous.
  148. …in reply to @undefined
    @daphaknee @esdin I missed Porpentine's talk because he was telling me how great Train was. <3
  149. …in reply to @undefined
    @daphaknee We had just played it, which I had never expected to happen. & yeah! I'm George, I spoke to you at the Unwinnable thing.
  150. …in reply to @esdin
    @esdin @daphaknee "dapper looking guy" : I'll take it!
  151. …in reply to @undefined
  152. …in reply to @undefined
    @daphaknee How did it feel?
  153. This is a great review of Ridiculous Fishing actionbutton.net/?p=2982
  154. …in reply to @droqen
    @droqen @number108 @Vlambeer @helvetica @aeiowu one thing Tim doesn't mention is how generous the game is- I earn cash faster than I explore
  155. …in reply to @droqen
    @droqen @number108 @Vlambeer @helvetica @aeiowu (ie, it takes less time to earn a new gun than to appreciate the new one you just bought)
  156. …in reply to @psychicteeth
    @psychicteeth so good!
  157. …in reply to @108
    @number108 @droqen @Vlambeer @helvetica @aeiowu yus - & some stuff about the shop always giving you multiple options.
  158. …in reply to @108
    @number108 @Vlambeer @helvetica @aeiowu One gripe: always-better items should be un-equippable - I first played it on someone else's device.
  159. I wish i could get some highlighting for Unity shader files somewhere other than MonoDevelop. VS2012 or SublimeText?
  160. …in reply to @nickludlam
    @nickludlam Nah: I'm pretty happy with VS in general, it's just Unity's (to be fair, weird) .shader files there's no support for.
  161. …in reply to @iandioch
    @iandioch @robinlacey already using the UnicornForest syntax highlighting: no support for .shader files.
  162. …in reply to @BanditoJuan
    @BanditoJuan @agencyofconey I did not know you were a Coney-affiliated person!
  163. Oh ffs, the code I copied used an en dash instead of a minus sign (from here: ruby-pdf.rubyforge.org/color-tools/doc/classes/Color/RGB.html#method-M000055). What a waste of time.
  164. A Panoramical-like game where you adjust shaders in real time, and the screen is almost always bright pink, because the shader doesn't work.
  165. …in reply to @jonbro
    @jonbro Unity sadly shields me from such pleasures. I do really mean that sadly, too.
  166. …in reply to @smestorp
    @smestorp yeah: the "mainstream" media is often more easily accessed via the "gamer" media.
  167. …in reply to @smestorp
    @smestorp (vividly demonstrated by Kotaku doing the NYT's games coverage for them)
  168. …in reply to @smestorp
    @smestorp Well, yes. One solution is to stop making games, and start making digital artworks - there's a different set of media there.
  169. …in reply to @smestorp
    @smestorp No, I don't agree either. But mainstream stuff I think almost has to come first from a niche.
  170. …in reply to @smestorp
    @smestorp So I mean, I guess the solution is to proactively grow the niche that we like, send tendrils to touch the mainstream.
  171. …in reply to @bfod
    @bfod @smestorp No, but look: fucking Proteus. Fucking KRZ. Fucking ... anything... in Twine. These are not games that require high literacy
  172. …in reply to @v21
  173. RT @nachimir: @v21 In part, the outlook of @PageFortyFive on what constitutes mainstream directed me to work with interesting games http ...
  174. I should make a game for RSA security fobs.
  175. And now I'm singing "How Can I Love You If You Won't Lie Down" youtu.be/ZyoNtnB84iQ
  176. …in reply to @HilariousCow
    @HilariousCow well, depending on whether I tidy my room or not, I've a bed you can borrow (I am away) Cc @asponge @oh_cripes
  177. …in reply to @mcclure111
    @mcclure111 I generally seem to be incapable of designing and programming at the same time, even when conditions should allow.
  178. …in reply to @adult_witch
    @auntiepixelante @daphaknee I am also moved to tears. I'm a sucker for heartfelt expressions of love. Thank you.
  179. auntiepixelante.com/aegiswing/ is so good, so effective and moving and so loving.
  180. Ah, old books! "[the Web's textual data is] an early version of HTML or an XML-defined markup language"
  181. …in reply to @jonbro
    @jonbro I used Photon Cloud for my #7dfps thing. Still a PITA, though.
  182. …in reply to @patrickashe
    @patrickashe @jwaaaap @cactusquid @Sosowski @dpunktw I leave on Sunday too! Let's go to bars and drink beers and stuff.
  183. …in reply to @droqen
    @droqen I am generally against it. But Ridiculous Fishing does it really well (as per @number108's review actionbutton.net/?p=2982)
  184. …in reply to @undefined
    @reallyfancy @Carachan1 @kierongillen "Hella Nervous" is a better song, though.
  185. The case for considering the Maelstrom level of Ridiculous Fishing as a roguelikelike.
  186. …in reply to @undefined
    @reallyfancy @Carachan1 @kierongillen this is a good point.
  187. …in reply to @undefined
    @reallyfancy @Carachan1 @kierongillen though I'm pretty sure all their songs are better than the ukulele leaking through my bedroom wall.
  188. …in reply to @raiganburns
    @raiganburns @ColinNorthway @jimrossignol & that you often have an interesting idea, and then a few years later get to see if it's any good.
  189. …in reply to @droqen
    @droqen I think I mainly dislike them when they're used to pad the game out beyond the point that it's naturally interesting.
  190. …in reply to @nihilocrat
    @nihilocrat @droqen @benthorizon I cultivate the feeling of sucking at games but still enjoying them very purposefully.
  191. …in reply to @mcclure111
    @mcclure111 If it created people, then a continued stare would create flickering statue-people superpositions.
  192. …in reply to @droqen
    @droqen @mcclure111 Is the Medusa-fication instantaneous, or does it travel through the body? Travelling layers of flesh and rock.
  193. This is a strange column to read from where I'm standing. gamesindustry.biz/articles/2013-04-03-where-are-gamings-role-models
  194. Oh, but this comment: "Two weeks ago, this might have been true, at least for mainstream gaming[..] But now, we have Bioshock Infinite."
  195. …in reply to @undefined
    @mooonmagic @jwaaaap @droqen Unlocking weirder, harder-to-use stuff is really smart, too (bit of that with the guns).
  196. …in reply to @jonbro
    @jonbro @jwaaaap @mooonmagic @droqen Yeah, that was great! Made the progress to unlocking levels bumpy, though.
  197. …in reply to @steveklabnik
  198. …in reply to @steveklabnik
    @steveklabnik (apologies for the Gawker link, but it does collate the stuff I woulda linked separately)
  199. …in reply to @AurenSnyder
    @whatisian @radiatoryang Yeah, turns out it's the F2P crowd that really mattered.
  200. …in reply to @AurenSnyder
    @whatisian @radiatoryang But seriously: there's a lot of parallel scenes in games. Maybe there should be even more.
  201. …in reply to @mcclure111
    @mcclure111 @Twitter first you break it, then you can remove it.
  202. …in reply to @kierongillen
    @kierongillen typo at "is the actual the actual Booker/Elizabeth/Comstock story"
  203. Wait, shit, it's 10pm? I was going to go to a party! @LewieP, I'm heading now.
  204. …in reply to @mcclure111
    @mcclure111 oh hey, THAT's why it died when I tried to show my flatmate a minute ago.
  205. (That's Deadly Premonition, and it really is the best)
  206. …in reply to @patrickashe
    @patrickashe I only use the term when I want to gloss over how uncohesive and hard to define it is.
  207. …in reply to @patrickashe
    @patrickashe @edclef I got an email from a man called Iwan a few weeks back
  208. "Hacking" has become a little-known, but fast-developing trend in the design world, involving online ... bbc.co.uk/news/world-radio-and-tv-21894863
  209. I want Versu porn.
  210. …in reply to @tigershungry
    @tigershungry @doougle Count me in, too.
  211. Missed this @john_brindle piece on Art Game while I was in SF; it's magnificient brindlebrothers.blogspot.co.uk/2013/04/quizzical-play-2-optimising-for-beauty.html
  212. My friend @StevieB64 is looking for work. He is the kind of person who sits there quietly and churns out loads of amazing 3D models & anims.
  213. …in reply to @patrickashe
    @patrickashe I don't think they're all that. But I've been yelled at for that opinion before.
  214. The way that every fucking application in iOS has to have it's own embedded web browser is stupid.
  215. And the fact that you have to manually copy and paste the link to not open it in Safari, also really stupid.
  216. And that you can't listen to songs on YouTube and do another thing, also stupid.
  217. Actually the thing I really miss is Android's back button, which interleaves state from arbitrary apps. Steal it, please, Apple.
  218. …in reply to @tigershungry
    @tigershungry nono, to _not_ open in Safari, but another browser. Although to send you that tumblr post, I had to find it again, in-browser.
  219. …in reply to @smestorp
    @smestorp Just Cause 2 is really fun, in a really @jwaaaap kind of way.
  220. Tiny game for 2 RSA fobs: One player picks a digit, can change at any time. Other player says when. Highest number wins. Swap role on a draw
  221. That game might be rubbish -- I don't actually have any RSA keyfob things to test with. But I have always wanted to make a game for them.
  222. …in reply to @smestorp
    @smestorp @webbedspace You could set alerts, but you probably don't want to be told every time the words "Game Title" are uttered.
  223. …in reply to @PerrinAshcroft
    @PerrinAshcroft You have to wait like a minute for the numbers to change. But yes: maybe they have.
  224. "If I don't get to kiss people, I'm going to make people kiss the way I would"
  225. (That is: eyes staring into the other person's closed eyes, occasionally laughing at how funny that is, then refusing to explain the laugh)
  226. …in reply to @psychicteeth
    @psychicteeth @docky @mossmouth oh yes, pls make this.
  227. @Minkette bl.uk/learning/langlit/playground/browseadultview.html#cm=Videos&gm=Pretend&id=120551&id2=120922 FPSs in playground games. Still vaguely recall something about cover systems/Halo-style health being used.
  228. …in reply to @hollygramazio
    @severalbees No, that's great just as it is.
  229. …in reply to @srules
    @srules I'll have youtube.com/watch?v=s4BCUWopQQ4 go round in my head all day, I'm sure.
  230. Say what you like, but youtube.com/watch?v=s4BCUWopQQ4 is super catchy.
  231. @sproutella Just played Kindness Coins and it was really great! Thank you for making it. (Man, that character art! Those animations!)
  232. …in reply to @nachimir
    @nachimir hahaha, from these tweets I have absolutely no idea how far you're into it
  233. My Lost Levels talk is up on Youtube, if you care (you might not care) youtube.com/watch?v=HS8KGmaer-A#t=23m00
  234. Also, here's @GalaxyKate's talk, which was probably my favorite of the ones I saw youtube.com/watch?v=HS8KGmaer-A#t=1h01m45
  235. RT @john_brindle: This is good NGJ: nicely-written, and enacting genuine observations about the power of permanent death mechanics http: ...
  236. …in reply to @terrycavanagh
    @terrycavanagh Played Kindness Coins earlier, it was super charming.
  237. …in reply to @Minkette
    @Minkette I think I'd mentioned it on SF, and for some reason I thought about them again.
  238. …in reply to @retroremakes
    @retroremakes turbot/ringbinder/vitamin pill/bowl of custard/washing machine/underwater camera/washbasin/friendly gesture/small pebble
  239. Online checkins make more sense if you own a printer.
  240. …in reply to @Gillespionage
    @Gillespionage ah, easier to just checkin at the airport -- don't think they charge. And I've got bags, anyway.
  241. …in reply to @Gillespionage
    @Gillespionage but thanks for the offer!
  242. …in reply to @bfod
    @bfod @edclef @smestorp I liked the temporary fix of valuing ancient rocks more highly than those made with iron tools.
  243. …in reply to @HilariousCow
    @HilariousCow Have you ever read about how attachments work in email? It's pretty horrific. (And then consider sigs of attached images)
  244. …in reply to @infovore
    @infovore @luke_duke @genmon A person, entire face visible, smiling into the camera, badly edited.
  245. …in reply to @infovore
    @infovore @luke_duke @genmon man, I don't know. I think he likes calling other people douchebags?
  246. …in reply to @BernieDeKoven
    @BernieDeKoven I found bl.uk/learning/langlit/playground/browseadultview.html#cm=Videos&gm=Pretend&id=120551&id2=120922 again the other day: a more trivial tack, but showing how media bleeds into play.
  247. RT @heftyseamstress: kisses: Keep it soft, simple; each special.
  248. …in reply to @BernieDeKoven
    @BernieDeKoven that whole site is full of treasures, it rewards digging around in.
  249. RT @nachimir: As @RezzedGameShow says, submissions are now open for the Leftfield bit! http://t.co/kYurBjH6Uf <-- (send us your games).
  250. @vectorpoem really enjoying your Doom article. But as @radiatoryang has pointed out, Minecraft matches it for a mod community.
  251. @vectorpoem ... and then I see the date on the article. But interesting to see it matching the characteristics that made Doom's mods popular
  252. Boy, while I've been away, GlitchMachine has turned from a weird toy to a very capable weird toy.
  253. …in reply to @radiatoryang
    @radiatoryang @vectorpoem a chain of inattentive reading
  254. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths of course you can! If you ever want a video of people punching custard, feel free to use it. Ever.
  255. This is a great list of Games That Do Interesting Things With Text emshort.wordpress.com/2013/04/05/gdc-me-at-indie-soapbox-ranting-about-text/
  256. …in reply to @tigershungry
    @tigershungry @KommanderKlobb BOATS BOATS BOATS BOATS BOATS BOATS
  257. …in reply to @tigershungry
    @tigershungry @KommanderKlobb I am really excited for this boat, you guys.
  258. …in reply to @adult_witch
    @auntiepixelante @m_kopas I really admire your sense of place and space, but have never pushed past the games you've made that are hard.
  259. …in reply to @adult_witch
    @auntiepixelante @m_kopas so, in the smallest, pettiest, way, this is great news.
  260. Small pedantic note on raphkoster.com/2013/04/09/a-letter-to-leigh/ : there are moral ways to play Train. It's deliberately broken, to give you space to do that.
  261. Broken in a @doougle kind of way. And his kind of work I think unites @raphkoster and the people who might be mad at that article.
  262. …in reply to @patrickashe
    @patrickashe I will confess; I read that as Thirty Flights of Loathing cc @pippinbarr
  263. RT @Poxican: Tiny wee trailer for my dumb game: youtu.be/Aekv1Wdm3XU #icefishingv
  264. …in reply to @raphkoster
    @raphkoster sure, but the reveal doesn't have to be the end of the game. There's at least one reason to keep playing.
  265. …in reply to @raphkoster
    @raphkoster (and that's ignoring situations like when I played, knowing the secret and keeping it so others could play)
  266. I don't really care if Twine games are games or not.
  267. What matters more is that, for example, I played Aegis Wing and could feel the love one person had for another.
  268. Videogames are only a subset of the things that look like videogames that I care about.
  269. …in reply to @hollygramazio
    @severalbees whaaaaaa-- how evil!
  270. …in reply to @hollygramazio
    @severalbees @nachimir it's like the Olympics all over again
  271. Been prevented from being on the internet by Circumstances, so I've been missing a lot of the fun that no doubt followed Raph Koster's post.
  272. That said, I wanna repost something @patrickashe posted: hannahnicklin.com/2012/04/what-we-mean-when-we-talk-about-interaction/ by @hannahnicklin. Types of interaction that theatre can do.
  273. …in reply to @DGoodayle
    @DGoodayle if you click the script in editor, you can set the default variables *for the script*. They should carry through on Add Component
  274. …in reply to @DGoodayle
    @DGoodayle Else just add it as a Prefab (Yoinking the component from the spawned Prefab and onto target GO in code, if necessary)
  275. So unwinnable.com/playable/ is awesome and I can't wait to see what comes of it.
  276. "Download 30 Flights of Loathing for free right here to find out exactly why Barr puts "winning" in quotes."
  277. zenphoton.com is a fun thing to play with.
  278. @bfod Nils wants your opinion: What do you think of "Mountains of Burma" by Midnight Oil?
  279. …in reply to @radiatoryang
    @radiatoryang boy, I'm glad our Internet in this remote cabin has suddenly started working reliably right now.
  280. …in reply to @martinhollis
    @martinhollis Ha, and I get irritated at TV that's clearly designed not to have your full attention focused on it.
  281. …in reply to @terrycavanagh
    @terrycavanagh On our Mutazione work retreat. Today I made dragonflies move about. Now wondering how much of it I can reuse for butterflies.
  282. Is there a computer science thing for "I want to make a thing that's kind of like another thing, but I have no idea how it'll be different"
  283. …in reply to @garethbriggs
    @garethbriggs @terrycavanagh have you played that blindfolded slow motion wooden spoon game that I can't remember the name of?
  284. …in reply to @v21
    @garethbriggs "Listelanse", Google knows. Though all the search results were @doougle, who is in the room with me.
  285. …in reply to @DenverCoulson
    @DenverCoulson Was exactly what I did! Computer science success!
  286. …in reply to @psychicteeth
    @psychicteeth @retroremakes cars for motorcycles and hammers for crowbars?
  287. …in reply to @christinelove
    @christinelove @mcclure111 I'm not sure this has ever happened to me.
  288. May 11th. Wild Rumpus. It's happening.
  289. RT @edballsmp: Ed Balls
  290. #boats
  291. …in reply to @fridgehead
    @fridgehead I am very aware! I guess you're getting it prepped in time for EMW? So it should actually be done when we're there?
  292. …in reply to @BanditoJuan
    @BanditoJuan Yeah, details TBA. I forgot you were in London for your secret rabbit stuff!
  293. …in reply to @BanditoJuan
    @BanditoJuan I don't think so? Maybe we should? There's a Twitter account @WildRumpus which is the first place to get updated.
  294. …in reply to @undefined
    @jon_ellis I love the way GAs let you solve things without understanding them. It's like magic.
  295. …in reply to @undefined
    @jon_ellis and you don't end up wondering how trigonometry works 4 hours later.
  296. …in reply to @merrittk
    @m_kopas If you ever played The Logical Journey Of the Zoombinis, you should click Zamboni-IGF. It's short, and it's amazing.
  297. Okay. Maths is beyond me, so: I want to get a tangental line to a 3D line at a random angle & random point along it, of a random length.How?
  298. …in reply to @tigershungry
    @tigershungry I dreamt someone sent us an unexpected and unjustified invoice, and we had to argue that they weren't going to get any money.
  299. …in reply to @psychicteeth
    @psychicteeth How do I find a suitable (not biased along axes) random point to go to?
  300. …in reply to @psychicteeth
    @psychicteeth I tried the second, and it was giving me lines that were far huger than I wanted, and I couldn't see any way to control that.
  301. …in reply to @psychicteeth
    @psychicteeth @dgrey0 (should've followed with "and ideally some control over all three "random"s would be good")
  302. …in reply to @HilariousCow
    @HilariousCow @psychicteeth I think you'd still get (less) bias. But then I remembered Random.insideUnitSphere
  303. Is there a good course on maths for people who want to make videogames that do things in 3D space?
  304. @psychicteeth @HilariousCow @dgrey0 (Flaky internet, can't tell if prev tweet went through) Thanks guys! Plane seems to have cracked it!
  305. Solution to earlier problem was : gist.github.com/v21/5377854 -- thanks @dgrey0 @psychicteeth & @HilariousCow
  306. …in reply to @TomNullpointer
    @TomNullpointer that just increases the number of things I can replace at random til it ends up working!
  307. RT @bengoldacre: Middle of a measles outbreak the @Independent put a 12 paragraph piece by Andrew Wakefield on their front page. Shame h ...
  308. Here's a script to get a random point on the surface of a mesh in Unity3D gist.github.com/v21/5378391
  309. haha, this is entirely great: aliendovecote.com/uploads/twine/sauna.html#8 HIGH END CUSTOMIZABLE SAUNA EXPERIENCE BY PORPENTINE (be a badass hacker!)
  310. That game made me happy.
  311. I agree with @helenlewis about the limits of being careful with your language helenlewiswrites.tumblr.com/private/47859091039/tumblr_ml72547vSl1rpijql
  312. Still excited about #boats
  313. This interview is weird and makes me feel weird. rockpapershotgun.com/2013/04/13/spec-ops-fc3-writers-on-whats-next-futurism-bioshock/#more-149396 (with the writers of Spec Ops and FC3)
  314. …in reply to @io_brindle
    @john_brindle "outside of academia, certain sections of Steam, highbrow publications or conferences like GDC"
  315. …in reply to @v21
    @john_brindle that's enough space to make a living, enough space to have friends, enough space to lead a worthwhile life.
  316. …in reply to @io_brindle
    @john_brindle (actually, I think that non-game games are often more appealing to non-game people than game games)
  317. …in reply to @mtrc
    @mtrc @john_brindle me toooooo. I wanna make...hm... "Twine for animators"
  318. Was it really only January we last had this arguement? Time flies... nottheinternet.com/blog/isproteusagamereallywhocares/
  319. …in reply to @metasynthie
    @metasynthie @tiedtiger @helvetica Here's some examples, from last time this argument happened nottheinternet.com/blog/isproteusagamereallywhocares/
  320. …in reply to @metasynthie
    @metasynthie what do you mean?
  321. …in reply to @metasynthie
    @metasynthie @helvetica ahhh... Then I'd point at the lack of similar outrage at flight sims also on Steam, for instance. But good point.
  322. on my List is a game where you are in a pub, and every time you turn a corner there is more pub. Infinite pubspace.
  323. I'm not sure if that's enough to be interesting, but I want to make it. Reminded by @mcclure111 talking about endless corridors.
  324. "VJ LeBlanc"
  325. …in reply to @Arndreth
    @Arndreth Maybe that's the game?
  326. …in reply to @undefined
    @jennatar Okay! Let's actually buy that stuff
  327. …in reply to @mink_ette
    @mink_ette This morning I asked the room the question "How purposeful is a lizard?"
  328. …in reply to @mink_ette
    @mink_ette No-one else had an opinion, but I reckon they're pretty purposeful. They don't double back too much.
  329. …in reply to @mcclure111
    @mcclure111 Also on my list is a MMO recreation of the Library of Babel.
  330. …in reply to @YourInternetDad
    @YourInternetDad @mcclure111 Kickstarter launches next week.
  331. …in reply to @mcclure111
    @mcclure111 I thought about it on an off for ages, and I reckon it's okay if the server generates all the books and just sends them down.
  332. …in reply to @mcclure111
    @mcclure111 Server side storage might balloon pretty quickly? But text is small, so it oughtta be okay.
  333. …in reply to @mcclure111
    @mcclure111 But lots of random generation functions are sparse, right?
  334. Just remembered my dissertation involved watching crickets run around.
  335. AN ASPECT OF MY EDUCATION THAT WAS UNEXPECTEDLY RELEVANT TO THE WORK-TASKS I TACKLED TODAY
  336. …in reply to @undefined
    @JamesMackerness Got my Cognitive Science MA right here, buddy.
  337. …in reply to @mink_ette
    @mink_ette putting animals into Mutazione, so getting to design randomized paths for them to follow.
  338. I keep listening to the KRZ soundtrack, just because the moment when "You've got to walk" comes on is so great.
  339. …in reply to @patrickashe
    @patrickashe I think I got it when I downloaded it from Humble?
  340. …in reply to @mcclure111
    @mcclure111 can I send you an email about this?
  341. …in reply to @brianmtaylor
    @brianmtaylor in the "demo"/unfinished build, especially! They came by in a minecart, just as you'd headed into the mines(and then it ended)
  342. …in reply to @mink_ette
    @mink_ette I do really enjoy the kinds of odd questions game-making makes you ask, though.
  343. …in reply to @mcclure111
    @mcclure111 I will! One question first, though: what's your email address?
  344. A restaurant where they pipe in over loudspeakers the sounds of other people eating.
  345. …in reply to @haikus_by_KN
    @haikus_by_KN ... something completely different?
  346. …in reply to @ColinNorthway
    @ColinNorthway no, that just gets you into their Facebook "Messages" Inbox.
  347. …in reply to @undefined
    @Carachan1 Do you really want to wear earrings designed by people who designing gaming headsets?
  348. …in reply to @BanditoJuan
    @BanditoJuan @iamRav hey, this is great!
  349. …in reply to @HilariousCow
    @HilariousCow oh, that looks ALIVE!
  350. …in reply to @patrickashe
    @patrickashe @MetzoPaino That feels way more problematic to do in public than in private. Curation often seems that way.
  351. Chrome has apparently now redesigned the right click menu to look like Gmail.
  352. …in reply to @undefined
    @Pisscress boring small talk is there to find out interesting things to actually talk about with a stranger
  353. …in reply to @io_brindle
    @john_brindle you schedule clipping your toenails?
  354. This import is taking long enough it makes you wonder if it's actually happening.
  355. ... it's still taking 50% CPU... the UI hasn't refreshed or anything... the Windows progress bar UI hasn't updated in ages...
  356. …in reply to @HilariousCow
  357. …in reply to @fernantastic
    @compositeredfox go get a beer, and see if that makes your mind up
  358. I've given up on the import.
  359. …in reply to @undefined
    @reallyfancy @BrightonIndies That's fantastic news. Maybe I'll come down and visit!
  360. …in reply to @undefined
    @reallyfancy @BrightonIndies Having spent a whole bunch of time thinking about indie communities and so on, hit me up if you want opinions.
  361. …in reply to @mcclure111
    @mcclure111 *whispers* ...quaternions...
  362. Import has got to, I think, the same point I killed it a few tries ago. Unity is opaque on what it is doing. I like this part of the job!
  363. …in reply to @tha_rami
    @tha_rami @smestorp (Like bbc.co.uk/news/uk-19074013 for example. Or I guess any of the cricket match-fixing scandals.)
  364. …in reply to @docky
    @docky @HilariousCow I get an unsteady ... $40 a month from it? And 3 support emails so far (in 6 months). Mind, mine is pretty simple.
  365. RT @fridgehead: Reactor control panel is done! Emergency airlock vent controls done! Captain video calling screen done! Hey this program ...
  366. …in reply to @metkis
    @metkis some post processing effects I made for CUBES u3d.as/content/george-buckenham-v21-/v21-s-image-effects/3rw
  367. …in reply to @HilariousCow
    @HilariousCow this seems like it would be a Solved Problem?
  368. …in reply to @HilariousCow
    @HilariousCow I am using Catmull-Rom Splines and I just bought the code for like ten bucks - I only really got it for the editor.
  369. Aaaah, I can't help myself!
  370. de-gids.nl/artikel/144241 by @jamesbridle on the history of malleable literature makes an interesting counterpoint to all the what am gam talk.
  371. @patrickashe prev tweet reminded me: we never did those what am game videos! In May?
  372. …in reply to @LewieP
    @LewieP I have thought this thought before.
  373. …in reply to @docky
  374. Feels like XKCD got irritated that Homestuck was showing it up in formal inventiveness.
  375. …in reply to @asponge
    @asponge Oh man, that looks amazing.
  376. Xyzzy Awards finalists announced! xyzzyawards.org/finalists.php
  377. I guess I should actually give Counterfeit Monkey another go? Just too lazy to deal with the parser & puzzles these days.
  378. …in reply to @UatecUK
    @UatecUK "Xyzzy", of course!
  379. Excellent long discussion on Twitter just now between @helvetica, @raphkoster @edclef and @doougle : twitter.theinfo.org/323825614677221377#id323838075807625216
  380. PS it feels super weird using a site with lots of promininent "if this breaks, tell @aaronsw" messages on it. But the site is super useful.
  381. …in reply to @smestorp
    @smestorp I was just thinking that! I think you could actually keyboard macro it...
  382. …in reply to @raphkoster
    @raphkoster @helvetica @edclef @doougle Ah yeah :< I gave up trying to follow the conversation manually...
  383. …in reply to @smestorp
    @smestorp I also saw that tweet, dunno why I responded to yours.
  384. …in reply to @patrickashe
    @patrickashe tell us, o wanderer from a nearby land, of the definitional battles of your folk!
  385. Once again a bit of thoughtless Hogg placekeeper copy ends up being our main identity...
  386. Wild Rumpus! We are back! onafuckingboat.eventbrite.com That says on a fucking boat, and we are. #boats
  387. on a boat! on a boat! on a boat!
  388. …in reply to @undefined
  389. …in reply to @TopGnu
    @TopGnu It'll be docked the whole time. It's not actually a cruise. Though, that's an idea...
  390. @nachimir can I get a biscuit? The GameCamp link is also broken.
  391. …in reply to @nachimir
    @nachimir And the Tickets link in the header...
  392. …in reply to @BRKeogh
    @BRKeogh ugh, don't use Twitlonger, it's awful. Just ... make a tumblr post or something.
  393. @BernieDeKoven Ack! PayPal is refusing to send you money. Will try again later.
  394. …in reply to @feralvector
    @alrightthere your link there wants me to log in?
  395. …in reply to @martinhollis
    @martinhollis swell! Shit, we've been trading boat puns for weeks, but that one sailed right past.
  396. …in reply to @LewieP
    @LewieP is it formatted?
  397. …in reply to @io_brindle
    @john_brindle I'd buy either: you do meaty writing on games. So write what you feel ought to exist more.
  398. RT @terrycavanagh: I seriously can't get over the fact that they got a boat
  399. …in reply to @droqen
    @droqen Hey, that's convenient! While checking my spam, I found an invitation to dinner! (also your email)
  400. …in reply to @undefined
    @davidsgallant @droqen You should both actually use MailChimp, which is designed for this sort of thing.
  401. …in reply to @droqen
    @droqen @davidsgallant no, you can manually import a list, I'm pretty sure.
  402. …in reply to @undefined
    @increpare something something, rats associating illness with food eaten across long intervals, despite being dumb (rats are pretty dumb)
  403. …in reply to @undefined
    @davidsgallant @droqen Yeah, I can feel that. I only mentioned because it's the standard solution. SES on AWS is a programmery alternative.
  404. …in reply to @edclef
    @edclef @increpare Interesting! I wonder how generalized the learning about painkillers is.
  405. …in reply to @droqen
    @droqen @davidsgallant aws.amazon.com/ses/ It's got an API and shit. (Don't do this, use MailChimp)
  406. …in reply to @edclef
    @edclef @JulieHeyde @tigershungry @plichta @NicklasNygren @doougle @C418 @reallyolle @Sklettet I'm getting in 20:30, if I can invite myself.
  407. …in reply to @undefined
    @davidsgallant @droqen You need to understand stuff in order to use it, mainly.
  408. The next episode is the one where he memorably compares an ear to a crumpled Ireland.
  409. RT @steam_games: Now Available - Starseed Pilgrim: #SteamNewRelease bit.ly/17jvOAH
  410. …in reply to @SFBTom
    @SFBTom @AMazeFest going? I'm speaking there!
  411. The music @dkanaga played at our party in SF is out : davidkanaga.bandcamp.com/album/dinosaur-planet-remixes-mfg5 always a pleasure!
  412. …in reply to @dkanaga
    @dkanaga It was on @KommanderKlobb's iPad. He should send them round!
  413. …in reply to @doam
    @benthorizon Still the least bad of everything I've used in Unity. There's fucked up patches, but it's better than rolling your own.
  414. …in reply to @undefined
    @jennatar Fun indie games/The Room fact: Samurai Gunn was originally made 'cuz his friends were watching The Room and he'd seen it too much
  415. …in reply to @undefined
    @jennatar hey jenn I miss you
  416. …in reply to @undefined
    @jennatar I wanna be drunk, and wonder where you are, and go meet you in a bar, and find you drunker.
  417. RT @fielding: WTF is a "REST endpoint"? developers.google.com/glass/overview
  418. …in reply to @DGoodayle
    @DGoodayle @therussmorris Why pay for games when there's so much glorious stuff about for free? freeindiegam.es/
  419. …in reply to @mcclure111
    @mcclure111 @renaudbedard Also, sneak round, and cut @droqen's hair while he sleeps.
  420. …in reply to @bfod
    @bfod @dikte Ha. After a day grappling with 3D space, writing incomprehensible diagrams, I often end up with something simpler than expected
  421. …in reply to @edclef
    @edclef @smestorp @dkanaga ahhhhhh I haven't started mine, ahhhhh every time I think about it I just wonder if it's a stupid topic ahhhhh
  422. …in reply to @undefined
    @daphaknee @smestorp GODDAMN this is a good idea, do it soon so I can steal the idea and not be a dick.
  423. …in reply to @patrickashe
    @patrickashe @Darren_D_Daley @DGoodayle @LawrieARussell but a culture of free games is a wonderful thing.
  424. …in reply to @patrickashe
    @patrickashe @Darren_D_Daley @DGoodayle @LawrieARussell if it was sane to release all my work for free, open-source, I would.
  425. …in reply to @DGoodayle
    @DGoodayle @patrickashe @Darren_D_Daley @LawrieARussell I mean, there's a reason it's not sane.
  426. There's no essential dignity in work.
  427. …in reply to @undefined
    @daphaknee but you'll do it louder, and that's what counts, right?
  428. …in reply to @undefined
    @LawrieARussell @DGoodayle @patrickashe @Darren_D_Daley I've known a few creators who've been supported by anonymous patrons.
  429. …in reply to @edclef
    @edclef @smestorp @dkanaga fuck that, I have loads of opinions and I'm not even up to a single thing yet.
  430. …in reply to @edclef
    @edclef @smestorp @dkanaga Not presenting your thoughts dogmatically is good, recognizing other paths, great.
  431. …in reply to @edclef
    @edclef @smestorp @dkanaga But I'm sure you'd be delighted if someone explained their good reasons for disagreeing with you.
  432. …in reply to @dikte
    @dikte @bfod Pretty sure it is, yes. What does testing it say?
  433. …in reply to @edclef
    @edclef @smestorp @dkanaga Like, when I wrote that list of Rules For Making Games By nottheinternet.com/blog/rules/
  434. …in reply to @dikte
    @dikte @bfod Hm. Try playing with this script: gist.github.com/anonymous/5403320 (not tested, lemme know if it explodes)
  435. …in reply to @bfod
    @bfod @dikte I'm actually staying at Joachim Ante's apartment this week. So far resisted asking him why various things don't work in Unity.
  436. Is it going to work? It's going to work! It's nearly working! It's not working.
  437. It works!
  438. a1reviews.tumblr.com/post/48134217093/back-in-those-days-all-trade-was-govt-controlled I so agree with "The Glorious Trianwrecks compilation karts mean more to me than any coherent single game"
  439. …in reply to @Dick_Hogg
    @Dick_Hogg I read this tweet to Nils, and he said "Ah, yes, Dick Hogg, he's a real anchor point twiddler"
  440. …in reply to @Dick_Hogg
    @Dick_Hogg "You can see it in his lines, he has a fetish for it"
  441. M...maybe they'll release Mother 3 in translation? Some day?
  442. …in reply to @LewieP
    @LewieP Though that page appears to be out of date, no?
  443. …in reply to @undefined
    @Pisscress pooping makes sense, though.
  444. …in reply to @ellaguro
    @ellaguro Don't suppose you're got any links to good histories of pre-"indie" indies to hand?
  445. …in reply to @TomNullpointer
    @TomNullpointer That is where I left it, months ago :<
  446. …in reply to @beckwig
    @beckwig that is crazy talk. who does this? I mean, him, obviously. But
  447. …in reply to @hollygramazio
    @severalbees wheeeeee! I bought some Majsstivelse from a fancy supermarket, in the hopes that that basically translates to custard powder.
  448. …in reply to @hollygramazio
    @severalbees and then I had a sandwich in the sun and headed back to write more code inside.
  449. …in reply to @mareodomo
    @mareodomo I legit went though a period of saying that things had gotten "potatochopped"
  450. …in reply to @hollygramazio
    @severalbees Wanna get lunch in a bit?
  451. …in reply to @docky
    @docky Ooooh, nice trick! I will be stealing that one.
  452. …in reply to @hollygramazio
    @severalbees Punch The Custard! And yeah, I have to go set up pretty soon, just fiddling with stuff first.
  453. …in reply to @KommanderKlobb
    @KommanderKlobb well, it verifies previous bitcoin transactions.
  454. …in reply to @patrickashe
    @patrickashe Whaaaat. Yes. Let's talk.
  455. …in reply to @patrickashe
    @patrickashe @c_hedborg oh shit, sorry to hear that! :<
  456. …in reply to @undefined
    @Bluesweatshirt I am expecting a thing eagerly!
  457. …in reply to @pyjamads
    @pyjamads @grapefrukt ha, no, it was 352. Which was a world record, though it was done by tapping, not real punches.
  458. …in reply to @LewieP
    @LewieP @87th That never seems like a great idea to me: consoles get obsoleted faster than TVs.
  459. …in reply to @LewieP
    @LewieP @87th I mean, they're clearly going to put it in there. But I don't care, and I don't think the general public will either.
  460. …in reply to @LewieP
    @LewieP @87th Hm, in fact! unity3d.com/company/union/ is Unity's service for porting games to TVs, set top boxes etc.
  461. Despite Dire Sci-Fi Predictions, Just Going For A Walk Remains Popular, Pleasurable.
  462. …in reply to @hannahnicklin
    @hannahnicklin Copenhagen, right now yfrog.com/moaxquaj
  463. Copenhagen is a city where you can just loop your bike lock around the back wheel.
  464. …in reply to @asponge
    @asponge I was wishing I was there all (this otherwise excellent) day.
  465. Should I play Binfinite? I would basically be playing it so I can have opinions and read articles. That might be stupid.
  466. RT @ObviousStrategy: put TWO donks on it
  467. Fez remix album is as good as you'd expect disasterpeace.com/album/fz-side-f (really very good)
  468. RT @BrightonIndies: Our first meeting will be on Wednesday 1st May at The Eagle, Brighton from 6pm. We've reserved the tables at the back. …
  469. …in reply to @doougle
    @doougle The big scrolly picture at the bottom is the image I was talking about rioleo.org/kowloon/
  470. …in reply to @miguelsicart
    @miguelsicart @doougle @zoewi I would like to register my interest in this idea.
  471. …in reply to @ColinNorthway
    @ColinNorthway @ADAMATOMIC @doougle There's things I enjoy, but I'm aware are bad. It's a useful distinction to make!
  472. …in reply to @ColinNorthway
    @ColinNorthway @ADAMATOMIC @doougle weirdly, a lot of the examples I can think of have almost a moral dimension to them...
  473. @willgoldstone ha! Look what London Hackspace just acquired dropbox.com/s/95tp6c9cs7at3dn/2013-04-20%2016.47.00.jpg
  474. RT @tomafro: Ha ha! Liverpool website had already used the slug 'luis-suarez-i-m-sorry': liverpoolfc.com/news/latest-news/luis-suarez-i-m-sorry liverpoolfc.com/news/latest-news/luis-suarez-i-m-sorry-1
  475. …in reply to @undefined
    @WhisperBat Yes! In London, coming up: 18th May, GameCamp, an excellent unconference for games-makers gamecamp.org.uk/
  476. …in reply to @undefined
    @WhisperBat Bit of Alright, a not-quite-un-conference, but also for makers, May 10th bit-of-alright.com/
  477. …in reply to @undefined
    @WhisperBat (and, not what you're looking for, but as I'm organizing it, game party Wild Rumpus the day after bit-of-alright.com/)
  478. …in reply to @undefined
    @WhisperBat And an actual jam! 1st and 2nd June, The London Gamejam thelondongamejam.com/
  479. …in reply to @undefined
    @WhisperBat And hopefully there'll be another Tigjam UK up in Cambridge in the not-too-distant future...
  480. …in reply to @undefined
    @WhisperBat There's the first @BrightonIndies at Wednesday 1st May at The Eagle from 6pm. (friendly pub meetup)
  481. …in reply to @undefined
    @WhisperBat Which, duh! reminds me: there's London Indies, first Monday of every month at The Crown, Angel. Same friendly pub meetup.
  482. …in reply to @undefined
    @WhisperBat (I think that's all I can think of right now)
  483. …in reply to @LewieP
    @LewieP @konjak in a strip along the top, I thought. But I've tried it on the Ouya controller and it's pretty weird/bad.
  484. …in reply to @konjak
    @konjak @LewieP The worst is you have to reach over the thumbsticks to reach it... and then you have a bad mouse on your gamepad.
  485. …in reply to @edclef
  486. …in reply to @joonturbo
    @joonturbo I am following you now! Also I'm at vtwentyone@gmail.com
  487. …in reply to @HilariousCow
    @HilariousCow nicest possible way = blowjob?
  488. …in reply to @SavyGamer
    @SavyGamer @patrickashe I really liked this! I liked that people honestly said "Let's make a really weird Banjo Kazooie: Nuts & Bolts"
  489. …in reply to @patrickashe
    @patrickashe @SavyGamer and every time you think you've figured out WTF is happening, the game changes.
  490. …in reply to @smestorp
    @smestorp @HilariousCow That tweet is the best summary of music theory I've ever read.
  491. …in reply to @smestorp
    @smestorp @HilariousCow I mean, I think, I don't really understand music theory.
  492. …in reply to @pyjamads
    @pyjamads sure thing - send me an email? vtwentyone@gmail.com (or you can DM me now)
  493. I support The Campaign To Stop Killer Robots stopkillerrobots.org/
  494. …in reply to @oopsohno
    @oopsohno you definitely should make a tumblr!
  495. In general, I support people making tumblrs of things.
  496. …in reply to @nachimir
    @nachimir I have one coming, LHS has one coming, lots of other people have one coming... Come play with it when it arrives!
  497. …in reply to @LewieP
    @LewieP @nachimir Bet it has positional tracking, too. That opens up a whole load of possibilities.
  498. Started playing Clairvoyance again. I want it for iOS already! Cc @e_svedang
  499. RT @HilariousCow: Still looking for a third person for our flat. I really like the place but I'll like it more when I'm not paying rent and…
  500. …in reply to @Poxican
    @Poxican for sure! I'm v21 on there too.
  501. I forgot about Sissyfight! sissyfight.com/
  502. …in reply to @nachimir
    @nachimir @bamblesquatch you do what you can with the hardware you can buy...
  503. …in reply to @joonturbo
    @joonturbo I wondered if they'd got the pun, then I saw a poster in the toilet using it.
  504. …in reply to @joonturbo
    @joonturbo also they had toilet paper moisturiser, which I'd never seen before...
  505. I'll go through security when I've finished this beer.
  506. …in reply to @Poxican
    @Poxican about to get on a plane to Berlin... Probably wouldn't be able to look at it this week :(
  507. …in reply to @pyjamads
    @pyjamads and throw away half a beer!?
  508. …in reply to @artbymarek
    @plichta @edclef @reallyolle @JulieHeyde @tigershungry @NicklasNygren @doougle @C418 @sklettet I'm getting tucked up for bed. Tomorrow!
  509. …in reply to @tha_rami
    @tha_rami anyone in Berlin got some clippers I can borrow?
  510. …in reply to @jwaaaap
    @jwaaaap @lmpicnic @kittycalis @iamcarneiro paging @doougle and @Nifflas to your spelunky plans
  511. …in reply to @hunktears
    @lillianbehrendt shit, I just realised I did that this evening! No, I haven't eaten much Turkish food before!
  512. …in reply to @hunktears
    @lillianbehrendt but yes : you gotta cultivate a pride in saying: Nope! Don't know that thing.
  513. …in reply to @hunktears
  514. …in reply to @undefined
    @jennatar BUT WHAT WOULD I DO MIDWEEK?
  515. …in reply to @undefined
    @jennatar apparently the discount is a pretentious discount.
  516. Let's... actually prep some slides for this talk. Then I'm allowed to see Berlin!
  517. Questions about indies games will be forthcoming!
  518. Okay, example of an indie shmup?
  519. thanks everyone! new category coming up soon, I'm sure!
  520. best roguelikelike that isn't ftl or spelunky?
  521. …in reply to @docky
    @docky best, for sure.
  522. …in reply to @tomsmizzle
    @tomsmizzle already got that listed under "roguelike"
  523. Indie games aspiring to be e-sports that aren't part of Sportsfriends?
  524. "twitchy" games like super hexagon?
  525. …in reply to @asponge
    @asponge I mean multiplayer e-sports, with deep mastery possible, I think
  526. …in reply to @smestorp
    @smestorp and I need to play it some time!
  527. …in reply to @asponge
    @asponge thanks! You can tell I've thought it through, because I'm sitting in my pyjamas asking Twitter to write a talk I'm giving tomorrow.
  528. Spy Party! That's aiming for e-sports-hood!
  529. I'm gonna use a picture with the old art, though, just because I prefer it.
  530. Also, you guys suck at reading the word "roguelikelike".
  531. …in reply to @mxSophieH
    @S0phieH @LewieP @thisaccountisntreal don't think Twitter will do the thing if it isn't a real account?
  532. Random bitch: Pinterest no longer allowing hyperlinks in descriptions makes them an enemy of creators.
  533. …in reply to @garethbriggs
    @garethbriggs nice one!
  534. RT @winterstein: Spy Quest - East Kilbride based Polybius Games doing family ARGs for hotels wp.me/p18iBf-1rj via @scottishgames
  535. …in reply to @docky
    @docky I think that's why I like it.
  536. …in reply to @garethbriggs
    @garethbriggs see, I'd categorize Swift*Stitch differently, because you can learn the levels.
  537. …in reply to @v21
    @garethbriggs also, where's CUBES? :P
  538. …in reply to @garethbriggs
  539. …in reply to @garethbriggs
    @garethbriggs When I'm back in the country, I guess! In Berlin at the moment. At the gin-drinking session next week?
  540. …in reply to @psychicteeth
    @psychicteeth They're setting up distribution hubs elsewhere. Presumably once that's happened, the rate will get a lot faster.
  541. …in reply to @Gillespionage
    @Gillespionage ah, just bought a single copy, like 20 mins ago
  542. …in reply to @hannahnicklin
    @hannahnicklin oh, maybe you should talk to my friend @oopsohno, who is doing a PhD in number entry error in medical settings?
  543. …in reply to @SimoRoth
    @SimoRoth "good, clean, Wi-Fi"
  544. …in reply to @tigershungry
    @tigershungry Passport, ticket number to put into the system, some money, maybe a phone. S'all you need.
  545. Games that you generate music by playing?
  546. …in reply to @TomNullpointer
    @TomNullpointer wow, you get some weird stuff google image searching avseq...
  547. …in reply to @smestorp
    @smestorp ah, but that's not really the thrust of it, just good sound design
  548. …in reply to @smestorp
    @smestorp Proteus is getting filed as "Antigame", which is a distinct category from "Notgame"
  549. I think I'll probably hit 100 slides. I am losing faith in this talk.
  550. …in reply to @jonbro
    @jonbro Fract I already had. I forgot about Drum Cannonry. Poleriders is great, but is a bit of a different thing, maybe?
  551. …in reply to @tigershungry
    @tigershungry well you can probably survive all but the first. Maybe the first, even, given it's the EU?
  552. I forgot what the difference between a notgame and a antigame is
  553. …in reply to @jonbro
    @jonbro Me too! And Barabariball, too.
  554. Games made in AGS? (I am tired)
  555. …in reply to @jonbro
    @jonbro christ, I guess it was
  556. Games that were drawn with a very fine camelhair brush? Games belonging to the emperor? Games included in the present categorization?
  557. oh god, I discovered another page of genres in my notebook. luckily at least one is fictional ("KoDPlikes")
  558. Although KoDPlikes would be great, please make them (turn-based management games interspersed with narrative choices)
  559. …in reply to @garethbriggs
    @garethbriggs exactly! In fact, now I'm trying to remember if any of them do do that.
  560. …in reply to @Poxican
    @Poxican @LawrieARussell @patrickashe Might have too dodgy a connection to submit my move...
  561. …in reply to @jorgenpt
    @jorgenpt haha, @asponge got there before you
  562. …in reply to @jorgenpt
    @jorgenpt (but thanks)
  563. Tongues work on iPhones. vine.co/v/bPPTiWYXr9L
  564. That last tweet the secret story behind @TigerHungry's Airwolf tweet.
  565. I am happy to be sitting in the sun and drinking a beer.
  566. …in reply to @zoewi
  567. "The pressure of tweeting as George, it's like being Justin Bieber" #randomnotes
  568. Not fair, I can't tweet pictures with this failing wifi, had some great George shots.
  569. @Carachan1 I played your game. It was great. Thank you. It might surprise you how close to my own experiences it was. But maybe not.
  570. I may be a Vine-spammer (today)
  571. …in reply to @asponge
    @asponge I really want to go swimming regularly, but have completely failed at this so far.
  572. "I don't want to learn it" @terrycavanagh: "it's a custom DLL" "I said I didn't want to learn it"
  573. …in reply to @jonbro
    @jonbro @docky faster and typesafe(er), too. But less flexible. Sometimes it's best just to implement ugly shit.
  574. …in reply to @asponge
    @asponge I'm back at the weekend! (I'm not sorry) (I miss you too)
  575. Has anyone got a bike pump (and is at Urban Spree in Berlin)? #amaze2013
  576. …in reply to @108
    @number108 hey, send me a build! Partly for possible Wild Rumpus purposes, mainly I just wanna try it (vtwentyone@gmail.com)
  577. …in reply to @108
    @number108 well, send over a build now and we can try it. And then next party is May 11th. But there will be later parties!
  578. …in reply to @mcclure111
    @mcclure111 today's avatar looks great!
  579. Cat pictures/Embarrassing pictures/Embarrassing cat pictures (I stole @edclef's laptop) vine.co/v/bP32WwM33gH
  580. …in reply to @taleoftales
    @taleoftales @nafnaf89 (Out of context joke, sorry)
  581. Berlin! Lunch?
  582. …in reply to @smestorp
    @smestorp going to meet Marie at Frankfurter Tor the now (and leaving Twitter). Welcome to join, depending on your hunger.
  583. …in reply to @smestorp
    @smestorp (if you don't have my number, it's +447962403825)
  584. …in reply to @terrycavanagh
    @terrycavanagh @smestorp @edclef @dkanaga The answer would totally have been yes if I hadn't just got back from eating dinner. :<
  585. …in reply to @terrycavanagh
    @terrycavanagh @smestorp @edclef @dkanaga I'm flying back on a 6:10 flight: lunch would be good, but dinner is impossible :<
  586. …in reply to @AdriaandeJongh
    @AdriaandeJongh oh! I'm so glad!
  587. …in reply to @Draknek
    @Draknek possibly it's just being a dick. Right click, Reimport, see if that fixes it. Restarting Unity will fix it permanently.
  588. …in reply to @Draknek
    @Draknek if I knew the answers to that, I would be a ... probably not much happier man, to be honest.
  589. One of the loveliest days. <3 you all.
  590. …in reply to @terrycavanagh
    @terrycavanagh we went there last night. I am very glad we did.
  591. RT @droqen: @smestorp you just gotta figure out what you're going to accept as important and then follow it
  592. …in reply to @undefined
    @daphaknee @xMattieBrice but then, "Broughlike" is a genre now.
  593. …in reply to @terrycavanagh
    @terrycavanagh ooooh! I prefer the sloppiness of Lucky Chip. But I can respect your position here.
  594. @ anyone else @terrycavanagh @iamcarneiro @jwaaaap @kittycalis @smestorp brunch or lunch plans? Terry was saying burgermeister?
  595. …in reply to @smestorp
    @smestorp @terrycavanagh @iamcarneiro @jwaaaap @kittycalis @edclef @dkanaga earlier lunch if possible? I reckon I need to leave at 2:30.
  596. …in reply to @smestorp
    @smestorp @terrycavanagh @iamcarneiro @jwaaaap @kittycalis @dkanaga I'm in bed in Neukolln, @edclef is off to the woods,
  597. …in reply to @terrycavanagh
    @terrycavanagh @smestorp @iamcarneiro @jwaaaap @kittycalis @edclef @dkanaga alright, I'll head in. Where am I going?
  598. …in reply to @terrycavanagh
  599. I want more iOS music making things, what am I missing?
  600. …in reply to @DanTsukasa
    @Dan_Tsukasa 8bit tone? Couldn't see it...
  601. Just arrived in London and my phone has data again. "You have 100 new mentions"
  602. …in reply to @tha_rami
    @tha_rami I mean, I had one mention since I last checked twitter. But my phone doesn't know that.
  603. …in reply to @TomNullpointer
    @TomNullpointer I forgot about nanoloop! I used to use it on my phone. Thanks for reminding me!
  604. …in reply to @Nifflas
    @NicklasNygren @dikte I really like trying to make GlitchMachine produce things. And recommended today: nanoloop and Orphion.
  605. …in reply to @Nifflas
    @NicklasNygren @dikte That's fine by me - I'm not sure I'm capable of making music for any purpose but to enjoy myself.
  606. …in reply to @undefined
    @q0rt @radiatoryang I don't, and don't. I guess I'm slowly learning...
  607. …in reply to @mareodomo
    @mareodomo you could get a pet pig. A mini pig? Though they're more bristly.
  608. …in reply to @doseone
    @doseonetweets he looks like generic FPS dude on the Oblivion posters.
  609. …in reply to @AurenSnyder
  610. …in reply to @tef
    @tef do-do-do-do-do-do do-do-do-do-do-do duh duh duh duh duh duh duh duh
  611. …in reply to @tef
    @tef the secret is to miss the blocks
  612. …in reply to @tef
    @tef you'll stop feeling that way when your surprise at hearing the word "excellent" kills you. for the 5th time.
  613. …in reply to @tef
    @tef for real, one really cool thing that happens when you get good is that time dilates. watch out for it, it totally gets slower.
  614. [allowing myself a moment of grouchy old man-ness] RE greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulator-and-then-go-bankrupt-because-of-piracy/ : how many sales did they convert from pirates vs @Sosowski?
  615. The trick is to make people want to give you money, and to make it easy for them to do that.
  616. "full combat ecology"
  617. …in reply to @tef
    @tef @maniacyak I'd estimate it's about a ... 20-30 hour game. Or 6 seconds, of course.
  618. …in reply to @nachimir
    @nachimir @tef There's some Blackberry device @terrycavanagh recently ported SupHex to. It has a square screen. Can you imagine?
  619. …in reply to @edclef
    @edclef all credit goes to @HilariousCow
  620. …in reply to @edclef
    @edclef Yeah, I feel in two minds about it. It's a powerful memorial, but my mind did just start thinking of games designed for it.
  621. …in reply to @doougle
    @doougle @edclef kids got no respect
  622. …in reply to @patrickashe
    @patrickashe I mean, it's a good burger.
  623. …in reply to @terrycavanagh
  624. …in reply to @iamcarneiro
    @iamcarneiro @jwaaaap @dkanaga @kittycalis Fold! Good name. Did it take you long to come up with it?
  625. …in reply to @iotwatch
    @iotwatch is the Companies House website still closed outside off office hours?
  626. …in reply to @tef
    @tef I read that. Relatedly, I read the Mail's piece on delaying compressor timings in fridges to reduce peak demand (was front page news)
  627. …in reply to @docky
    @docky @dgrey0 well, it's kind of lazy, in that all of Kairosoft games pretty much play and look the same.
  628. blog.radiator.debacle.us/2013/04/lets-play-first-section-of-anomalous.html this dissection by @radiatoryang of the design of very first bit of HL is mind-expanding.
  629. …in reply to @BernieDeKoven
    @BernieDeKoven We played this last week! It's really great! I really like the way it retains strategy and the ability to be a dick to people
  630. …in reply to @brandonnn
    @brandonnn that source code!
  631. …in reply to @BernieDeKoven
    @BernieDeKoven oh man, just saw the amazing video in your post. Wow!
  632. @edclef @doougle @tigershungry guys, guys, look at the second video in this post majorfun.com/2013/04/29/hamsterrolle/
  633. …in reply to @joonturbo
    @joonturbo Oh, shit, so sorry! Completely slipped my mind. But on the plus side, you got a better game out of it.
  634. …in reply to @tigershungry
  635. I make it a point not to be ashamed of things that aren't, y'know, some degree of evil. It's in this spirit that I send the next tweet.
  636. I seem to be spending the evening making Manic Pixie Dream Girls in Toca Boca Hair Salon 2.
  637. …in reply to @tef
  638. Oh, wow, I missed this: "a new curated showcase of online indie games presented by Venus Patrol and QWOP creator Bennett Foddy"
  639. …in reply to @metasynthie
    @metasynthie On the Sissyfight Kickstarter page kickstarter.com/projects/1805029723/sissyfight-2000-returns (Bennett has been talking about it for ages, but now: actual plans!)
  640. …in reply to @mxSophieH
    @S0phieH There's loads of cues to depth perception: a lot work on photos, some require eyes, and a couple need two eyes.
  641. …in reply to @tigershungry
    @tigershungry @Minkette @nachimir @Bodminzer the one where the kid ate a fish and his penis turned into a propeller
  642. …in reply to @mcclure111
    @mcclure111 @radiatoryang @aliendovecote what what what what what I only just heard of this projects existence. What. Yes.
  643. …in reply to @mcclure111
    @mcclure111 is there some cross-domain shit that fucks up games using a shared, generic server? (not ideal, obv, but...)
  644. don't wanna make videogames. wanna play videogames!
  645. (which is pretty weird for me, I guess)
  646. I met a friend inside a Twine game. He was dead, but he was @Draknek vote.runhello.com:4334/twine/shades.html
  647. …in reply to @KommanderKlobb
    @KommanderKlobb Yeah, I'm on! Also: yes.
  648. …in reply to @doougle
    @doougle does it work if you give a string arg, rather than a KeyCode arg?
  649. …in reply to @doougle
    @doougle Not hit a cross-platform build issue yet, so unlikely. This looks like it might be your problem: answers.unity3d.com/questions/19114/keycodes-for-non-us-keyboard-layouts.html
  650. …in reply to @doougle
    @doougle Event.current stuff is a bit awkward to use, but also a bit more powerful.
  651. …in reply to @rclarke
    @rclarke It'd be great! I actually fully support the massive engineering effort required to build the second set of tunnels that'd be needed
  652. RT @john_brindle: Does the undoubted existence of Content Degradation imply the ontological primacy of whatever CD leaves us with? http://t…
  653. …in reply to @io_brindle
    @john_brindle I hope not. I don't want to live in a world where grognard concerns are really actually the most important thing.
  654. …in reply to @Choplogik
    @Choplogik after a few minutes you don't even see it
  655. …in reply to @Choplogik
    @Choplogik why you gotta be so uptight, man?
  656. RT @twinethreads: Second, a working prototype of Twine 2. Build, playtest, and publish from a browser (read: not IE, not yet). https://t.co…
  657. …in reply to @mcclure111
    @mcclure111 @radiatoryang that's the knotty thing about the New Aesthetic- it's fetishizing the visualizations we build to understand robots
  658. …in reply to @mcclure111
    @mcclure111 @radiatoryang It's never "how a robot sees". But it is the material, the workings out of a now black-boxed algorithm.
  659. …in reply to @mcclure111
    @mcclure111 @radiatoryang The neat thing is the aliased boxes, the primary colours -- those are the grain of the material of, say, Matlab.
  660. …in reply to @mcclure111
    @mcclure111 @radiatoryang ooops, I guess I have Opinions about the New Aesthetic.
  661. …in reply to @smestorp
    @smestorp @mcclure111 @radiatoryang I mean, I agree, but what can I do, stuck here in this post-post-modern world?
  662. …in reply to @AmyDentata
    @AmyDentata @mcclure111 @radiatoryang the render time for the extra camera is probably about as bad as the time to do the recognition...
  663. …in reply to @mcclure111
    @mcclure111 @AmyDentata @radiatoryang Definitely not entirely, but you could probably run some of the earlier stages, like edge detection.
  664. …in reply to @mcclure111
    @mcclure111 @AmyDentata @radiatoryang Depending on how pure you want to be, there's optimizations: rendering a depth buffer would help a lot
  665. …in reply to @AmyDentata
    @AmyDentata @mcclure111 @radiatoryang Oooh, that's interesting. I'm pretty unfamiliar with the stuff you can do with CUDA.
  666. …in reply to @AmyDentata
    @AmyDentata @mcclure111 @radiatoryang I'm skeptical it's not pragmatically better to fake a lot of this stuff...
  667. …in reply to @AmyDentata
    @AmyDentata @mcclure111 @radiatoryang but it's definitely really interesting territory, especially, hm, "aesthetically"? "thematically"?
  668. …in reply to @AmyDentata
    @AmyDentata @mcclure111 @radiatoryang it's funny, I guess I'm saying. Like Robo-QWOP (gutefabrik.com/blog/?p=1110)
  669. …in reply to @AmyDentata
    @AmyDentata @mcclure111 @radiatoryang I'm as excited by the possiblity of creative types of deception.