v21’s avatarv21’s Twitter Archive

Tweets from 2014/06

  1. RT @v21_ebooks: I can't believe hipsters have gotten into videogames.
  2. …in reply to @haikus_by_KN
    @haikus_by_KN @v21_ebooks He's thanking you for following him.
  3. …in reply to @undefined
    @_saljam The first language I was taught at uni was Haskell. I love list comprehensions.
  4. …in reply to @haikus_by_KN
    @haikus_by_KN @v21_ebooks As far as I know! I would assume my ebooks account would have the same gender, but I guess I shouldn't assume.
  5. …in reply to @haikus_by_KN
    @haikus_by_KN @v21_ebooks "It's" just seems rude, though.
  6. Oh man, algorithmic humour is the best. Why did I not set up a robot me a long time ago.
  7. …in reply to @LucaGameDev
    @PurpleMFTW Depends how technical you are... I'm using @m1sp's github.com/mispy/twitter_ebooks, I can recommend it.
  8. …in reply to @LucaGameDev
    @PurpleMFTW (if a github link scares you or doesn't mean anything to you, then :<. Otherwise, you should be okay)
  9. @ibogost do you know about "spintax"?
  10. …in reply to @undefined
    @reallyfancy I inherited NGUI on Mutazione, but could do with trying out 2D Toolkit now we're revamping everything.
  11. …in reply to @undefined
    @reallyfancy Shame we need to revamp everything just a little before the new UI system comes out, but when hasn't that been the case?
  12. …in reply to @undefined
    @reallyfancy For this... I'll go with the built-in Text Mesh system, as it's just a jam project and it's supposed to look all ... CRT-y.
  13. The prevailing consensus on Question Time is a media consensus, not a real reflection of the views of the public. contributoria.com/issue/2014-06/533bdd523155277110000007
  14. …in reply to @HilariousCow
    @HilariousCow Why not make an extension method to wrap it?
  15. …in reply to @HilariousCow
    @HilariousCow Ahhh. Yeah, I've been jamming on #spacecowboygamejam, and have slowly been pulling extensions and utilities over...
  16. …in reply to @HilariousCow
    @HilariousCow anything where copying it is easier than remembering the details of how it works...
  17. …in reply to @undefined
    @coffee_nat it's day 8 already?!
  18. …in reply to @nikkipugh
    @nikkipugh I use mine just for "thinking on paper"
  19. …in reply to @hannahnicklin
    @hannahnicklin @patrickashe like, on controller legibility? On accessibility, reach, scariness of consoles?
  20. …in reply to @hannahnicklin
    @hannahnicklin @patrickashe a good topic, worth talking about. But personally, I've thought about it, and I'd like to hear about poems.
  21. …in reply to @nikkipugh
    @nikkipugh similar! But I notice I rarely refer to them, so it mainly feels like thinking on paper to me.
  22. @bhmwong your instagram photos are better than mine
  23. Instagram, more than anything, makes me aware of the idea of performing fun/coolness (I joined recently)
  24. …in reply to @robertpeacock22
    @robertpeacock22 performing like.. it exists to the extent that you demonstrate it. An unphotographed lunch might as well not exist, etc.
  25. Eating a Tesco prawn pasta salad while looking at one of your one of two hundred instagram friends eating /that/, knowing those numbers but
  26. …in reply to @guided1
    @guided1 I joined because I wanted a place to put photos that marked events in my life. To encourage me to do things worth noting.
  27. …in reply to @guided1
    @guided1 (off the back of some travelling where I'd tried to do the same on tumblr)
  28. (Instagram is just a particularly concentrated set of things that trigger the same fucked feelings I can get elsewhere and come from me)
  29. I think that just pushed me off the fence regarding @mtrc giving ANGELINA a female name (which, iirc, he regrets)
  30. …in reply to @AurenSnyder
    @whatisian I know the secret! (but never did it myself)
  31. …in reply to @hannahnicklin
    @hannahnicklin congrats! I never did, and we never speak, and I feel bad about it.
  32. …in reply to @edclef
    @edclef @mtrc whaaaat, my phone has betrayed me. was supposed to be preceeded by a link to this awful article dazeddigital.com/artsandculture/article/18631/1/the-top-ten-women-taking-over-tech
  33. This list of women in tech is awful even by the standards of lists of women in tech dazeddigital.com/artsandculture/article/18631/1/the-top-ten-women-taking-over-tech
  34. …in reply to @hannahnicklin
    @hannahnicklin let me know when...
  35. …in reply to @undefined
    @caraellison I want your thoughts my Space Cowboy game sometime soon! Also I have thoughts for you on yr Almost Famous feelings.
  36. …in reply to @mtrc
    @mtrc I saw it on my phone before -- hadn't noticed how old it was until just now.
  37. …in reply to @mtrc
    @mtrc Sorry to dredge it up! (I know you've been thinking on this stuff before)
  38. …in reply to @ragekit
    @ragekit hired a great writer to write a bunch of freewheeling concept pieces in lieu of writing a newsletter
  39. Wait, wait -- why did Lottie write "Maths" on her hand upside-down? scarygoround.com/?date=20140602
  40. …in reply to @v21
    @v21 Unless it's her left hand (would make more sense for notes (assuming she's right-handed)), but she dug in the crate with her right...
  41. …in reply to @kierongillen
    @kierongillen I, uh, just have a separate tumblr account for that.
  42. …in reply to @jonbro
    @jonbro @edclef @johnokane yeah, most of what I'm working on is commercial, so it's not really worth posting.
  43. …in reply to @jonbro
    @jonbro @edclef @johnokane That said, I still need to make a pageant post, and my spacecowboy game will need feedback soon...
  44. …in reply to @jonbro
    @jonbro @edclef @johnokane there for a conversation versus there to harvest eyeballs
  45. …in reply to @jonbro
    @jonbro @edclef @johnokane dominance of harvesting[/"cleaning up"] mechanics...
  46. @jonbro ah-hahahahahaha
  47. …in reply to @undefined
    @caraellison I like it! I get excited when I see a new one is out, and when I read it I have feelings.
  48. …in reply to @undefined
    @caraellison and you should go stay with Yoshio Ishii, Kenta Cho, @Oujevipo, Mason Lindroth or thecatamites.
  49. …in reply to @jonbro
    @jonbro @smestorp @caraellison @Sosowski thirded! Go to Poland!
  50. …in reply to @v21
    @caraellison @Oujevipo I suggest all these people because I love their games, and have no idea of their lives, but would like to know.
  51. …in reply to @haikus_by_KN
    @haikus_by_KN @steppinlazer if one had got major press in the last year, they probably would've.
  52. …in reply to @haikus_by_KN
    @haikus_by_KN @Oujevipo @caraellison we can make this dream a reality.
  53. @caraellison oh, also @jakevsrobots & @rootkitten, obviously.
  54. …in reply to @Oujevipo
    @Oujevipo @haikus_by_KN @caraellison but yeah - I'm headed over to France in July, but not planning to head as far south as you...
  55. …in reply to @undefined
    @increpare @dislekcia thank you kindly!
  56. …in reply to @jonbro
    @jonbro Ultra Business Tycoon III
  57. …in reply to @jonbro
    @jonbro no! will dig it up now
  58. …in reply to @jonty
    @jonty @jcoglan same. got depressingly used to refreshing pages til they actually manage to load.
  59. Bike lock recommendations?
  60. …in reply to @scanters
    @scanters I was on the fence, but I think you've convinced me.
  61. …in reply to @HilariousCow
    @HilariousCow trying to do it in a shader? At least, I've never found one.
  62. …in reply to @HilariousCow
    @HilariousCow I am pretty sure it's not possible -- there's discontinuities in there.
  63. …in reply to @HilariousCow
  64. …in reply to @haikus_by_KN
    @haikus_by_KN How old are you, Katharine?
  65. …in reply to @haikus_by_KN
    @haikus_by_KN And yet you've only just discovered this?
  66. …in reply to @HilariousCow
    @HilariousCow @cubed2d I use this conversion code a lot -- I am not convinced it's that that expensive. Let's test how many ops it uses.
  67. …in reply to @LotteMakesStuff
    @cubed2d @HilariousCow "# 35 instructions, 3 R-regs" : so stop worrying
  68. …in reply to @HilariousCow
    @HilariousCow @cubed2d especially because this sounds like a thing where you should make it work, and then if it's slow work out why.
  69. @patrickashe FIVE COPIES REMAIN. (One for Holly, one for my Dad, though)
  70. Some time ago I made a complex system, and now it isn't working correctly in mysterious ways. This angers me.
  71. …in reply to @srules
    @srules man, I don't comment my code. Why would I do that?
  72. …in reply to @srules
    @srules (it wouldn't actually help, all the code I can see I understand. It's just ... I don't understand why things are/are not happening)
  73. …in reply to @rubzo
    @rubzo I THOUGHT I DID
  74. …in reply to @rubzo
    @rubzo I designed things to be stateless, and now they have state?
  75. …in reply to @rubzo
    @rubzo (I wasn't deleting a temporary file that was supposed to have been overwritten with each pass...)
  76. …in reply to @haikus_by_KN
    @haikus_by_KN @rubzo ah-hahahaha, okay, this one was great.
  77. …in reply to @rubzo
    @rubzo A Unicode conversion error in a Python script that only manifests when called from within Mono!
  78. …in reply to @rubzo
    @rubzo (and, I am pretty sure, only when run on a Mac, not on Windows! And only affecting some debug output, not the file we write to!)
  79. …in reply to @tef
    @tef @rubzo yeah, vague memories of fighting this before say that I can't actually change the locale that Mono calls external things with
  80. …in reply to @garethbriggs
    @garethbriggs @edclef @patrickashe I think in both cases, it's the mood, the piling up of lots of well judged details.
  81. …in reply to @edclef
    @edclef @garethbriggs @patrickashe In KRZ you walk around and talk to people, and in Jelly you do some platforming, but that's not the point
  82. …in reply to @undefined
    @mooonmagic @whitingjp Gotta step away. Think about what info you need to solve the problem. Collect info. Step away. Solve the problem.
  83. …in reply to @undefined
    @mooonmagic @edclef Did you watch the video?
  84. …in reply to @retroremakes
  85. …in reply to @undefined
    @mooonmagic @edclef ha, it's okay. I think telling people to buy things they will enjoy is also valuable?
  86. …in reply to @undefined
    @mooonmagic @edclef And this review does engage with the game some (though I'm not claiming it's flawless).
  87. …in reply to @undefined
    @mooonmagic @edclef There's a reason Alice (my flatmate, RPS news editor) has described her job before as entertaining children...
  88. …in reply to @undefined
    @mooonmagic @edclef None of which is to argue for less Actual Critical Engagement, ofc.
  89. …in reply to @scanters
    @scanters They've been integral to the tech setup of Wild Rumpuses before.
  90. …in reply to @glowascii
    @glowascii @emfcamp Just about to switch over the the tab where I actually give them the money.
  91. …in reply to @radiatoryang
    @radiatoryang It's a magic number, but that's not the right thing either.
  92. …in reply to @TomNullpointer
    @TomNullpointer @edclef @radiatoryang I mean, this is a common thing -- IndexOf returns -1, for example.
  93. …in reply to @TomNullpointer
    @TomNullpointer @edclef @radiatoryang BUT -- the existence of the -1 thing does make me yearn for option types.
  94. …in reply to @hplemke
    @hplemke Slow decline into irrelevance, the conversation moves onto other platforms, an ignominious "Our Incredible Journey".
  95. …in reply to @hplemke
    @hplemke MySpace and Geocities have both died.
  96. …in reply to @lauraehall
    @lauraehall @patrickashe @mink_ette aaaaaaaaaaaaaaaaaaaa
  97. ICYMI : I gave the Librarian of Babel a Twitter account : @babel_librarian
  98. …in reply to @RaveofRavendale
    @RaveofRavendale @leighalexander This just reminds me of the time I made a promotional videogame for "212".
  99. …in reply to @RaveofRavendale
    @RaveofRavendale @leighalexander (it wasn't very good)
  100. …in reply to @steveklabnik
    @steveklabnik get a cab to the store?
  101. …in reply to @undefined
    @mooonmagic @edclef @whatisian TOO BAD! I would enjoy you ranting more.
  102. …in reply to @undefined
    @mooonmagic @edclef @whatisian Talking about stuff that bug you is fine! As long as you're aware why other people like it (if they do).
  103. …in reply to @undefined
    @mooonmagic @edclef @whatisian But I am not worried about Thoughtless Snark & Relentless Negativity coming pouring from you.
  104. …in reply to @lalanl
    @lalanl Our serving hatch is boarded over (though we use that room as a living room again, instead of the bedroom it was when we moved in)
  105. …in reply to @smestorp
    @smestorp @retroremakes yeah, a catch-22 of needing social proof in order to get any press.
  106. …in reply to @smestorp
    @smestorp @retroremakes "Ex-Realtime Worlds dev Stephen Lavelle"
  107. …in reply to @philippawarr
    @philippawarr I was literally looking at the docs for this last night!
  108. …in reply to @philippawarr
  109. …in reply to @jonbro
  110. …in reply to @jonbro
    @jonbro ... wot
  111. …in reply to @jonbro
    @jonbro and again, wot
  112. …in reply to @jonbro
    @jonbro Don't get me wrong, I believe you. I just found it an extraordinary series of statements.
  113. …in reply to @patrickashe
    @patrickashe Right, but at least we can smugly boast that we put on Arcane Kids' first DJ set.
  114. I'm looking at this page again docs.unity3d.com/Manual/SL-Blend.html (I have spent many days looking at this page)
  115. RT @jonbro: critmydickpic is amazingly well written critique. it manages to not get personal, the author takes account of personal preferen…
  116. RT @jonbro: if you want a great example of how to provide feedback to artists, critmydickpic is a nearly perfect example. (+ dicks).
  117. …in reply to @BuckRuckman
    @BuckRuckman @MareSheppard @raiganburns @aeiowu @doougle Aw, great! I know @Minkette and @lauraehall are making on in Portland...
  118. …in reply to @SophieLambrakis
    @SophieLambrakis @TopGnu you know you can just ... turn voicemail off?
  119. …in reply to @HilariousCow
  120. Ha- the Android Twitter client no longer renders transparent avatars correctly. I'm a relic of the past!
  121. …in reply to @peterhughesdev
    @peterhughesdev @edclef ahhh! On that topic I can absolutely recommend Where Does Maths Come From
  122. …in reply to @v21
  123. Well, this article is massively frustrating polygon.com/features/2014/6/4/5754932/lost-levels-gdc
  124. …in reply to @mcclure111
    @mcclure111 It only says nice things? But... yes, maybe?
  125. A short summary: "Harry Lee is amazing. Harry Lee wants the focus of Lost Levels to be on other devs. Harry Lee is amazing."
  126. I mean, I agree! Harry Lee _is_ amazing. But that really isn't Why Lost Levels, as you have quoted him explaining to you. Repeatedly.
  127. …in reply to @mcclure111
    @mcclure111 The focus is 1) on the personalities of the organizers, especially Harry Lee & Robert Yang. 2) on it's opposition to GDC.
  128. …in reply to @akerfoot
    @akerfoot no, but let's pass you on again to @tef, whose laptop it is.
  129. …in reply to @AurenSnyder
    @whatisian for comparison: "Lost Levels" : 44 "GDC" : 37
  130. …in reply to @undefined
    @caraellison @john_brindle @smestorp I have itchy feet to go travelling to where people make an effort because I'm /visiting/.
  131. …in reply to @undefined
    @caraellison @john_brindle @smestorp (uh, rather than make an effort myself, where I live)
  132. …in reply to @totalcurtis
    @totalcurtis huh. That makes ... 3? 4? games bars in London.
  133. Huh: new games bar in Peckham facebook.com/fourquartersbar
  134. …in reply to @infovore
    @infovore That's not the worst thing, tbh. Barcade (in NYC) is, and is still a nice place to hang.
  135. …in reply to @infovore
    @infovore I mean, if they have nice beer, and at least a couple of interesting games...
  136. I've been thinking a lot about immersion recently. This article gives me a bunch to chew on electrondance.com/the-self-and-software/
  137. Trying to connect the immersion of Coney/Larps with the immersion of the Oculus Rift, with the immersion of a Tetris trance. Hmmm.
  138. …in reply to @edclef
    @edclef wait, really?
  139. …in reply to @jonbro
    @jonbro @edclef I believe that, like fairytales, it is possible to use figurative language in a speech and have it misinterpreted later.
  140. …in reply to @tha_rami
    @tha_rami I almost never hear an assumption that it won't have judges and prizes, though, and those are the ones I massively prefer
  141. …in reply to @tha_rami
    @tha_rami I don't want to see gamejams go in the direction of hackdays, which are generally discredited within those communities.
  142. …in reply to @bentosmile
    @bentosmile are they even taking it seriously? This just seems to have missed the point...
  143. …in reply to @CastIronIdiot
    @ThomSirveaux @zunguzungu nahh, there was a big thing when it got out originally -- lawyer let it slip at a dinner party.
  144. …in reply to @CastIronIdiot
    @ThomSirveaux @zunguzungu first book had been out a couple of months at that point, iirc.
  145. RT @mcclure111: At the time, it seemed like a bad idea to trust functioning of your very home to an unaccountable, lockin-obsessed monopoli…
  146. …in reply to @tha_rami
    @tha_rami @smestorp but there are norms for what gamejams should be
  147. …in reply to @patrickashe
    @patrickashe no, I can't, other plans I'm afraid!
  148. Me wearing a scotch egg: "@awesommelier: Scotch eggs with @v21 @awesommelier/474588540006047744/photo/1"
  149. …in reply to @robertpeacock22
  150. …in reply to @patrickashe
    @patrickashe say the things I would have said for me!
  151. …in reply to @adamrobo
    @AttractModeAdam @tigershungry @KommanderKlobb I think we ran it on a Macbook, with input via the keyboard. Lemme try with a 360 controller.
  152. …in reply to @adamrobo
    @AttractModeAdam @tigershungry @KommanderKlobb Yep, runs with a 360 controller (I still think it's best on keyboard, but 360s are better for
  153. …in reply to @adamrobo
    @AttractModeAdam @tigershungry @KommanderKlobb a party setting.) Don't think we had any issues running it in London, but check your own hw.
  154. …in reply to @mink_ette
  155. I had totally not twigged that @sciencevsmagic did both Let's Play : Ancient Greek Geometry & also Push Me Pull You. (Both amazing, btw)
  156. RT @sciencevsmagic: @v21 I have one head that's a compass and straightedge construction game, and another head that has two heads.
  157. RT @sciencevsmagic: @v21 (where one head that is a compass and straightedge game, and the other is a two headed creature, recurring to infi…
  158. …in reply to @doougle
  159. I should really be asleep right now, but I wanna play a game. What are good games for falling asleep to?
  160. …in reply to @ttl_anderson
    @ttl_anderson yeah! vtwentyone@gmail.com
  161. RT @mcclure111: Memes apply the techniques and visual grammar of ads to normal communication and "jokes". The advertisers now come to recla…
  162. …in reply to @undefined
    @caraellison I have to get out of beeeeeeeed
  163. …in reply to @awesommelier
    @awesommelier you are "Bantz"
  164. …in reply to @awesommelier
  165. …in reply to @jonbro
    @jonbro @HilariousCow it feels like these games have a very specific demographic, which are older and richer than us.
  166. I find worlds where everything is intentional tiring and oppressive. (I mean, and also impressive, but) gamasutra.com/view/news/218953/The_Witness_Modeling_epiphany.php
  167. …in reply to @jonbro
    @jonbro @HilariousCow I bought a fancy joystick for like £35 and i really loved it, it had all these adjustable bits and looked really cool.
  168. …in reply to @jonbro
    @jonbro @HilariousCow I used it to play Fury3. And I think I had a Jane's something, but I was crap at it.
  169. …in reply to @fastramdesign
    @fastramdesign My bio is probably also relevant here.
  170. …in reply to @edclef
    @edclef @jonbro @HilariousCow thinking also on the Witness article I linked : I like the freedom you have outside of the mechanics.
  171. …in reply to @edclef
    @edclef @jonbro @HilariousCow Once you learn the language, then you can be expressive with it.
  172. …in reply to @edclef
    @edclef @jonbro @HilariousCow (now thinking of Proteus as a walking sim in non-joke ways)
  173. …in reply to @edclef
    @edclef yeah, for sure. but i think there's interesting parallels between goallessness of sims (& their acceptance) & goallessness of P
  174. …in reply to @edclef
    @edclef spiritual simulator. I prefer my landscapes to feel more like Constable. Unhappy with the huskiness of the dawns.
  175. …in reply to @whitingjp
    @whitingjp @edclef @jonbro @HilariousCow tennis : tennnes :: hillwalking : proteus
  176. …in reply to @mcclure111
    @mcclure111 this was a change I haven't regretted
  177. …in reply to @mcclure111
    @mcclure111 #performance
  178. "They were careless with tragic ideas" : replayed KRZ Act I last night, and it gets more impressive with every playthrough.
  179. When Shigesato Itoi was making Earthbound, he said he wanted to make something "Funny, Heartrending, Strange"
  180. Ahhhh, so glad: versu.com/2014/06/06/news-about-versu-and-blood-laurels/ Versu is alive! Blood & Laurels is coming out!
  181. electrondance.com/the-uncle-the-cat-and-the-mother/ I'm enjoying the @ElectronDance fill-in articles. This time, a management/adventure game hybrid.
  182. (this is also one of the few times I wish @ElectronDance didn't have comments - I advise you skip them)
  183. …in reply to @garethbriggs
    @garethbriggs @mink_ette Yeah -- there's a straight line between Bernie DeKoven's "freedom to not play" & consent in other situations.
  184. …in reply to @garethbriggs
  185. Imagine if you had to give informed, enthusiastic consent to be be signed up for a newsletter.
  186. …in reply to @garethbriggs
    @garethbriggs @mink_ette empathy doesn't scale
  187. oooof -- some beautiful WIP screenshots here : makega.me/t/somewhere-an-exploration-stealth-game/783/42
  188. …in reply to @dudek619
    @dudek619 @edjeff Is this true, Ed? And if so, can I buy some?
  189. …in reply to @UnburntWitch
    @TheQuinnspiracy Come to England!
  190. …in reply to @v21
    @TheQuinnspiracy (I am aware that's not your point, but still -- people get mature at different ages)
  191. …in reply to @mattj_uk
    @mattj_uk @garethbriggs @mink_ette there's techniques you can use to reduce harm. Practicing withdrawing consent makes it
  192. …in reply to @mattj_uk
    @mattj_uk @garethbriggs @mink_ette makes riskier/more problematic types of play possible. Similarly, a preexisting play community helps.
  193. …in reply to @mattj_uk
    @mattj_uk @garethbriggs @mink_ette I find presentations of Dark Room Sex Game (to participants who didn't know the game before) instructive/
  194. …in reply to @mattj_uk
    @mattj_uk @garethbriggs @mink_ette /problematic. Otoh, it's really funny.
  195. …in reply to @mink_ette
    @mink_ette @mattj_uk @garethbriggs @nachimir certainly, there should be some context akin to "this game is not just fluff"
  196. …in reply to @undefined
    @piratedance @mink_ette @garethbriggs @mattj_uk damn, I really should write up that talk I game at EMW about one-joke games.
  197. …in reply to @undefined
    @piratedance @mink_ette @garethbriggs @mattj_uk (Train was my final example)
  198. …in reply to @mink_ette
    @mink_ette @piratedance @garethbriggs @mattj_uk Again : people are really practised at removing consent from Flash games.
  199. …in reply to @doougle
    @doougle @jaimewoo give it a year
  200. I wanted my bike lock to turn up today, but it didn't. :<
  201. …in reply to @v21
    @mtrc @haikus_by_KN also, basically everything here: versu.com/about/how-versu-works/
  202. …in reply to @nachimir
    @nachimir @mink_ette @mattj_uk @garethbriggs Are you familiar with the Nordic Larp concept of "bleed"?
  203. …in reply to @mcclure111
    @mcclure111 "Mutton quad"
  204. …in reply to @mattj_uk
    @mattj_uk @nachimir @mink_ette @garethbriggs But: also that can be fine? That's what a lot of people get out of Netrunner, competitive games
  205. …in reply to @mattj_uk
    @mattj_uk @nachimir @mink_ette @garethbriggs Basically anything that shades towards sport. The key is knowing when that's what yr playing?
  206. …in reply to @undefined
    @piratedance @mattj_uk @nachimir @mink_ette @garethbriggs I think they might be intrinsically tied? Thinking on Sirlin's Playing To Win here
  207. …in reply to @undefined
  208. …in reply to @mattj_uk
    @mattj_uk @piratedance @nachimir @mink_ette @garethbriggs role play, winning to prove yrself, experiencing things: different goals for play
  209. …in reply to @mink_ette
  210. …in reply to @v21_ebooks
    @v21_ebooks what was it?
  211. …in reply to @tigershungry
    @tigershungry @doougle oh man. I want to have all my meetings while waiting to go on theme park rides now.
  212. …in reply to @tigershungry
    @tigershungry @doougle e-summit on a waterslide
  213. Thinking on my "Borges twitterbots" series, and "Pierre Menard" in particular. What would it mean to manually recreate a bot?
  214. The feeling of recreating @everyword by hand.
  215. …in reply to @doougle
    @doougle that's the consensus, unless you need something that 8 specifically lacks (I parallels it because I have a Retina screen)
  216. …in reply to @doougle
    @doougle ooops, yeah, sorry
  217. …in reply to @HilariousCow
    @HilariousCow UX doesn't make much sense in the context of games. UX is like .. "game design"?
  218. …in reply to @endingsummary
    @endingsummary @vectorpoem Love this film.
  219. Re "Andy Pandy" (I'm on #spacecowboygamejam this morning)
  220. "So, to get the playlists you want as single tracks, the easiest way is to burn the playlists to CDs then reimport them."
  221. …in reply to @martinhollis
    @martinhollis Have you checked out the other papers, posts and essays they've written on Versu? So much great stuff versu.com/about/how-versu-works/
  222. …in reply to @v21
    @martinhollis Particularly "The AI Architecture of Versu" consumed me for too much of yesterday.
  223. Method & Apparatus is an e-zine on the use of free/cheap/accessible tools to create works of digital art. (open call) methodandapparat.us/cfc.html
  224. I made an incredibly rough build of Always Stuck Minding The Store (#spacecowboygamejam) Too early to post publicly, but hmu if you want?
  225. It has literally just got to the point where I can play it myself, that is the stage of rough it is at.
  226. RT @aparrish: I hope you all learned a valuable lesson about the arbitrariness of alphabetical order. or at least the need to be specific a…
  227. …in reply to @tef
    @tef big fan of Dan Lockton
  228. We've now closed the blinds and windows after a passerby warned us there were gangs who were going to have a fight nearby?
  229. Oh, the po po have arrived. And left.
  230. …in reply to @mink_ette
    @mink_ette THAT'S game design
  231. …in reply to @tef
    @tef @jcoglan @artcommacode I just use the cheating way I learnt off @reallyfancy
  232. This article about Louie is great: lareviewofbooks.org/essay/louie-season-4-elevator-part-6-pamela-part-1# I have been sitting on it for days
  233. …in reply to @KommanderKlobb
    @KommanderKlobb not at all! But this article makes me want to (I won't. I barely watch TV, and this seems to require some context)
  234. …in reply to @KommanderKlobb
    @KommanderKlobb I've tried Curb, and it makes me want to stand up and walk out of the room. Really comially low tolerance for awkward comedy
  235. Fuck feeling guilt for not being up to date with any entertainment medium.
  236. …in reply to @KommanderKlobb
    @KommanderKlobb I don't dislike it, and don't often notice that I'm doing it til called out,
  237. …in reply to @KommanderKlobb
    @KommanderKlobb Saw Alpha Papa in the cinema and felt that urge a number of times, but still loved it.
  238. …in reply to @KommanderKlobb
    @KommanderKlobb I doubt it! Even worse when it I can alt-tab (which is the case these days!)
  239. RT @realnoyb: @v21 keeping up with the superset of all media consumed or mentioned by every single person and website in your social circles
  240. i'm drunk and on Twitter at midnight and can't type striaght: what to do?
  241. …in reply to @LineHollis
    @LineHollis I cba with the parser sober, so... I guess, send recs?
  242. …in reply to @KommanderKlobb
    @KommanderKlobb bah, I don't get hangovers. Usually. idk p not this time
  243. …in reply to @KommanderKlobb
    @KommanderKlobb I'm still on vodka I found & juice I also found
  244. …in reply to @lingmops
    @lingmops ha! but everyone I'd talk about is also on Twitter... I should get a priv account, I guess.
  245. …in reply to @lingmops
    @lingmops Though if you're around to IM, I'd enjoy that.
  246. …in reply to @LineHollis
    @LineHollis rubbish! I'll just end up reading more AI papers about Versu! (I guess I could try Snowblind Aces (via @caraellison))
  247. …in reply to @lingmops
    @lingmops vtwentyone@gmail or georgebuckenham
  248. I need some proper headphones (that are fixed) so I can put this stupid stuff up loud in more than earphones.
  249. …in reply to @LineHollis
    @LineHollis @caraellison Not your obligation! There are games I have meant to play, I just cba to remember them right now.
  250. "@dkanaga o yea i love plink!"
  251. @caraellison (I am not actually trying it, I am too drunk to bother. Sorry.)
  252. RT @ProfJocular: [outcome joke] RT .itsEZ_E: We're going paperless! - world's worst bathroom
  253. …in reply to @rclarke
    @rclarke one MILLION POUNDS
  254. glad @asponge took all the money out of that copy of our folk games zine before giving it to @severalbees
  255. …in reply to @nodnarbbb
    @nodnarbbb "george liquor" was a success on this end too
  256. RT @whatisian: are those sales good or bad? who cares, I can afford food for a while.
  257. …in reply to @tha_rami
    @tha_rami I am voting: good! it's like an ostentatious showing of The Knowledge
  258. …in reply to @mcclure111
    @mcclure111 go for a fourth
  259. All this PC Music stuff ends up in me wanting to listen to 2-step garage.
  260. I can say things and not get called on them because this is the ultimate dead zone for Twitter - nearly 3AM on Sunday morning.
  261. fuck me, all the insignificant details of this have stuck with me youtube.com/watch?v=lZINp0hVUIg
  262. …in reply to @garethbriggs
    @garethbriggs this had happened before, apparently. life's different down on the ground floor
  263. …in reply to @jonbro
    @jonbro nope! just thought it looked super cool/interesting.
  264. …in reply to @Draknek
    @Draknek sure! could do with the same, too...
  265. …in reply to @v21
    @Draknek i'm georgebuckenham on skype, if that works
  266. …in reply to @mountain_ghosts
  267. …in reply to @mountain_ghosts
    @jcoglan @LovedayBrooke @malpinder @felltir @steveklabnik (but even with that context, people know that this is not universal.not an excuse)
  268. …in reply to @jonty
  269. I would like to make a game with Karen Ramirez of whitenoisemp3s.com
  270. …in reply to @HilariousCow
    @HilariousCow doesn't the animator have stuff for wrappable values? (ie, if they're rotations)
  271. …in reply to @HilariousCow
  272. …in reply to @HilariousCow
  273. …in reply to @HilariousCow
    @HilariousCow nooo... just one more weird hack... c'mon
  274. …in reply to @v21
  275. 3 hours remain to finish off this space cowboy game.
  276. I have a headache and I'm tired.
  277. …in reply to @brandonnn
    @brandonnn i assume it's GMT, because the hours displayed match up with it? Also I need to be done before that, because uploading.
  278. …in reply to @brandonnn
    @brandonnn (I am gonna be bumping up against that 500meg limit... Having to limit how much Turkish pilates I put in because of it)
  279. It's uploading!
  280. Still uploading. Maybe I should have started uploading earlier...
  281. I restarted the upload in a different browser. This one gives me a percentage!
  282. Also managed to get the game to work on Windows!
  283. 30%
  284. 92%!
  285. 99! I am excited for soon being able to go to sleep!
  286. Ahhhhh, it worked, it's up, it's done! itch.io/jam/space-cowboy-jam/rate/8436
  287. RT @brandonnn: oh man i think @v21’s #spacecowboygamejam game is the best game about boredom i’ve ever played: v21.itch.io/always-stuck-minding-the-store
  288. …in reply to @brandonnn
    @brandonnn aaaaaaaaaaa!
  289. …in reply to @undefined
    @caraellison @kierongillen @patriciaxh You're so wrong about this.
  290. …in reply to @alexhern
    @alexhern @Horse_ebooks it continues to exist? dunno how successful it is, but there's a surprising number of FMV games around nowadays
  291. …in reply to @alexhern
    @alexhern @Horse_ebooks by which I mean @TheQuinnspiracy is making one, too
  292. …in reply to @kierongillen
  293. …in reply to @lexicobob
    @lexicobob yeah, it's nice, isn't it? Flashpunk is totally comprehensible if you need to dig into it, too.
  294. New Game: Always Stuck Minding The Store (for #spacecowboygamejam) v21.itch.io/always-stuck-minding-the-store Listen to the blues & stare down at the Earth.
  295. Oh man, imagine if you followed me just to hear about new games I've made. This would be... an annoying Twitter account to follow.
  296. …in reply to @failnaut
    @failnaut @psychicteeth Tomodachi seems pretty squarely "problematic", not "evil", no?
  297. …in reply to @failnaut
    @failnaut @psychicteeth but the vast majority of people of people buying it have never been exposed to these criticisms?
  298. …in reply to @failnaut
    @failnaut @psychicteeth and... I buy things that are actually evil all the time.
  299. …in reply to @failnaut
    @failnaut @psychicteeth I hate the monopolistic practices of Amazon, and I still shop there.
  300. …in reply to @failnaut
    @failnaut @psychicteeth I bank with a bank that literally got done for laundering billions of dollars of drug money.
  301. …in reply to @failnaut
    @failnaut @psychicteeth I shop at supermarkets which have forced small dairy producers out of business due to uncompetitive practices.
  302. …in reply to @failnaut
    @failnaut @psychicteeth I'm typing this on a computer made with rare earth minerals mined in warzones.
  303. …in reply to @failnaut
    @failnaut @psychicteeth ... and I don't think any of that weakens arguments against these companies. Yes, I'm a hypocrite.
  304. …in reply to @failnaut
    @failnaut @psychicteeth what, like books or this iPad?
  305. …in reply to @failnaut
    @failnaut @psychicteeth Sure, but: better that than not criticizing it.
  306. …in reply to @failnaut
    @failnaut @psychicteeth Or is it better to ignore the criticisms, or dismiss them?
  307. …in reply to @failnaut
    @failnaut @psychicteeth Or to acknowledge them, and go "eh! Still looks like fun!"
  308. …in reply to @failnaut
    @failnaut @psychicteeth versus... what exactly?
  309. …in reply to @failnaut
    @failnaut @psychicteeth hm - I admit I haven't seen people making that level of complaint about TL. (Thus my original tweet)
  310. …in reply to @alexhern
    @alexhern isn't turing's version also about gender? also the supernatural.
  311. …in reply to @alexhern
    @alexhern yeah fair : I haven't read it since I was at university.
  312. …in reply to @alexhern
    @alexhern it tests a narrow subset of human behaviour quite nicely : that subset is only half composed of the hard, interesting problems.
  313. …in reply to @alexhern
    @alexhern I have too many thoughts, but basically making a robot that can unload a dishwasher is a more interesting problem to me.
  314. …in reply to @alexhern
    @alexhern Also! I still like this quote: "Asking whether a machine can think is like asking whether a submarine can swim"
  315. …in reply to @ADAMATOMIC
    @ADAMATOMIC nah, it's pretty good -- best platform for presenting tentative thoughts up for discussion to peers I know of.
  316. …in reply to @lefishy
    @lefishy but then you're on fire AND have an arrow in you.
  317. …in reply to @lefishy
    @lefishy but yeah, i think practically speaking they are more for setting fire to things you are hiding under. good for sieges.
  318. …in reply to @lefishy
    @lefishy And arrowheads are interesting! Like, barbed, designed to break off inside the body, poison/designed to give you sepsis.
  319. …in reply to @lefishy
    @lefishy you get into the same grisly calculations with a lot of modern weaponry -- designed to wound/incapacitate, not kill outright.
  320. …in reply to @lefishy
    @lefishy I mean, to make a flaming arrow you need like, rags and some pitch -- this isn't stuff renowned for it's ability to penetrate.
  321. I got tired and demotivated by the task I tried to do, so I bought a pain au chocolate and moved to one involving regexes.
  322. The end of the paper where Turing proposed the Turing test.
  323. …in reply to @v21
    @v21 "short distance" my arse, that's basically the two main approaches to AI tried since.
  324. …in reply to @mtrc
    @mtrc yeah, it's a wonderful line.
  325. …in reply to @undefined
    @m1sp ikr -- I use the decompiler pretty frequently, and it almost always makes sense
  326. RT @jackal27: In an industry surrounded by so much negativity, the pure excitement right before the E3 conferences is so refreshing every y…
  327. damn, I forgot and RT'd something about E3 anyway, @severalbees successfully guessed all the letters earlier, which was fun.
  328. …in reply to @morganholleb
    @tieguniang good time to be dwelling on this stuff! (good luck tomorrow)
  329. …in reply to @hollygramazio
    @severalbees this is what you're supposed to do? Then next time you give it it's better, because you're thinking about how stupid you look.
  330. …in reply to @hollygramazio
    @severalbees you're an excellent speaker, Holly
  331. …in reply to @patrickashe
    @patrickashe my advice for following e3 was to ignore it completely and then ask you what was most irritating about it
  332. …in reply to @undefined
    @jennatar "I always tuck my shirt in, it's part of getting dressed. What, should I not do my flies up either? ...
  333. …in reply to @undefined
    @jennatar ... Let the old chap flop out, is that modern enough for you?" (couldn't find the clip, from The Thick of It)
  334. …in reply to @tigershungry
    @tigershungry Ah, but you're playing the Mac build, where the Turkish pilates channel has broken.
  335. …in reply to @psychicteeth
    @psychicteeth I'm playing through the space cowboy games!
  336. This game is absolutely amazing : itch.io/jam/space-cowboy-jam/rate/8458 (Mother Machine by @benswinden). Beautiful world that feels alive (literally)
  337. …in reply to @fohx
    @fohx @SimoRoth @ID_Xbox "exclusivity" usually means '[console] exclusivity".
  338. …in reply to @fohx
    @fohx @SimoRoth @ID_Xbox And look at the deal @tha_rami got, when he signed with PS3 first, and only then did a deal with Xbox.
  339. …in reply to @fohx
    @fohx Sure... but if he can get that deal, then they can't say "oh, that's not up for discussion".
  340. …in reply to @rclarke
    @rclarke is that gougy? I'm thinking of digital boardgames, here, or FTL.
  341. …in reply to @rclarke
    @rclarke I mean, this is why you don't release on iOS first, so you can set the high prices of being a real game on real machines.
  342. …in reply to @undefined
    @jennatar i once managed to cover the ceiling in boiling apple sauce using a pressure cooker, so...
  343. …in reply to @mcclure111
    @mcclure111 no, but, forreal "the tooling could be really nice" is a reason to be excited about a language.
  344. …in reply to @mcclure111
    @mcclure111 what's a static type system but tooling? What makes it more powerful? Running the whole time you're typing.
  345. …in reply to @mcclure111
    @mcclure111 really good autocomplete being impossible is a big reason I've stopped crushing on Python.
  346. …in reply to @mcclure111
    @mcclure111 PL design is UX
  347. This is about a minute of extreme stylishness. I am struggling to think of anything like it. julybabies.itch.io/jazu
  348. I should probably do a post of my recs from #spacecowboy jam. Some great great stuff in there.
  349. Though, it always has the thing: the more expected the good stuff is, the less you're impressed by it.
  350. …in reply to @tef
    @tef here's the list: itch.io/jam/space-cowboy-jam#entries Jazu, Mother Machine, Til Cows Tear Us Apart, Corgi Sim, Cyber-Lasso, Distance all great.
  351. …in reply to @tef
    @tef & Always Stuck Minding The Store, of course.
  352. …in reply to @oopsohno
    @oopsohno oh! you should play my game! I made a keypad that was awkward to use, and I was thinking of you at the time v21.itch.io/always-stuck-minding-the-store
  353. …in reply to @Poxican
    @Poxican aw, thanks man. Loads of stuff I would have liked to have added, but I'm pretty pleased with it.
  354. …in reply to @Poxican
    @Poxican Like, it totally needs intercom stuff buzzing in every so often. Also, an entire story.
  355. …in reply to @benswinden
    @benswinden that's what I figured!
  356. …in reply to @HilariousCow
    @HilariousCow how slow can you go and still feel like you're going fast?
  357. …in reply to @HilariousCow
    @HilariousCow and get reeeeeeally low to the ground. and make everything tiny.
  358. …in reply to @Poxican
    @Poxican Nothing after you say "Fuck" for the second time.
  359. …in reply to @undefined
    @LawrieARussell @Poxican Ah, it only got put up last night : v21.itch.io/always-stuck-minding-the-store
  360. Another call for my game about listening to the blues, staring down at Earth, and watching bad TV v21.itch.io/always-stuck-minding-the-store
  361. …in reply to @oopsohno
  362. …in reply to @mcclure111
    @mcclure111 I dunno. @MetaphorMagnet is basically a Markov chain, and it approximates semantics.
  363. …in reply to @mcclure111
    @mcclure111 @MetaphorMagnet yeah! try playing with the search engine-like interface ngrams.ucd.ie/metaphor-magnet-acl/
  364. …in reply to @mcclure111
  365. …in reply to @mcclure111
    @mcclure111 @MetaphorMagnet I haven't dug into it properly, but ngrams.ucd.ie/metaphor-magnet-acl/e?kw=games+are+violence&event=target&click=entertaining%3Amelodrama suggests adjacency & probabilities are the source.
  366. …in reply to @mcclure111
  367. …in reply to @mtrc
    @mtrc @mcclure111 @MetaphorMagnet not at all, I was considering ccing you in anyway!
  368. …in reply to @mcclure111
    @mcclure111 @MetaphorMagnet yus... but hey : this is one place you can go from Markov chains.
  369. …in reply to @mtrc
    @mtrc @mcclure111 @MetaphorMagnet yeah, you can tell there's some cleaning & grouping & POS tagging in there, at least
  370. …in reply to @mtrc
    @mtrc I saw! Jealous of you guys out there.
  371. RT @xra: all i mean is i believe if your strip away the visuals you'd be able to play these games by their floating icons alone
  372. for people interested in old aesthetics & "desire is a social construct" read in a computer voice: vimeo.com/3001198
  373. …in reply to @radiodario
    @radiodario I went once and made myself promise to myself I wouldn't do it again.
  374. …in reply to @mcclure111
    @mcclure111 I've been thinking on this... from the idea that Proteus is a simulator, but a spiritual one. You pick what you portray to ...
  375. …in reply to @mcclure111
    @mcclure111 ... suggest and convey the rest. Ambiguity is fine... which is a approach that means you usually need to hide, or make less ...
  376. …in reply to @mcclure111
    @mcclure111 important your mechanics. You can't get away from mechanics, even in an art tool -- they're just parameters of interaction.
  377. …in reply to @v21
    @mcclure111 Or, I guess: yeah! But the purpose of art is to reduce a complex thing down to simpler elements, and by doing so communicate it.
  378. …in reply to @mcclure111
    @mcclure111 so for me, often the important part is the experience the player has. The mechanics, the visuals, the audio : all just there to
  379. …in reply to @mcclure111
    @mcclure111 create that experience. Why I mentioned Proteus at the start: it's aim of ... the sublime in nature, awe when up in the hills
  380. …in reply to @mcclure111
    @mcclure111 is conveyed, and partly through mechanics. But those mechanics don't encode that experience, they just ... encourage you to feel
  381. …in reply to @mcclure111
    @mcclure111 Same with Always Stuck ... - there's a complicated orbital correction mechanic. It's not about orbital correction - I just
  382. …in reply to @mcclure111
    @mcclure111 needed something fiddly to do every few minutes, and this fit the theme and I thought it'd "feel" right.
  383. …in reply to @mcclure111
    @mcclure111 The fact that there's blues music playing is just as important (probably more so)
  384. …in reply to @mcclure111
    @mcclure111 YES. You provide the context, the framing. If it works!
  385. …in reply to @mcclure111
    @mcclure111 ("A play begins when you first hear about it, and ends when you finally forget it", etc)
  386. …in reply to @mcclure111
    @mcclure111 And it's fine to ... not make games, obviously, if that's the best/easiest/most interesting way to convey something.
  387. …in reply to @mcclure111
    @mcclure111 I do, because I like the squishyness of interaction, and I've got into the habit, and I'm a better programmer than anything else
  388. …in reply to @mcclure111
    @mcclure111 ah-hahah, there we go. I think I stopped playing Mother Machine because I liked it too much when I didn't understand what
  389. …in reply to @mcclure111
    @mcclure111 the interactions were, and if I kept playing it I'd start to learn them? That's basically the inverse.
  390. …in reply to @mcclure111
    @mcclure111 oh, hm, that's irritating. Either express different things, learn to enjoy different things, or be frustrated?
  391. …in reply to @mcclure111
    @mcclure111 Oh! Or make bad, or unnecessarily structured art. Those aren't great options, I know.
  392. …in reply to @mcclure111
    @mcclure111 Oh, and this aims/intentions stuff is a simplification, too. Obviously it's great to explore, and this stuff can shift meanwhile
  393. …in reply to @alexhern
    @alexhern @sirajdatoo one of them was me (I wasn't a massive fan :< )
  394. …in reply to @jonbro
    @jonbro @nachimir @Poxican you can only adopt that framing for so long before you're accidentally proud of something you make.
  395. …in reply to @jonbro
    @jonbro @nachimir @Poxican So : I'm fine. Whatever helps people create. Like a reminder that it's okay to fail utterly before a jam.
  396. RT @CourtNewsUK: Old Bailey court note taker Polly Springer brings a nice birthday cake for hacking prosecutor Andrew Edis http://t.co/XH3B…
  397. …in reply to @sciencevsmagic
    @sciencevsmagic @patrickashe aah! hope you enjoy!
  398. …in reply to @jonbro
    @jonbro I did a bunch with native 2D sprites & OnMouseDown() and it was basically fine (for Always..). Too lazy to use something easier...
  399. RT @beckwig: If you need any freelance copywriting/editing/admin/singing/website building doing, I'll do it. I'll go right ahead and do it.
  400. …in reply to @leighalexander
  401. …in reply to @leighalexander
    @leighalexander Any Mario.
  402. …in reply to @leighalexander
    @leighalexander You say comics & movies are okay, but what about other stories? Does Helen of Troy in the Iliad count?
  403. …in reply to @Draknek
    @Draknek @smestorp you have the "need to go in different doorways" puzzle, still, though maybe that's the only one
  404. The feeling of relief when you no longer have to be a producer, as well as work making a thing.
  405. …in reply to @Gillespionage
    @Gillespionage I was referring to someone else's relief, and mine when I left PLA :P
  406. …in reply to @doougle
    @doougle Okay, now you've got me irrationally angry that youtube.com/watch?v=rsR33BbDGhs isn't in HD.
  407. …in reply to @v21
    @doougle Also: isn't a videogame.
  408. People I have been told I am like recently: Tyres from Spaced (???), Alan Turing (in appearance, at least)
  409. RT @oopsohno: MY MOST FAVOURITE WAY OF VISUALISING TRAIN TIMETABLE INFORMATION HAS BEEN UPDATED MADE INTERACTIVE. Am I dreaming? http://t.c…
  410. …in reply to @philippawarr
    @philippawarr Some books? I use a copy of Luther Blisset's Q as a wrist-rest and it's worked wonderfully.
  411. …in reply to @philippawarr
    @philippawarr wouldn't be adjustable, but might be cheaper (& look nicer) to get a child's stool?
  412. …in reply to @psychicteeth
    @psychicteeth ha, I've done. Still don't understand it, though.
  413. …in reply to @psychicteeth
    @psychicteeth @jonbro ... wait, couldn't you do that by adjusting the size & aspect, and not bother with the matrix? But if it works...
  414. Who's coming to ELCAF (East London Comic & Arts Festival) this Saturday? elcaf.co.uk/
  415. …in reply to @psychicteeth
    @psychicteeth @jonbro yeah, I had to shift the vanishing point across a bit. P fun afternoon.
  416. Jesus Christ - "a list of tumblr onceler roleplay blogs" tmblr.co/ZGrQKy1IIidIn
  417. …in reply to @HilariousCow
    @HilariousCow this feels like a bad idea to me. Keep what you have, just... Allow it to get messier and break things.
  418. …in reply to @HilariousCow
    @HilariousCow so why not just ... Let things in the current version break?
  419. RT @v21_ebooks: the whole new dimension of disapproval or disgust.
  420. Let's play : finally book a bunch of international travel!
  421. …in reply to @thotxcouture
    @xMattieBrice oh flip, i should get on that
  422. …in reply to @bfod
    @bfod Goddamn, but Who should be a woman.
  423. …in reply to @Draknek
    @Draknek give the people what they want
  424. …in reply to @Draknek
    @Draknek because it'll make you a little money, and it's really not much work
  425. …in reply to @Draknek
    @Draknek I know
  426. …in reply to @Draknek
    @Draknek zombie open world survival FPS, yes
  427. …in reply to @DamianSommer
    @DamianSommer @Draknek for real, some people buy games just for the trading cards & that shit. it's stupid, but...
  428. …in reply to @Draknek
    @Draknek @DamianSommer i don't know! christ, don't look at me, i don't care about this stuff. but apparently people do?
  429. …in reply to @Draknek
    @Draknek @DamianSommer valve are very clever and look at lots of numbers
  430. RT @ragzouken: @Draknek @v21 @DamianSommer a sale of your game is a microtransaction in the steam trading card game
  431. …in reply to @pippinbarr
    @pippinbarr @doougle ! I am also around at some of these times!
  432. …in reply to @Draknek
    @Draknek @whatisian @DamianSommer for real : you don't have to. I am trying to be the Sensible Serious Business Voice here, because that
  433. …in reply to @Draknek
    @Draknek @whatisian @DamianSommer feels useful. But : you can just .... not.
  434. RT @HilariousCow: Games graphics is all smoke and mirrors, unless you're on mobile, in which case you need to stick to vertex colors for pe…
  435. …in reply to @cmuratori
    @cmuratori It took me ages to realize that the top one was supposed to be preferred.
  436. …in reply to @doougle
    @doougle @getdizzzy playing Super Mario Land this evening, and I predicted : Super Leaf in _this_ block, and was right.
  437. …in reply to @doougle
    @doougle @getdizzzy Kaizo Mario captures that feeling, but exactly in reverse. And has just as much delight because of it.
  438. …in reply to @MrChad
    @mrch4d @ddonahoo new printing coming soon!
  439. …in reply to @ddonahoo
    @ddonahoo @mrch4d not really! I'll make a note to tweet you, though?
  440. RT @mcclure111: "In this sense, free-market rhetoric is a smokescreen designed to hide dependence of business profits on conditions secured…
  441. Dreamt that the Danish lot came to London and built a series of narrative driven sets with special effects w help from @nachimir
  442. It was in a beautiful run down old house by the docks (?), and it was really great, and now I'm sad this hasn't happened in reality.
  443. I still haven't worked out how to deal with perfect blue skies while I have to work but don't have to be anywhere in particular. It's hot
  444. …in reply to @io_brindle
    .@john_brindle now I am imagining some GTAV DLC about my exes. It'd be great!
  445. …in reply to @radiatoryang
    @radiatoryang oooooh! Barbering? That sounds great! Did you ever play Bonsai Barber?
  446. …in reply to @patrickashe
    @patrickashe Ordered on the 9th, 4 working days to process, then shipped (overnight, I think). Arriving at yours, so should all be fine!
  447. …in reply to @failnaut
    @failnaut This weekend is tricky (Sat: ELCAF then a birthday party, Sun: leaving the country). Friday?
  448. …in reply to @failnaut
    @failnaut Yep! Friday at like 6/7 makes most sense to me.
  449. …in reply to @failnaut
    @failnaut See you there!
  450. …in reply to @alexhern
    @alexhern @JonnElledge @edjeff get the drivers done for being illegal minicabs, and fine them.
  451. …in reply to @alexhern
    @alexhern @JonnElledge @edjeff Uber only makes sense if it might be the main way people get cabs in future.
  452. …in reply to @alexhern
    @alexhern @JonnElledge @edjeff that's ... unlikely ... if it's seen as illegal, shady, unlicensed, risky, underground.
  453. …in reply to @fernantastic
    @compositeredfox @panoramical I've never wanted to go to E3 before.
  454. …in reply to @fernantastic
    @compositeredfox @panoramical Can I be the yellow triangle?
  455. It turns out that using a debugger is more effective that just repeatedly asking your computer "Why aren't you working?" over and over again
  456. …in reply to @patrickashe
    @patrickashe @compositeredfox @panoramical Can we prep a dance routine? It feels like if I go to E3, it should be with a dance routine.
  457. …in reply to @ntlk
    @ntlk to be fair, the debugger is an extreme tool because it usually makes both MonoDevelop & Unity freeze & need force-quitting.
  458. …in reply to @adventuresofrob
    @adventuresofrob @ntlk oh, no, not that bad. it's like feeding the patient radio-opaque liquid, that usually kills them a few days later.
  459. …in reply to @ntlk
    @ntlk uuuuuuh
  460. RT @Tim_Etchells: David Cameron's spokesman said on Wednesday it was up to consumers whether they choose to eat prawns produced through the…
  461. …in reply to @whitingjp
    @whitingjp @compositeredfox in this case, the trick was that stepping through a function means you have to read all of it.
  462. Google Maps is such garbage. I don't live in the States, I don't have a car, and London doesn't look like this
  463. …in reply to @raiganburns
  464. …in reply to @patrickashe
    @patrickashe @auntiepixelante oh yeah! should buy that for my flight Sunday!
  465. …in reply to @leighalexander
    @leighalexander "It was as if my whole body had become a sexual organ" "Slurp... Shlarp..."
  466. …in reply to @leighalexander
    @leighalexander also, it's refreshing to see a hentai game with issues around consent where the gender roles go the other way!
  467. …in reply to @leighalexander
    @leighalexander i mean... that sounds p ideal to me. it's the whole "not moving, or saying anything ever to this woman" bit that got me.
  468. …in reply to @leighalexander
    @leighalexander oh god i just remembered a flash game where you had to molest a sleeping girl. bring her to orgasm without waking her up.
  469. …in reply to @leighalexander
    @leighalexander me tooo. oh god i was a creep back then.
  470. this phrase... it's so great.
  471. …in reply to @leighalexander
    @leighalexander we do so much better now. but ... i don't know how much that's being 27, not 15, and how much that's what's around.
  472. …in reply to @leighalexander
    @leighalexander i just realized i can't remember the name of the first girl i ever went out with. we went out over the internet. she was 23
  473. …in reply to @leighalexander
    @leighalexander & lived in thailand. she sent me a t-shirt through the post that i still have. i didn't have the guts to break up with her
  474. …in reply to @leighalexander
    @leighalexander so my friend did it for me. the same friend i later had my first gay experience with OK PROBABLY ENOUGH NOW
  475. …in reply to @leighalexander
    @leighalexander when i was 16 they drove me to my second girlfriend's house & let me stay there for 2 weeks. she lived in france.
  476. …in reply to @leighalexander
    @leighalexander yeah, for sure. i should probably force myself to read stuff i wrote back then, remember those artefacts & feelings.
  477. …in reply to @leighalexander
    @leighalexander I am so bad at it, though.
  478. …in reply to @leighalexander
    @leighalexander yeah. Did I tell you I read it and I really liked it and it brought up a lot of these feelings for me?
  479. …in reply to @leighalexander
    @leighalexander ahahaha. But yeah. Now I am thinking about kids today & @MinecraftSigns & readmedottxt & strangers on the internet.
  480. …in reply to @KommanderKlobb
    @KommanderKlobb Oh! Congratulations. <3 Hello Patrick!
  481. …in reply to @doougle
    @doougle @bfod that's a thing? USAnians who don't like it being called "the States"? How comes?
  482. …in reply to @bfod
    @bfod @doougle Are you from "the States", Bennett?
  483. @tigershungry damnit, now i wanna make that game again @jefftidball/476877630596448257
  484. …in reply to @doougle
    @doougle @bfod huh. Well, I'm gonna claim British privilege and do a thing that some Americans find slightly pretentious & not care.
  485. I was looking forward to finishing Super Mario Land so I could play new Kirby, but then the Special worlds made it great again.
  486. I don't know how to buy luggage
  487. RT @feralvector: Video: George Buckenham (@v21), speaking last year, about building custom hardware: feral-vector.com/?p=1046
  488. RT @emshort: Blood & Laurels now in the App Store wp.me/p2WEA-1FL
  489. …in reply to @HilariousCow
    @HilariousCow not player prefs - we uploaded them to an s3 bucket.
  490. …in reply to @lingmops
    @lingmops Food Party makes me want to learn how to cook improperly.
  491. …in reply to @lingmops
  492. …in reply to @lingmops
    @lingmops this is a good point!
  493. RT @mcclure111: Hey, guess what! I'm a niche market! They can fully fund without my dollar! THAT'S WHY THEY'RE IGNORING ME TO START WITH
  494. …in reply to @hollygramazio
    @severalbees @PlayfulArtsFest I am BORED of FUN.
  495. I want to play shitty games and live out my dreams through the skinniest, most gender ambiguous character. @kaisoserranon/476981904911372288
  496. …in reply to @arcanistfox
  497. Blood & Laurels is so good! It managed to give me that board game feeling of betrayal from a fictional character. appsto.re/gb/mFFM0.i
  498. …in reply to @dinosaurrparty
    @dinosaurrparty @BlendoGames ha! Same! (I shouldn't big it up because I had a hand in organising it, but it was such a treat at Mild Rumpus)
  499. RT @terrycavanagh: Hey Americans! I released iOS and Android ports of VVVVVV today, along with lots of other stuff - check it out! http://t…
  500. …in reply to @VideoDreaming
    @VideoDreaming Blood & Laurels (iOS)
  501. …in reply to @scanters
    @scanters Blood & Laurels, if you're up for narrative
  502. …in reply to @leighalexander
    @leighalexander @KommanderKlobb he has (another) kid now!
  503. …in reply to @UnburntWitch
    @TheQuinnspiracy I, uh, haven't found this to be the case with Wild Rumpus. (This is a longer discussion, and I'm not trying to excuse ppl)
  504. …in reply to @UnburntWitch
    @TheQuinnspiracy we have somewhat specific curation requirements, and also a different set of followers to you?
  505. …in reply to @UnburntWitch
    @TheQuinnspiracy we have been having Proper Discussions on what we can do to fix this. Would love to talk with you at some point, actually?
  506. …in reply to @thotxcouture
    @xMattieBrice @TheQuinnspiracy we've suffered a lot from this in showing games by people we know, that we've seen elsewhere.
  507. …in reply to @thotxcouture
    @xMattieBrice @TheQuinnspiracy probably the biggest reason we now have open submissions. Even then, that's still people in social circles.
  508. …in reply to @thotxcouture
    @xMattieBrice @TheQuinnspiracy yeah, totally. Luckily we have more advance notice on our next event, so should be able to improve this...
  509. RT @numberless: Consider that some of us are encouraged to self-promote, to be loud and heard, and act with bravado. For others, we're taug…
  510. …in reply to @LewieP
    @LewieP of course there's an undercurrent. But you don't win by looking defensive, do you?
  511. …in reply to @thotxcouture
  512. …in reply to @keefstuart
    @keefstuart oh man, that guy just *loves* pudding.
  513. …in reply to @PersocomNina
    @hentaiphd hello!
  514. …in reply to @PersocomNina
    @hentaiphd oh boo.
  515. …in reply to @PersocomNina
    @hentaiphd no, in London (& then Denmark, next week, but not stateside in the foreseeable)
  516. RT @RowanKaiser: Indie Game: The Movie is two years old but it feels like it comes from a different era
  517. …in reply to @smestorp
  518. …in reply to @Minkette
  519. …in reply to @hplemke
    @hplemke @mcclure111 @whatisian is it? Esp if you have actual power over the group in question.
  520. …in reply to @hplemke
    @hplemke @mcclure111 @whatisian social norms create social norms, it doesn't just come from the intrinsic nature of participants.
  521. …in reply to @mink_ette
    @mink_ette @lauraehall @brendanadkins @nachimir oh? I guess I better start sending those blurry photos of <body part> to David, too
  522. Played lots of Blood & Laurels yday & now suddenly struck by the parallels between the Praetorian Guard's Donatium & modern campaign finance
  523. …in reply to @darkbean
    @darkbean @LaPaillasse of course you can! that sounds super exciting, keep me up to date & let me know if there's anything I can do to help.
  524. RT @darkbean: @patrickashe @v21 if you'd like to spread the word @LaPaillasse is still trying to get some additional funding http://t.co/U5…
  525. RT @darkbean: @v21 hey! I'm trying to set up a play & games laboratory at @LaPaillasse to buildup a local community & to spread experimenta…
  526. …in reply to @scanters
    @scanters you can literally see the bolts where the extra bit was bolted on
  527. …in reply to @NALGames
    @NALGames @ashleygwinnell relativity, innit?
  528. …in reply to @hollygramazio
    @severalbees that's like 60% of it, though, right?
  529. …in reply to @patrickashe
    @patrickashe Sounds great to me!
  530. …in reply to @corneaga
    @corneaga @psychicteeth I never played the update.... Hm, though. I can give unhelpful advice based on the screenshots, tho?
  531. …in reply to @psychicteeth
    @psychicteeth @corneaga it's great replaying it after ages, because it's like a slightly less difficult puzzle game.
  532. The zine me & @patrickashe & @angusdick made is back in stock gamesforpeople.bigcartel.com/product/games-for-people It's got like... 60 something games in there.
  533. Some of them are even fun games you should actually play!
  534. RT @patrickashe: I'm also gonna be at @PlayfulArtsFest next week with copies so hit me up if you want one there yo! playfulartsfestival.com/
  535. …in reply to @corneaga
    @corneaga @psychicteeth ooof. do you need the red all that way to carry the yellow? Could send the last red after joining top yellow.
  536. …in reply to @undefined
    @MetaGaming @patrickashe no, we refuse. you can give us £5 + postage & packing. Okay, more if you order multiple copies.
  537. …in reply to @feralvector
    @feralvector aw: "I had a horror of appearing as pretentious as the KLF or the Stuckists"
  538. …in reply to @adventuresofrob
    @adventuresofrob have they stopped?
  539. …in reply to @corneaga
    @corneaga @psychicteeth bluh, I don't think my plan works anyway, with more thought
  540. …in reply to @nachimir
    @nachimir Yeah, I read on. Mind you, I see where he's coming from with that.
  541. Still can't get over the way Americans say "solder"
  542. …in reply to @ksheely
    @ksheely "sol-der" vs "sodder"
  543. Endless VVVVVV announcements yesterday : distractionware.com/blog/2014/06/outer-space/
  544. …in reply to @JurieHorneman
    @jurieongames we say "sol-der", not "sodder"
  545. …in reply to @failnaut
    @failnaut that's it!
  546. …in reply to @failnaut
    @failnaut ah shit, sorry, i totally fucked up and forgot about the filming policy there
  547. …in reply to @failnaut
    @failnaut ah, stills should be fine (obv not of other people who happen to be there)
  548. @horse_klabnik hi! you should meet my friend, @v21_ebooks
  549. I coulda sworn the hackspace had a sewing awl.
  550. …in reply to @Minkette
    @Minkette they're not expensive! I just don't have one and I wanted to fix this bag to take it with me Sunday.
  551. A typically thoughtful post by @radiatoryang on languages and development
  552. …in reply to @Minkette
    @Minkette Yeah, this experience has sold me on getting one.
  553. …in reply to @radiatoryang
  554. This is why I don't go on Facebook that much any more.
  555. …in reply to @jonty
    @jonty is your card in Colombia?
  556. …in reply to @awesommelier
    @awesommelier that just looked like unwelcome groping from the preview
  557. …in reply to @KnealeK
    @KnealeK @HintHuntLondon it's under the thing!
  558. Dammit, I just learnt I fell for a hoax story about kinder egg smuggling from Canada. Cc @Minkette
  559. …in reply to @KnealeK
    @KnealeK yes, but then someone put it down and we forgot about it for a bit
  560. …in reply to @Minkette
    @Minkette it doesn't count unless it came through a tunnel
  561. I got a song in my head and didn't know why. And then I remembered a few more lines and then suddenly saw the connection.
  562. …in reply to @UnburntWitch
    @TheQuinnspiracy Based on this list nottheinternet.com/blog/single-joke-games/ I conclude it's @pippinbarr who makes the games most similar to jokes. Also @bfod
  563. RT @ghostwhiteowl: @ManyJams @mcclure111 you should only innovate when you need to
  564. …in reply to @UnabridgedGamer
    @ParadigmFallen @AppStore @GameMob_ he did great work with the controls! it's p controllable.
  565. RT @cat_beltane: ALTERNATING PRESTA-SCHRADER & SCHRADER-PRESTA ADAPTORS LINKED IN A CITY-ENCIRCLIN OUROBOROUS, LENDING MAGICAL PROTECTION 2…
  566. …in reply to @doougle
    @doougle ah,I was just making fun of how Northern Irish people say "Maaaas"
  567. RT @rclarke: My god, it all makes sense now. Invisible hazards, shifting routes, alien artifacts: Toejam & Earl is set in the Zone.
  568. The special love that only exists between someone and their ebooks account.
  569. …in reply to @MrDarrenGarrett
  570. …in reply to @JFriedhoff
    @JFriedhoff I once designed a official promotional game for Azealia Banks based on the feeling in my recurring dreams of flying.
  571. …in reply to @JFriedhoff
    @JFriedhoff It was a tiein game for Fantasea, set to 212. Offline now, because Warner hates leaving sites online. But it wasn't great anyway
  572. …in reply to @JFriedhoff
    @JFriedhoff this might be the best ref I can give you - plastudios.co.uk/#!games/c9qb
  573. …in reply to @lingmops
    @lingmops i read that as on, and took a different impression of the situation
  574. …in reply to @Appleguysnake
    @Appleguysnake @JFriedhoff not as far as I know -- as I saw, it was worf-for-hire for UMG (not Warner!) and they took down the site.
  575. …in reply to @droqen
    @droqen @aliendovecote I had the same thing. Bit of a delay with starting anims, too...
  576. RT @muskrat_john: So someone asked me to create a Cards Against Humanity card...
  577. …in reply to @patrickashe
    @patrickashe I'm going!
  578. RT @openculture: Andrei Tarkovsky’s Major Films Now Free Online. Enjoy: cultr.me/am2mpf
  579. …in reply to @patrickashe
    @patrickashe is that Ines Estrada's comic I spy?
  580. …in reply to @patrickashe
    @patrickashe and I did not know of the existence of the Kirby zine.
  581. …in reply to @BRKeogh
    @BRKeogh @leighalexander I only finished the ios one, too. So I guess it's better for that reason, anyway.
  582. …in reply to @jonbro
    @jonbro @smestorp @doougle wait, not even. I've been hearing "sodder"
  583. …in reply to @jonbro
    @jonbro @smestorp @doougle as with a lot of language, looks plausible that that was British pronunciation originally.
  584. Still vaguely on track for this long and tiring day! Bought a suitcase, eaten an avocado, and now off to ELCAF!
  585. …in reply to @hyper_linda
    @hyper_linda I bought a ticket in advance, so myeaaaah
  586. @D_Nye_Griffiths @infovore coming to catch you guys up, where you at?
  587. …in reply to @infovore
    @infovore @D_Nye_Griffiths ah, no stress. Had some coffee closer by, now need to go home then South London
  588. …in reply to @tef
    @tef @asponge yeah, it's attached to my monitor's vga cable on my desk - & sure
  589. …in reply to @tef
    @tef @ntlk yes we did. And then we took the recycling out
  590. …in reply to @xrafstarguts
    @aliendovecote @droqen I got to p much the same point - using FF. Pressing back fixed it temporarily...
  591. …in reply to @hannahnicklin
    @hannahnicklin fuck... I'm just about to head to bed for a restful 4 hours sleep or so.
  592. …in reply to @Minkette
    @Minkette :D glad to be of service!
  593. …in reply to @retroremakes
    @retroremakes sure - but everything they say there also makes sense at face value too.
  594. …in reply to @retroremakes
    @retroremakes basically I just hate the vertical slice with a passion, so if large co says they're losing it, I'm on their side.
  595. …in reply to @undefined
    @piratedance hmm. It can also signal for people not as committed to a side that some discourse is socially unacceptable.
  596. …in reply to @v21
    @piratedance not as applicable to the antivax case, mind. But still - worth considering within the framing of the Overton Window
  597. I'm packing shoes to go running in ?
  598. What are the iOS games I meant to download recently, but then didn't get around to? Travelling day today...
  599. …in reply to @hoskingc
    @hoskingc @desensitisation @whatisian @piratedance yeah - it's shite for persuading them, but 3rd party signaling is useful.
  600. …in reply to @hoskingc
  601. …in reply to @hoskingc
    @hoskingc @desensitisation @whatisian @piratedance like, if someone was arguing that black people are genetically inferior ...
  602. …in reply to @hoskingc
    @hoskingc @desensitisation @whatisian @piratedance ... I don't want to engage, I just want to shut them down, keep that debate off limits
  603. …in reply to @hoskingc
    @hoskingc @desensitisation @whatisian @piratedance yeah - esp if you care about the community this discussion is embedded within.
  604. …in reply to @mtrc
    @mtrc @edclef feels like this only works to the extent that you're going along with the fiction.
  605. …in reply to @mtrc
    @mtrc @edclef train station apologies pticly bad, as you likely have real world stakes, and can't choose not to engage.
  606. …in reply to @edclef
    @edclef @mtrc @GenerateACat generate me a cat expressing the considered ethics of The Well Played Game.
  607. …in reply to @LewieP
    @LewieP I don't know I actually agree. SP draws you in, P0 kills you.
  608. …in reply to @LewieP
    @LewieP that's what draws you in! This might be personal taste - I find unanswered questions far more motivating than an unmet challenge.
  609. …in reply to @mtrc
    @mtrc @edclef yeah - I don't need to hear a dev commentary on Spelunkey to see it's great
  610. …in reply to @mtrc
    @mtrc @edclef not sold that showing your working is the key to accepting something as creative.
  611. …in reply to @mtrc
    @mtrc @edclef if anything, something's creative when the easiest/most effective way to reason about it as a weird person not a machine.
  612. …in reply to @mtrc
    @mtrc @edclef hmm! Good point. I subscribe to the idea that "a game" includes all it's marketing and context. From that perspective...
  613. …in reply to @mtrc
    @mtrc @edclef ... this is just a cheaper/more reliable way of communicating intentionality than within-band.
  614. …in reply to @edclef
    @edclef @mtrc but that feels kind of circular. Success is when it's easier to think of it as thought than an algorithm.
  615. …in reply to @mtrc
    @mtrc @edclef (yeah, I don't think this case qualifies for "thought" either - but that's the bar)
  616. …in reply to @mtrc
    @mtrc @edclef (& this reminds me of the confusion you can get into w natural selection "Evolution likes" v "is preferentially selected for")
  617. …in reply to @smestorp
    @smestorp @mtrc @edclef "big ball of mud" style of brain evolution.
  618. …in reply to @ADAMATOMIC
  619. RT @Doomlaser: Kanye West first got into making beats when trying to make music for a platformer he was designing.
  620. …in reply to @smestorp
    @smestorp @mtrc @PaniQ @edclef the fact that the weird images had persistence across diff neural nets is the big thing to me
  621. …in reply to @KommanderKlobb
    @KommanderKlobb I met Jon Boam at Elcaf!
  622. …in reply to @KommanderKlobb
    @KommanderKlobb east London comic and arts festival elcaf.co.uk
  623. …in reply to @nobodybutyours
    @nobodybutyours aw! I assume it's this stupid quicktime bug... :(
  624. Off to CPH!
  625. …in reply to @doougle
    @doougle yeah yeah, I brought my garbage decks...
  626. …in reply to @tassosstevens
    @tassosstevens off for a work retreat in a cabin in the woods. Then running stuff at Roskilde.
  627. …in reply to @fernantastic
    @compositeredfox only tonight! (And 2 weeks from now...) want to meet up?
  628. …in reply to @nobodybutyours
    @nobodybutyours that'd be helpful, thanks (and no worries at all about the delay - had reports from others and not dug in... :<)
  629. …in reply to @fernantastic
    @compositeredfox @rich_lem and @tassosstevens ! I'm on my UK number +447962403825.
  630. …in reply to @patrickashe
    @patrickashe @thecatamites @brandonnn I am interested in the answer to this question.
  631. …in reply to @tigershungry
    @tigershungry @patrickashe @asponge fuck me, these are great
  632. …in reply to @tigershungry
    @tigershungry @patrickashe @asponge yeah, they're the new Lacks alright. Slight reduction in size on the legs, yeah
  633. …in reply to @patrickashe
    @patrickashe @tigershungry @asponge hey, in in Jutland now. Wanna see some sheep?
  634. …in reply to @patrickashe
    @patrickashe @tigershungry @asponge one goat, one sheep
  635. RT @patrickashe: Woo 2nd print of Games For People! Gonna post mail orders tomorrow so order now to get it soon gamesforpeople.bigcartel.com http…
  636. Everyone else is watching the World Cup, and I'm answering emails and mouthing along to "Me and the Major". Good work, me.
  637. …in reply to @ntlk
    @ntlk reminds of a story about alt-tabbing from porn when yr dad walks in. "it's not what it looks like!"
  638. …in reply to @ntlk
    @ntlk "good, because otherwise I'd think you were wanking over a Javascript tutorial"
  639. I got second place for "lonesomeness" in the #spacecowboyjam! itch.io/jam/space-cowboy-jam/results/lonesomeness
  640. …in reply to @hollygramazio
    @severalbees what about if it's lemony? or limey? those are foods too.
  641. And congrats to @Oujevipo, @benswinden, @coffee_nat, the people who made Jazu and @BlendoGames! All totally recommended! #spacecowboygamejam
  642. …in reply to @undefined
    @AOsher @severalbees I like cucumber in my g&ts
  643. …in reply to @hollygramazio
    @severalbees I used to eat lemon slices as a child.
  644. …in reply to @Poxican
    @Poxican @patrickashe In Denmark for the next few weeks, sorry!
  645. …in reply to @jonbro
    @jonbro @severalbees ironically, if you asked me to describe the taste of cucumber, I would just say "watery"
  646. …in reply to @Poxican
    @Poxican @patrickashe hard work...
  647. RT @LineHollis: New Mixtape of Short Games: YOU LOSE FOR PLAYING linehollis.com/2014/06/17/mixtape-you-lose-for-playing/
  648. …in reply to @whitingjp
    @whitingjp @ADAMATOMIC @bfod I think you'd get used to that soon enough (and then feel really bad once you take it off...)
  649. …in reply to @everestpipkin
    @katierosepipkin wait, but Joe Scanlan is real, and really did these things. Ryan Wong is pranking by admitting to the (fake) prank.
  650. …in reply to @v21
    @katierosepipkin (I think? I assume?)
  651. …in reply to @lauraehall
    @lauraehall I'm a really good guesser. (& thanks!)
  652. …in reply to @ntlk
    @ntlk "As Gregor Samsa awoke one morning from uneasy dreams"
  653. …in reply to @squidlarkin
  654. RT @mcclure111: @thricedotted we must be the bots we wish to see in the world
  655. …in reply to @leighalexander
    @leighalexander It was very recently that I learnt what a "buffered analgesic" actually was.
  656. RT @MarksmanShrimp: Literally the most exciting revelation from E3 this year for me, was finding out Greg MFing Sistero is in @TheQuinnspir…
  657. …in reply to @nachimir
    @nachimir @caraellison @LewieP Damn, if I hadn't got an aversion to being an awful timewaster, I'd submit one with a comma & two colons.
  658. …in reply to @nachimir
    @nachimir @caraellison @LewieP Possibly including my name & title.
  659. RT @hannahnicklin: Funding is broken. Money is broken. Basic income for all.
  660. RT @jcoglan: "You seem to think everyone’s worried about robots. But what everyone’s worried about is you, Marc." al3x.net/2014/06/13/dear-marc-andreessen.html
  661. Basic income for all.
  662. …in reply to @hannahnicklin
    @hannahnicklin Did you see the other link I retweeted (al3x.net/2014/06/17/dear-marc-andreessen.html)?
  663. RT @feralvector: It's half past midnight, which means it's time to announce there will be a thing titled WALKING SIMULATOR SIMULATOR on the…
  664. …in reply to @undefined
    @jennatar did you ever play the Dreams of a Life game?
  665. RE the TV theme mix I posted earlier, how perfect is the theme to Are You Being Served? youtube.com/watch?v=Trhsw_BxT_k
  666. Now on the Snuff Box theme -- youtube.com/watch?v=nLKibXI3fXY&feature=kp As heard in Dredd.
  667. …in reply to @Draknek
  668. …in reply to @nickludlam
  669. …in reply to @Tom_OBedlam
    @Tom_OBedlam buy some shirts instead?
  670. …in reply to @mcclure111
    @mcclure111 @eevee right, but it's also fine to ... Not make things more abstract. I'd rather boilerplate than magic.
  671. …in reply to @tripawaysilver
    @brammichielsen no, please do! Sorry about the mess!
  672. …in reply to @mcclure111
    @mcclure111 @eevee was failing to find a way to express the kind of examples where I prefer tedium to expressiveness,but have just wrote one
  673. …in reply to @mcclure111
    @mcclure111 @eevee gyazo.com/52e171b532c54754b497dd66c67a4ed8 is tedious, and if it got much larger would benefit from abstraction, but is fine as it is.
  674. …in reply to @mcclure111
    @mcclure111 @eevee this is probably still a language issue - adding abstraction here imposes complexity elsewhere.
  675. …in reply to @asponge
    @asponge @Niyeaux and a fabulous set of kitchen knives!
  676. …in reply to @v21
    @mcclure111 @eevee (let's ignore that that code isn't valid)
  677. …in reply to @asponge
    @asponge @Niyeaux alright: and a garbage set of kitchen knives!
  678. This article seems to basically say that Let's Plays are "free advertising". That rubs me up the wrong way entirely? forbes.com/sites/erikkain/2014/06/19/phil-fish-is-wrong-about-youtube-and-revenue-sharing/
  679. And even if they were, that still means that devs that don't want the free advertising should be able to ... not?
  680. And in a world where LPers can earn more than the devs they cover, and are sometimes asking for revshare in exchange for doing vids...
  681. …in reply to @raiganburns
    @raiganburns wait, but what do you mean by "ruin"? You can get Game of Thrones spoilers by reading the books, after all.
  682. …in reply to @raiganburns
    @raiganburns If the experience of playing the game can be perfectly substituted by watching a video of it... then maybe not.
  683. …in reply to @raiganburns
    @raiganburns but "perfectly" is a pivotal word there
  684. i don't like the idea that all that matters is maximizing revenue streams and if you don't agree you're being irrational & should be ignored
  685. …in reply to @raiganburns
    @raiganburns hm -- what about mechanical revelations/learning? Like, could imagine LPs of Starseed Pilgrim hollowing it out.
  686. …in reply to @raiganburns
    @raiganburns or any puzzle game, for that matter (one reason they're not often LPed, I guess)
  687. …in reply to @alexhern
    @alexhern I am in a cabin in the woods and I have not left it for several days now. Should probably buy it on comixology, huh?
  688. I do like the part of LPs where it has the same appeal as radio - you feel included, mates with the broadcaster, in on the jokes.
  689. Same thing that made PC Gamer so great back in the day, and where RPS is best now (& so many other places)
  690. It's like having friends, except they're not really your friends, they're people making a living off sounds like your friends.
  691. Also they're funnier than your friends.
  692. …in reply to @PerrinAshcroft
    @PerrinAshcroft @whitingjp why not ... work in p much any other industry involving making software, then?
  693. …in reply to @alexhern
    @alexhern bummed seeing pictures from the party this morning, btw...
  694. …in reply to @asponge
    @asponge than _your_ friends. I arranged to live with people who are Professionally Funny On The Internet. Sucks to be you, I guess?
  695. …in reply to @undefined
    @reallyfancy ahhh, looking forward to this
  696. …in reply to @undefined
    @reallyfancy not played it since you could fall off the side of the world (I assume it's the same thing?)
  697. youtube.com/watch?v=_agtNKbgSfI Just played the Mutazione team the Skippy The Bush Kangaroo theme for important reasons
  698. RT @v21_ebooks: It tells the story and so whether it's game, or Cart Life, or Dwarf Fortress or Spelunkey, I think that narrative is the on…
  699. …in reply to @asponge
    @asponge @scanters Oh, yeah, you work at RPS now. "Football" is what normal people call "Foot-to-ball".
  700. …in reply to @smestorp
    @smestorp @st33d @diego_cath wait, but that's a shmup, that's a feature of the genre there, you're supposed to learn the patterns.
  701. …in reply to @smestorp
    @smestorp @st33d @diego_cath for sure! but this has painterly backgrounds, and implicit narrative & stuff going on. tradeoffs!
  702. …in reply to @st33d
    @st33d @TomNullpointer @smestorp @diego_cath Forgive me if I'm wrong, but you need to play through once to unlock each higher difficulty?
  703. …in reply to @st33d
    @st33d @TomNullpointer @smestorp @diego_cath It doesn't feel like grind to me, any more than a NG+ does?
  704. …in reply to @smestorp
    @smestorp @st33d @TomNullpointer @diego_cath also : "i wanted to beat this hard thing, but my failure makes it easier and thus humilates me"
  705. …in reply to @smestorp
    @smestorp @st33d @TomNullpointer @diego_cath The choice of whether to get the invincibility leaf in Super Mario 3D Land or not...
  706. After my run I had a shower and put fresh clothes on, but I did it too fast and hadn't stopped sweating. :<
  707. …in reply to @HilariousCow
    @HilariousCow karaoke!
  708. …in reply to @HilariousCow
    @HilariousCow That's the deciding vote.
  709. …in reply to @HilariousCow
    @HilariousCow Also, get trashed, is also my advice. You may or may not be in the mood for that, idk.
  710. …in reply to @HilariousCow
    @HilariousCow that's reasonable!
  711. …in reply to @HilariousCow
    @HilariousCow I get trashed midweek, idgaf
  712. …in reply to @tha_rami
    @tha_rami tbh, I don't like current copyright policies, but : how is this different from putting someone's music in your game?
  713. …in reply to @leigh_books
    @leigh_books good plan! who's on that?
  714. .@jennatar wrote another really good thing. It's about how memories replace themselves with echoes as time goes on. infinitelives.net/2014/06/19/the-map-is-not-the-territory/
  715. …in reply to @tigershungry
    @tigershungry i'm indecisive
  716. …in reply to @undefined
    @caraellison ... why do you need a design doc if you have a playlist?
  717. …in reply to @v21
  718. hearing about the passport backlog makes me grateful i got mine through. & understand why I was told the fast track would take longer.
  719. …in reply to @PersocomNina
    @hentaiphd fuck guilty pleasures. wait, that's not true. my only guilty pleasures are things that are self-destructive, i guess.
  720. …in reply to @tigershungry
  721. …in reply to @undefined
    @caraellison like, I am not claiming it achieved it perfectly... but my Space Cowboy game def tried. v21.itch.io/always-stuck-minding-the-store
  722. …in reply to @Minkette
    @Minkette *hugs*
  723. …in reply to @patrickashe
    @patrickashe @tigershungry dohhhhhhhhhh PAAAAAAAAAT!
  724. RT @patrickashe: If you’re at #PAF14 over the next few days, come buy a folk games zine off me so I don’t have to carry so many. Plus they’…
  725. …in reply to @pipedownkitty
    @kitrichardsonuk now I want to, too. Link me the worst you've got.
  726. RT @patrickashe: Sorry videogames but you've lost. Give it up. #PAF14 vine.co/v/MTnMw0bOADp
  727. …in reply to @patrickashe
    @patrickashe what. that's perfect. who made this?
  728. #FF @SnowballPoetry (I am surprised by the high quality of this bot)
  729. Examples of neat feeling menu systems with hierarchies?
  730. …in reply to @alexhern
    @alexhern this is great!
  731. …in reply to @alexhern
    @alexhern i like how little functionality they need to put into the interface, and yet how confusing it is
  732. …in reply to @alexhern
    @alexhern and the chutzpah of just tying usernames to devices, no password, no reset mechanism.
  733. …in reply to @alexhern
    @alexhern this is like, the logical end-point of social networks as a fad. it's mayfly nature built into the architecture.
  734. Aaaargh! I thought that Yo would solve an actual use case I had but it's API is too limited! (I need to be able to Yo a single follower).
  735. …in reply to @doougle
    @doougle There's @aliceffekt's Purgaeus mod of Proteus, and all the others, of course.
  736. …in reply to @v21
  737. OH "It's harder to shank someone in school than in prison"
  738. …in reply to @dinosaurrparty
  739. …in reply to @notsimonv3
    @simonv3 @coursera that'd make someone mad, I bet you.
  740. @DJ_EBOOKS request Belle & Sebastian
  741. @DJ_EBOOKS request Belle And Sebastian
  742. @DJ_EBOOKS request doseone
  743. …in reply to @notsimonv3
    @simonv3 @coursera I didn't say the reaction was sane
  744. …in reply to @realnoyb
    @realnoyb @forexposure_txt Can't promise we'll do anything with them, but send them over, we're on the hunt for Wild Rumpus again.
  745. …in reply to @realnoyb
    @realnoyb ahhh, i should do something with that some day....
  746. …in reply to @realnoyb
    @realnoyb yaaah, got that (hence the "can't promise"). But still, curious to see! My email's vtwentyone@gmail.com, btw.
  747. …in reply to @jonbro
    @jonbro @realnoyb @NiallEM that sounds fun. live stream more than blog. I wanna do a live stream playing random jam games...
  748. …in reply to @jonbro
    @jonbro @realnoyb @NiallEM (blog sounds more useful and effective, mind)
  749. …in reply to @ADAMATOMIC
    @ADAMATOMIC But Helix hasn't even come out on iOS yet!
  750. "if "indie" has died, in its wake is the slow birth of videogames' conscience." ellaguro.blogspot.co.uk/2014/06/indie-entitlement.html
  751. gj twitter
  752. …in reply to @mink_ette
    @mink_ette @lauraehall gonna need a bigger hint than that, I'm afraid
  753. …in reply to @AurenSnyder
    @whatisian what? @babel_librarian what are you doing?
  754. Every time I turn the kettle on, the lights dim.
  755. …in reply to @lauraehall
    @lauraehall @mink_ette It's comics, but "LIFE ZONE" by Simon Hanselman. Also "Kissing The Witch".
  756. …in reply to @lauraehall
    @lauraehall @mink_ette ah! Constellation Games by Leonard Richardson.
  757. …in reply to @ullcon
    @ullcon interesting doesn't just mean "most enjoyable". It especially doesn't mean "caters perfectly to my interests & demographics".
  758. …in reply to @ullcon
    @ullcon also : this is typically true for me. But experience of a game is also experience of the things surrounding a game.
  759. …in reply to @ullcon
    @ullcon playing a game within a community of people who also play it is a joy in itself. & you take them more seriously, invest more.
  760. …in reply to @patrickashe
    @patrickashe hi joon!
  761. …in reply to @joonturbo
    @joonturbo @patrickashe I say hi to you, you respond. Perfect.
  762. @joonturbo hey, say hi to pat for me. Also tell him he looks good as a frog.
  763. …in reply to @asponge
    @asponge sure!
  764. RT @brandonnn: well here’s what @_PromKnight did for #spacecowboygamejam
  765. …in reply to @patrickashe
    @patrickashe @joonturbo we should have a frog party
  766. …in reply to @patrickashe
  767. …in reply to @steveklabnik
    @steveklabnik @hentaiphd @hentaiphd/480211673236504577 @steveklabnik/480209495168016384 these two tweets came in quick succession. What up with MongoDB?
  768. …in reply to @hannahnicklin
    @hannahnicklin no stress!
  769. …in reply to @undefined
    @reallyfancy @edclef ... oh man, I have too many thoughts on this subject to express any of them sensibly here.
  770. …in reply to @edclef
    @edclef @reallyfancy @feralvector but that we could! I'm at Roskilde that week.
  771. god fucking damnit marie (cc @tigershungry)
  772. …in reply to @undefined
    @reallyfancy @edclef @feralvector @nachimir this is basically the Big Problem that most games events/curator people have been grappling with
  773. …in reply to @rclarke
    @rclarke Yeah, I was thinking this too...
  774. …in reply to @undefined
    @reallyfancy @edclef @feralvector @nachimir well, one of my reckons is that it depends a lot on the creator/work, so...
  775. …in reply to @rclarke
    @rclarke you have to wait for the end of September
  776. …in reply to @profaniti
    @profaniti more than happy to chat about experiences with LGS with you
  777. …in reply to @rclarke
  778. …in reply to @tripawaysilver
    @brammichielsen this is p much the best compliment
  779. …in reply to @tripawaysilver
    @brammichielsen did you see that pile in the hallway? They're all yours.
  780. …in reply to @profaniti
    @profaniti not properly back in the UK til a month from now... Might be better to Skype. But after that I'd enjoy the trip down.
  781. 49s
  782. Sometimes I struggle between my desire to write elegant code and my desire to write boring code.
  783. …in reply to @JurieHorneman
    @jurieongames Yes, often. And same : I enjoy exploring new areas, and after a while it becomes routine & I use it normally & sparingly.
  784. …in reply to @JurieHorneman
    @jurieongames So is writing boring code that is immediately comprehensible, and doesn't have fancy tricks you need to relearn the next time.
  785. …in reply to @JurieHorneman
    @jurieongames Yeah, for sure.tbh, I see a foreach iteration as the vanilla version these days, and a for loop is when you need to get arcane
  786. …in reply to @JurieHorneman
    @jurieongames I absolutely recommend the Underscore utility library. It makes JS a much saner language.
  787. …in reply to @JurieHorneman
    @jurieongames yep! Very little of it touches the DOM, it's just language utilities.
  788. …in reply to @PersocomNina
    @hentaiphd Even then it's not great -- ended up using AVPro Quicktime, which then has it's own problems....
  789. …in reply to @asponge
    @asponge yes yes yes to all of this. wish I was in the UK to chat to you about it properly.
  790. …in reply to @asponge
    @asponge the other main function you provide is a feeling of community, like a radio DJ. That's the main reason people return to RPS daily.
  791. …in reply to @asponge
    @asponge that needs "a culture", but not necessarily "games culture". It's also where you have actual power to change things.
  792. …in reply to @asponge
    @asponge think of the kids reading RPS in their formative years,then think of the perspectives outside fuckedup VG culture you can give them
  793. …in reply to @asponge
    @asponge ANYWAY, which is to say we should catch up on Skype maybe this week?
  794. I asked mickeyalexandermouse.com/frogfortune/ for a fortune and this is what I got
  795. …in reply to @everestpipkin
    @katierosepipkin always happy to help if you've got questions!
  796. …in reply to @undefined
    @adragonbee primary/secondary, primary/replica or leader/follower are the main alternatives. Django's recent change: github.com/django/django/pull/2692
  797. …in reply to @KommanderKlobb
    @KommanderKlobb @MituK I mean, she already has a butler...
  798. RT @ntlk: "You want a juicy industry to disrupt? How about your own?" carlos.bueno.org/2014/06/mirrortocracy.html
  799. RT @ntlk: "Without a natural feedback loop, interviewing mostly runs on myth and survivor bias" carlos.bueno.org/2014/06/mirrortocracy.html
  800. …in reply to @jonty
    @jonty because it only opens on the 4th? but seriously, though, this looks amazing
  801. buzzfeed.com/robynwilder/giant-underground-trampoline-wales UNDERGROUND TRAMPOLINES. I want to go on this, I want to design the light show for this SO SO SO MUCH (thx @jonty)
  802. …in reply to @joonturbo
    @joonturbo @AdriaandeJongh @vivschwarz @zoewi oooooh, the cardboard makes a lot of sense now
  803. RT @jonty: Has anyone ever put on a conference where every single attendee is on a massive trampoline? Asking for a friend.
  804. …in reply to @jonty
    @jonty yes
  805. This article on cunnilingus & hip hop is just amazing pantograph-punch.com/eat-it-up-and-lay-wit-it-hip-hop-cunnilingus-and-morality-in-entertainment/ also includes mix tape.
  806. …in reply to @leighalexander
    @leighalexander but what if I need to get off suddenly????
  807. …in reply to @tomcopeland
    @tomcopeland @tmrshl Oh! Super neat! Things you might be interested in: London Indies, Interactive Narrative Meetups, Nordic Larp Meetups.
  808. …in reply to @v21
    @tomcopeland @tmrshl Ah, whoops, missed "Regulars" at the bottom. Maybe move it up? Or maybe not.
  809. …in reply to @v21
    @tomcopeland @tmrshl Also London Unity Usergroup. And IGDA & UKIE organize things, too.
  810. …in reply to @brandonnn
    @brandonnn constantly amazed, looking at that Kickstarter and seeing the differences & continuities.
  811. No good article is just about the thing it's about. Is that true? I think that might be true. (cc @jonbro)
  812. @severalbees someone did the thing so you don't have to do the thing londongamediary.com
  813. …in reply to @LovedayBrooke
    @LovedayBrooke I was! The 8th, you say?
  814. I want a full gifset of that Mexican manager tomorrow.
  815. Playing Half Man Half Biscuit to Nils & @doougle while we watch the football. Not sure how it's going down.
  816. …in reply to @fernantastic
    @compositeredfox plz tell me this is a cityscape Panoramical scene?
  817. @scanters good advice
  818. …in reply to @leighalexander
    @leighalexander I watched Free! for the lithe bodies, and I stayed for the emo. Both were well delivered.
  819. …in reply to @hannahnicklin
    @hannahnicklin I'm lookin' at it now!
  820. …in reply to @alexhern
    @alexhern aw, but I like CeX, at least.
  821. …in reply to @danthat
    @danthat @PaniQ @imrejele You may like Action Painter Pro, YOU HAVE FORGOTTEN HOW TO USE A PEN or Become A Great Artist In 10 Seconds.
  822. …in reply to @psychicteeth
    @psychicteeth I keep doing this, then I upgrade Unity and it goes.
  823. RT @nachimir: Someone once pitched "the Top Gear of games" to me in my living room then stopped talking to me after I showed him Consolevan…
  824. …in reply to @hollygramazio
    @severalbees Holly. Are you listening to ice cream truck jingles again?
  825. Top Gear has a great format, and it's success doesn't depend upon the presenters being cretins.
  826. Jenn Frank has a Patreon and she is one of my favorite writers, so you should subscribe: patreon.com/user?u=205511
  827. Here's her talking about contemplating motherhood & Creatures unwinnable.com/2012/01/27/playing-god-on-death-motherhood-and-creatures/#.U6mLfqhA4gI
  828. Here's her writing something so heartbreaking I can't even bear to look at it again now: unwinnable.com/2012/11/29/allow-natural-death/#.U6mLrKhA4gI
  829. Here's her managing to write something personal and moving and amazing about fucking Second Life infinitelives.net/downloards/all_the_spaces.pdf
  830. I could keep going. Like, even on Twitter : storify.com/Asmo917/jenn-frank-on-grief . But instead let's tweet this link again: patreon.com/user?u=205511 Ok thx
  831. …in reply to @PersocomNina
    @hentaiphd but it's rubbish! You can only yo all of your yo followers, not a select yo follower.
  832. Kentucky Route Zero is the best game of this era. Currently on sale. store.steampowered.com/app/231200/?snr=1_702_voting_
  833. …in reply to @radiatoryang
    @radiatoryang Gricean maxims mainly seem interesting because they provide rules to deliberately break for conversational effect.
  834. …in reply to @radiatoryang
    @radiatoryang They are the plain strategy you then need to second, third, fourth etc guess the other participants behaviour against.
  835. …in reply to @patrickashe
    @patrickashe I never finished it, but ... not yet.
  836. …in reply to @patrickashe
    @patrickashe But there is a battle with the ghost of Mozart... Is there, in the Notebook? Also a lot of sappy shit about sunflowers.
  837. …in reply to @radiatoryang
    @radiatoryang I am just babbling from impressions back at uni, the way you're doing it seems totally useful & tractable for game AI.
  838. …in reply to @patrickashe
    @patrickashe pretty much, though it's a racist caricature of an Arab sheik and a monkey instead.
  839. Much love to all the talented game journalists I follow that don't get paid enough, or get enough work (which is all of them).
  840. This is excellent news : @vihartvihart is working on open source VR video platforms and techniques.
  841. Writers scraping by turning to Patreon to make a living. Patreon just raised $15 million in VC funding. idek.
  842. Dreamt my mother had the same jumper as me.
  843. …in reply to @undefined
    @caraellison @bonzrat @WordMercenary I'm not a writer, and even I have heard stories about RPS paying invoices promptly.
  844. …in reply to @undefined
    @caraellison @bonzrat @WordMercenary I think the best I heard was 15 minutes...
  845. It is our final full day here, and it it is finally nice enough to sit outside and work.
  846. This game about constructing geometric constructions is great euclidthegame.org
  847. …in reply to @whitingjp
    @whitingjp Ha, yeah, I love that one too. Probably more so : the mechanical labour of only having low level tools to work with is better.
  848. …in reply to @whitingjp
    @whitingjp Do a parallel line construction once, you forget how. Have to figure it out again and again, it gets learnt deeper.
  849. …in reply to @whitingjp
    @whitingjp Also, it seamlessly switches from being a sandpit to being a quest... and, importantly, it's fullscreen.
  850. …in reply to @whitingjp
    @whitingjp That's what powers Euclid The Game! Also, fun fact : @sciencevsmagic, who did AGG, is now making @pmpygame.
  851. Working in the sun update : it is now raining.
  852. …in reply to @undefined
    @caraellison @kierongillen @botherer for you, or for everyone? It seems like it's a lot more stability than any individual publication.
  853. …in reply to @undefined
    @caraellison @kierongillen @botherer uh, Patreon being on the startup escalator now notwithstanding.
  854. …in reply to @undefined
    @caraellison @kierongillen @botherer I think you could continue to make money from Patreon and also have a home.
  855. …in reply to @oopsohno
    @oopsohno Is it weird for me to be a fan of skirts with pockets? I really like skirts with pockets. Also, this skirt (with pockets)
  856. "crunchy Polly Pocket mini-worlds" @aliendovecote on Skulljhabit porpentine.tumblr.com/post/89823813113/thoughts-on-skulljhabit
  857. …in reply to @infovore
    @infovore I got stuck on level 19 (then spoilered myself)
  858. …in reply to @retroremakes
    @retroremakes I support adding anonymous contributions, but I wouldn't shame anyone for choosing either way.
  859. …in reply to @pippinbarr
    @pippinbarr Ah! I arrive tomorrow evening. We should do a hang this weekend?
  860. …in reply to @psychicteeth
    @psychicteeth not what you want, but, in the terminal: "open /file/location/"
  861. …in reply to @psychicteeth
    @psychicteeth Or Shift-Cmd-G, or "Go > Go to folder..."
  862. …in reply to @undefined
    @jennatar @floofyscorp i mean, in this context, it's basically hilarious
  863. …in reply to @alexhern
    @alexhern paid better, even if there's not much more job security
  864. …in reply to @psychicteeth
    @psychicteeth @grtrstrybook this is possible, I think, depending on your other constraints
  865. RT @leighalexander: Remember just a few years ago when "can a game make you cry" was a question that didn't make you laugh?
  866. …in reply to @psychicteeth
    @psychicteeth okay okay, this is probably awful, but : what if the visual style evolved with the trees?
  867. …in reply to @thotxcouture
    @xMattieBrice was feelin this way for a while! then it went away. that might be good news or bad.
  868. RT @jacobian: Six months or so ago I made a joke about google killing IMAP, and y’all said it’d never happen. Well. m.us.wsj.com/article_email/google-opens-gmail-making-it-more-of-a-platform-for-developers-1403719202-lMyQjAxMTA0MDIwNTEyNDUyWj?mobile=y
  869. I am going to pretend that this is an elegantly designed art game that connects emotionally pcgamer.com/2014/06/25/rock-simulator-2014-rolls-out-on-steam-greenlight/
  870. …in reply to @psychicteeth
    @psychicteeth shhhhhhhh... let me pretend.
  871. …in reply to @v21
    @v21 I realize that this tweet might sound rhetorical, but it's not
  872. I want to run away and start a new life with a spambot. I should go to sleep.
  873. ALSO: I want to play a Porpentine game which is like Tamagotchi on my phone. I want to feed fish to a weird thing while I'm on the toilet.
  874. …in reply to @xrafstarguts
    @aliendovecote do it do it do it! If there's any way I can help!
  875. …in reply to @tassosstevens
    @tassosstevens @ddonahoo @patrickashe @LeehSl thank you! that means so much coming from you.
  876. …in reply to @asponge
    @asponge yeah! Tonight? Heading back to CPH today.
  877. …in reply to @ddonahoo
    @ddonahoo don't let him play the knife games
  878. …in reply to @xrafstarguts
    @aliendovecote I mean, I'd love to collaborate, or can help if you go Unity mobile (which I've done before).
  879. …in reply to @xrafstarguts
    @aliendovecote ahhh, great! good luck & godspeed!
  880. …in reply to @patrickashe
    @patrickashe this week, and last, i have had multiple hour waits at train stations.
  881. …in reply to @thotxcouture
    @xMattieBrice Rugby has "video referees"
  882. …in reply to @gamecity
    @gamecity @chromatogram @State_of_Play ah, a perfect choice!
  883. …in reply to @asponge
    @asponge @WildRumpus pah! back in my day, we listened to the Pairing Utility and we liked it.
  884. …in reply to @undefined
    @caraellison Boston? Have you been to Boston? Maybe someone moved it.
  885. @Machineers Hey! You around this weekend? I'm in Copenhagen before Roskilde, if you're free would be nice to catch up.
  886. RT @gamecity: Brothers a tale of two sons, GTAV, Animal Crossing New Leaf, Papers Please, Gone Home, Kentucky Route Zero. GameCity Prize 20…
  887. …in reply to @PersocomNina
    @hentaiphd but somehow... still boring at the same time?
  888. RT @v21_ebooks: fuck you so scared of what you are?
  889. …in reply to @robertpeacock22
    @robertpeacock22 all we had to go on when discussing it before was "don't go chasing waterfalls... something something rivers"
  890. …in reply to @robertpeacock22
    @robertpeacock22 I said it was about not gettin' stabbed, so I think I win.
  891. …in reply to @undefined
    @caraellison don't take cocaine to sharpen you up after too much weed for a night of driving along twisty roads? plz Cara?
  892. …in reply to @AntidoteLondon
  893. …in reply to @Draknek
    @Draknek @indiestatik ironically their twitter bio is more informative : editors@indiestatik.com
  894. …in reply to @Draknek
    @Draknek and, ugh, that crawl, I feel you. Death to contact forms!
  895. RT @joonturbo: so glad I can announce this: I'll be hosting the Innovative Games Showcase at GDC Europe, with an insane lineup: http://t.co…
  896. …in reply to @alexhern
    @alexhern @adragonbee @seniath some fb invites don't feel like invites until they're backed by actual invites. But some do...
  897. RT @WildRumpus: the quiet rumble in yonder distance of an approaching Rumpus means its a really good time to tell us about your work http:/…
  898. RT @WildRumpus: our submission process had a bit of a shakeup to make it easier & we're super keen to hear from those who've not reached ou…
  899. (please do let us know if you've got something we might want to show. Or if you know of something. Or someone!)
  900. This is some next level design : soundselfgame.com/blog/mind-reading/ biofeedback yo!
  901. …in reply to @AsherVo
    @AsherVo @ElectronDance yeah, for sure. p much any game, i'd see it as foolish, but for this one...
  902. @patrickashe i feel like this is really important information for you to know: reddit.com/r/IAmA/comments/298z39/im_warwick_davis_ewok_hogwarts_professor/ciikqvc
  903. "a title can evoke something far greater and more meaningful. Bioshock Infinite…what does it mean? It’s very title hints at something grand"
  904. …in reply to @tha_rami
    @tha_rami effect size is really tiny, mind.
  905. Haskell! You know, for kids! codeworld.info
  906. …in reply to @v21
    @v21 (Edinburgh uni also believed in the "get em on Haskell before imperative programming has ruined them". Some truth in it? But not all)
  907. …in reply to @robertpeacock22
    @robertpeacock22 well, yes. not that it's a bad thing!
  908. …in reply to @v21
    @v21 This environment does look really nice for what it does, and I have been meaning to revive the functional programming parts of my brain
  909. …in reply to @jonbro
    @jonbro @psychicteeth @edclef suspect 2nd is video postprocessing. others seem like real-time, fully rendered.
  910. …in reply to @jonbro
    @jonbro @psychicteeth @edclef 1st especially seems like it might be manual models, proc textures, smart mesh gen to get to final pos.
  911. …in reply to @Poxican
    @Poxican @therussmorris @willgoldstone @miketucker you can get round it by using Google's DNS server : 8.8.8.8
  912. @awesommelier currently at the Mikkeller bar in Copenhagen & thinking how fun it'd be to come to this city with you.
  913. @awesommelier mainly I want to watch you swearing at someone from a bicycle
  914. RT @jonty: Keyboard surgery result: Every key except the right arrow key works. Time to try again.
  915. RT @doougle: CONGRATS to Team Milton (@v21 @whitingjp @dikte @holmgard) for winning today's Copenhagen Spaceteam tournament! https://t.co/D…
  916. RT @pippinbarr: Copenhagen Spaceteam tournament champions! Back the Kickstarter! Be on their Spaceteam! kickstarter.com/projects/hengineer/spaceteam-admirals-club-relaunch http://t.co…
  917. …in reply to @awesommelier
    @awesommelier I would, but I am one of those people also, different country.
  918. Amazing news! This place does brunch til 4 on Sundays!
  919. …in reply to @dikte
    @dikte it was! Bodega, next to Assistens Kirkegaard
  920. …in reply to @LovedayBrooke
    @LovedayBrooke Bodega, on a side street by Assistens Kirkegaard, in Norrebro in Copenhagen. That's probably not very useful, I'm afraid.
  921. …in reply to @SLAwrites
  922. …in reply to @undefined
    @caraellison AND WHAT'S WRONG WITH THAT?
  923. …in reply to @leighalexander
    @leighalexander You're reminding me I wanted to watch Speed Racer but didn't!
  924. @aliendovecote yes, thanks for running it, and running it so well.
  925. @mink_ette did you see this?
  926. …in reply to @mink_ette
  927. It's ya boy, a long series of dreams about the prison industrial complex!
  928. Yesterday I saw TWO red squirrels!
  929. …in reply to @hannahnicklin
    @hannahnicklin I wonder if @ClickHole takes pitches?
  930. …in reply to @kierongillen
    @kierongillen I got mine from Clarke's
  931. …in reply to @undefined
    @inskora well, technically... But, no, that trend has kind of stalled out recently for a number of things.
  932. …in reply to @undefined
    @inskora on the plus side, if you do get something decent, it won't go obsolete nearly as quickly.
  933. …in reply to @GEEK__Play
    @GEEK__Play yes, sorry, been bad at email recently (I'll blame it on being abroad). Will be in touch soon!
  934. …in reply to @auriea
    @auriea @compositeredfox they're so good. Just endlessly lead me to be disappointed with other stickers cc @holagatosaurio
  935. …in reply to @JennyJenJenna
    @JennyJenJenna Copenhagen! Yes! I can't catch them!
  936. Being shamed for only speaking English :<
  937. …in reply to @alexhern
    @alexhern I wish the Yo API let you Yo a subset of your followers.
  938. …in reply to @KommanderKlobb
    @KommanderKlobb the chunks are larger than the mayo.
  939. Game idea: Oculus Rift simulation of being inside a fireworks display youtube.com/watch?v=a9KZ3jgbbmI#t=88
  940. …in reply to @aanand
    @aanand I got ✂️
  941. …in reply to @lingmops
    @lingmops auuuuuuuugh, I am sorry (I didn't break your toe) (I'm still sorry)
  942. RT @LorenzoPilia: An exhibition featuring Bruce Nauman, Marina Abramovic, Tino Sehgal, @taleoftales and @molleindustria? I’m in. http://t.c…
  943. RT @v21_ebooks: Looks like it's just not true.
  944. …in reply to @psychicteeth
    @psychicteeth Yo has over a million users
  945. …in reply to @nachimir
    @nachimir @psychicteeth It's basically their API docs.
  946. …in reply to @nachimir
  947. …in reply to @nachimir
  948. …in reply to @psychicteeth
    @psychicteeth @nachimir "Might seem funny but Internet of Things is a thing."
  949. …in reply to @rclarke
    @rclarke if this is a emoj.li subtweet...
  950. …in reply to @lauraehall
    @lauraehall @mink_ette Did you win?
  951. …in reply to @lauraehall
    @lauraehall @mink_ette That's no puppy, that's a full grown dog.And Milton wasn't a prize either, he was a fully fledged member of the team!
  952. …in reply to @undefined
    @ADD_Gamer_ @mikeBithell @LaurakBuzz Had they not? @retroremakes was posting emails he'd received...
  953. …in reply to @SimoRoth
    @SimoRoth My impression was at least that they'd emailed out first.
  954. @RageSquid hey, what a coincidence! I was just watching videos of you round @JulieHeyde's.
  955. …in reply to @tommchenry
    @tommchenry just ... one more steakhouse?
  956. …in reply to @Poxican
    @Poxican not mine :< :< :< wish I was there.
  957. …in reply to @HilariousCow
    @HilariousCow wait, but ... I can be poor and have high ambitions for the medium, tho.
  958. RT @llkats: Some thoughts on how saying hi to singletons at a meetup promotes inclusivity in our programming communities: http://t.co/Fe2k6…
  959. …in reply to @undefined
    @mooonmagic I got ✂️ BLACK SCISSORS.
  960. …in reply to @retroremakes
    @retroremakes @ADD_Gamer_ @mikeBithell ah, well then.
  961. …in reply to @jonbro
    @jonbro Useful! I can already think of one (more or less boring) use for this, and I want time to do the more interesting uses.
  962. …in reply to @undefined
    @krofdrakula @retroremakes @mikeBithell @ADD_Gamer_ No, they pay out normally for anything "sold" under this scheme.
  963. …in reply to @v21
    @jonbro Shame it's got those awful yellow blob faces I hate so much, but I'll take what I can get.
  964. …in reply to @jonbro
    @jonbro For my first purpose, they're getting scaled down to 8x8 (or 16 x 16, I forget). And mangled, and a sparse set used.
  965. …in reply to @robertpeacock22
    @robertpeacock22 @jonbro Yeah, here too! That's why I love them so much.
  966. …in reply to @hannahnicklin
    @hannahnicklin @mooonmagic ah, that's great! Basically it's a so far half-announced @tomscott project. Set expectations accordingly.
  967. I wish I was a musician so I could release an album with this cover:
  968. …in reply to @robertpeacock22
    @robertpeacock22 @jonbro Apparently the colour is just for identification?! unicode.org/faq/emoji_dingbats.html#6
  969. …in reply to @lauraehall
    @lauraehall @mink_ette You should write a formal Application For Scritches and send it care of @dikte.
  970. …in reply to @awesommelier
    @awesommelier I should write a book.
  971. …in reply to @tef
    @tef @jonty do either of you know anyone at Yahoo?
  972. …in reply to @tef
    @tef @jonty 💰 ⚖ 😎
  973. …in reply to @tef
    @tef @jonty Basically what I am saying is that I have a surfeit of credibility right now, and would like to exchange it for cash.
  974. …in reply to @tef
    @tef @jonty Shame.
  975. …in reply to @KommanderKlobb
  976. …in reply to @lauraehall
    @lauraehall Bee Princess