v21’s avatarv21’s Twitter Archive

Tweets from 2013/10

  1. Halloween username!
  2. …in reply to @awesommelier
    @awesommelier @totalcurtis @RWHBray you're really into huddling under blankets these days
  3. …in reply to @benxo
    @benxo Trello seems to be the standard choice here.
  4. …in reply to @undefined
    @Carachan1 I would watch the hell out of that.
  5. …in reply to @failnaut
    @failnaut It's a system that hits it's peak demand at the same time as it's also being tried out at scale for the first time.
  6. …in reply to @failnaut
    @failnaut Plus people don't spend enough on servers. But also building an architecture that can scale up arbitrarily is really really hard.
  7. …in reply to @failnaut
    @failnaut Then it would be far more expensive to build, and probably cost more to run, even once you've scaled down.
  8. …in reply to @failnaut
    @failnaut And likely, it would still have teething troubles, as per first tweet.
  9. …in reply to @TwoDaemon
    @TwoDaemon @failnaut Like, I totally agree they _should_. But that's a hard thing to do, and also hard to test accurately in advance.
  10. …in reply to @hollygramazio
    @severalbees That sounds like the Kardashians going out to karaoke.
  11. …in reply to @hollygramazio
    @severalbees What the hell are you talking about? Dancing is cardio. DANCING.
  12. …in reply to @hollygramazio
    @severalbees DANCING
  13. …in reply to @hollygramazio
    @severalbees I want to go dancing now.
  14. …in reply to @PeopleIKnow
    @PeopleIKnow lick a hammer
  15. …in reply to @garethbriggs
    @garethbriggs @severalbees Endorphins are the new white wine.
  16. …in reply to @TwoDaemon
    @TwoDaemon @failnaut To be fair, I don't. How often do you have a big bang launch, with peak users for the full lifetime on Day 1?
  17. …in reply to @TwoDaemon
    @TwoDaemon @failnaut This is the main thing that makes this especially difficult, to my mind.
  18. RT @Dick_Hogg: If you want to make a good videogame the most important thing is to be a REAL TOUGH GUY. What does that mean? Let me tell yo…
  19. RT @Dick_Hogg: A REAL TOUGH GUY works really hard! He works weekends. he works late into the night. He's pretty tough.
  20. RT @Dick_Hogg: A REAL TOUGH GUY hardly ever sees his wife or kids. He lives on energy drinks and 11pm pizza deliveries. I told you he was T…
  21. …in reply to @haikus_by_KN
  22. …in reply to @haikus_by_KN
    @haikus_by_KN @jwaaaap that's why I like the name! It starts ambitious, then lets you down.
  23. …in reply to @hannahnicklin
    @hannahnicklin two mirrors and hesitation, or a bit of groping around and some big chops?
  24. …in reply to @undefined
    @Carachan1 @keefstuart ooooh, book me! I'll be around til Friday (then jetting back for Playful)
  25. …in reply to @christinelove
    @christinelove whoa! That's looking great in multiple senses!
  26. …in reply to @JennyJenJenna
    @JennyJenJenna oh wow, you finally pulled the trigger. :D
  27. …in reply to @hannahnicklin
    @hannahnicklin this is what awaits me tomorrow!
  28. …in reply to @hannahnicklin
    @hannahnicklin though I might just cut off the sides...
  29. @Britishgaming I was really enjoying Pixel This! Until this happened :
  30. @Britishgaming which led to this:
  31. …in reply to @brandonnn
    @brandonnn maaaaan, I know. I know.
  32. …in reply to @undefined
  33. …in reply to @undefined
    @Carachan1 @10rdBen @christianmccrea oh, god, yeah, that place was awful. I once went there wrapped in a duvet cuz I was ill.
  34. …in reply to @gamemakerstk
    @Britishgaming I... Don't think so. Pretty sure that at least one of the times, that wasn't it.
  35. …in reply to @radiatoryang
    @radiatoryang @jakevsrobots wait, this is a weird assignment anyway. Do they need to trick someone else into playing honestly with them?
  36. …in reply to @radiatoryang
    @radiatoryang @jakevsrobots or do they all gather to play a cheaty game together, and ignore the cheaters deliberately?
  37. …in reply to @bfod
    @bfod I very rarely use Unity coroutines, because they're hard to cancel & resume (though our dialogue system is non-Unity coroutines)
  38. …in reply to @bfod
    @bfod reading your answers, probably .GetComponent<>(). Also have some favourite Mathf stuff (and some not so favourite)
  39. …in reply to @bfod
    @bfod recently, though, my biggest crush has been Linq. Generic Lists and Linq is what this game is built on. That's again not Unity, though
  40. …in reply to @doougle
    @doougle @bfod not even then! I just set a flag, and check for it in Update. Even packaged this up in a class for manual tweening.
  41. …in reply to @doougle
    @doougle @bfod I think it's totally a valid style, just not mine. A bit too magical - harder to see what gets executed each frame.
  42. …in reply to @undefined
    @Carachan1 wait, what's wrong with serial monogamy?
  43. …in reply to @KommanderKlobb
    @KommanderKlobb @lingmops @xiotex @MituK Previous work was pretty bad sexism: but those guys were completely capable of being adults...
  44. …in reply to @KommanderKlobb
    @KommanderKlobb @lingmops @xiotex @MituK ... in other contexts. But the culture reinforced bad behaviour and attitudes.
  45. …in reply to @KommanderKlobb
    @KommanderKlobb @lingmops @xiotex @MituK A genuine solution a manager had used at a previous company was hiring a female dev/artist who ...
  46. …in reply to @KommanderKlobb
    @KommanderKlobb @lingmops @xiotex @MituK ... would have a thick skin and would be capable of smacking down that kind of shit. Fun for her!
  47. …in reply to @failnaut
    @failnaut $195 ?!
  48. …in reply to @patrickashe
    @patrickashe Places To Look on wiki.london.hackspace.org.uk/view/Archive/New_Space_2010 (few years out of date, but..)
  49. …in reply to @failnaut
    @failnaut @WhisperBat Even easier to make in batches if you make stencils.
  50. …in reply to @patrickashe
    @patrickashe @smestorp Some stuff still on gumtree, worth chasing up?
  51. …in reply to @patrickashe
    @patrickashe @smestorp Oh, and FYI, I had an awful experience with Midtown hostel, so avoid there if you can?
  52. …in reply to @patrickashe
    @patrickashe @smestorp (gave me a bed in a corridor, then gave that to someone else the second night.Then tried to charge me in full anyway)
  53. …in reply to @patrickashe
    @patrickashe @smestorp When I said: gave it to someone else, I meant I arrived back at 3 am to find someone asleep in it. Not good.
  54. …in reply to @patrickashe
    @patrickashe @smestorp ow many did you book it for? I'm leaving Thursday night, btw.
  55. …in reply to @lingmops
    @lingmops yep, pretty much.
  56. He's been charged with soliciting someone to kill someone who threatened to dox part of the userbase (also the drugs thing)
  57. Some of this shit is amazing: 1,229,465 transactions on SR since Feb, 2011. At current Bitcoin rates, that's $1.2 billion in revenue.
  58. …in reply to @tef
    @tef Just at that point now. Bit depressing, to be honest.
  59. …in reply to @tef
    @tef @peregrine I wouldn't be surprised if it does, though. In a general purpose event log, if not somewhere more specialized.
  60. …in reply to @KommanderKlobb
    @KommanderKlobb @LewieP Ha. Me, I've ended up not buying stuff because I can't get it direct/through Humble.
  61. Okay, okay, I see the value of short lines of code now. Just had a sneaky little "File.Delete(filePath);" hiding out offscreen.
  62. I feel a lot saner now, though. Was about to go check that "File.ReadAllLines" didn't, y'know, delete the file once it was done with it.
  63. …in reply to @undefined
    @jennatar Earlier, I was Literally Thinking "I bet Jenn has a great idea for a Halloween name. She's always so good at that stuff."
  64. …in reply to @undefined
    @jennatar That's a relief to my creativity (I'm using an iteration of the one you helped me with last year, so)
  65. …in reply to @undefined
    @jennatar a previous relationship lasted about 2 months before either of us said anything nice to the other one. That was pretty great...
  66. …in reply to @empika
    @empika This was like, over twice that. It reads pretty clearly, but yes, it does have ~4 different concepts in it. gyazo.com/b4f69765f62a2148c83c7c15a7246c66
  67. …in reply to @undefined
    @jennatar I genuinely worry about my ability to be sincere romantically. :/
  68. …in reply to @HilariousCow
    @HilariousCow you love shouting in vines, though.
  69. Starting to wish I was in LA... just a little bit.
  70. Twine Tasting tonight! At 8, Top Office Machines, more details : tinyletter.com/twinetasting/letters
  71. …in reply to @pipedownkitty
    @kitrichardsonuk no, I didn't, but probably just because my phone is upstairs. (Sorry). Brick Lane again? 1?
  72. …in reply to @Gillespionage
  73. …in reply to @undefined
    @WhisperBat just a proposal for now.
  74. …in reply to @MagInTheSmoke
    @MagInTheSmoke @PeteOlympian You're on Twitter?!
  75. …in reply to @PeteOlympian
    @PeteOlympian @MagInTheSmoke No, I know you are. You're old hat.
  76. …in reply to @tigershungry
    @tigershungry Finally!
  77. …in reply to @HilariousCow
    @HilariousCow I STILL haven't fucked with feedback loops in RenderTextures yet. Should really do that, huh?
  78. …in reply to @TomNullpointer
    @TomNullpointer @HilariousCow Next thing I wanna try is to somehow extract motion vectors... dunno how possible this will be.
  79. …in reply to @TomNullpointer
    @TomNullpointer @HilariousCow For that "someone deleted all the keyframes" effect...
  80. …in reply to @st33d
    @st33d that's a shame. Next time!
  81. …in reply to @HilariousCow
    @HilariousCow @TomNullpointer I do not know what "projection" or "scrobbling" means in that tweet, but I would like to find out.
  82. …in reply to @BionicSheep
    @BionicSheep shit, I never responded to this, did I? 8, anyway.
  83. …in reply to @timmorgan
    @timmorgan you'd need two-which I don't think is possible at the moment.
  84. …in reply to @BitSocket
    @BitSocket @LewieP @87th oh, what an honour! Don't think we've got any clean footage lying around, unfortunately - @KommanderKlobb ?
  85. …in reply to @smestorp
    @smestorp @patrickashe gas that worked out? Can I piggyback it? (I guess I should actually find somewhere myself, huh. So lazy.)
  86. …in reply to @tigershungry
    @tigershungry @n0wak your avatar was already great, but that Halloween flair has classed it up amazingly.
  87. …in reply to @fernantastic
    @compositeredfox @Draknek @smestorp gumtree might? Air b&b doesn't :(
  88. …in reply to @undefined
    @AdamPye oh, ha. You should have just turned up! We were about starting Actually Talking About The Game then.
  89. Today I modified code generation code I wrote a little while ago, and it wasn't a big ball of string and I was successful!
  90. …in reply to @tef
    @tef I am assuming it went well, and congratulations on it going well. Clashed with my twine thing!nor I would have been there. Next time!
  91. …in reply to @radiodario
    @radiodario Whoaaaa, super cool. You coming to Drinking In Parks this weekend? Be good to see you!
  92. …in reply to @mcclure111
    @mcclure111 tweets like this make me want to be in LA.
  93. …in reply to @kylepulver
    @kylepulver I think I've ported my Unity post processing stuff to GLSL. Want a copy? If not, I also have the Cg (Unity) versions (p similar)
  94. @kitrichardsonuk just tweeting you in the hopes I remember to burn you a copy of Top of the Lake.
  95. …in reply to @BionicSheep
    @BionicSheep yeah! Those I know, anyway. @sashagoblin, @kitrichardsonuk, @D_Nye_Griffiths & @tigershungry. Was a great night!
  96. …in reply to @hannahnicklin
    @hannahnicklin @patrickashe @garethbriggs it's a great book! I think I got it after your rec, Pat.
  97. I dreamt I was comparing the iOS keyboard and Swype.
  98. …in reply to @failnaut
  99. …in reply to @sashagoblin
    @sashagoblin but you've read @puahate_txt !
  100. …in reply to @leighalexander
    @leighalexander I once got a Scottish £1 note, and it was really exciting, but then I was poor and spent it almost immediately :(
  101. …in reply to @D_Nye_Griffiths
  102. …in reply to @sashagoblin
    @sashagoblin oh, I thought I remembered you saying you had. It's the worst thing. (And, no, not satire) @puahate_txt
  103. I wonder if there are any panels I could wrangle my way onto at GameCity. I want to show off, but I don't want to have to prepare a thing...
  104. …in reply to @sam_cook
    @sam_cook @sashagoblin through our mutual appreciation of videogames made in Twine, of course!
  105. This cat is soft and comfortable, apart from the spiky bits she keeps putting into my belly. Stop--!
  106. …in reply to @martinhollis
    @martinhollis this would be a fair response! Luckily the response to this might be enough that I can propose a panel myself.
  107. …in reply to @martinhollis
    @martinhollis it's a shame panels are kind of awful, huh?
  108. …in reply to @patrickashe
    @patrickashe @edclef @tigershungry but they're so large, a panel was my way of escaping from have to carry lots of heavy shit to GC.
  109. …in reply to @patrickashe
    @patrickashe @edclef @tigershungry oh, so I should just throw away these dance mats, then?
  110. o-mighty.com/products/156/all/3208 The main question I have about this is: will it fit my laptop.
  111. …in reply to @ColinNorthway
    @ColinNorthway @mwegner I assume he was lying to deflect attention from himself?
  112. …in reply to @helenlewis
    @helenlewis The fallout from the Kotaku article (and RTing) was a bigger deal than the original incident.
  113. …in reply to @helenlewis
    @helenlewis That the two people in the center of this have come together in an attempt to stop the hate flowing in both directions is...
  114. …in reply to @smestorp
    @smestorp They also have a WordArt one.
  115. …in reply to @KommanderKlobb
    @KommanderKlobb try using glue?
  116. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths @philippawarr @botherer We're having a tournament at London Indies on Monday. I need to go collect mine today.
  117. …in reply to @sashagoblin
    @sashagoblin @kitrichardsonuk @D_Nye_Griffiths @BionicSheep This might be useful: l.j-factor.com/twine/
  118. Chemspace has come a long way: edge-online.com/review/sokobond-review/
  119. …in reply to @hannahnicklin
    @hannahnicklin Turn that frown upside down! ):
  120. A-hah -- the PacLED64 board now appears to have heatsinks. Which would perhaps explain our's earlier failure. ultimarc.com/pacled64.html
  121. Okay, I've come back round on this. I really enjoy that @Horse_ebooks['s curator] reads @figames. nybots.tumblr.com/post/62834461397/who-led-the-horse-to-ebooks
  122. …in reply to @brandonnn
    @brandonnn @ADAMATOMIC Oh, I bet it's because of that sodding parallax effect they've added.
  123. Ceilidhs! They're great. (I was just at one)
  124. …in reply to @frankcifaldi
    @frankcifaldi @brandonnn I was just about to ask if you had the flashcarts etc sorted for it.Music system is out of sync, makes battles hard
  125. …in reply to @terrycavanagh
    @terrycavanagh hey, nice name!
  126. "Users who have already purchased your app are now able to download previous versions," : excellent change from Apple.
  127. I hope whoever stole my bike (from outside my front door, 2 stories up!) enjoys trying to cycle it with no chain on.
  128. …in reply to @Poxican
    @Poxican yes. Maybe I should buy better locks?
  129. …in reply to @nachimir
    @nachimir @AlanZucconi @Poxican Yeah - the more worrying thing is that it's two floors up, behind a door that needs a fob to open.
  130. …in reply to @nachimir
    @nachimir @AlanZucconi @Poxican Had a bike nicked from that same spot, to be fair, but at that point we had scaffolding up.
  131. …in reply to @tehNinth
    @tehNinth @nachimir It's Halloween!
  132. …in reply to @tehNinth
    @tehNinth @nachimir (in a while)
  133. This is the best order confirmation email I have ever received gyazo.com/bd34e0052fedce2e86d85d50593ad2fe
  134. …in reply to @nachimir
    @nachimir mayyyyybe
  135. @tef go to sleep
  136. …in reply to @tef
    @tef I am also in bed. I just walked from ... Island Gardens? Now I sleep. Zzzzzzz
  137. It seems like every one is at Indiecade and getting drunk and having good times. Or at Indiecade and washing their hair.
  138. Let's go see if we can find some conkers!
  139. …in reply to @UnburntWitch
    @zoequinnzel whoa, that's super cool. are these like, a standard thing these days?
  140. …in reply to @thacher
    @thacher @hengineer @doougle is doing what he can to build one in to the Sportsfriends version of Joust.
  141. …in reply to @doougle
    @doougle @thacher @hengineer and to leave space for it. That's important, too.
  142. …in reply to @adventuresofrob
    @adventuresofrob @tef @edjeff I am exhausted, and only want to rest. Next time!
  143. …in reply to @lingmops
    @lingmops ooooh, whatcha making? (Looks like ... a crossroads?)
  144. …in reply to @patrickashe
    @patrickashe @KommanderKlobb @tigershungry I'm skipping vinegar. Oven some tomorrow. But I have made a mecha-conker monstrosity.
  145. …in reply to @lingmops
    @lingmops ooooh, I found that really satisfying to do when I had to do it before. Though I tried implementing Painter's, got confused...
  146. …in reply to @lingmops
    @lingmops ... and ended up doing it some somewhat custom way that suited my data format better.
  147. …in reply to @lingmops
    @lingmops also: bah to putting yourself down, yay to professional improvement.
  148. RT @patrickashe: Hey look, new #BETAPUBLIC on 8th Novemeber! As part of #calmdowndear fest at CPT: cptheatre.co.uk/event_details.php?sectionid=theatre&eventid=720&searchid=current
  149. RT @LaurakBuzz: Insomnia are offering free show floor space to Indies this November/ December indiehaven.com/free-indie-space-at-indomnia-gaming-festival-50/
  150. RT @edclef: Wonderful @bldgblog interview about light, scale, space, a-bombs and landscapes: bldgblog.blogspot.co.uk/2013/10/spatial-delirium-interview-with-michael.html
  151. …in reply to @edclef
    @edclef @bldgblog That's wonderful -- I was particularly taken with the talk of SCUBA diving and flying, of moving in 3D.
  152. …in reply to @edclef
    @edclef @bldgblog That's been a motivator for me making games since the start. I should make another flying game.
  153. …in reply to @tef
    @tef yep! We're going to play conkers!
  154. This 1348 line long class that generates .cs files from Twine files is going to horrify anyone else who works on this project, isn't it?
  155. …in reply to @patrickashe
    @patrickashe @tigershungry @KommanderKlobb yeah, I got some of that with my "roasters". But one seems to have profited despite that...
  156. …in reply to @patrickashe
    @patrickashe @tigershungry @KommanderKlobb I went for a 1.5 hr bake at Gas Mark 1. Gentle drying is the key, I reckon.
  157. RT @McGrewSecurity: This is one of my favorite text files of all time. Full-justified monospaced text by word choice and not xtra spacing h…
  158. …in reply to @edsaperia
    @edsaperia @patrickashe @tigershungry @KommanderKlobb Oh,of course! Though I don't have enough shoelaces or patience to explore interactions
  159. …in reply to @jonty
    @jonty It really ought to be! The amount of high-stakes financial modeling that happens in Excel...
  160. @tef have you seen puzzlescript yet? puzzlescript.net/editor.html?hack=6869155
  161. Getting a real @haikus_by_KN vibe off this Twine game: youthdetective.com
  162. …in reply to @radiatoryang
    @radiatoryang @ellaguro damnit. Might submit something anyway, I really want an excuse to come to NY.
  163. …in reply to @hollygramazio
    @severalbees you don't?! But... don't you enjoy yelling "BANGERS!!" when any arbitrary song comes on like the rest of us?
  164. …in reply to @hannahnicklin
    @hannahnicklin in my headcannon, they're up in my old school. And I'm 11 and pondering over them.
  165. RT @vectorpoem: PS4 controller working on PCs is a great step away from the old ways of consumer-hostile proprietary lock-in nonsense. Kudo…
  166. Whoa, shit, the PS4 controller works on PCs? <3 <3 <3. Now if only all platforms supported it as natively as they do the Xbox ones right now
  167. Also, if only Sony would send Wild Rumpus a big box of them, so we could scrabble around for controllers less for our events.
  168. (We have a lot of PS3 controllers, but absolutely hate using them, because they need fiddly cracked Chinese software to work for events)
  169. …in reply to @undefined
    @nyarluu you are making me want to learn puzzlescript Right Now, and it is 1:30am here.
  170. …in reply to @brandonnn
    @brandonnn @mareodomo I wanna touch a dolphin's underbelly.
  171. …in reply to @jonbro
    @jonbro but then again, what is?
  172. …in reply to @infovore
    @infovore I love SAFU.
  173. Man, it really is impossible to get a shareable URL for a Google Drive doc from an iOS device, isn't it?
  174. …in reply to @mcclure111
    @mcclure111 @thealexmoyler oh, okay, it turned out the update labelled "bug fixes" introduced a whole new interface. Now I can see them.
  175. …in reply to @beckwig
    @beckwig are you looking for a new hobby, or for bits of plastic shaped like particular things?
  176. RT @mcclure111: I made this months ago but I'm looking at it and I just wanna post it again mcc.neocities.org/
  177. …in reply to @beckwig
    @beckwig Well, as long as you're not expecting them to be useful, you should be alright.
  178. …in reply to @TopGnu
    @TopGnu The displaying images thing is more about letting people know you've read the emails or not than anything else.
  179. …in reply to @MituK
  180. …in reply to @patrickashe
  181. At London Indies last night I got to play KAMI, out on Thursday. It's a great puzzle game, and looks beautiful, too. stateofplaygames.com/work/kami/
  182. Puzzlescript Q: Can I trigger a rule when I press the action button whilst the player is overlapping another entity? (cc @increpare)
  183. …in reply to @lefishy
    @lefishy @increpare Of course. Thanks!
  184. Puzzlescript status: I started making this game about 2 hours ago. I now understand Puzzlescript enough to be filing bug reports.
  185. I am impressed.
  186. Puzzlescript report: I made something pretty, but none of the levels are particularly interesting puzzlescript.net/play.html?p=6892863 (Inspired by KAMI)
  187. Ha, multiple players work... and can cycle indefinitely, of course they can: puzzlescript.net/play.html?p=6893430
  188. I should have been asleep a while ago. Here's as far as I've got coming up with interesting puzzles: puzzlescript.net/play.html?p=6894433
  189. I think I might need another colour? Definitely the uncoloured => red mechanic is super boring.
  190. Also, I am posting to twitter as a form of saving my work? That seems weird.
  191. …in reply to @awesommelier
    @awesommelier Never any doubt.
  192. …in reply to @LewieP
    @LewieP I am not sure that it would be a good thing for consoles to do bundles (from a devs perspective)
  193. …in reply to @joonturbo
    @joonturbo bug with your HTML -- on FF, the game looks like this: gyazo.com/d6244a7549b034e6619a66f280565a04 . I had the same happen with CUBES before...
  194. …in reply to @joonturbo
    @joonturbo ... you can see the fix at nottheinternet.com/games/cubes/ : basically, you have to specify that the html element has a height of 100%
  195. …in reply to @joonturbo
    @joonturbo should really package up a full page webpage unity webplayer template that fixes all these issues...
  196. …in reply to @joonturbo
    @joonturbo (I said to myself, about three years ago)
  197. I made a game in Puzzlescript, and I think every part of it is good except maybe the puzzles: puzzlescript.net/play.html?p=6899770
  198. (Posting it in an attempt to stop thinking about it - real work to do)
  199. …in reply to @jonbro
    @jonbro @HilariousCow whoa, shit, they have DOCUMENTATION for this now?
  200. …in reply to @jonbro
    @jonbro @HilariousCow I had to learn this the hard way.
  201. …in reply to @jonbro
    @jonbro Yeah, I had plans for those. There's probably good levels to be made combining the concepts sketched in individual levels.
  202. …in reply to @jonbro
    @jonbro And lots of other things. But the amount of work needed to do all the things that would make happy with it...
  203. …in reply to @jonbro
    @jonbro ... is actually only another full evening. But I won't have one of those til the weekend. So I'm shoving it out now.
  204. …in reply to @failnaut
    @failnaut The internet is age-sensitive.
  205. …in reply to @awesommelier
    @awesommelier You'll get your Bentley eventually.
  206. Trying to think that through. That means all schools must improve by a minimum of the standard deviation of school quality each year, right?
  207. I mean, that's to stand still with respect to their rating on the previous year.
  208. Of course, all of which is merely a pretext for converting schools into academies once they fail to meet these insane targets.
  209. From @rich_lem, Will Wright on elegant game design : instagram.com/p/fPKN1ox3jl/# I've been pushing back on this as a goal, the last while.
  210. I'd rather a messy, rich, authored experience than elegance. Though I can still appreciate elegance when I see it, I've fallen out of love.
  211. …in reply to @garethbriggs
    @garethbriggs Yeah, I was giving him credit, and inferring prev. year from "getting better all the time".
  212. …in reply to @smestorp
    @smestorp keep doing what you're doing
  213. …in reply to @smestorp
    @smestorp but really, simple rules leading to rich systems are good if the systems are good, not because of the economy of rules used.
  214. …in reply to @failnaut
    @failnaut main thing is not buying stuff you can comfort eat, I find.
  215. I thought working on Mutazione would mean that I would lose my desire to make a Tamagotchi-like game. But it hasn't. Maybe I'll make one?
  216. Or a game about flying, maybe. I'm itching to make a game of my own these days.
  217. …in reply to @potatojin
    @potatojin @increpare maybe spawn a new tile when you press action? can be irriating having to run around to spawn blocks for the last few
  218. …in reply to @retroremakes
    @retroremakes looking forward to getting time to play it at the weekend
  219. @State_of_Play oh, wait, I never told you. I made a fan game of KAMI: puzzlescript.net/play.html?p=6899770
  220. …in reply to @State_of_Play
    @State_of_Play I never did properly get my teeth into the puzzle design, but I'm pretty chuffed with the animations...
  221. …in reply to @State_of_Play
    @State_of_Play Ha, it proper had that feel to it. Like, the anims for empty => red are missing because I'd ran out of entities...
  222. …in reply to @State_of_Play
    @State_of_Play The counters are this horrible hack job, the wall separating you from the score also determines if you've won...
  223. …in reply to @TRUTRUTRULUV
    @c_hedborg Whoa, that's gorgeous. Where's it from?
  224. …in reply to @fernantastic
    @compositeredfox @c_hedborg I keep wanting to. And then I keep looking at the prices. It's an endless cycle.
  225. …in reply to @TRUTRUTRULUV
    @c_hedborg @compositeredfox yeah, but I'm okay if the interactivity is just me getting to fuck with things.
  226. …in reply to @tigershungry
    @tigershungry whaaaaaaaat
  227. That game I was talking about the other day (and made a fan-game of) has been released: itunes.apple.com/gb/app/id710724007?mt=8 Gorgeous flood-fill puzzles!
  228. …in reply to @retroremakes
    @retroremakes but I have to make a GAME first.
  229. …in reply to @retroremakes
    @retroremakes Or actually, there might be another Wild Rumpus before the year is out. Could do that (will book the venue first)
  230. …in reply to @patrickashe
    @patrickashe I do love it. But it is "not without it's flaws".
  231. …in reply to @LewieP
    @LewieP Really depends on Intel getting their act together. Or game devs supporting ARM Linux by default, which seems distant too.
  232. …in reply to @LewieP
    @LewieP Yeah -- but they've been trying pretty hard for the last few years and not managed it yet. And 3/4 years needs that to happen in 1/2
  233. …in reply to @LewieP
    @LewieP Laptop-level onboard graphics are good enough, I reckon. Depending on the screen res.
  234. …in reply to @undefined
    @therussmorris :D Massive congratulations on the tiddler.
  235. …in reply to @smestorp
    @smestorp @Draknek @patrickashe @compositeredfox im still not sorted, would be glad of it
  236. "Consent Is Sexy And Sexy Is Mandatory" rootveg.wordpress.com/2013/10/10/consent-is-sexy-and-sexy-is-mandatory/ (a lot I don't agree with in this, but the main point is really well put)
  237. That post is also especially good to read if you're read The Well Played Game before.
  238. …in reply to @haikus_by_KN
    @haikus_by_KN no interesting backstory here, I'm afraid.
  239. …in reply to @haikus_by_KN
    @haikus_by_KN I've found the same. Where it gets even more uncertain is when fame is subjective.
  240. …in reply to @whitingjp
    @whitingjp @smestorp that's very gracious of you. I think I will take it then. Thank you both! And see you next week (and a bit)
  241. …in reply to @State_of_Play
    @State_of_Play @KommanderKlobb Already OK'ed the lot (which is a distance from finishing it, I am aware)
  242. …in reply to @State_of_Play
    @State_of_Play @KommanderKlobb I've been trying to come up with a puzzle that'd depend on that. No dice so far...
  243. @State_of_Play I think I've almost implemented the full KAMI rules in Puzzlescript. Only a mere 120 lines in the Rules block...
  244. I dreamt about an old digital camera that could swap body hair/pubes for normal hair.
  245. …in reply to @doam
    @benthorizon and normal hair for pubes. You take a picture of one, then the other, then they'd swap.
  246. …in reply to @doam
    @benthorizon needless to say, we had used it for pranks. But then I found it, and went to a clinic so I could grow a beard.
  247. RT @DanRebellato: 10m shares traded in first 30 seconds. Share price rises from 330p to 456p. That's £1.26bn the public lost in half a minu…
  248. …in reply to @patrickashe
    @patrickashe easy to get mixed up
  249. …in reply to @awesommelier
    @awesommelier @substance2d @ghostsmut Deadly Premonition is the best game. I spent an enjoyable 3 days just watching Alice play.
  250. …in reply to @awesommelier
    @awesommelier @JancisRobinson Fantastic news! I'm heading off to Singapore (TO PUNCH CUSTARD) in the week, but the weekend...
  251. …in reply to @undefined
    @substance2d @awesommelier @ghostsmut No, it's for two bowls of custard, an Arduino and a PC. And some tinfoil.
  252. …in reply to @ammonite
    @ammonite @BernieDeKoven I know right? It really stays with you, too.
  253. …in reply to @retroremakes
    @retroremakes I understand. And running a game properly is hard work. That said, from a practical level, it's great for playtesting.
  254. …in reply to @retroremakes
    @retroremakes Just bring a small stepladder...
  255. I... hadn't planned to go to the pub with anyone, and suddenly realize this was a terrible mistake. Pub?
  256. …in reply to @seniath
    @seniath maybe I don't deserve to go to the pub, after all. (Following now)
  257. …in reply to @sam_cook
    @sam_cook @tef KAMI itunes.apple.com/gb/app/kami/id710724007?mt=8 it's lovely, beautiful, also short
  258. …in reply to @doougle
    @doougle @metasynthie whoa, whoa, whoa.
  259. …in reply to @doougle
    @doougle @metasynthie na-na-na-nana-na-nana-na-na
  260. …in reply to @doougle
    @doougle @metasynthie (I love/loved Clarissa Explains It All)
  261. …in reply to @mcclure111
    @mcclure111 i did not participate because I am too lazy to talk honestly to my family. And my Dad follows me on Twitter.
  262. …in reply to @mcclure111
    @mcclure111 I feel maybe bad about this, but mainly just lazy. I don't identify as queer, I just sometimes like to sleep with men?
  263. …in reply to @radiatoryang
    @radiatoryang fuck, your talent scripting make my forthcoming talks seem like a tower of piss. Guess I should Actually Prepare, huh?
  264. …in reply to @doougle
    @doougle @metasynthie also, that episode where she pretended she was animatronic, and gave tours of her life as a typical teen. What?
  265. …in reply to @radiatoryang
    @radiatoryang hey, no, that sounds like the ideal way to do a talk.
  266. …in reply to @LorenzoPilia
  267. …in reply to @patrickashe
    @patrickashe I'd be glad to help compile this myself (if we can do it in a day or two of solid work)
  268. …in reply to @KommanderKlobb
    @KommanderKlobb Can we plaster it with Japanese teenage boy magazines?
  269. …in reply to @seniath
    @seniath that looks lush. Sorry I didn't make it out last night, and thank you for the invite anyway.
  270. I stopped eating bread and now I'm constantly hungry.
  271. …in reply to @LewieP
    @LewieP that sounds lovely!
  272. …in reply to @KommanderKlobb
    @KommanderKlobb like, it's mainly to get me to cook more & more interestingly. Like, burger buns are fine. Just not sandwiches.
  273. …in reply to @haikus_by_KN
    @haikus_by_KN mantroller?
  274. …in reply to @KommanderKlobb
    @KommanderKlobb I'm feeling pretty good about it! It's making me eat a lot more vegetables, and cook more.
  275. …in reply to @haikus_by_KN
    @haikus_by_KN oh. ha! Well, I'm sure you want rock hard abs, right? The tactility of videogames is hugely underrated.
  276. Just watched Attack The Block. It's a really good movie! The dialogue gave me a feeling of cozy recognition. That is real South London!
  277. "You get me, you get me" "Allow it" "Oi, let us cotch here" "'Cuz" "man" as an almost completely gender-neutral phrase "fam" "these ends"
  278. …in reply to @HilariousCow
    @HilariousCow cotch is ... A place to crash, what you do when you're hanging round someone's house - to rest, to sleep, to relax etc
  279. …in reply to @HilariousCow
    @HilariousCow like most of this slang, it was originally Jamaican - urbandictionary.com/define.php?term=cotch
  280. …in reply to @HilariousCow
    @HilariousCow bough apparently better spelt "kotch". There's an implication it's someone else's house you're hanging at, too.
  281. …in reply to @mtrc
    Whoa, super cool: “@mtrc: I posted a new Saturday Paper today! It's about analysing stealth games in #Unity3D: gamesbyangelina.org/2013/10/the-saturday-paper-metal-gear-science/
  282. @martinhollis some things to look forward to: m.imgur.com/gallery/fcw0y
  283. @philippawarr I found an amusing duck youtu.be/0WyWWAgtjYc
  284. …in reply to @webbedspace
    @webbedspace @smestorp saw Attack The Block, and got similar. It might always be London, but it's rarely South London teenage slang.
  285. My laptop is slowly dying, so I'm shopping for a new one. But basically I want this one, but without it failing a little every so often.
  286. This might be the curse of an upgradeable laptop -- it'd be nice to have an SSD, but I could just ... buy an SSD and fit it.
  287. I could even spend £20 and replace the CD drive with a adaptor, and plug in my current HDD.
  288. The main thing I want is higher res monitor. But I could even upgrade that, too, if I believed this laptop would last a few years longer.
  289. …in reply to @torahhorse
    @torahhorse Too much.
  290. …in reply to @Poxican
    @Poxican @edclef I am excited for a fire that occasionally rumbles and shifts as it burns down.
  291. …in reply to @LewieP
  292. …in reply to @HilariousCow
    @HilariousCow also has a third-person gender-neutral singular pronouns, in "yo"
  293. …in reply to @tigershungry
    @tigershungry @compositeredfox @Poxican I'm got a birthday drinks to go to. :/ But then I go up to Nottingham, so.
  294. Realistic Near-Future Female Speaker At A Tech Conference Simulator ifarchive.org/if-archive/games/competition2013/web/impostor/impostor.html?version=1380477650#
  295. …in reply to @undefined
    @Carachan1 you remember how, a week or two ago, you complained you hadn't written anything meaty and Significant in ages?
  296. …in reply to @undefined
    @Carachan1 and how you just put that meaty and Significant piece on Just Dance up?
  297. …in reply to @undefined
    @Carachan1 maybe you should just give up and accept that you're actually a really good writer?
  298. Really enjoying this computing experience.
  299. Yup, real enjoyable.
  300. …in reply to @Billowper
    @Billowper @edclef @KommanderKlobb thinkpads actually have little holes in them, to let the ale pass straight through
  301. …in reply to @undefined
    @8librae dont let the obelisks win
  302. Weird personal archeology here. Experimentally booting off a hard drive I last used before I moved to this flat.
  303. Old text files on the desktop. Chrome 15. Manufacturer utilities no longer present. Games I've not played in years still installed.
  304. Should I submit Punch The Custard to The IGF?
  305. …in reply to @awesommelier
    @awesommelier the big indie games prize. It's the reason (along with the attached conference) I go to SF in March.
  306. …in reply to @awesommelier
    @awesommelier explaining that made me feel like I'm in High School.
  307. …in reply to @awesommelier
    @awesommelier @totalcurtis @RWHBray Yeah! Psyched for both those things. And I've heard Serpentine stuff is great, let's that as well.
  308. …in reply to @awesommelier
    @awesommelier @totalcurtis @RWHBray Tuesday? I think early morning.
  309. …in reply to @beckwig
    @beckwig Wait. I'm confused, because there is someone at LHS who is offering free haircuts.
  310. …in reply to @beckwig
    @beckwig Are you them?
  311. …in reply to @beckwig
    @beckwig also, happy to be interviewed. Though I'm a pretty occasional user...
  312. RT @aparrish: if you think you can get the "sentiment" of a text using purely lexical features, I'm really happy for you. good luck!
  313. …in reply to @pippinbarr
    @pippinbarr whooo! My laptop's hard drive has also been giving me a lot of grief today. High-five involuntarily unproductive buddies!
  314. …in reply to @infovore
    @infovore though as @mcclure111 points out, male toilets and female toilets alike are both Samus?
  315. …in reply to @philippawarr
    @philippawarr @Carachan1 I would fav this three times, if I had but three favs to give.
  316. …in reply to @AlanZucconi
    @AlanZucconi @philippawarr @brandonnn @Carachan1 I was actually thinking a similar thing.
  317. …in reply to @SteveGaynorPDX
    @fullbright @philippawarr @brandonnn @Carachan1 This sounds awful. But morbid curiosity is spurring me on.
  318. Anyone want to split a twin hostel room in Nottingham, Mon, Tues, Wed nights?
  319. …in reply to @UnburntWitch
    @zoequinnzel I did not know they had gotten so common! Really interesting, thanks for writing that up.
  320. …in reply to @hunktears
    @lillianbehrendt It does! "youse"
  321. …in reply to @mcclure111
    @mcclure111 This answer is kind of boring and awful, but I just wanna go to work and follow traffic laws and live an entirely ordinary life.
  322. …in reply to @HilariousCow
    @HilariousCow oh, shit, if i knew it was going to get coverage, i would have spent just a little more time on the puzzle design.
  323. …in reply to @undefined
    @Carachan1 journalists making journalisms
  324. …in reply to @patrickashe
    @patrickashe @tigershungry Holy shit. I guess you really are leaving the country then. I can hardly believe it.
  325. …in reply to @jonty
    @jonty I want to watch astronauts playing Joust.
  326. …in reply to @haikus_by_KN
    @haikus_by_KN @asponge will still be bored with her. I might have started wanting to play with her again. (yes)
  327. @hannahnicklin oh, congrats! Many happy returns of the day!
  328. …in reply to @v21
    @jonty Or, actually, any number of folk games would be interesting in 0G. I want to see how finger jousting would work.
  329. …in reply to @failnaut
    @failnaut @patrickashe Subsidizing work he's charging you for...
  330. …in reply to @mtrc
    @mtrc @zarawesome only works against deterministic guards, though, right?
  331. …in reply to @mtrc
    @mtrc @zarawesome Also seems like it would be easily (ish) extensible into defeating enemies/hacking/etc, if not behind an execution test.
  332. …in reply to @mtrc
    @mtrc @zarawesome Yeah, I guess every possible action adds a new dimension to the state space. Optimization + Monte Carlo seems fruitful?
  333. About to see The Drowned Man
  334. Holy! That was so great!
  335. Spent a good amount of time following William and Mary, til I saw scenes again and suddenly they had context and pathos.
  336. Also recommended for fans of the male torso. Of dancers.
  337. Context: talking about seeing The Drowned Man. Theatre people: you already have an opinion on Punchdrunk. Others: I recommend you see it.
  338. …in reply to @tef
    @tef @dnwood @WhyComputer @semanticist love you for that language on imposters, btw. We should have similar for LIndies.
  339. …in reply to @tigershungry
    @tigershungry I think *koff* it might *hrk!* be catching...!
  340. …in reply to @undefined
    @WhisperBat ah, shit. Good luck, I hope you ride on through soon.
  341. …in reply to @edjeff
    @edjeff for some reason I thought of Jeff from Coupling there. But maybe that would work?
  342. …in reply to @brandonnn
    @brandonnn so... he's a hacker?
  343. @HilariousCow you're not going to GameCity, are you? Could do with picking your brain on something.
  344. …in reply to @ADAMATOMIC
    @ADAMATOMIC whaaat? But this is the bit that's Pure Game Design, no fucking around and trying to make the damn thing run.
  345. It is dreich outside, and we have run out of toilet paper.
  346. …in reply to @Darren_D_Daley
    @Darren_D_Daley @patrickashe @st33d there's almost a pun on derrière and career here. almost...
  347. Oh, ALSO great about The Drowned Man last night was how much Shangri-Las they play. (& one of the films was called "Leader of the Pack")
  348. Sad to hear the German Christmas Market in Edinburgh isn't going to be there (not really) this year. edinburghnews.scotsman.com/news/german-market-traders-snubbed-by-organisers-1-3142447
  349. @dnwood @FollowTheCow ah, this is awful.
  350. …in reply to @awesommelier
    @awesommelier @totalcurtis @RWHBray likely have to spend part of the day stressing about imminent travel, but yeah!
  351. Seemingly a thousand things to co-ordinate, all overlapping.
  352. …in reply to @psychicteeth
    @psychicteeth again and again, I remember @HilariousCow's anecdote. "But you never even thanked us for the mattresses we brought you!"
  353. …in reply to @coroneddu
  354. …in reply to @doougle
  355. …in reply to @dikte
    @dikte @doougle I love the line of reasoning "doesn't matter that no-one actually wants this -- it's an investment!"
  356. …in reply to @tef
    @tef Y'know, I write blog posts in HTML.
  357. …in reply to @v21
    @tef HTML is this cool markup language. It was invented for writing documents. It's text plus markup for things like headers and emphasis.
  358. …in reply to @tef
    @tef Sorry, yeah, I did actually figure you were doing a PDF thing, which was why you hadn't switched to HTML.
  359. …in reply to @tef
    @tef That said, it is amazing how all these ersatz simple markup languages keep glomming up complexity and features.
  360. …in reply to @tef
    @tef But then, I guess the same could be said for HTML, it's just got a head start.
  361. …in reply to @tef
    @tef Yep! It's got a lot of things, but there's still only a memorizable number of ways to go out-of-band.
  362. …in reply to @philippawarr
    @philippawarr god damnit, god damnit. You're really making me regret deciding too many things were happening to come to this.
  363. I'm speaking at A Conway Hall Conference! This is weird to me.
  364. …in reply to @benxo
    @benxo yep! Best bet is to get there at 6ish, not much of a queue then. And it's BYOB.
  365. …in reply to @philippawarr
    @philippawarr @asponge oh god. I am dreading getting home, and then that shambling in.
  366. Look! Some kind soul is making The Beast even beastier.
  367. I admire all the people who can do the things I do without making them look hideously amateurish.
  368. I got coverage in The Guardian for a game I will, in the future, program theguardian.com/technology/gamesblog/2013/oct/04/aim-love-goldeneye-hollis-gamecity-nottingham
  369. …in reply to @KommanderKlobb
    @KommanderKlobb I've spent all evening just running my hands over it.
  370. …in reply to @haikus_by_KN
    @haikus_by_KN @KommanderKlobb an early version of that tweet ended "your beautiful wood"
  371. Aaaaarghjargh. Where is that thingy that is USB at one end and SATA at the other? I even went to the Hackspace in case I left it there.
  372. …in reply to @TRUTRUTRULUV
    @c_hedborg EXCITE
  373. …in reply to @mcclure111
    @mcclure111 these are things I am thinking about for this Tamagotchi game! It's on iOS, so decisions based on smiling, or natural light.
  374. …in reply to @mcclure111
    @mcclure111 also Knock-Knock feels this way, except that bad things happen, and you can't tell if you caused it. Great game.
  375. …in reply to @mcclure111
    @mcclure111 @droqen @ExciteMike @piesaac yeah, I reckon it's inefficiency. And knowing all the details. Every block, handplaced. "Craft"
  376. …in reply to @adventuresofrob
    @adventuresofrob I kinda disagree. I would imagine hey would have a procedure, and they would have people routinely not following it.
  377. …in reply to @adventuresofrob
    @adventuresofrob it's really nice! If the documentation is lacking, try the sensible thing, fix compiler errors, and it might well work.
  378. …in reply to @undefined
    @Carachan1 @tinysubversions oh yeah! And we were playing with Daft Punk in there at Roskilde. Turns out dancing makes you lose.
  379. …in reply to @undefined
    @Sweden But it's not about the size of the breasts, really. It's about female characters getting to be real people.
  380. …in reply to @undefined
    @Sweden Saying it's about large tits has the effect of making it seem like people who have large tits aren't real people.
  381. …in reply to @v21
    @Sweden @jennatar has written powerfully on this here: unwinnable.com/2013/04/26/tits-or-gtfo/
  382. …in reply to @genmon
    @genmon I felt exactly the same when I saw it the night before last.
  383. What studio would you commission to make Punchdrunk : the videogame? (assuming such a thing would be desirable, which is a bit dubious)
  384. Main candidates I'm thinking of are Ice-Pick Lodge, Fullbright Company, or thechineseroom.
  385. …in reply to @_mynameisbruce
    @_mynameisbruce @Sweden "real people" was a bit of a shorthand. I guess a more meaningful distinction is a sense of "interiority".
  386. …in reply to @_mynameisbruce
    @_mynameisbruce @Sweden (and also: as I said, physical characteristics are only loosely associated with this)
  387. …in reply to @_mynameisbruce
    @_mynameisbruce @Sweden "interiority" meaning that the characters have an inner life, believable motivations, that they're not there...
  388. …in reply to @_mynameisbruce
    @_mynameisbruce @Sweden ..merely to be viewed as a pair of tits or The Biceps You Wish You Could Have.
  389. …in reply to @whitingjp
    @whitingjp @KommanderKlobb Honestly don't think I've ever had occasion to write a sorting algorithm myself.
  390. Ahhh, I've fucked my computer again. Recloning the hard-drive one more time...
  391. …in reply to @Superpig
    @Superpig "Punch the Custard" ! From the first time I showed that game, in Holland Park for @hidingseeking's Sandpit.
  392. …in reply to @lingmops
    @lingmops Full disclosure, @asponge said earlier : "9 year old me was right: I really enjoy yelling and flinging poo around"
  393. …in reply to @mildlydiverting
    @mildlydiverting @moleitau well, for example: I need to write some code soon that plays an RTSP stream full-screen and overlays an image.
  394. …in reply to @mildlydiverting
    @mildlydiverting @moleitau which is pretty trivial, and I can write that. Or I could use VLCs logo overlay effect, which needs 0 LOC.
  395. …in reply to @undefined
  396. …in reply to @Gillespionage
    @Gillespionage yeah, but... It's gonna be about £1400 to get a equivalent replacement, so I'm eking it out.
  397. …in reply to @nachimir
    @nachimir @jonbro think neither of those are mine - got my stuff at the end of VMGS
  398. …in reply to @raiganburns
    @raiganburns @aeiowu yeah, every time it's like "an update? Don't give me that crap. I wish this game just had an .exe I could click"
  399. I wish London had an Oakland next door, to run to with all the other people that can't afford to live there.
  400. Like, where are we supposed to go? Essex? Kent? Maybe we could all move to Brighton...
  401. …in reply to @smestorp
    @smestorp I could happily live in Edinburgh again for a few years. But maybe not longer than that. I don't know.
  402. …in reply to @KommanderKlobb
    @KommanderKlobb aw, c'mon. That place would have a half-life of about a year, faced with serious gentrification.
  403. …in reply to @tigershungry
    @tigershungry @KommanderKlobb But Oakland has great Mexican food, and great... hey, @dkanaga! where'd we go that I left my iPad at?
  404. …in reply to @fernantastic
    @compositeredfox @tigershungry @KommanderKlobb @dkanaga Yeah! Fuck. I just realized that swearing off bread also means swearing off Bahn Mi.
  405. …in reply to @VitaminPowered
    @VitaminPowered Exactly! That's Oakland. @smestorp got robbed at gunpoint (pellet-gun, but still) earlier this year.
  406. Not eating bread has really made me appreciate bread. Bread is great, everyone.
  407. Sorry to coeliacs and other non-wheat eaters -- you guys are missing out.
  408. I only just realized that Bahn Mi is made of bread. And now I really want Bahn Mi.
  409. So: I am running a Twine Tasting at GameCity. What game(s) should we talk about?
  410. …in reply to @droqen
    @droqen @terriblebear Oh! My poor dead twitterbot.
  411. …in reply to @nachimir
  412. RT @DadaLimericks: A. An ardent proponent of minimalism / Now I'm leaning toward skepticism...
  413. @Carachan1 wait, Snapchat seems to have lost a message. Did you get me in a fedora, or me asking you a serious question?
  414. …in reply to @undefined
    @Carachan1 I decided to go with Brooklyn Trash King and rat chaos over Anne Hathaway: Erotic Mouthscape and Mastaba Snoopy.
  415. …in reply to @LewiePsMummy
    @LewiePsMummy @gamecity @Carachan1 I actually decided against it in the hopes that it'd mean Cara could come along!
  416. …in reply to @st33d
    @st33d @Carachan1 Well, we've got a Google Groups to discuss what to play next now!
  417. …in reply to @jonbro
    @jonbro OSX in a VM in Windows, on a Mac keyboard with (in Windows) Windows mappings.
  418. …in reply to @jonbro
    @jonbro The OSX in a VM part is really painful to get working. I like Mac keyboards though, even if it is tricky when the tilde keeps moving
  419. …in reply to @jonbro
    @jonbro Yep! It's not legal, so you have to pirate a patched version of VMWare, and it only works on Intel CPUs, not AMD, and ...
  420. Oh, man, I was an awful programmer at university. How did I end up doing this for a living?
  421. …in reply to @nobodybutyours
    @somebodyweknow I've not got as far as making iOS builds, but Unity is running.
  422. …in reply to @jonbro
    @jonbro No idea -- would suspect it would be about as bad, as the fundamental problem that Apple don't like it is still there.
  423. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths @betterthemask @AboutThisLater next Friday! I'll be at the pub after. It's a Conway Hall thing, so one of those ones.
  424. "Understand that some indie projects are purely commercial":preach it, @failnaut failnaut.com/things-i-would-like-from-the-press/ [Things I Would Like From The Press]
  425. …in reply to @D_Nye_Griffiths
  426. bog box
  427. I am implementing ladders, and it's hard.
  428. …in reply to @radiatoryang
    @radiatoryang @jonbro If only these concepts already existed in this game!
  429. Unity's NavMesh system is pretty cool, but is clearly designed for companies with source code access and support contracts.
  430. By which I mean, the documentation is crap and it keeps breaking.
  431. …in reply to @PixieJenni
    @geekessays Wednesday evening! I'm waiting for it to get added to the schedule, then I'll send it out properly.
  432. @KommanderKlobb lemme know when I should be at Bethnal Green for...
  433. …in reply to @PixieJenni
  434. …in reply to @KommanderKlobb
    @KommanderKlobb Might have to wait there for 5 mins while I walk up, but sure.
  435. …in reply to @radiatoryang
    @radiatoryang doesn't help here, but that's a useful trick to know, thanks!
  436. …in reply to @mcclure111
    @mcclure111 no arguments here. Though, there's a certain pleasure to a well-fitted shirt...
  437. …in reply to @failnaut
    @failnaut Yep, me too. Seemingly only while traveling there, for some reason...
  438. …in reply to @patrickashe
    @patrickashe @iamcarneiro I am eating avocado and drinking Red Stripe. These are my choices.
  439. RT @ADAMATOMIC: if you haven’t seen STALKER, one of the only Tarkovsky films NOT on Criterion, just fix that for free right now http://t.co…
  440. …in reply to @terrycavanagh
    @terrycavanagh what a coincidence! I'm heading there too.
  441. I'm in Nottingham! I think (I hope) I just successfully programmed a videogame? We'll see soon enough.
  442. …in reply to @patrickashe
    @patrickashe @smestorp oh, come say hi, I'm about.
  443. …in reply to @HilariousCow
    @HilariousCow ! Hurrah!
  444. …in reply to @KommanderKlobb
    @KommanderKlobb heroic stuff! Have you got the little wire stripping blister yet?
  445. …in reply to @haikus_by_KN
    @haikus_by_KN it was going to be on at 5:30. But then The Rain happened. Also at 5:30 today (and the rest of the week)
  446. …in reply to @philippawarr
    @philippawarr do avocados float?
  447. …in reply to @philippawarr
    @philippawarr this is the beautiful thing about games, though! In your little world, avocados can sink and drown. Amazing!
  448. …in reply to @asponge
    @asponge @philippawarr anything is possible!
  449. Trying to make a list of words that are used to describe game feel : "loose", "sloppy", "squishy", "boingy", "tight" etc
  450. RT @gamecity: Twine Tasting in @BroadwayCinema's Mezz Bar- Weds at 7.30pm. Join @v21 to talk Twine games & (optionally) drink wine http://t…
  451. …in reply to @undefined
    @SELFISH_PHIL not the same without you here!
  452. Aim For Love in full swing!
  453. Aim For Love in full swing vine.co/v/hd121rzzB7w
  454. Walking home in Nottingham at 1:30 and becoming increasingly aware I'm not going to be able to buy chips on my way home.
  455. If anyone has any hot West Bridgford chip shop recommendations, send them this way...
  456. I just want chips...
  457. …in reply to @glassarmy
    @glassarmy I know, right?
  458. I learnt so much about USB cables from @haze______ last night.
  459. Being at GameCity without @tigershungry feels weird. Guess it's a head start on missing her when she's not in the country any more.
  460. …in reply to @robertpeacock22
    @robertpeacock22 @tigershungry @torontaru Shiiit... I do want to go out for Indiecade East... a plan slowly starts to form.
  461. …in reply to @robertpeacock22
    @robertpeacock22 @tigershungry And I'll be in the states a month after that anyway, for GDC... Hm hm hmm!
  462. …in reply to @hannahnicklin
    @hannahnicklin Really makes you appreciate politicians who are merely indifferent, not actively hostile.
  463. …in reply to @tigershungry
    @tigershungry @robertpeacock22 This is exactly my thinking!
  464. …in reply to @asponge
    @asponge did you at least make it inside? or is it going to be a long, lonely vigil in the carpark?
  465. The main utility of using a debugger today seems to be in making me actually read my code.
  466. …in reply to @PeopleIKnow
    @PeopleIKnow @gamecity damnit, I had forgotten @PageFortyFive existed. And now I'm going to spend lots of money...
  467. …in reply to @patrickashe
    @patrickashe Been working at "home" this morning, will be heading in at some point.
  468. …in reply to @pipedownkitty
    @kitrichardsonuk Wednesday week! tinyletter.com/twinetasting/letters But I'm not going to be around for lunch for a while :<
  469. …in reply to @pipedownkitty
    @kitrichardsonuk (Nottingham this week, colleagues in the UK next week, then Singapore the week after)
  470. uh-oh: building our game takes 12 minutes. That number is only going to increase... (Luckily, testing it in-editor is much quicker, but)
  471. Anyway, now I just need to wait for this 500 mb file to upload, and then I can go meet people for GameCity funtimes.
  472. …in reply to @jonbro
    @jonbro Hm -- dunno. There's probably something tricksy we can do with AssetBundles, but I'll leave that problem for another day.
  473. …in reply to @patrickashe
    @patrickashe @zoewi @edclef What time? I am about to give up on this upload and head into town.
  474. …in reply to @patrickashe
    @patrickashe @zoewi @edclef (I also need to check into my hostel. Which is the same place you're staying, I think.)
  475. …in reply to @patrickashe
    @patrickashe @zoewi @edclef Yep, the Igloo. Heading in now...
  476. The Tale of Tales guys have brought their own beermats! Amazing!
  477. …in reply to @KommanderKlobb
    @KommanderKlobb @tigershungry we could have Wild Rumpus beermats if we wanted.
  478. …in reply to @AidanJohnMoffat
    @AidanJohnMoffat it's a game about ghost dads.
  479. …in reply to @AidanJohnMoffat
    @AidanJohnMoffat it's a game inspired by the lead writer looking at lots of pictures of Ellen Page on Google Images.
  480. …in reply to @AidanJohnMoffat
    @AidanJohnMoffat I have only seen the demo, and you spent all of that as a ghost dad, so: I hope not?
  481. …in reply to @asponge
    @asponge EXCITE
  482. …in reply to @1000tongues
    @1000tongues @c_hedborg @timgarbos happy to send over my image effect asset store thing, if it's of use. S'gotta pixelation thing in it.
  483. …in reply to @jonbro
    @jonbro @Poxican Yeah, we got ProBuilder Pro (mainly so we could make things transparent for matching to background elements)
  484. …in reply to @tef
    @tef @ntlk I have heard good things about Unicode, Damnit's guessing abilities (but if you have a header, that will probably be better)
  485. …in reply to @tef
    @tef @ntlk crummy.com/software/BeautifulSoup/bs4/doc/#unicode-dammit -- note you can also tell it what it claims to be, and it'll sort it out even if it lies.
  486. @Carachan1 @smestorp @edclef @patrickashe people at the dragon still, or all went for chish and fips?
  487. …in reply to @patrickashe
    @patrickashe ah, cool. I've bailed back to the hostel to do talk prep (and my phone was dead)
  488. …in reply to @patrickashe
    @patrickashe nope, I was tweeting off my iPad, even.
  489. …in reply to @ADAMATOMIC
    @ADAMATOMIC Ah! I totally guessed what that was going to be before I clicked! That IS the best thing!
  490. …in reply to @ADAMATOMIC
    @ADAMATOMIC @brandonnn @torahhorse i can IMAGINE. Get on that!
  491. …in reply to @ElectronDance
  492. …in reply to @pippinbarr
    @pippinbarr @infovore It really is! I would have completely missed this, thanks both. It may well have performed surgery on a talk!
  493. …in reply to @ElectronDance
  494. …in reply to @ElectronDance
    @ElectronDance @pippinbarr Well, people said that about Deus Ex for about 10 years...
  495. This is probably a bad time to be trying to download Keynote, huh?
  496. Oh, this is great. I bought Keynote, the download failed, I restarted the App Store and gyazo.com/fcb7c61876881d7733e3db7ff7beaf53
  497. …in reply to @SimoRoth
    @SimoRoth A Fall of Moondust and Flowers for Algernon are both amazing. Do you want something dry, or something emotional?
  498. …in reply to @SimoRoth
    @SimoRoth um. both?
  499. …in reply to @joonturbo
    @joonturbo "Additional vowels for Sanskrit", huh?
  500. …in reply to @patrickashe
    @patrickashe reminded of that reading Em Short's IF Comp roundup - critiquing something *is* taking it seriously & engaging.
  501. …in reply to @HilariousCow
    @HilariousCow Guess what space-combat game I'm most excited for?
  502. …in reply to @asponge
  503. …in reply to @asponge
    @asponge @nachimir Oh! yes. That makes sense. Haven't got one, but I'll have a look in PC World when I'm next walking by it.
  504. The complexity of this code is expanding in my hands. I feel like I'm trying to hug an inflating hot air balloon.
  505. Hey everyone! Come talk about Twine and drink wine! Half an hour from now at the Broadway (in Nottingham)
  506. I am bummed out about having missed do much hanging out at GameCity due to having been doing so many things. :(
  507. More pub? Pit & pendulum?
  508. …in reply to @lindseybieda
    @lindseybieda the other night I spent an hour an half fucking around with various GUIs before giving in and installing mplayer
  509. …in reply to @philippawarr
    @philippawarr Camera Obscura if you can handle lyrics, Solar Bears if not.
  510. RT @GunpointGame: @MattThorson @infinite_ammo @TommyRefenes @kylepulver Q. How did you make a game with a full time job? A. There's no twee…
  511. …in reply to @philippawarr
    @philippawarr yep! til the evening only, unfortunately... (back to London for Playful)
  512. In about an hour, you can watch me being charming and sitting on a sofa on the Guardian website theguardian.com/technology/interactive/2013/oct/21/gamecity-cara-keith-power-lunch-live-video
  513. Just been powdered for TV
  514. …in reply to @undefined
    @PistachioRoux @zoewi @yucknyum @gamecity @patrickashe @GriselCat enjoying the fugitive @edclef in this photo.
  515. Nice shout out for Proteus Oculus Rift on the stream there cc @HilariousCow @nickludlam
  516. …in reply to @HilariousCow
    @HilariousCow @nickludlam the Guardian power lunches thing, @keefstuart mentioned it.
  517. @patrickashe I can see you tweeting
  518. …in reply to @awesommelier
    @awesommelier ta! (I took the picture to check)
  519. An amazing massive queue for Gone Home earlier.
  520. RT @fastramdesign: OMG! @v21's Punch the Custard is in the IGF! #easywin #grandprizeinthebag :-D
  521. It's true folks. My game WILL win the grand prize.
  522. (It's not true)
  523. Look at this amazing Tenya Wanya Teens controller @asponge has made. It's so beautiful.
  524. …in reply to @brandonnn
    @brandonnn @smestorp They were all made by @LorenzoPilia!
  525. …in reply to @brandonnn
    @brandonnn @asponge yeah, a single mutant baby. They were supposed to be a transitional set, but I think they're too good for that.
  526. Actually playing some Tiny Games in anger with @zoewi! And it's good times. And flicking through to see if I can find ones I had a hand in.
  527. …in reply to @oopsohno
    @oopsohno ooh, I'd be curious to try Tower No Tumble on those some time (game by my company, but never played) also whatever you're making..
  528. Sad to be on a train speeding away from GameCity. But on the plus side, excited to be on a train speeding towards Playful.
  529. That's not actually true, I'm mainly saying it to be polite. I'm actually just a bit terrified of fucking up this talk.
  530. …in reply to @Brookke
    @code_cookies I do not believe so!
  531. …in reply to @fernantastic
    @compositeredfox ahhh, such a shame. You're stopping by in London after?
  532. @patrickashe I have lost my keys. :( Could you check the hostel room for me? (And ask reception) Got a black keyfob on them. Thanks.
  533. …in reply to @patrickashe
    @patrickashe yeah... Great timing, huh? Luckily Joe is around.
  534. …in reply to @pietepiet
    @pietepiet I'd just like to take a moment to say I really enjoy this tweet rant. Also, yes, I did submit it to the IGF this year.
  535. …in reply to @undefined
    @soperify @pietepiet @C418 It's not a simulator...
  536. …in reply to @patrickashe
    @patrickashe found them. Thanks, though
  537. …in reply to @LuiaSuia
    @LuiaSuia @zoewi no, this is the conference a few of us came back to London for. I said it made me feel a bit dirty.
  538. …in reply to @LuiaSuia
    @LuiaSuia @zoewi (because of the lovely way that the feel of the Xbox analogue sticks meshed with the audio & visuals of the game)
  539. My talk went pretty good today! I am now tired and a bit drunk, and no longer stressed as hell.
  540. And as such was able to enjoy the rest of #playful13 - some lovely talks about such a variety of things. Very glad to have been invited.
  541. That said, I am looking forward to tomorrow, a day that I won't : carry heavy things, travel a significant distance, or attend a games event
  542. Aim For Love at Lunchtime vine.co/v/hpwDYZYte3L
  543. Yesterday's vine: @asponge is very pleased with how the Tenya Wanya Teens controller turned out. vine.co/v/hpOnrqaXhFH
  544. …in reply to @zoewi
    @zoewi aw, now I'm sorry I missed you, @ammonite
  545. …in reply to @patrickashe
    @patrickashe I am at home, in bed, and not going to any kind of event for at least a day. It's pretty great, not gonna lie.
  546. …in reply to @doougle
    @doougle there's a hurricane?
  547. …in reply to @edjeff
    @edjeff every so often, I think: maybe I'll have a cornetto, I used to be a fan. And then they disappoint me again.
  548. …in reply to @doougle
    @doougle the last storm meant that there were loads of fallen trees to climb on in parks when I was growing up, I liked that.
  549. Good job me waiting til it's raining and awful before going to the shops.
  550. …in reply to @asponge
    @asponge I am sorry I am not there to share these difficult times with you.
  551. I suspect @edjeff's influence on this Tiny Game, for some reason
  552. RT @lingmops: Why would they advertise that? vine.co/v/hptLid7vgbp
  553. …in reply to @mcclure111
    @mcclure111 @mooonmagic I... Don't see why that wouldn't be possible. Hm.
  554. …in reply to @mcclure111
    @mcclure111 @mooonmagic yeah, good point. Maybe there's something possible with a lower-res intermediate texture?
  555. …in reply to @mcclure111
    @mcclure111 @mooonmagic oh, goddamn, I was going to cook and tidy before I went out, now I think I'll shader.
  556. …in reply to @mcclure111
    @mcclure111 @mooonmagic I mean, me either, s'loads of work. But you posed a Problem, so now I'm thinking of Solutions.
  557. …in reply to @v21
    @mcclure111 @mooonmagic not what I was after, but lovely all the same vine.co/v/hpUiDtg3wqK (that is the constant shader experience)
  558. …in reply to @lingmops
    @lingmops ... karaoke?
  559. …in reply to @undefined
    @mooonmagic @mcclure111 thanks! It also does normal blurring, but not smoothly vine.co/v/hpUnAO9g9IE
  560. …in reply to @undefined
    @mooonmagic @mcclure111 yeah, me too!
  561. …in reply to @brandonnn
    @brandonnn @zoewi @thisisplayful Don't worry, we can get drunk, and I can wave my hands in the direction of the things I said.
  562. …in reply to @glassarmy
    @glassarmy wish both me and @asponge weren't incredibly tired, and coming off the end of a week of drinking, or else we'd be there.
  563. Did we not collectively get past the "interactivity = good", "player choice = good", "linear narrative = bad" thing? hitboxteam.com/designing-game-narrative
  564. …in reply to @ColinNorthway
    @ColinNorthway @Livelyivy @tha_rami it's clearly what he would have wanted
  565. …in reply to @bfod
    @bfod I think the entire conceit of The Illogical Journey of The Zambonis?
  566. …in reply to @varelidi
    @varelidi I'm at the reception desk with a whole bunch of dancemats, but I've not been registered. Can you come down and sweet talk them?
  567. Help, help, I'm stuck at the MozFest reception.
  568. …in reply to @varelidi
    @varelidi But I have got in via a friend's spare ticket. I turns out, maybe nothing - I got confused after plans changed the third time.
  569. …in reply to @varelidi
    @varelidi but I've got dancemats and controllers, so we could run some games if you'd like.
  570. Proudly wearing my Satan's Cock T-shirt to MozFest.
  571. Was standing with a group of people, all in their company tees. And then explained that it was *almost* a corporate shirt for me.
  572. …in reply to @tef
    @tef 2? On the 4th floor, I think.
  573. …in reply to @vorrintal
    @vorrintal kinda both at the same time?
  574. …in reply to @ElectronDance
    @ElectronDance well, there's a difference between "is" and "contains". The law is clearly on their side, but morally it's more complex.
  575. …in reply to @gamecity
    @gamecity no, thank YOU.
  576. Joust at MozFest
  577. @asponge I've spent 10 years using the Internet and books to ignore variously pressing problems. Which isn't to say I disagree with you.
  578. …in reply to @lexicobob
    @lexicobob @martinhollis @mcmexpo you might well be right, given the right access to large screens and cameras.
  579. …in reply to @tha_rami
    @tha_rami ouch! Good luck with the surgery, thinking of you.
  580. …in reply to @lingmops
    @lingmops now I want you on snapchat! (I'm vtwentyone)
  581. …in reply to @undefined
    @Carachan1 Ah, shit, that sucks. Next one!
  582. …in reply to @philippawarr
    @philippawarr "I earn 30 grand a year." The worst is that she's lovely, and I met her through him.
  583. …in reply to @seniath
    @seniath did you buy that pumpkin?
  584. …in reply to @undefined
    @Carachan1 yeah! (I need to make my version of this post, I keep missing waking hours)
  585. …in reply to @mcclure111
  586. …in reply to @TRUTRUTRULUV
    @c_hedborg in the generic, I do not know. In the personal, I will: I want the best for you &@tigershungry, and will care if you don't get it
  587. …in reply to @tigershungry
    @tigershungry you have a middle name!?
  588. This morning I am discovering how draughty this flat is.
  589. …in reply to @tigershungry
    @tigershungry crossing my fingers for the strength of trees near Chiltern Railways tracks.
  590. …in reply to @webbedspace
    @webbedspace it's a good thing they're identical twins, and so the same height.
  591. …in reply to @HilariousCow
    @HilariousCow d'aww! My pleasure! And thanks, @mittencloth !
  592. …in reply to @undefined
  593. Architecture Of Doom has posted a place I spent about 4 years of my life! architectureofdoom.tumblr.com/post/65255745347/appleton-tower-university-of-edinburgh-alan
  594. The joke always was that the view from Appleton Tower was great, because at least there you couldn't see Appleton Tower.
  595. …in reply to @undefined
    @Carachan1 I heard that too. The rumour was that they did neuroscience experiments on them (aka, cut their skulls open)
  596. …in reply to @haikus_by_KN
    @haikus_by_KN There's natural light on all the floors! Though you had to watch for detached tiles from the cladding smashing through...
  597. …in reply to @undefined
    @Carachan1 Oh, man. Internet archeology suggests there was some truth to the rumour : thefreelibrary.com/Uni+girl+in+100ft+suicide+plunge.-a060934054
  598. …in reply to @narF_snw
    @narF_snw @S0phieH @PerfectPlum oh! Surprised and delighted PtC has inspired anything. Thank you! AFGWAW looks great!
  599. …in reply to @failnaut
  600. …in reply to @lingmops
    @lingmops oh, goddamn, THIS is where that earworm came from. I don't even think I consciously read it the first time.
  601. …in reply to @mountain_ghosts
    @jcoglan @aanand anecdotal, and half-remembered, but I recall this as a takeaway from a work-from-home new parent.
  602. …in reply to @narF_snw
    @narF_snw oh, wow, you're actually using that source? That is not good code. But I am glad it worked for you!
  603. …in reply to @narF_snw
    @narF_snw did you build the circuits yourself? Or go the easier way and use a Makey Makey?
  604. …in reply to @tigershungry
    @tigershungry Due Wesssssst, that's the way you're going, Due-uue West!
  605. Holed up in a swanky apartment in Bromley-by-Bow discussing suicide pacts with Nils and @doougle.
  606. …in reply to @narF_snw
    @narF_snw ah, phew! Good call on those choices.
  607. RT @patrickashe: Very much looking forward to confusing my housemate when my vinyl copy of the DYAD OGST turns up: davidkanaga.bandcamp.com/album/dyad-ogst
  608. RT @dkanaga: also, here's most of the sounds from @DyadGame if you'd like to rebuild the album or a variant yourself: davidkanaga.com/dyadoost/
  609. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths @betterthemask @AboutThisLater ow, sorry to hear that. We've been claimed by Ricky for dinner that night, I'm afraid. :(
  610. …in reply to @HilariousCow
    @HilariousCow I know OpenFrameworks has a library for dealing with this shit...
  611. Karaokards! It's a game you play while playing karaoke, and it's actually really quite good. Kickstarter: kickstarter.com/projects/782536717/karaokards-a-card-game-for-people-who-love-music
  612. I played it last week, and unexpectedly discovered at 3pm on a Thursday that I can do Ice Ice Baby rather well. That's a recommendation.
  613. I am just flushing through things I meant to tweet before, here. Here's a notably shit graph on the BBC News website: bbc.co.uk/news/business-24730122
  614. (the line graph: look at the labels on the x-axis)
  615. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths @betterthemask @AboutThisLater Whoo! I will send reminders and pick some games for that. And of course, NEXT TIME: drinks.
  616. The next Twine Tasting is tomorrow! We're talking about two games. The first is Anne Hathaway : Erotic Mouthscape by @lillianbehrendt ...
  617. .. and the other is MASTABA SNOOPY by gods17. Both delightful, I think you'll agree! Details here: tinyletter.com/twinetasting/letters
  618. …in reply to @betterthemask
  619. …in reply to @io_brindle
    @john_brindle @lillianbehrendt Oh. Yes. Whoops.
  620. …in reply to @io_brindle
    @john_brindle Of course you can!
  621. …in reply to @lucky_frame
    @lucky_frame @jonbro do you need to ground yourself?
  622. …in reply to @aliceingameland
  623. …in reply to @rubzo
    @rubzo I have Mountain Dew adverts.
  624. If you're coming to Twine Tasting we are down a flight of stairs, in the kind of white vaulted room.
  625. @patrickashe have you put the lineup for beta public up yet?
  626. …in reply to @pippinbarr
    @pippinbarr @ElectronDance and people say never read the comments
  627. …in reply to @undefined
    @Carachan1 You need an iPad to look at pasties?
  628. Apparently @doougle hates The Beatles, apart from Hey Jude.
  629. That sounds like a comedy Twitter slur on a person, but it's also true.
  630. Had a great time talking about Sepe's Cumshot & BONELORE & I guess Twine games at Twine Tasting last night.
  631. …in reply to @undefined
    @Carachan1 @davidsgallant THE MALE GAZE
  632. …in reply to @D_Nye_Griffiths
    @D_Nye_Griffiths @asponge These aren't the attributes of their ideal woman...
  633. Just remembered that @beatonna sent me the Tesla drawing, but it got lost in the post. (I suggested the topic)
  634. …in reply to @beatonna
    @beatonna I know! Ahhhh! My friend has this, and it reminded me: