v21’s avatarv21’s Twitter Archive

Tweets from 2016/08

  1. …in reply to @alexhern
    @alexhern assuming you trust that the terms of that loan will not be changed after you've taken it out.
  2. …in reply to @alexhern
    @alexhern which i did trust, when I took my student loans out. I am not sure I would do so now that the gvmt has shown it's willing to do so
  3. …in reply to @mtrc
    @mtrc sure, i'd be up for submitting something for that. take your pick: @softlandscapes, @manygradients or convolution noise.
  4. …in reply to @v21
    @mtrc may or may not write something, too...
  5. …in reply to @mtrc
    @mtrc @softlandscapes can I just send the SVGs? assume that'll work, if you're packaging it up as a PDF.
  6. ah! the answer is to export everything with a extra invisible rectangle on top of it BUT give it an invisible outline, not an invisible fill
  7. …in reply to @tinysubversions
    @tinysubversions mainly super obvious stuff. SublimeText. Caffeine is nice, it gives you a menubar button to press to keep the screen on.
  8. …in reply to @v21
    @tinysubversions homebrew instead of apt-get. XCode is surprisingly nice. Normal terminal is fine. Worth futzing with system settings.
  9. …in reply to @katbamkapow
    @katbamkapow i loved your work in Toca Boca Hair Salon 2
  10. …in reply to @5point9billion
    @5point9billion thank you
  11. i'm starting to become a fan of @leighalexander's new Oracles of the Web series: motherboard.vice.com/tag/Oracles+of+the+Web
  12. …in reply to @v21
    digging at a really productive way to think about the modern cyberspace experience
  13. RT @lizaledwards: Tonight's TiltBrush:
  14. honestly think TiltBrush and tiltbrush-likes are going to unlock really new feeling styles of 3D art.
  15. it's gonna be so weird once we've launched this game
  16. …in reply to @bzgeb
    @bzgeb @ginaharaszti haha. i had a zero per cent success rate maintaining my bots til I started CBDQ.
  17. …in reply to @bzgeb
    @bzgeb @ginaharaszti yup! it's hard! lots of people are bad at it. i am not one of life's natural maintainers.
  18. …in reply to @ginahara_
    @ginaharaszti @bzgeb yup! it's a regular Twitter account, just with extra tweets x times a day (and maybe also automatic replies)
  19. a fun game to play is searching on twitter for "fun game" storify.com/hollygramazio/fun-games
  20. …in reply to @GalaxyKate
    @GalaxyKate this essay is one of the foundations of how i think about this: harrygiles.org/2016/04/24/shock-and-care/
  21. RT @mcclure111: What if instead making a game about a fictionalized Black Lives Matter protest we let the ppl from a Black Lives Matter pro…
  22. RT @mcclure111: Or, more to the point: Some of the people at Black Lives Matter protests are making video games. What if those people all h…
  23. …in reply to @JFriedhoff
    @JFriedhoff yes, totally agree
  24. …in reply to @rich_lem
    @rich_lem now I'm thinking about the challenge of teams forming divergent but reconcilable models of the thing they're making.
  25. I forgot about all the Something Of Something accounts. @VoidOfSpace/760407395260624896
  26. …in reply to @v21
    There's hundreds of them @FrameOfStack/584585591955726337?s=09
  27. …in reply to @v21
    They're not bots. I like them, it's a worthwhile project. @CurlOfGradient/759042536459689984?s=09
  28. …in reply to @mousefountain
    @mousefountain about 150 similarly themed twitter accounts, by my approximation.
  29. …in reply to @v21
    @mousefountain wait, that number is probably high
  30. …in reply to @ADAMATOMIC
    @ADAMATOMIC I am normally very pro "the best is yet to come", but your tweet still sets up niggles in my mind.
  31. …in reply to @v21
    @ADAMATOMIC I think the idea that there is a single, unchanging, maximisable conception of great games. The idea a game can reach that.
  32. …in reply to @v21
    @ADAMATOMIC I'm more excited for the ways the future will change our ideas about what is good than the ways we'll get better at reaching it.
  33. …in reply to @jimrossignol
    @jimrossignol @ADAMATOMIC but "unchanging" too! I hear this and I'm like "those foothills look cool, I wonder what animals live there?"
  34. …in reply to @v21
    @jimrossignol @ADAMATOMIC I should put my old bio back on here. The one that read "I always liked broken games the best, anyway"
  35. …in reply to @martinhollis
    @martinhollis @ADAMATOMIC it's not even per-person - a game succeeds by defining it's own criteria to be judged on, then exceeding that.
  36. …in reply to @v21
    @martinhollis @ADAMATOMIC (and that itself is a simplification, context shifts and death of the author and all that)
  37. There is a perfect videogame and it was playing 100 rounds of (emulated) Puzzle Bobble and with my friend Yusra at age 15.
  38. karaoke & work demands means i'm using 1989 as work fuel again... and yes, i agree with recent takes that a Swift heel turn would be great.
  39. …in reply to @v21
    1989 totally lays the groundwork!
  40. …in reply to @v21
    doop a doop a do doo, doop a doop a do doo, doop a doop a do doo doopa dodo do do dodo-dodoopadoop!
  41. …in reply to @jazzmickle
    @jmickle_ compare the demographics of EGX and, say, Feral Vector. EGX has lot more black people, and a lot more poorer people.
  42. …in reply to @v21
    @jmickle_ this is more of a split between creator/consumer, but... i try to keep it in mind.
  43. …in reply to @v21
    @jmickle_ gender/sexuality is a completely different story, mind, and that's not nothing. but it's not everything.
  44. …in reply to @jazzmickle
    @jmickle_ i think the answer is straightforward, and it is class.
  45. …in reply to @jazzmickle
    @jmickle_ no, actually. this is the lever we have to make that happen, because this is where we are, so this is where we can make change.
  46. …in reply to @v21
    @jmickle_ fuck i really should sign up to do stuff with arts-emergency.org/
  47. i've read a bunch of teardowns/reverse engineering h/w protocols, and there's always weird awkward redundant stuff in there
  48. …in reply to @v21
    and i've always basically gotten why. but right now, i am feeling why far deep in my bones.
  49. …in reply to @ArtisanalZeros
    @ArtisanalZeros huh! thanks for letting me know, i'll look into it when i get a chance - other bots have been running fine (inc SVG ones)...
  50. …in reply to @Miss_Sticks
    @Miss_Sticks @JamesWallis this is great news, ESPECIALLY because it'll really annoy Hannah and Pat
  51. …in reply to @asameshimae
    @asameshimae it's just what Twitter tells me!
  52. …in reply to @bonaneh
    @hanabananaan @beastsofbalance ahhh! Very impressed!
  53. Secondhand office furniture store on my way to the station feels incredibly Kentucky Route Zero /cc @cardboardcompy
  54. RT @PepijnWillekens: Working on a new game with a friend, inspired by @manygradients #journey and #limbo #gamedev #indiedev https://t.co/6e…
  55. …in reply to @undefined
    @UncleBibby @FGC_Challengers I think there is - heard reports from others about issues. Right now, not got time to dig in, but will soon.
  56. we have a box design! it feels like a real game!
  57. …in reply to @notquitereal
  58. …in reply to @v21
    (if you want to preorder, the link is here: store.beastsofbalance.com/)
  59. in builds, hit a NullReferenceException in our loader scene, after editing a included script. fixed by opening the scene first. why?#unity3d
  60. …in reply to @fastramdesign
    @fastramdesign sorry - fixed by opening the scene after making script changes, then building after. there's some consts?
  61. RT @whatisian: ░░ GAME IDEA ░░
  62. it's 2016 and i'm in a chat with some very experienced Unity developers and we're unsure how to accurately read input events.
  63. Spintax in action! @bdsams/761193639582298112
  64. …in reply to @patrickashe
    @patrickashe no, but those talks are great and very necessary if you don't know about the thing and the thing is good or important
  65. …in reply to @v21
    @patrickashe if we have to have more talks on kinda basic historical shit to make people stop thinking they're inventing shit, well worth it
  66. …in reply to @patrickashe
    @patrickashe I am really glad No Man's Sky is meaning people are talking about Noctis.
  67. Not exactly what I would mean if I said "asynchronous"
  68. …in reply to @v21
    i should mention that almost all of these methods don't have an error callback.
  69. …in reply to @infovore
    @infovore the bluetooth plugin for Unity we're using. We got it doing over-the-air firmware updates! It's been a fun week.
  70. …in reply to @infovore
    @infovore i mean, the structure isn't too awful (it's a good model for passing stuff between threads that shouldn't get blocked)
  71. …in reply to @patrickashe
    @patrickashe Sure. And then I'll mention how I saw someone giving a talk at an indie games event recently. Games are like theatre. Brecht.
  72. …in reply to @chipzel
    @chipzel i like it now
  73. festival looks
  74. …in reply to @undefined
    @saljam_
  75. I am at EMF, and at EMF you get a overly-complicated badge. So. If you want to send me a message, you can text 07520618856.
  76. …in reply to @r4vi
    @r4vi i would assume not? But only one way to find out
  77. …in reply to @v21
    Update: someone has sent me a message. But all I can see is my own test message. Hm.
  78. …in reply to @lorenschmidt
    @lorenschmidt that is both true, and also false in every respect.
  79. …in reply to @lorenschmidt
    @lorenschmidt "fully functional" - the app is broken, and only shows messages received while it's open
  80. …in reply to @v21
    @lorenschmidt "sms messaging" - the phone number is only virtual, it receives messages over wifi via a proxy.
  81. …in reply to @v21
    @lorenschmidt "contained within the badge" - the badge is itself just a PCB with lanyard holes...
  82. …in reply to @v21
    @lorenschmidt (unless you're implying that all software is contained within it's resident hardware... which is a delightful idea)
  83. …in reply to @edjeff
    @edjeff i'm not a racist, i've got black friends
  84. CBDQ: bots running daily seem to have stopped. Investigating now - lemme know if your bot has failed and isn't daily, or hasn't and is.
  85. …in reply to @logodaedalus
    @logodaedalus that was me testing it... It worked, which means I have no idea what's going on...
  86. …in reply to @premgane
  87. …in reply to @patrickashe
    @patrickashe is this the one I kicked off about? If so, I do care (a bit).
  88. Love that Computer Modern aesthetic 👌
  89. …in reply to @patrickashe
    @patrickashe oh, that's much better, def write that
  90. Human brain : 5W (ish) Desktop computer : 500W. #emfcamp
  91. …in reply to @nachimir
    @nachimir where are you at today? Would be nice to hang some.
  92. …in reply to @nachimir
    @nachimir 8:30 onwards.
  93. RT @bhmwong: Playing with electronic instrument "The Shaker" earlier with @roderickhodgson and @v21 #emfcamp
  94. RT @strongmisgiving: This is some essential Monday morning reading @pseudonym_tbc/762427601218437120
  95. …in reply to @adrielxyz
    @adrielbeaver aw. that's a lovely thing to say. <3
  96. i love this joke
  97. …in reply to @v21
  98. …in reply to @inky
  99. …in reply to @tburrellsaward
  100. …in reply to @v21
    @tburrellsaward I guess I'm just more famous than you...
  101. …in reply to @edclef
    @edclef me too, but I'm fine with proper anthropomorphization of bots, and even explicitly magical thinking about tech.
  102. …in reply to @v21
    @edclef goes with an acknowledgement that this is only one limited view on the world, I guess.
  103. …in reply to @turnislefthome
    @turnislefthome i often say something like "i [don't] like it" when giving feedback... otherwise failing to say it colours all the other fb.
  104. …in reply to @ArtisanalZeros
    @ArtisanalZeros oh, christ. but thank you, this is a v useful clue to this bug
  105. I like tweet threads. Good to see a form which values concision and is designed to withstand fragments taken out of context.
  106. …in reply to @v21
    And (cuz this has to be a thread), the best feel like performance. They can be temporal, strung across weeks. They can respond as they go.
  107. …in reply to @hannahnicklin
    @hannahnicklin i wish the enduring effectiveness of this chain was more surprising
  108. …in reply to @ppcrotty
    @ppcrotty what's your favourite meal? what videogame do you most wish you were involved in making? what's the best cat you've ever stroked?
  109. …in reply to @ppcrotty
    @ppcrotty aw goddamnit now i have to get the book
  110. We commissioned this for Now Play This! I am really proud of it! Even though I didn't like... do any of the work. @sciencevsmagic/763221977326682113
  111. …in reply to @v21
    i'm still not really used to commissioning things...
  112. …in reply to @Eastmad
    @Eastmad for the one last april
  113. …in reply to @mjmcmaster
    @mjmcmaster !!! o_o
  114. …in reply to @mjmcmaster
    @mjmcmaster would love to see what they make!
  115. …in reply to @chiguire
    @chiguire we will have an open call, probably focused on specific things, but most stuff is curated internally.
  116. …in reply to @v21
    @chiguire but always up for seeing things, so feel free to drop me an email whenever (vtwentyone@gmail.com). next one is next April
  117. …in reply to @Eastmad
    @Eastmad thanks, that's lovely to hear
  118. i subscribed to Unity Pro + iOS ($150 p/m) under the old terms - is there any way to switch to the new Pro plan? Would like Android #unity3d
  119. …in reply to @undefined
    @jennatar wait, fuck, there's a "China, IL" show?!
  120. …in reply to @undefined
    @jennatar i'm gonna get on that, don't worry
  121. there's a line in "The Writer Will Do Something" (I think it flashes by before you can read) about the utter changeability of videogame dev.
  122. …in reply to @v21
    all the work you do will be transformed by the work that other people do in ways you can't predict, and yet... you try to make good work
  123. RT @anildash: A lot of open infrastructure that made social media work has disappeared. Can it be rebuilt? medium.com/@anildash/the-lost-infrastructure-of-social-media-d2b95662ccd3 https://…
  124. bot of the day: @nyt_diff making subtle things legible, as it happens behind all the data is human judgement and shifting circumstances
  125. …in reply to @notquitereal
  126. fucksake, i need to find a new place to live in the next month.
  127. …in reply to @celsshirt
    @lostghostchuck @LizRainsberry @katbamkapow hah - already in contact with them!
  128. …in reply to @torpordust
    @torpordust coming in the next patch, apparently
  129. …in reply to @KommanderKlobb
    @KommanderKlobb Hard to Be a God is great, too - them setting off to write something like the Three Musketeers.
  130. …in reply to @v21
    @KommanderKlobb also read Noon: 22nd Century - it's good, feels more like classic sci-fi, and shows through that it started as short stories
  131. …in reply to @v21
    @KommanderKlobb sadly there's not too many of their works available readily in translation - read some in badly OCRed pirate copies.
  132. …in reply to @hellocatfood
    @hellocatfood for less than the £30 that the roundhouse often charges? yes!
  133. …in reply to @infovore
    @infovore i'm an indie game hipster, so i'm stuck comparing it to Noctis
  134. …in reply to @hellocatfood
    @hellocatfood you reckon it'll be that in demand? but yeah, will do
  135. …in reply to @infovore
    @infovore i poked at it out of curiosity when @edclef was talking about it. controls are tricky
  136. I could see an argument, of a 5-10 indie team working in Unity, for having someone whose role is tool development and teaching.
  137. …in reply to @v21
    teaching teammates about Unity, Git and other workflow stuff (& fixing it) feels like a substantial part of my job
  138. …in reply to @v21
    and if you had someone full time on that, then you could work with even less game-experienced people. and teach them games stuff, as a perk.
  139. …in reply to @v21
    and if it wasn't me, then i could free up time to get more comfortable with the tools my colleagues work with
  140. …in reply to @mink_ette
    @mink_ette can't renew our lease, and they didn't tell us til we asked... should be okay, just a faff - but reassuring to have a fallback <3
  141. …in reply to @lazerwalker
    @lazerwalker this is more about being the only/primary coder on a disciplinary team, though
  142. …in reply to @v21
    @lazerwalker including hardware-side stuff & external contractors, we're at 8-9 now, out of which there's only 3 people able to code at all.
  143. RT @Goons_TXT: I know because I read each and every dilbert, and I do that for the overarching plot.
  144. thinking about how the game would be different if we playtested on a more solid table
  145. …in reply to @tinysubversions
    @tinysubversions i guess another way of saying this is that it is stressful and tiring to be lead programmer and also lead game design.
  146. …in reply to @legobutts
    @legobutts i created our #content channel.
  147. …in reply to @kevinwatters
    @kevinwatters @tinysubversions no... I don't really get to. On solo projects I do, more.
  148. …in reply to @v21
    @kevinwatters @tinysubversions they both get smushed into a general mush of dealing with people, helping, negotiating, thinking on timelines
  149. …in reply to @Thairyn
    @Thairyn @9W_vgculture see youse Saturday!
  150. RT @unchartedatlas: The Southern Atoll of High Ân Pim
  151. …in reply to @ADAMATOMIC
  152. …in reply to @hellocatfood
    @hellocatfood i'm holding some tickets! buying them unless you also are!
  153. …in reply to @hellocatfood
    @hellocatfood ah, yisss
  154. …in reply to @shahidkamal
    @shahidkamal do you have a standing desk? The main point of standing desks is enabling dancing, for me.
  155. …in reply to @profaniti
    @profaniti @JamesWallis @jaygooby it means you get to make huge installs, too! Fill that space with bubble wrap!
  156. …in reply to @profaniti
    @profaniti in which case... no, sorry :<
  157. RT @managore: debug art
  158. theguardian.com/technology/2016/aug/11/chatbot-lawyer-beat-parking-fines-helping-homeless-do-not-pay i love this story about a bot that helps people apply for emergency housing, not just because Bots! but for...
  159. …in reply to @v21
    the process that leads to “I don’t think I could just replicate this in San Francisco, for example. I’d have to work on something different”
  160. …in reply to @v21
    fuck the idea that tech is worthless unless it scales indefinitely. understand things the best you can, be honest about it's limitations.
  161. …in reply to @v21
    “You can’t overstate how important it is that this technology is built with an understanding of the social issue it’s addressing,”
  162. …in reply to @v21
    also: this is not a tool built to make things more efficient. it will cost councils money, as they deliver the things they are obliged to.
  163. what's your favourite obscure, anonymous, inscrutable beautiful and/or mysterious account on here?
  164. …in reply to @v21
    like, i want the accounts that are ambiguous as to whether they are human or bot
  165. …in reply to @hannahnicklin
    @hannahnicklin I don't! I said that so people would stop sending me bots!
  166. …in reply to @mink_ette
    @mink_ette @tigershungry I like that one too
  167. …in reply to @hannahnicklin
    @hannahnicklin the excerpts are perfect. thank you.
  168. …in reply to @innesmck
    @innesmck seems like this might be helpful? @Dick_Hogg/764134198772920320
  169. …in reply to @asameshimae
    @asameshimae daily bots seem to be - haven't had a chance to work out why, sorry
  170. …in reply to @asameshimae
    @asameshimae I actually largely rely on people telling me - some logging, but hard to tune it right, get it to notify me directly, etc.
  171. CBDQ went down. BUT in trying to fix it, I may have uncovered the long-running issue with daily bots. Give it 20 mins?
  172. …in reply to @v21
    seems like it's already back up. the issue was it kept running out of memory... but now my server has twice as much memory? we'll see.
  173. …in reply to @NoraReed
    @NoraReed @tullyhansen @RealAvocadoFact if you saw an avocado on the street, could you recognise it? Yes. Avocados are quite distinctive.
  174. …in reply to @kierongillen
    @kierongillen I'm on my way to Nine Worlds now!
  175. RT @smestorp: @edclef really keeps reminding me of the process you went through adding and removing resource tasks to pro man’s isle
  176. If you're at Nine Worlds, pop by Cognac today to see our game (@beastsofbalance) and say hi.
  177. …in reply to @sygster
    @sygster can you swap them procedurally every time they appear?
  178. …in reply to @sygster
    @sygster yeah - every time you show "they sighed" pick either "he sighed" or "she sighed" randomly.
  179. Maybe I only want to make games for kids, now. It's great, they're so much more tolerant of ambiguity than adults.
  180. …in reply to @SK_Louie
    @SK_Louie I really should work on my posture
  181. RT @joonturbo: really proud of @rockallsayshi Postcard Generator, will post about physical part soon... @rockallsayshi/764463195159404544
  182. …in reply to @tomatrioska
    @gabriela_aveiro it totally is
  183. …in reply to @christinelove
    @christinelove I am very much anticipating your game.
  184. …in reply to @Osiefish
    @Osiefish lucky! i wish i had time
  185. …in reply to @alphachar
  186. I've been playing Viridi for weeks now, and I have spent nothing in-game. I did just buy two succulents from Colombia Rd, though.
  187. …in reply to @v21
    I was cycling home just as it was closing, so they were cheap. It's a glorious sunny day. I love living here.
  188. …in reply to @v21
    Shame I need to find a new place to live in the next three weeks, huh?
  189. Hmm. I think the hype has worked, and I actively do want to play No Man's Sky now. Shame I currently don't have anything that can run it...
  190. …in reply to @v21
    I probably don't want to spend the rest of this sunny afternoon fucking around installing Bootcamp, do I?
  191. …in reply to @undefined
    @_cheesybeaver eh, we can't renew our lease :/
  192. …in reply to @robertpeacock22
    @robertpeacock22 but first I need to back up my current Parallels version... It's just clearly going to hit some kind of Computer Problem.
  193. …in reply to @undefined
    @mooonmagic @thecatamites thinking on our game, which has 3 goals, but is ultimately just a context for stacking fun shapes on each other.
  194. …in reply to @v21
    @mooonmagic @thecatamites and this tweet: @v21/764440683751075840 ... kids totally just Get It. but it makes adults nervous & wary.
  195. …in reply to @v21
    @mooonmagic @thecatamites (it works for adults, they have a good time... but i don't know how to say: "it's OK. just... play. try things")
  196. …in reply to @v21
    @mooonmagic @thecatamites of course, i haven't tried just explicitly telling them that. think that's the first step.
  197. …in reply to @hannahnicklin
    @hannahnicklin for NMS? does it run well on your mac?
  198. …in reply to @hannahnicklin
    @hannahnicklin then waiting to hear how well it works will be the pretext i use for not doing this yet! thanks
  199. …in reply to @nachimir
    @nachimir I am responding to this tweet from the side of a canal with a glass of wine in my hand.
  200. …in reply to @mcclure111
    @mcclure111 this article is part of the process of normalizing (steadying) the current status quo. we will always be exiting and never exit.
  201. …in reply to @v21
    @mcclure111 (if it happens late 2019, then the government will have really pulled their socks up and went for it in the next year ...
  202. …in reply to @v21
    @mcclure111 ... which seems pretty unlikely, to me. It's hard to find an enthusiastic Brexiteer in the Tories in power)
  203. RT @mylescox_: day 5 bonus: taskbar #lowpoly #modeladay
  204. …in reply to @mcclure111
    @mcclure111 i try not to think too much about this, because it is painful. not just commerce... immigration status, research/arts bodies...
  205. RT @katierosepipkin: digging thru old html experiments
  206. RT @katierosepipkin: inflorescence.city, volume 2 spring 2015 to summer 2016 with @lorenschmidt wander forever https://t.co/PyLTesRp…
  207. games i have art from on my walls: Hohokum Mutazione inflorescence.city
  208. …in reply to @dinosaurrparty
    @dinosaurrparty @doougle i think it got printed for your show, even!
  209. …in reply to @hoskingc
    @hoskingc i don't think i've ever enjoyed timed puzzle solving... (I guess it works for Rubik's Cubes)
  210. …in reply to @hoskingc
    @hoskingc though move counters can be fine, if the puzzles are designed explicitly for them (or are open-ended)
  211. …in reply to @v21
    @hoskingc like, they work so well in Zachtronics games
  212. …in reply to @sygster
    @sygster that jacket looks great on you
  213. …in reply to @bozulbang
    @LichLike i just came here because i was thinking how cute yr recent selfies were and i thought you should know.
  214. RT @willmenaker: #fav7films -The Matrix -Matrix: ReLoaded -Matrix: Revolutions -Animatrix -V for Vendetta -Fight Club -Schindler's List
  215. These are the core values we choose to reflect in our product @winter_wk/765177691611901957
  216. i just remembered i put some falafel in the microwave last night, and never took them out. 😕
  217. …in reply to @katbamkapow
    @katbamkapow there's clearly a whole article on the use of this in how you talk to Homer I KRZ.
  218. good sky
  219. …in reply to @katbamkapow
    @katbamkapow no man's sky?
  220. …in reply to @plentyofalcoves
    @plentyofalcoves Sherlock basically reads as fanfic of itself. Down to Mark Gatiss inserting himself as Sherlock's cleverer brother.
  221. RT @jwaaaap: if flashpunk hadn't used 04b03 indie games would look completely different today
  222. …in reply to @LineHollis
  223. More #unity3d questions! How do I use Unity Cloud Build to build a thing that uses AssetBundles?
  224. RT @alienmelon: This game's control scheme is going to be tight! And thorough! Excellent!
  225. …in reply to @LineHollis
    @LineHollis often it shows good things! selfies i might have missed, etc.
  226. …in reply to @katbamkapow
    @katbamkapow by this point i was willing on the dislocation, like deliberately letting my eyes unfocus. let's hurry down to the dark again.
  227. map of photo locations blue = locals red = tourists yellow = ? (by Eric Fischer - moma.org/interactives/exhibitions/2011/talktome/objects/146200/)
  228. …in reply to @russss
    @russss ah, thanks!
  229. RT @jonbro: me and george are really excited to chat about asset bundles.
  230. …in reply to @jonbro
    .@jonbro i, too, was going to tweet this screenshot
  231. RT @vectorpoem: Surprise! JPHOUSE.WAD is actually a playable trailer for my new project: vectorpoem.com/autobio youtube.com/watch?v=c0UXCzcNXns Pl…
  232. …in reply to @undefined
    @jennatar these are gorgeous
  233. …in reply to @hunktears
    @hunktears Javascript is a good place to start, and is guaranteed to stay relevant for a long time.
  234. …in reply to @v21
    @hunktears but once you're good at one, you're a day or two away from getting by in most others.
  235. Just finished Lilith's Brood. Really strong, though Dawn stood out above the sequels.
  236. …in reply to @v21
    I've read so many sci-fi novels where the protagonist is imprisoned in a strange and implacable room. None went the way this did with it.
  237. RT @Kaleidopix: rt icymi: and i just ɹʇ ᴉcʎɯᴉ: ɐuq ᴉ ɾnsʇ released vol of a ɹǝlǝɐsǝq ʌol oɟ ɐ @brandonnn @lorenschmidt https://t.co/j…
  238. …in reply to @hollygramazio
    @hollygramazio I mean, it's accurate.
  239. are there any good stories about time travel (immutable past model) which aren't just about people discovering that through ironic failure?
  240. …in reply to @v21
    "free will", my arse. what does that even mean, viewed from a physics framing?
  241. RT @mewo2: @v21 Bill and Ted's Excellent Adventure
  242. …in reply to @mewo2
    @mewo2 great answer!
  243. …in reply to @undefined
    @AOsher you coming to the pub Friday? Happy to lend you some stuff I think is similarly good.
  244. .@AddisonLeeCabs how do i report a driver? one drove up the segregated bicycle lane on Farringdon Rd towards me this morning.
  245. …in reply to @undefined
    @_cheesybeaver that is incredibly French news
  246. …in reply to @undefined
    @_cheesybeaver yeah, it's like 4th place for French stereotypes, after soft cheese, berets and cycling around with a baguette under yr arm.
  247. the stupid nerdy internet culture i grew up in has taken over the world and it's awful @bonerman_inc/765845313064013824
  248. …in reply to @undefined
    @_cheesybeaver i now have Foux De FaFa stuck in my head: youtube.com/watch?v=EuXdhow3uqQ
  249. i really like this music video youtube.com/watch?v=8r31DFrFs5A
  250. …in reply to @patrickashe
    @patrickashe oh, i remember that one!
  251. …in reply to @patrickashe
    @patrickashe fuckssake
  252. RT @tianna_drahn: I'm crying there was a bee in her flowers😂😂
  253. RT @katierosepipkin: i can't get enough of mushy google earth voxel trees
  254. …in reply to @KommanderKlobb
    @KommanderKlobb you thought you were the last man alive... til they took a gym near Holborn.
  255. …in reply to @AurenSnyder
  256. …in reply to @AurenSnyder
  257. …in reply to @rubzo
    @rubzo not very often! but yes, i'll respond to the thing <3
  258. RT @julienbauzin: Another one with @inconvergent's script 😀 github.com/inconvergent/orbitals #python #script #generative
  259. …in reply to @tpizza
    @tpizza pegs. or, actually, maybe those really satisfying toggle switches with the ball at the end. those are a bit $$$, tho.
  260. …in reply to @katbamkapow
    @katbamkapow cups! bloody americans
  261. …in reply to @katbamkapow
    @katbamkapow @_cheesybeaver too bad, you have to measure things with weight, and your quantities don't change with sifting.
  262. …in reply to @Fortress_Inman
    @Fortress_Inman it's especially weird because Agile makes far more sense for SaaS or PaaS or whatever web-based things than for games.
  263. …in reply to @v21
    @Fortress_Inman (which is where it came from obviously) Games are far more likely to have big external unmovable deadlines...
  264. …in reply to @erghat
    @erghat I think you have to go by "Gary" now
  265. …in reply to @kierongillen
    @kierongillen some games are more fun to read about and imagine than to play.
  266. …in reply to @erghat
  267. …in reply to @mink_ette
    @mink_ette @kierongillen pretty much my plan, tbh.
  268. …in reply to @JFriedhoff
    @JFriedhoff preach! i think it comes down to self-identity, really. and it loops through - why do you make games etc?
  269. …in reply to @v21
    @JFriedhoff for me, it was as a rich niche within a broader range of things i was into (and as a way of accessing a lot of those in one)
  270. …in reply to @v21
    @JFriedhoff but that curdles into self-identity and investment, and those other things don't reinforce that, so what's the point...
  271. …in reply to @v21
    @JFriedhoff but if i got into drawing and small press stuff instead, i'd be as happy and invested as i am with interactive stuff.
  272. …in reply to @JFriedhoff
    @JFriedhoff absolutely no apology needed. it's been real healthy to be getting into bots stuff, and realize how in my comfort zone i've been
  273. Wild Rumpus tickets are on sale now! thewildrumpus.co.uk/rumpus7 (it's on 17th Sept) Also first bits of our lineup announced. We have:
  274. …in reply to @v21
    the @q_dork showcase Cardboard Arcade @dkanaga's Oik OS (A dog opera in five Acts)
  275. …in reply to @v21
    Digital Bird Playground (@TomBoogaart) Slam City Oracles (@JFriedhoff) Wibble Wobble Multiplayer (@managore)
  276. …in reply to @v21
    Bum Rush (@hentaiphd, @sensitiveemmett, @Radstronomical, @chordslayermaxo) Giraffes Volleyball Championship 2016 (@sandwich_cool) more TBA!
  277. …in reply to @v21
    i would have put pictures in that last tweet, but too many people worked on Bum Rush. both games looks great, guys! click a link some time.
  278. …in reply to @patrickashe
  279. …in reply to @notquitereal
    @notquitereal @jmickle_ it's very intense.
  280. …in reply to @inconvergent
    @inconvergent i only clicked through to see that the first question was what i thought it was
  281. …in reply to @inconvergent
  282. …in reply to @karaastone
    @karaastone get a whole new one. and a pro, not an air (airs are great, but you prob need beefiness more than lightness)
  283. i could very easily hate a game that had eaten 2000 hours plus of my life @Andy_Makes/766316004750286848
  284. …in reply to @v21
    @Andy_Makes (no criticism of your project intended, btw)
  285. RT @lilghosthands: reading @arealliveghost's book for the ∞ time & wondering why you aren't doing the same
  286. …in reply to @notquitereal
    @notquitereal i assume it won't run on my 2014 macbook pro?
  287. …in reply to @inky
    @inky "Dr"??? but yea :/
  288. …in reply to @mxSophieH
    @S0phieH we hired @jonbro to do a bunch of stuff and he wrote us a localization system and it's nice and i've not had to make it.
  289. …in reply to @v21
    @S0phieH @jonbro some day i will write a localization system. or just shim this one into a new project.
  290. DID YOU KNOW: you can't capture the loop variable of a foreach (even breaking it out as a within-scope variable) within a Unity coroutine?
  291. …in reply to @v21
    (you can get round it by calling out to a method within the coroutine that then contains the foreach or for loop)
  292. …in reply to @v21
    Bet you're glad you learnt that, huh?
  293. …in reply to @notquitereal
    @notquitereal man... maybe I _should_ buy a Actual Computer some time...
  294. …in reply to @nachimir
    @nachimir haha! i clicked through when i saw it on my TL. i did!
  295. …in reply to @retroremakes
    @retroremakes I'm tired, Rob
  296. RT @hannahnicklin: Hello everyone. Please come see my show. I want to be able to afford a hypoallergenic duvet. tickets.edfringe.com/whats-on/equations-for-a-moving-body
  297. RT @poem_exe: fallen leaves around the willow twisting, winding by ones, by twos
  298. …in reply to @poem_exe
    .@poem_exe normally the poem will be content to evoke nature, a moment, and then connect it with other happenings
  299. …in reply to @v21
    .@poem_exe so this is striking in it's insistence that this, this itself is worth the attention. Focus. This isn't a metaphor.
  300. …in reply to @v21
    .@poem_exe in lieu of a proper "the machine gently stutters", here's a quick balcony recording:
  301. RT @Horse_ebooks: Everything happens so much
  302. RT @despens: From now on I will drink a tequila shot for each top view photo of a wooden table that holds: Macbook, iPhone, coffee, paper n…
  303. …in reply to @hannahnicklin
    @hannahnicklin Singapore is alternately dotted with stalls selling durian and signs banning durian from being carried. It's tasty, though!
  304. …in reply to @philippawarr
    @philippawarr i am impressed she hasn't cut it off
  305. …in reply to @hoskingc
    @hoskingc i keep seeing talks which live within a Bioware-style conception of games. It's valid, but also... not everything.
  306. …in reply to @v21
    @hoskingc like... just: games are super broad, but often "sex and relationships" talks are by people who play a lot of Bioware games.
  307. …in reply to @v21
    @hoskingc (Bioware being a bit of a synecdoche, here). So, the examples focus on that, and other views are a "oh, yeah, that too" thing.
  308. …in reply to @v21
    @hoskingc I'd probably first reach for Nina Freeman & Christine Love's works? Personal taste, but it doesn't lead to arguments like ^^^.
  309. …in reply to @v21
    @hoskingc all of which is to say: I am excited for Ladykiller coming out, and I found the PAX demo super hot.
  310. …in reply to @hollygramazio
    @hollygramazio i've decided to take up climbing. want to try it?
  311. i have talked to Nick about this a bit, and they're doing super exciting stuff: @playdiation/766554667958411264
  312. …in reply to @RowanKaiser
    @RowanKaiser @hoskingc there are lots of games, many of them are super time-consuming, and BW apparently do these things well.
  313. …in reply to @hollygramazio
    @hollygramazio you'd love it if it wasn't a sport and was invented for Come Out and Play 5 years ago.
  314. about a hundred followers til @softlandscapes overtakes me. probably some time in September. i'm a proud parent.
  315. …in reply to @hollygramazio
    @hollygramazio @softlandscapes sure, i guess. it's an awful sacrifice i'd be asking from people, though.
  316. RT @KommanderKlobb: Hey London pals we're throwing a party! Come play wonderful videogames with us & yr friends thewildrumpus.co.uk/rumpus7 htt…
  317. …in reply to @hollygramazio
  318. i'm going to the pub
  319. …in reply to @electricarchaeo
    @electricarchaeo thank you <3
  320. tell me a film to watch on netflix
  321. …in reply to @patrickashe
    @patrickashe fuck off
  322. …in reply to @sheilamu
    @sheilamu depends how it's coded... usually you'd make your own copy of the list at the start, and run it from that.
  323. …in reply to @v21
    @sheilamu so if the list changes, you'd have to manually intervene to change the output.
  324. …in reply to @v21
    (i saw Tank Girl, for whatever reason)
  325. …in reply to @dreitonegoismus
    @Mitsuki_Lynn too late! (ya, it's good)
  326. RT @Dick_Hogg: Here are all the other beasts that didn't make it onto the new @WildRumpus poster. #HONGO #ChristopherHazlet https://t.co/68…
  327. RT @lorenschmidt: announcing the fermi paradox jam! itch.io/jam/fermi-paradox-jam co-hosting w @katierosepipkin spread the word. #fermijam http…
  328. @manygradients a test gradient, please
  329. RT @awesommelier: Campari, pinot noir vermouth, peach purée, citric acid & lager; best twist on a negroni I've had @MrCoopersHouse https://…
  330. …in reply to @sheilamu
    @sheilamu I totally would be down for it - if I didn't have other plans.
  331. …in reply to @katbamkapow
    @katbamkapow @Thairyn thryn, vote in my poll instead:
  332. this article also mentioned that Olympic horses get acupuncture. is horse acupuncture a thing? @josh_levin/767024064401596416
  333. …in reply to @hannahnicklin
    @hannahnicklin definite narrative progression in the way you're crossing out the days
  334. …in reply to @katbamkapow
    @katbamkapow @lostghostchuck don't worry, i got you covered: @v21/767032361385156610
  335. RT @polclarissou: 𝘵𝘩𝘪𝘯𝘬𝘪𝘯𝘨 𝘢𝘣𝘰𝘶𝘵 𝘵𝘩𝘦 𝘰𝘤𝘦𝘢𝘯
  336. CBDQ reply functionality was broken for new bots! Now fixed! My apologies!
  337. …in reply to @mousefountain
    @mousefountain @ebooks_goetia I have kinda failed to deal with it, it's too good.
  338. there are people you haven't heard of working on things that are exactly the kind of thing you love and someday you'll learn who they are
  339. …in reply to @beckwig
  340. RT @haikus_by_KN: Sometimes I sit there starting at a spec doc or source code and think "why aren't I speaking on a panel right now. What i…
  341. RT @Made_A_Bot: Hoses are jungle green rosemaries are palegreen sugar is sweet and so on
  342. …in reply to @muffinista
    @muffinista wait, do they sometimes work?
  343. RT @GRMDAILY: For all those who missed the interview. Here it is again.
  344. …in reply to @TryblueTania
  345. …in reply to @notquitereal
    @notquitereal rubbish. he can reverse entropy! that's a pretty big deal
  346. …in reply to @v21
    I keep thinking to my experience making that trampoline frog mod for Proteus, and thus scrabbling through the Proteus codebase.
  347. …in reply to @v21
    there's all these strata of discarded systems in there... inventory systems, towns, quests... Proteus took a long time to discover itself.
  348. …in reply to @v21
    but it did. and it told [most] players how to enjoy it. i wish No Man's Sky had had longer to go through that kind of subtractive process.
  349. …in reply to @inconvergent
    @inconvergent it's boustrophedon writing
  350. RT @pippinbarr: ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓ FAILURE ▓▓▓▓▓ ▓▓▓▓▓▓ IS JUST ▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓ SUCCESS ▓▓▓▓▓ ▓▓ LEAVING THE BODY ▓▓ ▓▓▓▓…
  351. @manygradients a gradient to help me climb out of this feeling, please
  352. …in reply to @legobutts
    @legobutts i read that description and was ready to make fun of it, but actually - i am down with ordering a large mimosa.
  353. …in reply to @manygradients
  354. I dreamt I was developing three games for simultaneous release with my mother. I am glad this isn't true.
  355. would you recognise yourself in a crowd?
  356. RT @hmtechnology: Benjamin Betts - Geometrical Psychology (1887) dataisnature.com/?p=1693 #perspective #drawing #geometry #visualart https:/…
  357. …in reply to @psychicteeth
    @psychicteeth i got some good advice from @thecatamites in response to this tweet : @v21/764862560227164161
  358. …in reply to @v21
    @psychicteeth also, @Dick_Hogg talking about Hohokum: "you need tasks so you can feel like you're slacking off when you ignore them"
  359. …in reply to @kahodesu
    @kahodesu you're very welcome!
  360. …in reply to @v21
    @psychicteeth Minecraft does really well because it never explicitly gives you a task, but is great at making you invent ones for yourself.
  361. …in reply to @KommanderKlobb
    @KommanderKlobb @psychicteeth yeah, and they added an ending, too. but this is all very much stuff that comes once you're already In.
  362. …in reply to @notquitereal
    @notquitereal i used to follow a bunch of gothninja blogs, all lusting after $500 deconstructed Yohji Yamamoto tracky bottoms.
  363. …in reply to @psychicteeth
    @psychicteeth @thecatamites people still get stuck desperately seeking the game, scrabbling for objectives.
  364. …in reply to @v21
    @psychicteeth @thecatamites there's also a association between directed gaminess and value - see v21.io/blog/isproteusagamereallywhocares/
  365. …in reply to @lorenschmidt
    @lorenschmidt @psychicteeth @thecatamites i told you the story of the group playing inflorescence.city who passed it over to me, saying
  366. …in reply to @v21
    @lorenschmidt @psychicteeth @thecatamites "we've nearly cracked it! here are all the clues you need to solve the mystery", right?
  367. …in reply to @v21
    @lorenschmidt @psychicteeth @thecatamites (the punchline is that i then spent an hour figuring out the details of the coordinate system)
  368. RT @leighalexander: Our wedding present from @paullicino is a framed print of this. He commissioned Matt Zeilinger. We're FREAKING OUT http…
  369. …in reply to @leighalexander
  370. RT @king_spooner: I love how ogg files are named after ogging from Netrek
  371. RT @ablankblank: i am a [layered bob haircut]
  372. …in reply to @unfortunatalie
    @unfortunatalie this is very poetic and I feel you. But far more than that I feel all the bites on my back, from a night I didn't wrap up.
  373. …in reply to @v21
    .@AddisonLeeCabs and another one! Seriously? This one was LK64 TPX.
  374. today! today I am going to finally fix the First Moon Bug. I believe I will.
  375. …in reply to @v21
    i think i have? our most venerable bug, gone!? all my certainties are crumbling.
  376. RT @LydNicholas: thats how I play minecraft already. Keep virtual chickens, grow virtual potatoes, go on virtual hikes through virtual moun…
  377. now thinking about an idle game about farming and keeping chickens and going on hikes and not about Number Gets Big.
  378. #unity3d Right now, I am irritated because the Animator cull mode isn't designed to work with the UI system.
  379. …in reply to @v21
    oh god to get this scrollbar to not look garbage i have to change the canvas scaler reference resolution which means redoing EVERYTHING
  380. …in reply to @v21
    it's okay, i reckon i found a way to bodge it by bothering @streamofstars enough
  381. RT @gabesmed: Thank you @chriscolin3000 - this write-up of The Headlands Gamble is poetry nytimes.com/2016/08/28/travel/san-francisco-first-person-travel.html
  382. poking at inflorescence.city Vol 2. gonna thread some things i find here.
  383. …in reply to @v21
    i love the new text generation : loose and poetic, not quite meaningful "these tell not truncated truck" (||!`!~.-|:|!-!~)
  384. …in reply to @v21
    "a growing plant" (||!!.^;|^|-^~)
  385. …in reply to @v21
    some sky wells
  386. wish these didn't sometimes say "a <insert name here> game" @kobunheat/768232441068695552
  387. …in reply to @v21
  388. …in reply to @celsshirt
    @lostghostchuck lookin' good
  389. …in reply to @anildash
    it's a shame all the companies were built to sell off their parts to larger companies some day gizmodo.com/pinterest-bought-instapaper-and-that-makes-me-nervous-1785659406 (@anildash)
  390. RT @ericwbailey: A selection of game names from this 200-in-1 mini arcade cabinet I got that I'm pretty sure is just stuffed full of PICO-…
  391. RT @ericwbailey: .@ericwbailey HIT MOUSE DUAL HOOPERS CHINA CORPSE FATSO JUMPER MAGICAL KITCHEN BUILD MAN SQUIRREL COURTSHIP FRUIT EATER A…
  392. RT @ericwbailey: .@ericwbailey GLUTTONOUS DOG FALLING STREET WAR RESCUE THE GIRL TELE PORT GHOST ADVENTURE UNDERGROUND BATTLE CANDY EATE…
  393. RT @ericwbailey: .@ericwbailey KEY FINDER UNDERGROUND SQOON EXIST BRAVE BOY EATING FRUIT COUPLING FIND DIFFERENT WESTERN RESTAURANT ZOOLOG…
  394. RT @ericwbailey: .@ericwbailey LAWN PURGE BUG FIGHT MIGHTY BOYS GOALS ANIMAL TENNIS AUTOBOAT CONTEST
  395. 🗒 v21.io/editable - local scratch file for you 🗒
  396. …in reply to @lorenschmidt
    @lorenschmidt i am pronouncing them as the single words they are.
  397. …in reply to @undefined
    @_cheesybeaver it's a redirect to a data: url (contains it's data in the url). the page itself is a blank page that's a contenteditable.
  398. there must be people out there who mainly know jack nicholson for being the face of dril
  399. looking for flats is very tiring
  400. just added screenshake to our game
  401. RT @waelwulf: ME: "And the gradient bot does radials now, not just linears." THERAPIST: "Okay but I asked y-" ME: [voice cracking] "It look…
  402. I beta-tested this, and I learnt things about myself using it. @oopsohno/768481897798365184
  403. …in reply to @oopsohno
    @oopsohno @GregAlexander8 it's a joke... but also a viable business model.
  404. …in reply to @alexhern
    @alexhern I just said to @katbamkapow, who I am sitting with "you're talking next Wednesday, right?" and she reminded me it's on Tuesday.
  405. RT @mrgnptts: a game where you plant 🌳s to help the environment but gradually shift frm individual to corporate accountability & fight evil…
  406. …in reply to @morganholleb
    @mrgnptts this is really good, i really want this to exist now.
  407. RT @geee13:
  408. …in reply to @morganholleb
    @mrgnptts <3 it is a really nice idea... i'm trying think of the systems & interactions that'd give you that scope but lurk at the start.
  409. boo, someone nicked my saddlebag
  410. RT @retroremakes: Ridealong is so good. Chock full of lovely human things. From the last one: rockpapershotgun.com/2016/08/19/the-flight-instructor-of-microsoft-flight-simulator-x/ https://t.co/KhXJIj5O…
  411. …in reply to @metasynthie
    @metasynthie same but with transparency. Sometimes I wish I could...
  412. …in reply to @undefined
    @nonolottie it is really good
  413. …in reply to @v21
    @nonolottie I did not have much context when I started it, but when I finished it I was washed through with emotion.
  414. Shoutout to all the people I follow on here I don't really know irl but think are real cool and interesting and I enjoy knowing online.
  415. …in reply to @v21
    That means you.
  416. …in reply to @radiatoryang
    @radiatoryang reminded of an article about Trump's hotels. Smth like "he knows even the most beautiful room can be improved by a bigger TV"
  417. …in reply to @hannahnicklin
    @hannahnicklin Hannah I specifically excluded you and people like you from this appreciation.
  418. …in reply to @hannahnicklin
    @hannahnicklin maybe I would like you more if all i knew of you was sports fruit, cycling and occasional earnest political threads.
  419. …in reply to @hannahnicklin
    @hannahnicklin I did not. It was probably @ammonite.
  420. …in reply to @v21
  421. …in reply to @hunktears
    @hunktears @UnburntWitch @ChuckTingle OH WOW. I am now fully prepared to be turned on, but for reasons I feel strange about.
  422. RT @tinysubversions: Fun fact: Intel 386 CPUs are somewhat rare/expensive because for a few years it was profitable to buy them in bulk and…
  423. RT @askanyone: There is honestly no point in doing anything but this guy's job.
  424. …in reply to @chipzel
    @chipzel I was given some in LA and it was thick and chalky and on the edge of being unpleasant and made me feel full almost immediately.
  425. people who change the fill colour to white in Google Sheets, rather than "Reset" i know it doesn't matter. i've never brought it up. but.
  426. …in reply to @patrickashe
    @patrickashe isn't it great to work in a safe and supportive environment, where you can raise any issue that bothers you, even minor ones
  427. …in reply to @hollygramazio
    @hollygramazio @jawsew Jordan, Holly once wrote a game specifically to teach philosophy. It was quite good!
  428. …in reply to @v21
  429. …in reply to @philippawarr
    @philippawarr i get so sick of my options being determined by the platform plays of large corporations.
  430. …in reply to @v21
    @philippawarr but i try not to think about this too much, because it's depressing and there is so little i can do about it
  431. …in reply to @katbamkapow
    @katbamkapow oh, but the twitter search is one of the most underappreciated parts!
  432. …in reply to @katbamkapow
  433. …in reply to @katbamkapow
    @katbamkapow i did another search, but you made it out of date
  434. …in reply to @katbamkapow
    @katbamkapow did you or did you not go to type "oh no" in that tweet, then rethink your approach?
  435. RT @Pixoshiru: My secret? Every morning I drink my brushes water from the day before. #ArtistSecrets #Protip #DontDoThat https://t.co/R6ukq…
  436. RT @perlin_noise: 😞😞😞😞😞😞😞😞😞😮 🙃🙃😞😮😮😮😞😞😞😞 🙃🙃🙃😞😮😮😮😮😮😮 😞🙃🙃😞😞😞😞😞😮😞 😞😞🙃🙃😞😞🙃🙃😞🙃 😞🙃🙃🙃😞😞😞😞😞🙃 😞😞😞😞😞😞😞😞😞😞 😮😞😞😞😮😞😞😞😞😞 😮😮😮😞😮😞😞😞😮😮 😞😞😞😞😞😞😞😞😮😮 🙃😞😞😞😞😞😞😞😞😞…
  437. this is a beautiful data sheet @iamdanw/768845313796890624
  438. it is so warm and i am too tired to be running a playtest
  439. …in reply to @v21
  440. RT @janemai_: morrigan
  441. RT @TVCommentBot: I hear fierce French wig songs. The celebrity said I grant you one wish.
  442. RT @getdizzzy: Rhythm Heaven has some good failure screens
  443. …in reply to @PeteOlympian
    @PeteOlympian i imagine it was a dog that did it
  444. …in reply to @ksheely
    @ksheely "send us the code inside a Word document" feels like a joke that could really backfire on you.
  445. …in reply to @ksheely
    @ksheely oh jesus I have a lot of sympathy for you now
  446. …in reply to @v21
    @ksheely i have some messed up support stories, but luckily the problems were coming from outside the house.
  447. I got on a train on the central line and i hoped it wouldn't be awful because it was half eleven but it was still awful.
  448. …in reply to @v21
    i didn't cycle home because i'm drunk. i enjoy both things, so one making the other a bad idea is unfortunate.
  449. …in reply to @merrittk
    @merrittk @bfod separated from this tweet by a boring and unrelated tweet was this tweet @HeraLindsayBird/768950416285376512?s=09 it's accurate
  450. RT @HonestWilliam: What I saw at Gamescom. Read: tl.gd/n_1sp1r4k
  451. RT @austin_walker: hard to thread the needle btwn excitement at thugga's fashion as challenge to entrenched masculinity & knowledge that he…
  452. RT @austin_walker: complicated further by knowledge that he's been doing it since before anyone knew him (since he was a teen?) and w/o spe…
  453. Might move to Deptford?
  454. …in reply to @mink_ette
    @mink_ette #inconvenience
  455. …in reply to @v21
  456. …in reply to @zerstoerer
    @zerstoerer here's a reasonable document : github.com/gamesandplay/Safe-Spaces-Policy but it's not been effective, because of a lack of leadership.
  457. …in reply to @v21
    @zerstoerer here's another: botally.slack.com/files/ckolderup/F0ATCB19C/_botALLY_Code_of_Conduct (much more active moderation, has worked out better)
  458. …in reply to @v21
    @zerstoerer yr wording matters less than having good processes. the actual CoC is just the front-end - what's important is What You'd Do If.
  459. …in reply to @v21
    @zerstoerer or - to put it another way - a CoC is just a promise that if unpleasant things happen, you'll do something about it.
  460. RT @WildRumpus: **ICYMI** Wild Rumpus #7 tickets are on sale now. London, Saturday 17th September wildrumpus7.eventbrite.com https://t.co/f…
  461. …in reply to @joonturbo
    @joonturbo @UnityCloudBuild i wish it was able to build asset bundles
  462. …in reply to @BaseballYakker
    @BaseballYakker yeah - escape them with backslashes - i can't remember exactly how many, but it gives an example in the text at the top
  463. …in reply to @sheilamu
    @sheilamu @LovedayBrooke this is the kind of rec I like
  464. …in reply to @benswinden
    @benswinden I really want to see a proper staging of The Entertainment
  465. …in reply to @mcclure111
    @mcclure111 i can easily imagine venue & logistics costing that kind of amount (not saying they need to, but i can imagine they could)
  466. …in reply to @v21
    @mcclure111 next Wild Rumpus party is over $20, and we are not going to be making a profit on that.
  467. …in reply to @kahodesu
    @kahodesu oh kaho. where to begin.
  468. …in reply to @v21
    @kahodesu is is - you know how a sushi [roll] is a roll of rice and some other stuff?
  469. …in reply to @v21
    @kahodesu and how a burrito is a wrap of rice and some other stuff?
  470. …in reply to @v21
    @kahodesu imagine if you just kinda... smushed these concepts together. then sold this food as a novelty. i've eaten at Sushirito in SF.
  471. …in reply to @v21
    @kahodesu it's alright
  472. does anyone have a download link for Sidequest by The Guardians of The Tradition? (precursor group to Cardboard Computer) (cc @patrickashe)
  473. Junebug's "The Static Between Stations" 360 degree video youtube.com/watch?v=SHR0A8YYnig
  474. thinking about a quote about the marketing of the Stanley Parable - making something entertaining in it's own right, not about the game
  475. …in reply to @v21
    doesn't work for everything, obviously. but like... hiring Duncan Fyfe to be the Campo Santo Ombudsman - what a great gift to the world.
  476. …in reply to @patrickashe
    @patrickashe i don't know that it ever didn't to me - but this is real interesting, thanks
  477. …in reply to @patrickashe
    @patrickashe what if i came round, listened to it with you, and then kept saying "ooh, that's a good bit"?
  478. …in reply to @vivschwarz
    @vivschwarz much love
  479. Unfortunately, Twitter has stopped.
  480. …in reply to @tburrellsaward
    @tburrellsaward yeah, tbf, that beats the shit out of "a leisure centre in Tottenham Hale"
  481. …in reply to @undefined
    @NotEndo @hellocatfood can you make glitch intentionally?
  482. …in reply to @v21
    @NotEndo @hellocatfood remember my joy at accidentally finding an image Chrome rendered inconsistently.
  483. …in reply to @vivschwarz
    @vivschwarz that's a serious desk
  484. …in reply to @undefined
    @NotEndo @hellocatfood hm! Fair. Can you make glitch without interest or understanding of the mechanisms being glitched?
  485. …in reply to @v21
    @NotEndo @hellocatfood or, I guess, is it possible to package up glitching for others without that knowledge or interest?
  486. …in reply to @v21
    @NotEndo @hellocatfood (I ask because I appreciate both the mechanisms and the aesthetics, and am interested in accessible tool building)
  487. I made this bot v quickly, and was not v happy with it for a long time. But it's good! @10_print_chr/769608466986049536
  488. …in reply to @v21
    @10_print_chr I think it comes down to line spacing on mobile vs web
  489. Shoutout to all the quiet piles of vegetation that people go to pee by next to music they're enjoying dancing to.
  490. …in reply to @KommanderKlobb
    @KommanderKlobb I'm very glad for them too
  491. …in reply to @hannahnicklin
    @hannahnicklin really distantly hyped for your sleep. Welcome home.
  492. …in reply to @v21
    @hannahnicklin did you hear I'm probably moving to Deptford?
  493. …in reply to @hannahnicklin
    @hannahnicklin I'm not, I'm moving in with @katbamkapow. @hollygramazio has already given up on me.
  494. …in reply to @hannahnicklin
    @hannahnicklin I'm going to unsubscribe to the hackspace and subscribe to the DIY Space. I reckon.
  495. Oh, first time in a long time I've felt the essential weariness about moving my legs the required number of times to bring me home.
  496. …in reply to @v21
    It's so boring.
  497. …in reply to @v21
    It's okay, I'm doing it.
  498. …in reply to @BRKeogh
    @BRKeogh remembering the line between gaminess and value you could find on the Proteus Steam forums v21.io/blog/isproteusagamereallywhocares/
  499. this is a beautiful project lea.zone/blog/making-of-fortunes/
  500. …in reply to @v21
    which led me to this fashion show youtube.com/watch?v=Ae81FcczsI8 (Hussein Chalayan Spring/Summer 2007) what what what what what!
  501. heh : @tinyarchae is tiny archaeological field reports, including some @softlandscapes landscapes
  502. …in reply to @aparrish
    @aparrish ugh. yeah. In about 50% of cases, when I do reimpliment, it is quick and easy and fine and I shoulda done it before...
  503. …in reply to @v21
    @aparrish and the other 50%, I quickly realise all I've done is make a different mess.
  504. …in reply to @plentyofalcoves
    @plentyofalcoves I am so happy for the term "queer".
  505. …in reply to @plentyofalcoves
    @plentyofalcoves just... nice to not have to define yourself.
  506. …in reply to @v21
    @plentyofalcoves and nice that it has never tried to be politically neutral as a term
  507. …in reply to @BRKeogh
    @BRKeogh haha, yep - this was just after release, I spent an afternoon getting irritated and fascinated.
  508. …in reply to @BRKeogh
    @BRKeogh disrespectful! Ahhh.
  509. oh my god. Steam person bitching about KRZ delays blah blah blah : "No one revealed this was an "artistic process" when we paid."
  510. …in reply to @dreamfeelx
    @dreamfeelx i wanna do yr film club. maybe when i move we will. maybe sometimes it will be for games. (cc @katbamkapow)
  511. …in reply to @dreamfeelx
    @dreamfeelx no, no! but i'm moving in with @katbamkapow and it just felt like a good thing to do & smth she'd be into.
  512. So: Americans actually like and are grateful for the exposure to James Corden?
  513. …in reply to @v21
    I once saw him irl. There was a raffle at a pub and he did the hilarious joke of pretending to have won. Several times. 😐🔫
  514. RT @rabihalameddine: Japanese Chiyogami paper design, 'Mountains'
  515. RT @WordMercenary: One of the biggest weaknesses of Deus Ex is that it's beholden to a game from a time when conspiracy theories seemed har…
  516. …in reply to @nickludlam
    @nickludlam emojipedia.org/ seems to be the market leader for that
  517. the speed of light is so usefully human-scaled for really big distances
  518. …in reply to @v21
    australia is about half a second away. mars is a few minutes away. edge of the solar system... about an hour? other stars are years away.
  519. …in reply to @v21
    those numbers mean something to me! they're not just 10^x units away.
  520. …in reply to @v21
    i guess i have a similar many orders of magnitude familiarity with ... distance? and bytes? that's probably it.
  521. …in reply to @lyyyndseyyy
    @lyyyndseyyy i haven't seen them! i can understand that, though.
  522. …in reply to @lyyyndseyyy
    @lyyyndseyyy i assume part of the problem is that i see him as a synecdoche for a certain kind of twat i deliberately avoid, but ...
  523. …in reply to @v21
    @lyyyndseyyy ... American culture is different enough that doesn't quite connect for you guys and trigger the same reflex.
  524. …in reply to @v21
    @lyyyndseyyy Gavin & Stacey (like The Office) was great- there was that, but there was also heart and conflictedly wanting to rise above it.
  525. I want to watch the messy and ultimately somewhat disappointing TV adaption of Bitch Planet they'll hopefully make in 5 years time.
  526. …in reply to @v21
    corrections:diameter of the earth is 0.04ish seconds, solar system has a radius of 5hours (or much more - what counts as the edge?)
  527. …in reply to @tomatrioska
    @gabriela_aveiro are you free to touch base next week?
  528. …in reply to @tomatrioska
    @gabriela_aveiro ah, sorry, I was making a joke about bad meeting terms!
  529. RT @HonestWilliam: People's experience of a game doesn't come in a vacuum - their expectations of what they're going to play is a huge infl…
  530. …in reply to @aparrish
    @aparrish a service where you send friends 3 books a month, but without the bit where you have to repeatedly go to the post office.
  531. The traditional bank holiday activity of spending the afternoon doing a long train journey to a different part of London.
  532. …in reply to @v21
    Best done in the sun, after doing nothing in particular in the morning.
  533. …in reply to @v21
    This got 2 favs, but one of them was from Kelly Sue DeConnick.
  534. …in reply to @v21
    I ended up watching an ep of Stewart Lee's Comedy Vehicle instead.
  535. …in reply to @KommanderKlobb
    @KommanderKlobb that's... a long way away. And slightly debatable - stuff in the Oort cloud is also affected by galactic "tides".
  536. …in reply to @v21
    @KommanderKlobb if the Oort cloud exists, which it might not. Outer edge could be 3.2 light years away...
  537. …in reply to @puzzletheory
  538. Holy shit, Wordplay is coming to London. Big congrats to @profaniti, who's directing it handeyesociety.com/official-business/announcing-wordplay-london-british-library/
  539. RT @haikus_by_KN: "In the last year or so we've started. In a nod to Wolfe I'm calling it The New Games Journalism" @kierongillen 2004 http…
  540. RT @haikus_by_KN: "Our game industry managers tell us there is no such thing as niche games anymore" - me in 2003
  541. …in reply to @HJosephineGiles
    @HarryGiles that's the tricky part for me - taking standards for radical spaces and applying them more broadly.
  542. …in reply to @v21
    @HarryGiles if you straight up don't want to make spaces more inclusive and progressive (esp that last, you can say that if not the first)..
  543. …in reply to @v21
    @HarryGiles what you do is, you ban the shibboleths of progressives. And that's where that garbled attack comes from.
  544. …in reply to @derekahmedzai
    @derekahmedzai I don't think I got that far with it - was planning on allowing you to expand capturing groups generically.
  545. …in reply to @v21
    @derekahmedzai but I hear your feature request!
  546. RT @kashhill: I tried to help this psychiatrist figure out why Facebook is recommending that her patients friend each other. https://t.co/H…
  547. …in reply to @derekahmedzai
    @derekahmedzai unlikely to happen in the near future, mind - work-work is crunchy right now, and I need to make some stability &...
  548. …in reply to @v21
    @derekahmedzai ... infrastructure fixes first before I get back to the fun stuff. But I'd like it too.
  549. …in reply to @bozulbang
    @LichLike it turns out, I am into this.
  550. …in reply to @notquitereal
    @notquitereal did I tell you about the ET novelisation? You should read the ET novelisation. And the sequel.
  551. What letters aren't the names of programming languages?
  552. …in reply to @derekahmedzai
    @derekahmedzai I don't, though I've thought about it before (but I don't need the money and I don't want the pressure or admin).
  553. …in reply to @v21
    @derekahmedzai the best thing you could do is just teach others.
  554. …in reply to @skullmandible
    @skullmandible @UnburntWitch hanging out with one of the devs was a real "whoa, I've come a long way" moment.
  555. …in reply to @merrittk
    @merrittk kakuna
  556. RT @haikus_by_KN: Free Play zine 2004. Folds to A5. Not sure where stuff can be more permanently archived but they're here for now https://…
  557. RT @qDot: Wow. @fireland comes through with an important piece on text bots and relationships. medium.com/@fireland/my-dead-girlfriends-bot-9dc6a2f55ce3#.p01tk05pg cc @tinysubversions
  558. it's only a source of news for 1.7 billion people. you couldn't expect them to employ people to do it. @steveklabnik/770395367988981765
  559. …in reply to @lauraehall
    @lauraehall you're cute
  560. …in reply to @notsimonv3
    @simonv3 that's a trend??! huh
  561. "(Drawing all possible glyphs is of course not Unicode's problem)" @xor/770363765590142976
  562. …in reply to @notsimonv3
    @simonv3 i wish! say hi to Alex for me, though!
  563. Sally Cruikshank was working on a [would now be] Kinect dancing game in the 90s? artofthetitle.com/feature/sally-cruikshank-a-career-retrospective-part-two/
  564. RT @hannahnicklin: Video of my talk on 'games in socially engaged spaces' youtube.com/watch?v=6ggVfx1IZWE&index=4&list=PLvSKdwnUiTqXeEvYmPEq3hnkgDfMa2wqj for AMAZE in the spring, is now up online.
  565. …in reply to @nickludlam
  566. RT @leighalexander: at its best, game culture means mostly waiting for something that will never arrive
  567. …in reply to @pippinbarr
  568. …in reply to @v21
  569. RT @hollygramazio: Maybe the worst yet most practical advice column question/answer I've seen, in many years of collecting them (CW): https…
  570. @jmickle_ Jazz Mickle is nearby.
  571. …in reply to @undefined
    @primeape this tweet appeared next to yours : @partytimeHXLNT/770849100233269249?s=09
  572. …in reply to @mcclure111
    @mcclure111 you might enjoy this, if you can get hold of it bbc.co.uk/programmes/b05tpv83
  573. …in reply to @katbamkapow
    @katbamkapow feelings did indeed ooze everywhere. Thanks for flying the flag for understanding modern/contemporary art as funny.
  574. some day i will be good at email introductions
  575. …in reply to @v21
    i just wish the process of getting to that point didn't involve a bunch of awkward email introductions
  576. …in reply to @Gib
  577. …in reply to @notsimonv3
    @simonv3 web programming has a different culture to other areas, for sure.
  578. …in reply to @v21
    @simonv3 not that game dev isn't community oriented - but the culture of open source is p different
  579. …in reply to @tomatrioska
    @gabriela_aveiro oh, that's a good idea
  580. love to make assets load successfully on android without hanging or crashing the app
  581. …in reply to @v21
    it's my favorite
  582. …in reply to @lorenschmidt
  583. …in reply to @MammonMachine
    @MammonMachine interesting - i've not played NMS, but this reminds me of this discussion @edclef/764397719402184704
  584. …in reply to @jonty
    @jonty i think i would actually like it if this was true
  585. …in reply to @jonty
    @jonty there is a beautiful post that deals with exactly this problem harrygiles.org/2015/09/16/what-can-poets-do-about-robots/
  586. RT @nicodelort: love these illustrations by Ryo Takemasa behance: behance.net/ryotakemasa
  587. #unity3d request : someone who knows how to load multiple AssetBundles async and simultaneously, in a reasonable amount of time, on Android.
  588. …in reply to @haikus_by_KN
    @haikus_by_KN @KommanderKlobb oooh! yes, would be lovely to see you. Also, spoilers: yes.
  589. …in reply to @haikus_by_KN
    @haikus_by_KN locally - but weirdly i seem to be able to load them now, i just can't get stuff out of them reliably.
  590. …in reply to @v21
    i wonder if i could just... put this stuff in other scenes and load those instead. i mean, you still can't do it simultaneously, but...
  591. …in reply to @ADAMATOMIC
    @ADAMATOMIC yes, but only one at a time 🙃
  592. …in reply to @v21
    maybe something is still broken, somewhere... but i just implemented this and it seems to work. fuck assetbundles, fuck the last day of work
  593. …in reply to @v21
    half an hour! fuck