v21’s avatarv21’s Twitter Archive

Tweets from 2018/04

  1. I've been thinking about GamemasterAnthony's birthday.
  2. RT @froachclub: TITONIC FISHERMAN 🎣 a very normal music sequencer by Froach Club Debuting at @nowplaythese on April 6-8th in London https:/…
  3. …in reply to @v21
    included in the main exhibition is this new commission from Froach Club! @froachclub/980243158809407488?s=19
  4. RT @maxkreminski: new fav twitter search: things the people you follow are still thinking about twitter.com/search?s=follows&f=tweets&q=%22still%20thinking%20about%22
  5. RT @swatpaz: remember this old game? jk I made it up youtu.be/mEJx_6BFO3M
  6. …in reply to @v21
    also in the main exhibition: some tiny buildings? @alephograph/979776800829132803?s=19
  7. RT @playkids_ch: Hello Londoners. We are @nowplaythese @SomersetHouse from 6-8 April. Come say hi!
  8. …in reply to @playkids_ch
    @playkids_ch @nowplaythese @SomersetHouse I just did a quick Google to check where that room is now and it's not the one we're putting you in. You're in the room indicated by this arrow.
  9. …in reply to @v21
    and then i tried to set up a workflow in Rust, but this is pretty much all i got out of it before backing off to Node/canvas again. just not mature for drawing stuff in 2d :/
  10. …in reply to @bryangale
    @bryangale we just discussed this, and the answer is Legally Blonde
  11. …in reply to @v21
    @bryangale wait, or Step Up
  12. RT @nevpierce: Sidney Lumet, in his superb book Making Movies, defines the filmmaking process — and what is style.
  13. RT @direlog: the local delicacy is a sort of immortal crab. of course, whichever way you try to cook it, the crab just becomes absolutely f…
  14. I dislike most April Fools jokes, but I like the idea of misinformation being repeated, with it's original context lost. I guess it's just that people suck at making jokes without the jokes being harmful to someone?
  15. …in reply to @undefined
    @digitalsqand yeah, this was exactly the example that came to my head, too
  16. …in reply to @mousefountain
    @mousefountain I thought about this image for about 45 seconds and I wanted to give up making games.
  17. RT @GIFmodel: Back to teaching🤓 📚 In preparation for Magic Paper project rereading "Principles, Techniques, and Ethics of Stage Magic and T…
  18. I was totally designing this in my head a few months back! I'd love it - but I could never figure out how you'd replace the parachute phase. @mintchipleaf/980525224834752512
  19. …in reply to @v21
    oh look, what good timing, Em literally just published this "they’re all about like, the ridiculousness of taking something women have primarily worked on and enjoyed and built communities around seriously" medium.com/@midboss/notes-in-the-absence-of-camp-2041ce5c0d4
  20. …in reply to @HilariousCow
    @HilariousCow yeah, consulting this post closely are like Steps 1, 5, 11 and 27 of doing something interesting with hex grids.
  21. …in reply to @v21
    oh, shit, i know - you start the game rappelling down the sides of the building, then enter by smashing feet first through a window
  22. …in reply to @v21
    new Typescript stack, building up modular generators
  23. …in reply to @v21
    another commission: Yara El-Sherbini, who made last year's Operation Brexit, is back with Roadmap to Peace, where you'll drive scaletrix cars alongside the West Bank wall.
  24. …in reply to @v21
    and Playdate Office will be there with Pattern Relay: Are We There Yet? (another commission)
  25. i'm obsessed with a particular ad on Instagram (it features endless shots of people packing a especially elaborate rucksack). i have it bookmarked, but I can't share it, find a link, see it on web... can I download it somehow?
  26. …in reply to @vivschwarz
    @vivschwarz i've tried a bunch of ways, but the only idea i have left is like... poking in files on my android phone manually? idk.
  27. …in reply to @v21
    and @danhett's excellently named The Loss Levels - a series of tiny PICO8 games in a custom arcade cabinet, all dealing with the death of his brother in the Manchester attack last year @danhett/966391188378005505
  28. …in reply to @fearAndCoding
    @fearAndCoding if it's a tall towerblock, do it with poison gas pumped out of the ventilation system on particular floors
  29. …in reply to @mcclure111
    @mcclure111 @4xisblack I am pretty sure childCount and GetChild() and the foreach transform stuff hits the C++ layer in the same way - if you wanna cache the list you can just construct it yourself manually, bypassing the fake IEnumerable
  30. …in reply to @v21
    @mcclure111 @4xisblack oh, looks like I'm repeating @LordNed in different words, sorry.
  31. …in reply to @mcclure111
    @mcclure111 @4xisblack yeah, something like for(int i =0; i<transform.childCount;i++){ list.Append(transform.GetChild(i)); } although as @LordNed says, if you for loop backwards you should be able to use this to delete in one pass without making a list separately
  32. …in reply to @v21
    @mcclure111 @4xisblack (sorry, @4xisblack)
  33. RT @pangmeli: do we really need to see everything succumb??
  34. …in reply to @undefined
    @4xisblack @mcclure111 @LordNed the other one that is a weird Unity hack is that after being destroyed, Unity Objects are not actually null, but have equality overridden so they will return true when compared to null. this matters because you can't use the null coalescing operator on them.
  35. RT @Harmony_Holiday: What moments when glanced, make you circle back to make sure you saw what you thought you saw, again and again until t…
  36. RT @Harmony_Holiday: Some examples: Nina Simone is singing Feelings, Live in Antibes, and stops in the middle of starting to gasp “ I canno…
  37. …in reply to @Harmony_Holiday
    @Harmony_Holiday I read these tweets slowly, taking my time & savouring them. Thank you.
  38. in november, deerhoof sent a picture of seeds on a shelf to one of my bots @deerhoof/926898006481408000
  39. let's go! install day 1 of Now Play This.
  40. …in reply to @v21
    @radiatoryang I took that last picture as a reference for what it looks like to be in a space with a load of flight cases
  41. …in reply to @v21
    current status: adjusting keystoning with a spirit level
  42. …in reply to @radiatoryang
    @radiatoryang yeah, the other half of the room is totally empty
  43. …in reply to @mcclure111
    @mcclure111 @radiatoryang I turned around
  44. …in reply to @v21
  45. …in reply to @BATHSmusic
    @BATHSmusic here's one I got in London
  46. …in reply to @joonturbo
    @joonturbo haha. yeah, I got as far as the bridge hint (last guy) for that, gave up, googled for hints... and was similarly stuck
  47. …in reply to @v21
    @joonturbo if you've got fewer customers, I can hint you...
  48. RT @Michael_French: Suddenly remember - great spread on @nowplaythese in Edge this month.
  49. …in reply to @jonty
    @jonty my memory is that you have to sign the update itself for the DFU to take?
  50. …in reply to @jonty
    @jonty ah, I stand corrected! (although I am glad this answer means we probably did do it somewhat right for Beasts of Balance)
  51. weeeird to do an emergency dash for an adaptor from the Apple Store and see your game on the demo tables
  52. Very Tired, but in a good way. Install is going well! Turns out running festivals for years makes you better at running festivals?
  53. …in reply to @professorlemeza
    @professorlemeza @tinysubversions i don't know of any offhand, but i would recommend (although it isn't ML, merely thoughtfully & beautifully generated) @thelastdeck
  54. at least 97 gigabytes of my hard drive are filled an xcode related thing. apple really could do with selling bigger hard drives.
  55. …in reply to @v21
    /-/--/\-/---//\x--\\x--/-/-/x//---\x--
  56. …in reply to @KommanderKlobb
    @KommanderKlobb thank you!
  57. …in reply to @spacetreasured
  58. RT @alephograph: Peep-Pop City nearly ready to go for 3 days of mini reflected physical city building @nowplaythese from tomorrow until Sun…
  59. …in reply to @notsarahgordon
    @notsarahgordon oh what good shoes. and a fox is always a blessing
  60. RT @WildRumpus: As a collective who has run past events in collaboration with Juegos Rancheros and Venus Patrol, we take these allegations…
  61. RT @WildRumpus: Wild Rumpus events have a safe spaces policy: thewildrumpus.co.uk/safespaces - if you have a concern about any incident at one of…
  62. RT @danhett: my @nowplaythese commission, The Lost Levels, is now fully playable online at @itchio: danhett.itch.io/the-loss-levels https://t.co/…
  63. …in reply to @adrianhon
    @adrianhon I found myself less annoyed than you, but I also played it more or less ignoring points
  64. RT @philippawarr: Btw, the subject of industry awards has come up again recently and I wanted to publicly say how much I respect, admire an…
  65. heading in to set up for Day 2 of Now Play This. Exciting task: putting the flatgames people made yesterday on a cabinet! (you can also play them here: itch.io/jam/now-play-this-flatgamejam-2018/feed)
  66. RT @Foone: fun fact: when the PNG image format was proposed, it was "PING", standing for "PING Is Not GIF" it was later shortened to PNG a…
  67. …in reply to @v21
    update : they're live! and I'm off to buy a cup of tea.
  68. gonna do the thing where you walk through your exhibition trying to believe it actually exists
  69. …in reply to @v21
    first room : these Suzanne Treister fake screenshots look amazing as actual prints.
  70. …in reply to @v21
    I'm so pleased we did these manifestos. I am also very pleased we indulged ourselves and put in the meal deal manifesto, it has has a measurable impact on my life.
  71. …in reply to @v21
    we filled a room full of things that make noises, put in an app that makes the noises weird, then gave everyone silent disco headphones to hear it with
  72. …in reply to @v21
    I think Peep-Pop City will be the most instagrammed thing here? It's gorgeous.
  73. …in reply to @v21
    I enjoy seeing kids getting really engaged with optimal road layouts or outraged at the number of suburban houses they've been told to build
  74. …in reply to @v21
    or, like, trapped in endless traffic on I-35 (a commission for us by @HTHRFLWRS)
  75. …in reply to @v21
    Panoramical
  76. …in reply to @v21
    with a gorgeous custom-made controller
  77. …in reply to @v21
    The Loss Levels by @danhett (another commission: playable online here danhett.itch.io/the-loss-levels)
  78. …in reply to @v21
    10 Mississippi by @knarniapop
  79. …in reply to @v21
    Wikipedia: The Text Adventure by @kevan
  80. …in reply to @v21
    Lost Wage Rampage by @JFriedhoff
  81. …in reply to @v21
    These last 4 are in the Non-Fiction room, where we've shown games that relate pretty directly to the real world, and with artefacts relating to their creation.
  82. …in reply to @dannybirchall
    @dannybirchall believe it or not, I got distracted and still have to do the other half
  83. RT @froachclub: Wow! @v21 sent me photos of the Titonic Fisherman cabinet built for @nowplaythese 💛 And look at that custom canvas controll…
  84. just seen a balloon half filled with water (and half with air) slowly roll until it was resting near the doors of the last District line train going east. it was white and I'm not sure of it's origin.
  85. …in reply to @mjmcmaster
    @mjmcmaster @KommanderKlobb @joonturbo @BRKeogh As much as I would have loved the liveness of the deer encountering new situations, I am glad that it is a media player that never falls over or needs resetting.
  86. RT @conrad: This week I started Herbie Hancock's memoir 'Possibilities.' It's fantastic, and I'm still flying on this story he tells right…
  87. Final day of the festival! Let's turn on some machines.
  88. delighted to announce that the Maker's Corner has a (rapidly diminishing) stock of Choco-Leibnitz biscuits.
  89. RT @ChopperMemeBot: STORYTELLING (2001)
  90. …in reply to @v21
    come get em
  91. …in reply to @gothdome
    @gothdome I wish you were here! You would be making the right kind of trouble
  92. …in reply to @Eastmad
  93. …in reply to @fernantastic
    @compositeredfox only one left, last I checked!
  94. …in reply to @v21
    continuing on to RULES... these gorgeous, inspiring diagrams (by Ruohong Wu) and @pippinbarr's v r 3
  95. …in reply to @v21
    v r 3 especially has been great for hearing kids and adults have in depth conversations about their favourite water, the qualities they like, that that one at the back is way too expensive at $20 (you can play it at home: pippinbarr.com/2017/03/29/v-r-3/)
  96. …in reply to @v21
    and probably the game with the consistently biggest crowd, Dobotone. 4 players, a carousel of mini games and a console anyone can reach over to change the parameters of the game in real time. (& it all comes in a self contained box that starts automatically!)
  97. …in reply to @v21
    & @bad_tetris & @bfod & many many others through the ages, with Multibowl. which is joyous & fun & about archives & the vast richness of our videogame heritage, beyond the games that we always talk about.
  98. …in reply to @v21
    now the room that I think I'm most pleased with, the flatgames room. we have two cabinets, one with a selection of flatgames we like, and the other with a selection of flatgames that have been made...
  99. …in reply to @v21
    ...over the festival in the other half of the room. what happens is: - you take a prompt - you type - you draw or collage - you scan it in (with @ragzouken's custom tool!)
  100. …in reply to @v21
    - and it's assembled into a game live by our team of crack flat games makers you can play the games from Friday and Saturday here: itch.io/jam/now-play-this-flatgamejam-2018/feed
  101. …in reply to @v21
    it's really sweet & I'm really happy with how it works within the flow of an exhibition but also lets people actually make something, and see the process by which that becomes a game, and then shown in one of our beautiful & professional-looking cabinets.
  102. …in reply to @v21
    okay! final proper room. Landscape. we got: Geoguessr (playable here: geoguessr.com/). You're on a road. Where are you? What type of tree is that? Is that Cyrillic on that road sign? Pick out a spot on an atlas.
  103. …in reply to @v21
    Fairmile. (@edclef, @elirainsberry, @R_Michalak, @S0phieH). Walk the hills, pick things up, leave things behind. I had a moment just letting this wash over me when we were setting up.
  104. …in reply to @v21
    Titonic Fisherman by @froachclub. Y'all I am so pleased we commissioned this game.
  105. RT @hollygramazio: I am sorry to announce that this is no longer true. @v21/982917149357420546
  106. …in reply to @tha_rami
    @tha_rami thank you!
  107. …in reply to @v21
    LED Gameboard. We commissioned a new game mode, "Sounds of the UK", which is great because it was made by two Germans and so has a very particular view of what Britain is like.
  108. …in reply to @v21
    Roadmap to Peace, Yara El-Sherbini (who made Operation Brexit for us last year). Unfair scaletrix.
  109. …in reply to @v21
    San Andreas Deer Cam. Don't worry; the deer is immortal.
  110. …in reply to @v21
    Are We There Yet? by Playdate Office. There was a version of this at a V&A Late and immediately wanted to find a way to show it ourselves.
  111. …in reply to @v21
    and that's the end of the main exhibition! but! we also have Kids out in Seaman's Hall. little figures running and then jumping into a hole.
  112. …in reply to @v21
    and Soundtrack by @Sabrina_Shirazi, which looked lovely but was rained off today. So here's some pictures of the workshop she was running today instead. some things that make noise, and what noise that is.
  113. …in reply to @v21
    Oh! And Listening Automat, a game with 4 musicians and cards you can show to them to make them play particular things (or play on yourself, to hear differently). Yesterday it was in the courtyard, not in our artist's room.
  114. …in reply to @v21
    all of which doesn't include the games, workshops, talks, interviews and biscuits in the Maker's Corner.
  115. …in reply to @mjmcmaster
    @mjmcmaster Michael!
  116. heading into Somerset House again! for the job I have where I get to sit down all day. I am very hyped for this.
  117. …in reply to @mcclure111
    @mcclure111 I think the Daydream fabric stuff is GREAT and i look forward to them committing to that shit.
  118. I honestly thought large corporations would leave anxiety tweeting alone @reaghanhunt/983128573564407808
  119. RT @BooDooPerson: I'm sure if you're on the subreddits or w/e this isn't news to you, but the other day I discovered how firing modes are l…
  120. i just saw a promoted tweet with the sentence "Improve the omnichannel customer experience with a unified record of all interactions in a single conversation thread." and honestly i love it, it's a thicket of words all trying so earnestly
  121. @minitmary i'm not sure how to get the final guest, the one over the bridge. i have found the oasis ghost, though...
  122. …in reply to @minitmary
    @minitmary ohhhhhhhhhhh, i was totally ignoring a tunnel this whole time. thanks, Mary!
  123. …in reply to @dinosaurrparty
    @dinosaurrparty I would get a Lamy Safari (I have got a Lamy Safari). Looks nice, good colours, not too smudgy, and not so expensive that it's a catastrophe if you lose it.
  124. …in reply to @v21
    hi again
  125. …in reply to @tigershungry
    @tigershungry @jonbro @dinosaurrparty be an iconoclast, get the Kaweco
  126. …in reply to @tigershungry
    @tigershungry @dinosaurrparty @jonbro that's gorgeous, you should buy it
  127. …in reply to @v21
    @tigershungry @dinosaurrparty @jonbro like, honestly, it's not super expensive, it's easy to love. the worst that will happen is you have a beautiful pen you never use. (or you lose it, but that's life and could happen to a Lamy just as well)
  128. …in reply to @tigershungry
    @tigershungry i love how us british always try to make roundabouts & then they always get jammed
  129. unity is doing long term support releases now. what a good idea. unity3d.com/unity/qa/lts-releases
  130. …in reply to @pkqk
    @pkqk @AOsher @tigershungry i mean, a roundabout is just a circular road
  131. RT @rockpapershot: PUBG or Plunkbat? Mate come on it's clearly Plunkbat, even if Plunk himself decries that nickname as "edgy" - https://t.…
  132. okay, so since the meal deal manifesto came along, i have been trying to break through getting a £3 or over discount due to the meal deal. I reckon I can get to £2.89, but think there's probably a more expensive snack out there... @v21/982589385299431425
  133. …in reply to @v21
    Hoisin Duck wrap: £2.50 Smoothie : £2.50 Salted Caramel Tart: £0.89 ... maybe Coconut Milk is more expensive ... hm.
  134. …in reply to @pillowfort
    @pillowfort Boots is: a) bad and b) slightly further along the road
  135. …in reply to @Coleo_Kin
    @Coleo_Kin oooooh. i thought i could get there easily with a two-pack of pork pies, but that's a main.
  136. …in reply to @ThomasAmnesiac
    @doctor_thomas every little helps!
  137. RT @TheYearIs20BC: Reasoning: - Rock comes out frame 1 and is impossible to react to - Paper has the slowest startup but is the best counte…
  138. …in reply to @Coleo_Kin
    @Coleo_Kin This is what I thought! I should write a letter of complaint to Tesco management.
  139. hey we'll (Beasts of Balance crew) be at this tomorrow! with new Battles stuff, i think! @asobitech/983371378165469184
  140. …in reply to @vivschwarz
    @vivschwarz this is a good selfie
  141. …in reply to @dartt
    @dartt wraps included! I did not know there were Regional Variations.
  142. It's about a decade since someone first tried to explain what a monad is to me.
  143. …in reply to @bozulbang
    @LichLike @inechi__ I used to have a big sticker of this on my laptop years ago
  144. …in reply to @v21
    @LichLike @inechi__ It's so good.
  145. RT @ai_valentin: Strap in, folks, because this is a cautionary tale about letting teenagers too smart for their own good write theology wit…
  146. …in reply to @v21
    did some scouting while buying pastries this morning, and I think I have a plan that'll get me to exactly £6
  147. …in reply to @tigershungry
    @tigershungry I've been seeing that one, too. Also one with explosions after laser eye surgery.
  148. …in reply to @netgal_emi
    @netgal_emi wow! a hot slice meal deal. the future truly is here.
  149. …in reply to @netgal_emi
    @netgal_emi i mean, yes? obviously?
  150. …in reply to @fernantastic
    @compositeredfox and people say the British have no culture
  151. RT @nowplaythese: If you helped make a flatgame at the festival this weekend, take a look at the completed games here! https://t.co/ieISzgR…
  152. …in reply to @v21
    I don't think this can be beaten.
  153. …in reply to @KommanderKlobb
    @KommanderKlobb my throat is swelling up like anything, but i've still got a smile on my face
  154. …in reply to @studioanisa
    @studioanisa oooh, now i'm imagining a makeover scene where someone has their glasses replaced by another pair of nicer looking glasses
  155. …in reply to @v21
    marked lines
  156. RT @eilatann: I wrote about a paper circuits template I designed for a workshop recently, and some teaching principles that I’ve been think…
  157. …in reply to @LorenzoPilia
    @LorenzoPilia it is 100% you to put in an atlas with a colour calibration chart at the bottom
  158. …in reply to @LorenzoPilia
    @LorenzoPilia basically not worth it, then
  159. RT @WhatsOnSteam: New on Steam: ADR-Labelling Game store.steampowered.com/app/821800
  160. …in reply to @brothboy
    @brothboy @finchiekins Delicious in Dungeon is 💯
  161. RT @king_spooner: Screen from my fortune telling machine.
  162. …in reply to @alicemazzy
    @alicemazzy Twenty to thirty percent? Which is fair enough, tbh, enough protectionism to go round.
  163. Finished Minit the other night, and yes, it is good! A pleasure to be in the hands of expert craftpeople at the top of their game.
  164. …in reply to @infovore
    @infovore I might hunt out some more coins and hearts, they're kinda the most fun bits. But yeah, NG+ isn't really tempting, I don't care about getting good.
  165. …in reply to @kevinwatters
    @kevinwatters yes please!
  166. …in reply to @v21
  167. RT @FedeItaliano76: 'The Monolith', a series of charcoal drawings by Levi van Veluw levivanveluw.com/work/monolith-charcoal-drawings
  168. …in reply to @timoni
    @timoni this is so good. i love the way he interrupts himself
  169. RT @timoni: Fifteen solid minutes of the best dirty nineties graphics via Video Toaster. Treat yourself: youtu.be/EhQZmtHF98M?t=451 "Hey! Tha…
  170. …in reply to @v21
  171. …in reply to @undefined
    @animalphase looking forward to this!
  172. …in reply to @TomNullpointer
    @TomNullpointer oh, what a compliment. I think I'm less interested in the infinite and more with simulating the human touch...
  173. …in reply to @SK_Louie
    @SK_Louie !! <3
  174. the boys are back in town! @WildRumpus/984715159976464384
  175. …in reply to @mrsambarlow
    @mrsambarlow if only you could talk to the monsters youtube.com/watch?v=5iHp_l0BvpM
  176. …in reply to @radiatoryang
    @radiatoryang this seems good?
  177. …in reply to @radiatoryang
    @radiatoryang mmmm, i see your position. but it's like the cheese - american cheese singles are basically not cheese, but real cheese would ruin this.
  178. …in reply to @ADAMATOMIC
    @ADAMATOMIC also our plug design is the best
  179. …in reply to @undefined
  180. "which suggests it’s not any specific quality or experience associated with a game system but the idea of systematicity itself that’s being sold" @thecatamites/984762618274635776
  181. …in reply to @undefined
    @digitalsqand Clarissa made a lot of games, so...
  182. …in reply to @everestpipkin
    @krpipkin @mousefountain looking at it I was like... wow, it's pretty rare for results to match up to renderings this closely
  183. …in reply to @lorenschmidt
    @lorenschmidt recent, maybe relevant example: finding coins in Minit. there are 17(?) in total, the game tells you this, each is a well hinted puzzle in the world, and rare enough, unique enough and contextually supported enough I never felt any urge to rub up against the rocks.
  184. …in reply to @v21
    @lorenschmidt I mean, all this is based on a deep & developed sense of trust & communication with the design. Everything hinted, a setup & payoff, everything comfortably possible, the human hand hiding each secret within a setup that'll vary each time.
  185. …in reply to @v21
    @lorenschmidt A parallel : I'm stuck on a puzzle in The Flames (Puzzlescript game). I have three barrels, I need two later, so I know I need to consume one in an interesting way (not, of course, leave it aside, or burn it early)
  186. …in reply to @omarieclaire
  187. …in reply to @brothboy
    @brothboy @q_dork I like "strawberry flavour and also other flavours"
  188. RT @gawanmac: I saw this on an OS map and couldn't not investigate. A place of worship symbol in the middle of bloody nowhere on the edge o…
  189. a maybe-constructive game design exercise: for each stage of this gif, identify reasons for the change other than "it looks nicer" (this might be easier if you've played the game) @kittycalis/981577805992484866
  190. …in reply to @v21
    some from me: the lighthouse extends beyond the top of the screen, the door feels like a cozy thing to pop through, the sea feels like sea, the shore/water interface is not traversable (unlike other places), that rock is just decoration & not hiding anything interesting.
  191. …in reply to @v21
    god, game design is such fun hard work
  192. …in reply to @Prios
    @Prios @zarawesome yah - I'd be curious if that's an artefact of the captures, or actually a late stage addition. the lighthouse extending up off the screen definitely got me curious to poke around inside!
  193. RT @HannahYoleau: some of you might wonder, "Hannah, why are you constantly RTing tweets about various important leftist causes, but stayin…
  194. …in reply to @R_Michalak
    @R_Michalak @compositeredfox oh god I recognise this
  195. …in reply to @undefined
    @AOsher @lickablecities @JFriedhoff (which in turn might well have come from your own work...)
  196. …in reply to @v21
  197. …in reply to @v21
    masking!
  198. for real : if you're thinking that coding a game is magic that is beyond you, it isn't. of you're thinking that it sounds like a tremendous pain in the arse... yes, yes it is. @DodgeRollBrent/984856654779965440
  199. …in reply to @jonbro
    @jonbro occasionally i post the actual image, but (especially for instagram) it's easier & looks better to take a photo. it does mean it's better to post these at night... (rather than the train i'm currently on)
  200. i was just listening to the latest Tone Control podcast, where @bfod said something that really resonated with me: "i like games because it's a place where you can do well by doing a lot of things badly" (idlethumbs.net/tonecontrol/episodes/bennett-foddy) @Danez_Smif/985497612295004162
  201. …in reply to @squidlarkin
    @squidlarkin mmm - the joy for me was in the mastery curve and the time dilation caused by the focus
  202. …in reply to @squidlarkin
    @squidlarkin i probably played about 30 hours? and i'm not sure i ever did the 6th stage
  203. …in reply to @v21
  204. RT @itstheshadsy: New post: Knights of the Crystallion was a ridiculously ambitious "cultural simulation" that tried to make an entire soci…
  205. RT @walnutsoap: I wrote about @KeitaTakahash and @WildRumpus' Tenya Wanya Teens, which was my game of the show at Rezzed 2018, and really,…
  206. game dev career thing: it frames a job in games as the shining aspiration you're supposed to hold out hope of getting... but most of the stuff i've done in games that i'm proud of, i didn't get paid for (or, not enough to live off, anyway)
  207. …in reply to @v21
    hey, remember that time i got a £50 commission to make a game that has been shown around the world and taught in multiple university courses?
  208. …in reply to @GalaxyKate
    @GalaxyKate you should get some mirin! and then add it to some blackened brussel sprouts.
  209. RT @Fortress_Inman: Been wondering this about the Games Industry lately. @Oniropolis/985974033400332288
  210. …in reply to @ragekit
    @ragekit oh yeah, i'm definitely not knocking getting paid, i'm very happy to have gotten paid money, long may that continue.
  211. …in reply to @ragekit
    @ragekit yeah, i know. and i've seen friends venting about this twitter thing for that reason. i'm pretty comfortable and well established... but it sucks seeing people whose work i admire feel like shit because they don't have the kind of validation this trend lets you boast about.
  212. …in reply to @dantaeyoung
    @dantaeyoung i don't know what i want unless i've tried it or have been close enough to see it. the possible is equally murky (it's so contextual & shifting & filled with chance). i'm just stumbling through the statespace, trying to hill-climb where i can.
  213. RT @kevinwatters: TIL programming streams sometimes now include the poignantly metaphorical "keypresses become rigid bodies which drop on t…
  214. …in reply to @_never_work
    @_never_work merry christmas!
  215. …in reply to @joonturbo
    @joonturbo god bless you, joon!
  216. RT @joonturbo: How To Start A Scene - Read my write-up of the ART + GAMES workshop I organized in Reykjavik last weekend https://t.co/ptInn…
  217. …in reply to @v21
    subtle, but here i whipped up some perlin noise to mask with
  218. oh my god i finally found the golf game from that one shareware cd i had as a kid obscuritory.com/sports/the-greens/
  219. …in reply to @v21
    i remembered that it had a level called "scylla & charybdis", i remembered the precise little pock noises...
  220. …in reply to @v21
    also on that cd : Christmas Kye kye.me.uk/xmas.html these are the foundational memories of computer games i grew up with, none of this mario shit
  221. …in reply to @undefined
    @moananddrone Put down your cocktail!
  222. i just got "Fix Your Accent" in my head, except instead of "Fix Your Accent" it goes "Call To Action"
  223. RT @bounder: Excellent work
  224. RT @metasynthie: "pekopeko i got this feeling inside me" another machine-terrorpoem by Google Translate
  225. RT @Kislingtwits: What the fuck info on me is Facebook stealing that makes it want to show me this ad?
  226. RT @JennerallyJenn: more doods i forgot about
  227. i just learned a new weird arcane bit of complexity to do with rendering text! @FakeUnicode/985319264889417728
  228. RT @lrsphm: 🍃 new poem club, desktop only: lrsphm.github.io/poem-club/didnt-choose.html 🍃 featuring a new poem written a few years ago, and a livestream of a fo…
  229. reading this good interview with @aparrish and there's a bit where she talks about reading Gertrude Stein and being amazed that you could do this stuff with language and getting into procedural poetry that way esoteric.codes/post/173030072108/interview-with-allison-parrish
  230. …in reply to @v21
    and i remember discovering Gertrude Stein for myself, some time after getting into procedural poetry, and going "oh my god, i love this, this is the dead center of the kind of thing people would expect me to like and i really do"
  231. …in reply to @radiatoryang
    @radiatoryang worth it, tho
  232. …in reply to @v21
    even more faded
  233. this is why brands going for the Depression Memes was so striking. i thought there was a thing we could enjoy and share online in a place they couldn't go. @chaykak/986262649146048512
  234. @asponge you'll be very glad to know that this video made me think of you @bearrabutt/986362516711321601
  235. …in reply to @WordMercenary
  236. i'm editing a blogpost and i just took out this screenshot of Creative Writer and i think it makes the post better to not have it there, but also i am very sad to not share this screenshot. so i'm posting it here. long live McZee.
  237. here's a post about "The Greens", a golf game I remember from a shareware CD I had as a child v21.io/blog/the-greens/
  238. …in reply to @v21
    (here's the post, it's about the Windows 3.1 aesthetic, and pining for the days when videogames felt like just another type of software v21.io/blog/the-greens/)
  239. …in reply to @cshannonpdx
    @cshannonpdx ah, i can't remember here, either... maybe there's a youtube video where someone clicks it?
  240. i love that Marvellous Designer makes everyone make digital clothes out of what seem to basically be sewing patterns @lizaledwards/986336161496010757
  241. …in reply to @eddiecameron
    @eddiecameron @compositeredfox there's a lot to learn from the details, too!
  242. …in reply to @_wintersonata_
    @_wintersonata_ :D so glad
  243. …in reply to @snacklesbian
    @snacklesbian @adult_witch there's apparently a bunch on archive.org!
  244. …in reply to @rclarke
    @rclarke gorgeous
  245. continue to be absolutely poleaxed by the quality of the posts @thecatamites is writing. on the endless delayed future of videogames myfriendpokey.tumblr.com/post/173060143250/reality-fever
  246. RT @valeriehalla: i tripped and fell into a weird part of youtube and i'm deeply frightened by the energy in here
  247. RT @doougle: I mean, I understood that Hanabi was a game of information compression through clue-giving, but I had never followed it down t…
  248. …in reply to @doougle
    @doougle whoa. this is dense.
  249. …in reply to @WordMercenary
  250. RT @ragzouken: now that i'm famous i've commissioned an ident
  251. i'm going to Amaze in Berlin next week. i'm looking forward to it! if you are, too, then let's hang out, maybe? (oh god, let the weather stay good)
  252. …in reply to @uglymachine
    @uglymachine this is very good news!!
  253. RT @matthewseiji: A game designer, a coder, and an artist walk into a bar. "Don't forget that audio is a core part of any game dev effort,"…
  254. RT @matthewseiji: Zach found an old copy of Ted Nelson’s Computer Lib (1987 ed.)
  255. …in reply to @v21
  256. RT @pangmeli: click to read the whole poem; it's so sincere, and so gently frustrated @ShahzebAkhter10/986927346644070400
  257. this is the thing where people insist on individual responsibility when the problem is clearly better tackled at a systemic level @BobbyLaurie/986306926937075713
  258. …in reply to @v21
    or not even better tackled, they're just fundamentally incompatible questions. if you are a person on a depressurised plane, the problem is putting on the mask right. if you're designing the masks, you should design them so people wear them right. if you're the FAA...
  259. …in reply to @v21
    I really wish there was a catchy name or super iconic clear example for this, so we could shout down people whenever they tell us that people just need to take responsibility for x
  260. …in reply to @v21
    i enjoyed the person in the comments asking where the experimental Brexit game was - like, mate, we did that last year
  261. …in reply to @fionchadd
    @fionchadd @jawsew oh, sweet, super glad you're working together
  262. RT @kncklsndwch: ⚠ BIG ANNOUNCEMENT 🔪 Knuckle Sandwich is on @Kickstarter. Please consider supporting this dang RPG (and pick up some ver…
  263. in news that's exciting to a very select group of people, here's some guidance from ACMI on to how to lock down a computer running a game in a gallery setting @sebchan/975959590893338624
  264. RT @sh_studios_: Applications are now OPEN for a solo artist to join the #SomersetHouseStudios community with a desk in a shared studio. £1…
  265. …in reply to @becca_rose___
    @beccaerose @petebennett Is that the same hexagonal box from Tiger that @SK_Louie used? I love that becoming a thing.
  266. …in reply to @joonturbo
    @joonturbo I did not know about Basic Mouse! It seems useful! Also, gosh, weeks of preparation and testing with people, not "a day of putting the build on and frantically fixing stuff til it works okay"
  267. RT @hudsonhongo: I…worked on this story for two years…and…she just…she tweeted it out
  268. …in reply to @joonturbo
    @joonturbo This year we set up remote desktop, which let us do like 50% of the work remotely. 😎
  269. RT @alienmelon: we get these interesting releases every year but people often act like these titles are totally new and groundbreaking, whe…
  270. ?
  271. RT @HeidilBlake: The response from HMRC – the UK govt department that refused the French request – when we approached them with questions a…
  272. …in reply to @hownottodraw
    @hownottodraw @caffeine i'm not telling you that streaming on Saturday is a bad idea, or that you shouldn't do it... but it's definitely work, even if it doesn't bring immediate $$$
  273. …in reply to @v21
  274. …in reply to @Kiphiverse
    @SirisysPrime wahhh! what an immensely nice thing to say, thank you!
  275. there was a mysterious low, kinda industrial noise coming through my headphones. i couldn't figure it out. i tried other headphones; still there. i closed applications; still there. i closed any obvious tabs; still there
  276. …in reply to @v21
    then i remembered i had a utility for changing the volume of applications separately. definitely Chrome. Twitter had a 🔊 icon - closed that. finally, I found a tab with an interview with Anne Boyer ("poet and essayist")... scrolled to the bottom...
  277. …in reply to @v21
  278. …in reply to @v21
    it turns out that i am, only slightly grudgingly, entirely in favour of this whole experience.
  279. this is also how i feel about my work @TheFrankOzJam/987167576341078016
  280. IBM's Watson has a service where it reads your tweets and generates stats on you in three categories: - Personality - Consumer Needs - Values personality-insights-demo.ng.bluemix.net/?source=myself
  281. …in reply to @v21
    my biggest consumer need is curiosity. i have 79% curiosity.
  282. …in reply to @inky
    @inky it's nested boxes with corner-radius set to 3, in inoffensive pastels
  283. …in reply to @JamesWallis
    @JamesWallis i think (looking at the page) that it's morally fine? they're not claiming to have invented Jenga or the base rules they're building on, and they're not undercutting Jenga, or selling to people who'd otherwise buy Jenga (in fact, this'll lead to more people buying Jenga)
  284. …in reply to @v21
    @JamesWallis (it'd be better if they explicitly gave credit to Jenga, but i can easily imagine the legal advice that would lead to them not doing that)
  285. …in reply to @JamesWallis
    @JamesWallis I think creating a new stacking game would make this game worse. But yeah, I'm not a huge fan of them manufacturing their own clone - ideally they'd resell actual Jenga, bundled with their rules, but as you say, KS rules prohibit that.
  286. happy 20/4 day, everyone
  287. …in reply to @v21
    okay, bezier time
  288. youtu.be/DyRwxVxol-o first summer jam of the year
  289. …in reply to @jonbro
    @jonbro @ragzouken Yeah, using Typescript (on the server end, so the pipeline is easier) and it's a real nice language, and familiar from C#.
  290. …in reply to @v21
    @jonbro @ragzouken BUT it still is basically JS, and if you're not doing that build pipeline shit already, you really don't want to. so I'm not actually recommending it
  291. …in reply to @jonbro
    @jonbro @ragzouken It seems boring enough on the Node.js side...
  292. RT @leighalexander: "The Future We Wanted" is a new short story about AI, women, our dreams of a clean life and how they lie. https://t.co…
  293. RT @publicgamesca: The First Prototype of "That Night" a multi-channel, narrative adventure game designed exclusively for the Cathode MK.1…
  294. …in reply to @v21
    told you it was bezier time
  295. RT @mcc_ebooks: LLVM has the kind of documentation that's written as if the target audience is people who are angry about the ghosts in the…
  296. …in reply to @topherflorence
    @topherflorence I mean, there are strong clues within the text itself - "other bears" hibernate, but Playbear is published all through winter.
  297. …in reply to @notquitereal
    @notquitereal @jawsew hey... hey, Jack... i just wanna say a quick word here... "primogeniture"
  298. when will the reign of sad dads end?
  299. …in reply to @haikus_by_KN
    @haikus_by_KN 🙋‍♀️
  300. …in reply to @jericawebber
    @jawsew I think Dream Daddy proved that people find a not-sad dad rad.
  301. …in reply to @mink_ette
    @mink_ette oh wow, I did not know you were doing a Game Center talk! have fun! (and rad poster, well jel)
  302. …in reply to @_Myrarose_
    @_Myrarose_ you should get fitted for them (there's some stuff worth checking, I think? plus worth getting advice on wearing them etc). but once you've done that, you can just use your prescription and order cheap ones online.
  303. …in reply to @v21
  304. …in reply to @vivschwarz
    @vivschwarz oh, yeah. this is pretty twill-like zoomed out...
  305. …in reply to @v21
    @vivschwarz zoomed in you get more of a sense of them being characters evolving as they go along
  306. …in reply to @morganholleb
    @mrgnptts i have played a tiny bit! it is hard work (it is a traditional roguelike with 8-directional movement, ascii graphics and a lot of key bindings to memorise. also you die a lot), but it is fun & weird as promised.
  307. …in reply to @v21
    @mrgnptts i did not get far enough to try to sex anyone up, but it does have some authentically weird bonding rituals ("sharing water")
  308. …in reply to @morganholleb
    @mrgnptts have fun!
  309. RT @dingstweets: Hypothesis: personalisation is pushed in ed-tech, UX, etc., not because of its proven effectiveness, but because it fits t…
  310. …in reply to @Kalishir
  311. …in reply to @millerdl
    @millerdl thank you!!
  312. make art that generates outputs that video compression algorithms can't handle
  313. …in reply to @v21
    as anyone has tried this knows: - it's great because it means that the real thing is necessary, not a fixed sample of the possible outputs - it's a huge pain in the arse because no-one can see it without actually running the thing/going somewhere where it's running
  314. …in reply to @v21
    i stan hard for realtime generative work, but also maybe... maybe it's possible there is interesting work which takes more than 16ms per frame to render?
  315. …in reply to @v21
    (this is kinda a joke - like, i moved my daily sketches away from glitch and onto my laptop because they were sometimes timing out when generation would take over 10 seconds)
  316. …in reply to @jazzmickle
    @jmickle_ i've not actually done much with NNs, but yeah, that is an example
  317. all the new krz stuff is really beautiful - the game has obviously always been gorgeous, but they're pushing their aliased-lines style to new places and it's really great to see @CelDavison/988015471520870401
  318. …in reply to @v21
    the stuff with the hand cursor in Un Pueblo De Nada, the bobby pin in the clip linked above... both completely in keeping with what's come before and also fresh and surprising
  319. RT @paulrickards: Three color CMY overlapping hatching #plottertwitter
  320. …in reply to @inconvergent
    @inconvergent one technique i've found helpful before is making functions which do sensible things for a given range of input. then giving them input outside of that range.
  321. in my inbox i have a bunch of emails from companies i forgot i ever had an account with telling me they're going to delete my account unless i log in and agree to some stuff and: thank you, GDPR
  322. …in reply to @NoraReed
    @NoraReed yeah, definitely can't do polls - Twitter doesn't even expose an API for it. there's a couple of bots that do it anyway, but they have to fake being a webbrowser.
  323. …in reply to @patrickashe
    @patrickashe oh, yeah, i have to finish that blogpost about how Datamoshing Is Good, Actually
  324. …in reply to @lorenschmidt
    @lorenschmidt that nose is v cute
  325. recommend me some nice delicate white or green loose leaf tea?
  326. "brutalist architecture does NOT suck" twitter.com/search?f=tweets&vertical=default&q=%22brutalist%20architecture%20does%20NOT%20suck%22&src=typd the micro-meme history in these search results is fascinating
  327. RT @em_being: This quote was derided at the time but if you replaced Wii Music with labo it would explain exactly why labo is great. https:…
  328. …in reply to @v21
  329. …in reply to @hoskingc
    @hoskingc the good kind of overgrown
  330. …in reply to @katbamkapow
    @katbamkapow i keep pausing them, which just makes the awful moment stretch on forever
  331. RT @coreyspowell: Wow wow: Dust, stars, and cosmic rays swirling around Comet 67P, captured by the @ESA_Rosetta probe (+ amazing processing…
  332. …in reply to @mcclure111
    @mcclure111 *TfL pre-recorded announcement voice* The bus will wait here for a short while to even out the gaps in service.
  333. …in reply to @v21
    @mcclure111 TIL that in London, the buses run software called "iBus" whatdotheyknow.com/request/tfl_bus_regulating_the_serivce
  334. RT @Choplogik: '95
  335. …in reply to @R_Michalak
    @R_Michalak I voted "free yourself", but of course I'll bring mine.
  336. RT @alienmelon: a while ago i had a dream that there was such a thing as "nostalgia historians"... ever since then i can't stop thinking ab…
  337. RT @waiwaipang: @nonolottie remember that lesson where you had to brainstorm about car air fresheners?
  338. …in reply to @v21
    without discontinuities
  339. …in reply to @v21
    bonus round: photos of my computer screen
  340. …in reply to @maxkreminski
    @maxkreminski Yeah! Me and @vivschwarz were talking about twill the other day
  341. …in reply to @smolyoshino
    @8lobbo plants are very platform dependent
  342. …in reply to @jukiokallio
    @jukiokallio @AMazeFest see you tomorrow, buddy
  343. when i was at university, i did a few days work taking pictures for a company that sold pictures of marathon runners. they did it based on taking photos at specific points and using timestamps, but i think they were moving to image recognition on bibs (as here) @conniechan/988982637019717633
  344. …in reply to @v21
    one fun bit was that they wanted to get the photos up as quick as possible - but uploading them from site would be too slow, so they overnighted the SD cards back to London and processed them there. i guess outsourcing the uploading as well as the photo taking solves that issue.
  345. …in reply to @tonywalsh
    @tonywalsh this is for people developing stuff that streamers can add to their channel to incentivise micro-payments, not for people who make the games that streamers stream themselves playing. also, yeah, 20% sounds fine?
  346. …in reply to @v21
    trying to make machines feel less like machines
  347. I post about @thecatamites essays a bunch on here, but this one sums up a lot of my aims and aspirations for this industry we call games. myfriendpokey.tumblr.com/post/173297863595/zine-thoughts-pt-2/amp?__twitter_impression=true
  348. …in reply to @v21
    two tiny notes: -this leaves out the many situations where you make a living making videogames that end up not making a profit being sold to actual players -there's a bit in this which maybe starts to explain why I'm fine with the word "content"
  349. …in reply to @v21
    also, I then immediately read this, which is an amazing cartoonist on the fringes of games culture talking about games in an interesting and thoughtful way medium.com/mammon-machine-zeal/this-comic-was-funded-through-patreon-medium-under-the-zeal-project-1e615cb77f43
  350. …in reply to @v21
    and a tiny note on this one, too: I saw this behaviour early on when kids playtested Beasts of Balance, and was careful to leave space for it in the design as it matured. I'm very smart & wise.
  351. RT @goodfellow_ian: By looking at this image, you can see how sensitive your own eyes are to contrast at different frequencies (taller appa…
  352. RT @wyckns: I'll post the full illustration of that scent & memories serie after this week :)
  353. RT @leinweber: I made a VGP (very good program) that makes it so it looks like I’m typing on slack whenever anyone else is typing, and stop…
  354. a computer usually knows which end of the line is the start and which is the end, but people generally can't tell
  355. …in reply to @v21
    i guess vector graphics are actually just instructions for recreating an image, not an image themselves.
  356. …in reply to @v21
    beginnings and endings belong to process, not artefacts
  357. …in reply to @v21
    These thoughts brought to you by being in an airport before 7am.
  358. …in reply to @LorenzoPilia
    @LorenzoPilia on my way!
  359. blog posts that are about a different industry than the games industry, but could probably apply to the games industry too (but seriously, where is this kind of writing within games?) avatalksabouttheatre.wordpress.com/2018/04/25/thoughts-on-the-writer-and-this-dang-industry/
  360. …in reply to @radiatoryang
    @radiatoryang oh, I so disagree! this post goes off for a few paragraphs ragging on the theatre audience, and tbh I'd much rather have the games audience than the theatre one. games culture, maybe not so much... but I definitely don't want to escape into making stuff only for posh people.
  361. …in reply to @v21
    @radiatoryang and amaze is great (hey, I just landed in Berlin!), and also shoutouts to Feral Vector, Playful Arts, Screenshake (RIP), etc... but as @thecatamites laid out in yesterday's blog post, indie games basically sell to the same people that games in general did before they came along.
  362. …in reply to @v21
    @radiatoryang not that any of this should be taken to be ragging on creating new audiences, new ways to talking to them, new conversations in games...
  363. …in reply to @radiatoryang
    @radiatoryang (thanks! and yes, you should!!)
  364. I'm in Berlin and it's hailing. I might have underpacked.
  365. …in reply to @undefined
    @AOsher @KommanderKlobb @radiatoryang I usually buy games for something between £1-£20. Similar end of theatre feels like £5-£15?
  366. RT @hellophia: My comic "Small Mistakes Make Big Problems" from @comicsforchoice has been nominated for an Eisner Award for Best Short Stor…
  367. proud to have helped workshop this tweet @AranKoning/989846416293064704
  368. I'll be coming along to this and would recommend it to you! @beta_public/989090818496647171
  369. …in reply to @everestpipkin
    @everestpipkin Hello Everest! Very happy to see this news, congratulations. Strong name, strong face, strong you.
  370. tag yourself, I'm Bs:Mott @prehensile/990330593610207232
  371. …in reply to @efergan
    @efergan I made a game called Punch The Custard - in it, you punched bowls of custard powder and water. Technically it worked similarly to a makey makey.
  372. …in reply to @efergan
    @efergan @ammonite yeah. I guess the tricky bit is that the resistance the controller gives you is usually very hard to vary with the digital properties of what you're working with. so generally you pick good/interesting physical resistance and tailor the digital to it (PtC, or @Robin_B's springs)
  373. RT @timoni: Storytelling folks who are annoyed by VR because they 'can't control the camera' are in for a wild ride when they move to AR an…
  374. it's a beautiful still Berlin evening, and I've had my final beer in the Urban Spree courtyard and am on a train to the airport. thanks everyone for a lovely festival.
  375. …in reply to @v21
    update: my flight is delayed til 11:30
  376. …in reply to @rubna_
    @rubna_ it was very nice hanging out with YOU. i really wanna visit Utrecht now! good luck with everything til we meet again!
  377. RT @internetrebecca: oh wow just saw this github.com/gadenbuie/ggpomological how charming
  378. …in reply to @omarieclaire
    @omarieclaire it was such a beautiful evening
  379. I love this line: "The company said the average tree had between 10 and 50,000 leaves, any or all of which could fall on the line." (from theguardian.com/business/2018/apr/29/millions-of-trees-at-risk-in-secretive-network-rail-felling-programme)
  380. still wild to see something like this & remember one of the tweets was sent by a script on my server (though obviously I didn't make @infinite_scream, @NoraReed did) @flashboy/990697675795435520
  381. RT @NoraReed: @v21 @infinite_scream it's the most successful project ive ever done and i did it at 3 am in like 15 minutes
  382. …in reply to @R_Michalak
    @R_Michalak not a game, but it was fun to mess with sok-edit this weekend
  383. …in reply to @v21
    @R_Michalak also I have been enjoying Dissembler
  384. this tweet about James Corben being a knob reminds me of the time I was at a raffle and he did the "hilarious" thing where he pretended he'd won. for several prizes in a row. @hownottodraw/990642440838279169
  385. RT @uglymachine: Aaaa today’s your last chance to submit games to us for Playdate! We like all kinds of games, digital and physical. We esp…
  386. delighted to announce our new game will have an semi-obscure Scott Pilgrim reference
  387. …in reply to @tigershungry
    @tigershungry oh god, I wish there was a photo of me mugging for the camera in every When In Rome box now