v21’s avatarv21’s Twitter Archive

Tweets from 2019/03

  1. RT @tmcw: wow, all you have to do is type in doc.new to your address bar to create a new document in the wrong google accou…
  2. I worked on this for years, years ago, and it actually coming out is going to make me cry. @hannahnicklin/1101268785527508992
  3. …in reply to @v21
    I want to walk around the town and talk to the friendly monsters!!!
  4. i just pasted on my phone when i copied on my laptop. it did not work.
  5. …in reply to @v21
    app idea: something that keeps the paste buffer on your phone and computer synced. this isn't an especially good idea, mind.
  6. …in reply to @v21
    oh, huh, Microsoft are working on it, but in a way that makes it more complicated @MagInTheSmoke/1101394007652032513
  7. …in reply to @MagInTheSmoke
    @MagInTheSmoke hey, this is... not at all appealing? well done, microsoft.
  8. …in reply to @jukiokallio
    @jukiokallio synergy! i remember people using that when i was at uni. it was nice!
  9. …in reply to @jukiokallio
    @jukiokallio i'm shocked, shocked
  10. …in reply to @KommanderKlobb
    @KommanderKlobb i bet you can't wait for this thing from microsoft, which kind of does it, but in a confusing and complicated way @MagInTheSmoke/1101394007652032513
  11. RT @nowplaythese: "This promise of something ambiguous, inexplicable, mysterious, unpredictable, a promise that doesn’t even have to be ful…
  12. i did a roundup thread of stuff from the Lost Histories Jam, it's here: @nowplaythese/1099951357094699008
  13. RT @ok_remi_ok: game dev tip: if it has ears, add a bone to it
  14. RT @AranKoning: you can play a sokpop game every day for almost 4 weeks straight for 50$ what a deal @sokpopco/1101502356250714118
  15. RT @rubna_: gonna be a breeze to making patreon games from here on out
  16. …in reply to @notquitereal
    @notquitereal i mean, i don't have any info on _when_...
  17. love this birthday letter from @FinjiCo finji.co/news/2019/03/01/ABirthdayLetter.html when filled with anger and despair at all the terrible things, let's try to make a space for all the things that aren't terrible
  18. RT @RussellDornan: At our work reading group we discussed this article written by @jennajovi for @ExploreWellcome. "Emotional attachment w…
  19. saw Disobedience last night and: I come from a very different community, but it was really striking to see those same kind of suburbs, semi-detached, bay windows, cosy streets and that flat grey light covering it all
  20. …in reply to @v21
    remembering seeing Attack The Block and feeling so much hearing that south london slang and language I grew up with (moved away from, never quite spoke myself) and had never seen on screen before
  21. …in reply to @v21
    what was normal, neutral, the thing you grew up with, now revealed again to you and you ache at the specificity of it
  22. …in reply to @v21
    I say all this living less than 10 miles from where I grew up
  23. …in reply to @rubna_
    @rubna_ i'll pencil it in for next year's festival
  24. Now Play This work is in full swing. It's amazing if you think about all the individual objects, bits of paperwork, and bits of information that need to be agreed to put on a festival. Tens of thousands of tiny decisions.
  25. …in reply to @v21
    The same is obviously true for making videogames, but in that case it all comes from a few people and gets bundled up neatly. With an exhibition, it all comes flying in at increasing speed from different corners of the world until the day you open.
  26. …in reply to @ra
  27. RT @chenchenwrites: i'm struck by how many readers get trained to read poetry as a decoding process or a riddle-solving. rather than "just"…
  28. …in reply to @GalaxyKate
    @GalaxyKate @AGoodStoic @conpropaganda yep, agreed. well intentioned, even if I disagree with the execution.
  29. …in reply to @lifewinning
    @lifewinning I mean, same
  30. it's cool that Sorry To Bother You is both an excellent film and a decent guide to effective labour organising
  31. …in reply to @kimoVoid
    @kimoVoid @softlandscapes thank you so much! that's so good to hear
  32. …in reply to @pangmeli
    @pangmeli are you thinking of this kind of energy? @jackmorriss12/855732201849335808?s=19
  33. RT @leighalexander: don’t even know what I’m looking for anymore when I open the phone; only that I don’t find it
  34. …in reply to @oh_cripes
    @oh_cripes are you drawing an ampersand with tyre tracks?
  35. RT @ThaumPenguin: 11. An introductory guide to human children
  36. …in reply to @v21
    how to encourage the world-changing, brilliant stuff? a broad base of people secure enough to explore, to take risks, to do things you don't quite understand (that they maybe don't quite understand yet). artists & scientists don't do good work in order to get paid more for it.
  37. …in reply to @v21
    it said, basically: the current model is to fund "excellence", but this leads to a narrowing of possibilities , perverse incentives and lack of diversity - it'd be much better to fund everyone who demonstrates a reasonable level of competence instead
  38. reading the latest @TheWhitePube piece ("What should an art festival look like?" : thewhitepube.co.uk/what-should-an-art-festival, obv relevant to me) and point 5 reminds me of a thing i read but haven't been able to track down, about academic research funding...
  39. …in reply to @v21
    anyway: idk what to do with this thought, but it's an interesting thing to chew on.
  40. RT @hellophia: 🎶
  41. RT @10_print_chr: ╲╲╲╲╱╲╱╱╲╲ ╲╲╱╲╲╱╱╱╱╲ ╱╲╲╱╲╱╲╱╱╱ ╲╱╲╲╱╲╲╲╲╲ ╲╱╲╱╲╲╲╲╱╲ ╱╱╱╲╱╲╱╲╲╱ ╲╲╱╱╱╲╱╱╲╲ ╱╱╲╲╲╲╱╲╱╲ ╲╱╲╱╲╲╲╲╱╱ ╱╲╲╲╲╲╲╲╱╲
  42. …in reply to @ok_remi_ok
    @ok_remi_ok @EntranceJew yep, was going to say, this sounds like a perfect job for PerRendererData / Material Property Blocks (these are the same thing)
  43. …in reply to @ok_remi_ok
    @ok_remi_ok @EntranceJew happy to answer questions if you hit any stumbling blocks!
  44. @mcclure111 I'm about 3 minutes into that Chance McDaniel record and already I want to say: thank you so much for the rec!
  45. …in reply to @v21
    i like that the place we put on a videogame party is in the videogame film
  46. RT @conchitinabot: For the cursory traveler, there is no need to come to terms with the state between melancholy and a summer month. Why bu…
  47. RT @seelix: My partner just tried to explain to me that all pasta comes from the same plant, which is ridiculous. Everyone knows that past…
  48. wait, sorry, i missed up. please pretend this tweet reads "Pokemon Pret & Pokemon Manger" thanks @v21/1102516417658785792
  49. RT @theglorysociety: We’re The Glory Society, a worker-owned and operated cooperative that makes video games. Founded by Bethany Hockenberr…
  50. RT @Andy_Makes: BIG ANNOUNCEMENT! I have been waiting for weeks to share! @DBAArcade is going to have it's own space!!! We're taking over…
  51. RT @v21: Have you ever customized a card in a boardgame? Or filled in blank ones? If so, we want them! Now Play This is doing a display of…
  52. …in reply to @vivschwarz
    @vivschwarz we live literally next to a museum!
  53. …in reply to @vivschwarz
    @vivschwarz I like big walrus
  54. RT @WildRumpus: GDC is creeping up on us and I reckon you’ll be wanting to know what’ll you find down in Davy Jones’ Locker this year in ou…
  55. RT @WildRumpus: "Cars. I love it. And crashes. Things flying in the sky. Love it." It's Need 4+E9 Speed, by @Kalonica_ & @jason_bakker htt…
  56. …in reply to @Kalonica_
    @Kalonica_ @amaninaseem yeeaaaaahhhhhhHHhhHHHHH
  57. RT @Kaleidopix: and a fibonacci wall ɐuq ɐ ɟᴉpouɐccᴉ ʍɐll hanging that i did last ɥɐuƃᴉuƃ ʇɥɐʇ ᴉ qᴉq lɐsʇ @kvdspek
  58. …in reply to @Gib
    @Gib @adrielbeaver !!!
  59. We just announced a whole pile of things for this year's Now Play This!! Please look at our ludicrous lineup here: nowplaythis.net/2019-festival/
  60. …in reply to @v21
    We're getting @helvetica to make a giant Tensabarrier labyrinth in the Somerset House courtyard?
  61. …in reply to @v21
    @helvetica Also we have a conference now? nowplaythis.net/2019-makers-corner/ "A Series of Interesting Decisions", it's focused on people explaining exactly why they designed the thing that way, rather than the other way.
  62. …in reply to @v21
    @helvetica (the conference is in a room that seats, like, 60 people, so get tickets soon if you'd be heartbroken to miss it)
  63. …in reply to @iRNY
    @iRNY @helvetica it'll be very similar, but with this one you get to carry a flag
  64. RT @morayati: A new interactive piece of mine was commissioned for Now Play This in London. It's called "Lies & Cigars," set in Astoria, an…
  65. …in reply to @danhett
    @danhett @nowplaythese this is such a wonderful thing to hear, thank you <3
  66. RT @me_irl: 10.0.0.0 addrs look like roman columns or steel i-beams; institutional, serious, plain. 192.168 evokes the aesthetic of consume…
  67. …in reply to @tambourine
    @tambourine stood up to take this pic
  68. …in reply to @tambourine
    @tambourine we don't have a phone plugged in, but I did actually use this to find out the line number when we were trying to get the Internet set up
  69. …in reply to @tambourine
    @tambourine yeah! with Bonnie Prince Billy doing the voice. there were actually three versions : downloadable, a phone number you could call, and an ebay auction for 5 vintage telephones which contain the game within them.
  70. RT @Keeling_curve: 411.66 February average CO2 concentration at Mauna Loa sets a new record for monthly average. It is rare, but not unprec…
  71. Very excited to see @everestpipkin's RPG is out. I played an early version, and it is a game of quiet care for the characters you create, and also a game which can set them against the vast indifference of time. everestpipkin.itch.io/the-ground-itself
  72. …in reply to @SzMarsupial
    @SuzeMarsupial oh no, Suze is doing the thing again, someone go fetch some blue roll
  73. RT @hannahnicklin: Find this super interesting because while theatre fucked the principles of the Well Made Play years ago, screen and vide…
  74. i turn 32 tomorrow
  75. …in reply to @KommanderKlobb
    @KommanderKlobb @keefstuart was considering going out for a birthday dinner at Deacon St John, but it might be a bit too pricey
  76. RT @abipalmer_bot: When we were chatting about bringing Crip Casino to Now Play This, @hollygramazio & I talked a lot about games that feat…
  77. …in reply to @v21
  78. …in reply to @v21
    (my mum has told me that as i was being born she was yelling at the nurses to stop paying attention to the rolling footage of this happening)
  79. …in reply to @KommanderKlobb
    @KommanderKlobb Ricky, you've got to. It's necessary.
  80. RT @ranjit: @pentametron's reached seven years today With twenty seven thousand couplets done! Inspired some songs, a book (see bio!), yay!…
  81. …in reply to @UltraCobalt
    @UltraCobalt @ammonite do you mean this one? I don't remember much ARG stuff in, but it's good for our purposes anyway, I think (also the PDF is free online now)
  82. …in reply to @v21
    @UltraCobalt @ammonite (I was planning on bringing it in, but on a day I take the train. It's heavy!)
  83. …in reply to @ammonite
    @ammonite @UltraCobalt I'm not in tomorrow! (I am in the office with Sophie instead)
  84. the whole thing about driverless cars is unlikely to come to pass, they are (or should be) aware of it, but whether it works or not, it helps cloak this essential fact about their business model @HazelMonforton/1102096606973882368
  85. RT @nibcardgames: Great news😀 Our game #SafeJourni will be featured at the @nowplaythese game festival in #London. It's our first game to…
  86. i wrote a chapter for this! it's out soon! @tanyaxshort/1103348549985726465
  87. RT @__Tyu: "But Tyu why should I get it on itch when I can get all my games on the same platform" you fool, don't you realize what you're m…
  88. RT @feralvector: You'll find the dates for 2019 on our Indiegogo page. Tickets on sale when it concludes, but first, we need your help! htt…
  89. …in reply to @everestpipkin
    @everestpipkin it's true!!!
  90. food party is great!! watch food party! @Joespirational/1103174659305021440
  91. RT @flglmn: you ever know that feeling when you are small and sad, but also valid, and loved? remember that you are full of stars. just a g…
  92. RT @microtrailers: Vignettes - New on Steam: store.steampowered.com/app/944340
  93. …in reply to @nsuttner
    @nsuttner Hatoful Boyfriend? (if you consider it part of the indie tradition)
  94. …in reply to @nsuttner
    @nsuttner yeah, a lot of the stuff it brought in was not original to it, but then again my response to the games you listed was more "oh, that's a smart way to put that together" than "oh, I've never seen that before". so: influential if not original?
  95. …in reply to @v21
    @nsuttner Fallen London was 2009, though its ongoing nature maybe makes that a bit less clear-cut? A whole swathe of games would look very different without it there, although maybe that's as much it as an incubator for talent as an influence... (prob wouldn't call it"modern", tho, tbf)
  96. RT @pangmeli: sick
  97. …in reply to @doougle
    @doougle i, too, did this (or, felt the urge to). enjoy!! the overnight stretch is so good
  98. RT @tanjiros: just hit with the realization that teens today live in a time where almost all the anime in a season has official translation…
  99. …in reply to @lazerwalker
    @lazerwalker @aphyr ah, what a delight these are. and from the comments: "I will be very very hesitant in hiring such type of person for regular work at my company."
  100. RT @HarrietFL: Please enjoy this story of a journalist so petty he tried to get executed just to prove a point.
  101. …in reply to @tigershungry
    @tigershungry it me (the puppy)
  102. …in reply to @joonturbo
    @joonturbo @AranKoning probably for the same reason that "?:" doesn't work reliably
  103. …in reply to @AranKoning
    @AranKoning @joonturbo yep - the object hasn't actually been destroyed, but Unity overrides the equality operator to make a "mark for destroyed" object return true when compared to null. they can't override "?:" tho!
  104. …in reply to @v21
    @AranKoning @joonturbo (it'll get actually destroyed at the end of the frame)
  105. if you are at GDC and have cards we could show, you can give them to us there! get in touch with @profaniti and she'll be happy to mule them back to us. @nowplaythese/1100024796857942017
  106. …in reply to @PetriPurho
    @PetriPurho @profaniti ahh, amazing!!
  107. RT @WYR_bot: Would you rather become a dj or be a ghost?
  108. …in reply to @dannybirchall
    @dannybirchall Euston smells of a tool than a scene these days and is a bit of a mess with the clip of the segment of the market.
  109. …in reply to @Nifflas
    @Nifflas i know the feeling. but the point of this feeling, the reason it's worth really dwelling on it... is that next time you see something wrong, you have this feeling to draw on, to give you courage to do something.
  110. …in reply to @v21
    @Nifflas mind, you're not a bad person, and that's not a helpful way to look at it. but if you say you failed and did something shameful this time, yes, okay, i can believe it (tho god knows i can't judge). but that shame is only worth something if it drives you in the future.
  111. i am pleased with this week's selection of games! @nowplaythese/1102509590841835525
  112. Picrewの「Cuties Maker」でつくったよ! picrew.me/share?cd=pHMGkShQZS #Picrew #Cuties_Maker (thx @dzifyr!!)
  113. if you liked our gorgeous Now Play This identity, it's just been released as a CC-licensed tileset (thx @Dick_Hogg) hogg.itch.io/npt19
  114. …in reply to @v21
    @Dick_Hogg now i am trying to think of a project which would make sense of using both this & @everestpipkin's Mushy tileset everestpipkin.itch.io/mushy
  115. …in reply to @glassarmy
    @glassarmy if you have a bit of time to kill, then Candy Cafe is great
  116. …in reply to @v21
    @glassarmy (in Chinatown, it's a dessert place)
  117. …in reply to @glassarmy
    @glassarmy i like the little fish filled with cream that come from the machine in the window that makes little fish filled with cream
  118. …in reply to @v21
    @glassarmy i don't have any particularly useful recs for Actual Restaurants, tho
  119. …in reply to @Gillespionage
    @Gillespionage hahaha. i still remember this from time to time and it makes me smile. those were the days...
  120. RT @ojahnn: My mom @phototio is exhibiting her tracery bot's output and code in her art space! cc @v21 @GalaxyKate
  121. …in reply to @ojahnn
    @ojahnn @phototio @GalaxyKate this is so good, thank you for sharing it
  122. RT @BunchesOfBees: Science Fiction is a genre that arises out of writers inspiring each other to write more science fiction. "Adult Animate…
  123. RT @phasechase: ligging tigging togging cogging sogging sugging sagging wagging wigging pigging pugging mugging fugging fudging fidging fad…
  124. the ghost of Flappy Bird is haunting Jason Rohrer (by @netgal_emi) emreed.net/flappyrevenge.html
  125. RT @mcclure111: Speculating: If an "algorithm" is trying to promote "engagement", its only goal is to boost numbers. If the algorithm reali…
  126. …in reply to @HowToDressWell
  127. …in reply to @lorenschmidt
    @lorenschmidt I wonder if sum-of-vectors between A* and breadcrumb following would work? Where one has a strong preference, go with it, otherwise blend?
  128. Ape Out wins the award for "Most thoughtful use of reverb in the pause menu UI sfx"
  129. RT @Dick_Hogg: Good morning. I have made the art from this years @nowplaythese identity available as a tileset so that you can make games o…
  130. RT @rinank_: I know I complain about musical theatre a lot but sometimes that Oklahoma! (1998 Royal National Theatre Cast Recording) be hit…
  131. …in reply to @vivschwarz
    @vivschwarz It is So Hard to do self expression. It is not how I work at all. I do express myself, I clearly have a style and tastes and they come through in my work - but I only see those things when I look back, when I reflect on work I've already done.
  132. shoutout to the 42 non-binary people I follow on here (via proporti.onl/, which seems good if you're curious about your own stats)
  133. …in reply to @vivschwarz
  134. …in reply to @phoenixperry
    @phoenixperry @ChellaRamanan @VancouverTim I basically only play (flatmate's) Switch with the joycons undocked. being able to hold each hand loosely, separate, with basically no weight, is the most comfortable a game controller has ever been for me.
  135. …in reply to @vivschwarz
  136. …in reply to @Thairyn
  137. just had reason to listen again to my reading of the comments of a YouTube video of Clair de Lune, set to Clair de Lune. there's a lot of people crying. v21.io/themachinegentlystutters/clairdelune/
  138. …in reply to @carolmertz
  139. …in reply to @v21
    @carolmertz @ceschiii @EspionageBeauty and Hellcouch looks great, I'm sad I won't get to see it in person!
  140. …in reply to @carolmertz
  141. RT @mcclure111: Do you think that "It is never valid for there to be such a thing as an ethnostate" is an opinion you can get away with exp…
  142. thinking about becoming an algorave visualist
  143. RT @ra: i saw @brendanzab's voyager3 blog years ago and ive been in love with the aesthetic ever since voyager3.tumblr.com https://t.co…
  144. …in reply to @lazerwalker
    @lazerwalker @joonturbo I have lost one, same. also I have a Nanokontrol which lost all its caps, which are in a different, now lost, bag. Someone tried to be helpful :/
  145. my mum has Spider Jerusalem reading glasses
  146. …in reply to @v21
    also, in my mum's house: a tribute to Glorious Trainwrecks
  147. i understand why, but also i don't understand why big movies aren't storyboarded as they're scripted. film is a visual medium, right? @tvaziri/1104877100605988864
  148. …in reply to @mcclure111
    @mcclure111 yeah, animation is the big exception here. otherwise the tradition is just "get coverage, we'll decide what shots we want in the edit suite"
  149. …in reply to @v21
    @mcclure111 which, now i think about it, is kind of backwards. Pixar more than anyone can decide late in the day that they need a different camera angle, and just re-render from there...
  150. RT @coolranchzaku: that classic whoopsie where you threw a molotov but didn't mean for anything to catch fire
  151. i would like to say: i do not want to either pay £5 to get legal permission to watch porn, nor have all the porn i look at stored in a database that is linked to my passport details
  152. …in reply to @AndrewJohnMarks
    @AndrewJohnMarks it did have a script! at some point, to get the money signed off, they needed to hand in a script, so they went back and wrote one up from the storyboards. but that's basically all they used it for.
  153. …in reply to @v21
    @AndrewJohnMarks other surprising thing about Fury Road: it makes very heavy use of CG. just... not for the stunts.
  154. RT @thebafflermag: an entire generation listened to Pulp’s “Common People” and internalized it in the wrong way thebaffler.com/salvos/a-different-class-kennedy
  155. RT @innesmck: Gender in sport is straining under the weight of the fact there is no clear, immutable binary - not in terms of chromosomes,…
  156. …in reply to @zarawesome
    @zarawesome "don't direct from the page" and all that
  157. RT @RobbyKraft: rabbit ear is beginning to handle layer-ordering of folded models 🧠
  158. …in reply to @FelicityMorse
    @FelicityMorse the two biggest objections i have with this: - that database will definitely get hacked - it massively entrenches the market power of the company that runs most of the current big porn sites (which have a lot of really fucked up cultural standards embedded within them)
  159. …in reply to @v21
    @FelicityMorse MindGeek have no motivation to make porn less awful, or improve standards within the industry. And this helps lock out any competitor that might.
  160. i really like the abbreviation "ofc" (for "of course") because it's kinda mangled, but also fits how i think about the underlying word
  161. slightly terrifying myself by realising that i have, if not direct experience, a Strong Opinion & direction of attack for 95% of these technologies @nicolehe/1105127101995339776
  162. …in reply to @v21
    which, like, yes, that's my job. but also, wow, so much stuff, this really isn't simple, huh.
  163. …in reply to @KommanderKlobb
    @KommanderKlobb given the context i just used it in, i hope not!
  164. …in reply to @jonty
    @jonty the window?
  165. …in reply to @infovore
    @infovore the bit of this chart that is least familiar is the media player bit. but my biggest actual weakness is probably web dev, where i am hopelessly unfashionable.
  166. unpopular opinion: i think that the term "content creator" is useful and meaningful
  167. RT @ContentEngage: Keeping It Real
  168. RT @leighalexander: @asponge @v21 new platforms enable a haphazard assault on the boundaries between different forms of art + pop culture +…
  169. …in reply to @leighalexander
  170. …in reply to @leighalexander
    @leighalexander @asponge it might be a source of solidarity across mediums, but yeah, also a bit cringe.
  171. …in reply to @Norgg
    @Norgg yeah, it's useful in the same way that "queer" is useful if you want to not nail down exactly which set of subcategories you fit into (or to build solidarity)
  172. …in reply to @tef
    @tef @Norgg yeah, i definitely do see it in that role, as a person who is making stuff that goes up onto a platform
  173. …in reply to @LorenzoPilia
    @LorenzoPilia i love that thread so much, thank you for posting it & thank you for all the care you take with the event
  174. RT @__Tyu: HELLO IT'S ME AGAIN 👁️👁️👁️👁️👁️👁️👁️👁️👁️👁️👁️👁️ Séance is now available to purchase here: tyu.bigcartel.com/ it's a 4-6 player…
  175. RT @miel: hiking interactions🏃‍♀️
  176. …in reply to @dinosaurrparty
    @dinosaurrparty I definitely find this relatable! My metric for things being an actual hobby rather than fun work are: - I enjoy it - I'm bad at it - I'm unlikely to ever get good at it - Also I'm never going to make money from it
  177. …in reply to @dinosaurrparty
    @dinosaurrparty It's a cliché, but climbing was this for me for a while! It was good to go from bad to not quite as bad!
  178. RT @buttpraxis: Thinking about electronic music but suspect this applies to a lot of things
  179. hot take: the distinctive and characteristic thing that unites "walking simulators" is not an emphasis on narrative, but an insistence that moving through a space and observing can be a rewarding experience without needing challenge & mechanical progression.
  180. …in reply to @englishscribe
    @englishscribe I disagree with this! Mainly because I don't think "walking simulators" have to be about narrative. Proteus got tagged with that label back before anyone was trying to reclaim it, but I don't think you could call it a game about narrative in any way.
  181. …in reply to @v21
    @englishscribe I get why you want to disassociate the good stuff from something that started as a slur, but I guess I don't agree with you about what the defining characteristic of that good stuff is.
  182. …in reply to @mildlydiverting
    @mildlydiverting i am aware this a slightly cruel thing to say after seeing this thread, but i am excited and cannot restrain myself. have you read More Work For Mother?
  183. …in reply to @alexhern
    @alexhern @kierongillen here is a mod for the videogame Dicey Dungeons that pluralizes the previously unpluralized word "dice" (it changes it to "dice" and "dices")
  184. …in reply to @mildlydiverting
    @mildlydiverting good! sorry, i was dwelling on how good & how relevant it is recently, and just wanted to share that feeling with someone.
  185. …in reply to @v21
    @mildlydiverting recommendations for more to read in that vein would be appreciated, too
  186. …in reply to @v21
    @mildlydiverting (even if you haven't actually read them yourself)
  187. …in reply to @v21
  188. …in reply to @oh_cripes
    @oh_cripes I've got a friend who's a content editor!
  189. i love that a problem you can have with a program you have programmed is that it has run out of trampolines
  190. RT @ompuco: The other day I was working on adding an optional sharpening pass to #JPGPU (my Unity JPEG-compression image effect). Now THIS…
  191. …in reply to @undefined
    @Tonigiri90 moving is an interaction! observing is an interaction! the system created by the two of them continually changing the conditions for the other is an interaction!
  192. …in reply to @GalaxyKate
    @GalaxyKate i was recently informed : "oh, you should definitely start doing visuals for algorave, there are never enough visualists, you'll totally get bookings"
  193. …in reply to @TomNullpointer
    @TomNullpointer @GalaxyKate yep, since hearing that i have had a little corner of my brain thinking about ways to use my existing skillsets to make visuals in a way where the process/code is exposed as i'm creating it
  194. …in reply to @GalaxyKate
    @GalaxyKate @TomNullpointer you can hot-reload in both Unreal & Unity...
  195. …in reply to @KommanderKlobb
    @KommanderKlobb @TomNullpointer @GalaxyKate that suggestion was both sincere and also joking at the same time. it is generally a shitshow in Unity, too!! but if you built a framework around it's limitations, you could do some cool shit, i reckon.
  196. …in reply to @v21
    @KommanderKlobb @TomNullpointer @GalaxyKate and who doesn't love performing live in a setup which threatens to fall over if you take even the smallest misstep?
  197. …in reply to @empika
    @empika @KommanderKlobb @TomNullpointer @GalaxyKate @whitingjp yeah, a shader-coding setup is definitely the sensible compromise between shit i already know & stuff that works well for live-reloading
  198. …in reply to @MechaValDev
    @MusumeTheGame @faefdsedf i said it in the tweet you're responding to, but many walking simulators aren't really about "narrative" or "story" (and definitely don't have a set order of narrative, triggered by interacting with the environment)
  199. …in reply to @v21
    @MusumeTheGame @faefdsedf I can recommend Bernband or Proteus if you're curious.
  200. this caption is incorrect
  201. RT @eevilmidget: @stevebryant I hear the new y00t thing (like 5th graders), is messaging via powerpoint using slides as rooms with customiz…
  202. …in reply to @TwilightVulpine
    @TwilightVulpine @Tonigiri90 this is fair! although there is often an active movement to observe things in a game - a "look" button, or just moving the camera around.
  203. …in reply to @gereon_gerides
    @DasGereon @GalaxyKate i often think in these terms, and find them useful. buuuuuut still it feels misleading and a bit obtuse to call Proteus a "narrative exploration" game. whereas it is much more directly a simulation of going for a walk on a nice island.
  204. …in reply to @v21
    @DasGereon @GalaxyKate (specifically, i would say that it is a simulation of the emotional experience of going for a wander in the countryside. which also has a narrative!)
  205. …in reply to @gereon_gerides
    @DasGereon @GalaxyKate you're right, there is!
  206. …in reply to @vectorpark
    @vectorpark yes. but a no deal exit also happens if nothing else changes - ie, if we don't agree to a deal (parliament has very convincingly rejected the current deal, twice), or stay in, or have another referendum, or...
  207. …in reply to @v21
    @vectorpark one of the reasons this was so close was because the motion was amended last minute to remove the clause at the end stating that... but what practical impact that has, i don't know.
  208. I've got a bunch of other things to be doing, so here's a short thread about the game design principle I think of as "generosity".
  209. …in reply to @v21
    Yesterday I went to Novelty Automation with @HarryGiles. Novelty Automation is amazing! It's a little shop in Holborn filled with lightly satirical electronic and mechanical machines. Some you'd call games, some you'd call, I dunno, entertainments. Novelties?
  210. …in reply to @v21
    What's wonderful about them is that they are all mechanical, physical presences. And when you approach one, they have a clear offer. You have a bit of an idea what to expect. And they deliver that... and then they deliver something else, that expands on it.
  211. …in reply to @v21
    There's My Nuke, where you use a little waldo to load fuel pellets into a nuclear reactor core. When you drop too many... meltdown! There's a motorised armchair that takes you on a 3 minute stop motion package holiday simulation. There's a frisking simulator.
  212. …in reply to @v21
    And to deliver on this, you have to think about it on both ends - how does the context set up the punchline you want to deliver? How does the game frame things so that your nice twist is satisfying?
  213. …in reply to @v21
    So: at the end of My Nuke, a little Hatch opens and delivers you a little bit of rock (candy) with "NUCLEAR WASTE" written in it. The little lamp on top of the TV flips and becomes a heat lamp (you're sunbathing). The frisking simulator flips out an extra hand at yr crotch.
  214. …in reply to @v21
    This is why I often find jokes a good way to think about game design. They follow this same structure : a punchline that delivers more than you expect, a satisfying twist, proof the person who came up with it has put in more work than you.
  215. …in reply to @v21
    (this is also why marketing and PR is a creative act, integral to the way the game is eventually received in ways beyond just "did we sell a bunch of copies?". Though obviously that's nice too)
  216. …in reply to @v21
    (Novelty Automation's machines last a few minutes each... the whole arcade takes about an hour to get round. that matters!)
  217. …in reply to @v21
    and: for big games, this pattern is often one you want to deploy at the scale of a single mechanic or level, as opposed to over the whole thing. you usually want your game to be full of wonder and delight, not a big dull sandwich around a single moment.
  218. …in reply to @v21
    anyway, yeah: generosity. deliver more than people expect. make your game a series of satisfying jokes.
  219. …in reply to @jericawebber
    @jericawebber still Uplink? the feeling of being somewhere you shouldn't, grabbing stuff before deleting logs & scarpering felt great.
  220. …in reply to @Brendy_C
    @Brendy_C @jericawebber it took me ages to get to playing this, and i found the hacking bits nice... but it has such an amazing sense of place & world & like you have actually went back to someone's flat after the club and everyone is off their face and you have a jittery conversation on an ugly sofa.
  221. …in reply to @v21
    - i try moving the "call" slider down - my phone starts ringing to demonstrate how loud it is being set to - i don't know how to stop it - i lock my phone - that does stop it - it pings again - i feel itchy and annoyed
  222. my phone updated and this just happened: - my phone pings repeatedly - i use the volume buttons to try to turn it down - that doesn't work, that only controls media volume now - i go into the settings menu to try to turn down a different volume - i don't know which slider does it
  223. …in reply to @theseanco
    @theseanco @TomNullpointer @GalaxyKate i saw that! it looks great!
  224. …in reply to @mcclure111
    @mcclure111 they're pretty much fine, and you will have to work hard do something similar that out-performs them (like... a branch will be more expensive)
  225. RT @Draknek: Hey! I'm working with a cool team on a cool unannounced game, and we're looking for an art director. Please point your talente…
  226. here is a gorgeous videogame that is coming out later this year, and which i did some work on a long time ago. more details here: mutazionegame.com/
  227. …in reply to @jukiokallio
    @jukiokallio doesn't it!!!?
  228. …in reply to @caraellison
    @caraellison @asponge I know how you feel
  229. …in reply to @maxkreminski
    @maxkreminski @lazerwalker I wrote mine in like half an hour. The only thing at all complex in there is the recursion needed to process stuff. idk, if you're building anything large I'd go with Max's, but if you're just doing simple stuff I don't think it matters much.
  230. …in reply to @zusty
    @zusty @Chef__Seth @mousefountain I have wanted to make a Her Story / Sherlock Holmes Consulting Detective - like for ages. Which maybe is me still clinging to game-like structures, wanting to add mechanical consequence for understanding rather than just trusting that it's interesting enough in itself.
  231. RT @haikus_by_KN: I was advised that my concept for Escape from Woomera (game about a real refugee detention centre) "too real" and that th…
  232. this but for serious
  233. …in reply to @johnnemann
    @johnnemann @zusty @Chef__Seth @mousefountain SH:CD does! you get a score! you're supposed to be competing with Sherlock.... I generally ignore that bit and just wander around until I reckon I've solved all the mysteries I care about. But you do know when you've solved them, generally.
  234. …in reply to @hoskingc
    @hoskingc @johnnemann @zusty @Chef__Seth @mousefountain I think if it was designed today it would have the courage to leave it out. But still : both do have a conclusion, and a point of diminishing returns for further investigation.
  235. RT @nowplaythese: Announcing a new commission, in collaboration with @AMazeFest: GLYPHSPRACHE, by @HarryGiles and @Bleeptrack Come to eithe…
  236. …in reply to @rubna_
    @rubna_ life hacks!!!
  237. i should probably stop looking at the news, but: this helped me understand of who the terrorist was and why they did this bellingcat.com/news/rest-of-world/2019/03/15/shitposting-inspirational-terrorism-and-the-christchurch-mosque-massacre/
  238. RT @UnburntWitch: I don’t know what I can say that I haven’t been yelling for years about internet Nazis and 8chan as serious threats doing…
  239. …in reply to @notquitereal
    @notquitereal they are a cause, too. dismantling them would help. dismantling the pipeline that leads people there (YouTube is a big example) would help too. and dismantling the wider racist culture that raises the ambient temperature to make this possible.
  240. …in reply to @v21
    DELIGHTED to report I'm back on my meal deal bullshit
  241. …in reply to @patrickashe
    @patrickashe you're welcome
  242. …in reply to @patrickashe
    @patrickashe worth the wait, imo
  243. RT @cwarzel: cant help but think about the tech that supports livestreams of death/terror. How Zuckerberg described FB Live @ launch: "We…
  244. …in reply to @leighalexander
    @leighalexander Chocky (original John Wyndham novel is for adults, but there was a TV adaptation for kids). Boy hears a voice in his head, it's an alien telepathically communicating with him to help steer humanity's technological progress, hijinks ensue.
  245. …in reply to @v21
    @leighalexander Woof! and Bernard's Watch are not quite right, but close (Woof! : boy turns into a dog, has to hide that with the help of his friend, Bernard's Watch: boy gets watch that can stop time)
  246. RT @nowplaythese: It's time to stretch your legs. This week, we'll be posting five games, each of which can only be played when you're on t…
  247. if you are at GDC, swing by the Mild Rumpus space & have a shufti at these lovely games @WildRumpus/1102627979971182592
  248. …in reply to @WritNelson
    @WritNelson thank you!!
  249. RT @CountCaleb: remember when Donald Glover made a tumblr blog where he pretended to be an asian girl
  250. …in reply to @vivschwarz
    @vivschwarz is everyone going to ikea tomorrow? maybe I should go
  251. any file (with a comma in it) can be a csv file @anildash/1106338721694138369
  252. …in reply to @guided1
    @guided1 exactly
  253. RT @GalaxyKate: Hey, did you know that the android SVG version of the rainbow goes ALL THE WAY AROUND, but is clipped to just the 🌈??? Jus…
  254. playing Hypnospace Outlaw in order to slack off from checking for spam or harassment on CBDQ
  255. …in reply to @hypirlink
    @hypirlink it's kind of charming - there's a few low level spammers who have learnt Tracery in order to use CBDQ. but they're still doing stuff manually, it's cottage-industry level.
  256. RT @lorenschmidt: beating
  257. …in reply to @v21
    @hypirlink (it is also annoying and tedious, yes)
  258. when i was a kid we would play a game where we attached two 9V batteries together, and whoever's got hottest lost @kayayarai/1106400030217457675
  259. RT @SoulofTwhit: @WarrenIsDead I believe the tech industry's passion (esp. in social media) for "free speech" is best understood as a thinl…
  260. …in reply to @v21
    I Like This Game
  261. …in reply to @Coleo_Kin
    @Coleo_Kin don't research them if you don't want to get madder
  262. …in reply to @v21
    @Coleo_Kin (i say this, but i would probably use them if i was shipping lots of physical stuff)
  263. …in reply to @HTHRFLWRS
    @HTHRFLWRS i just did this one, very satisfying
  264. RT @BooDooPerson: shout out to Gintama episode 225.
  265. RT @TopLeftBrick: One of the Photoshop scripts that generate the OT quote images has an intermediate step that kinda looks like erasure poe…
  266. …in reply to @mollysoda
    @mollysoda what does the Console say? it seems like your scripts aren't compiling - there's an error in one of them, most likely
  267. …in reply to @mollysoda
    @mollysoda looks like this you can bring it up with shift-apple-C
  268. …in reply to @mollysoda
    @mollysoda are there any errors with a red exclamation mark next to them in that list. like this: (i usually see similar behaviour when there's an error in a script & Unity has closed & been reopened)
  269. …in reply to @mollysoda
    @mollysoda @Aquma ahhh, great!
  270. …in reply to @nicolehe
    @nicolehe big mood
  271. RT @SmoothUnicode: ▤▤▤  ▤▤ ▤  ▤▤  ▤▧▤  ▧▤ ▤ ▤▧▤▤▧   ▤▧ ▤▤▤   ▤▤ ▧▤▤   ▤▤  ▧▧▤▤▤   ▤▧▧ ▤▤▤ ▤ ▧ ▧▧▤ ▤ ▧▧▤▤ ▤     ▧▧▤▤  ▤▧▤ ▧▧ ▧▤▤   ▧▤   🎒
  272. RT @joncstone: Brits buying halloumi is 6% of all Cyprus’s trade @UKinCyprus/1107189907540316161
  273. having a productive weekend reading about Big Eggo
  274. i made a cup of tea, then completely forgot about it because i was distracted by making a videogame about a making a cup of tea
  275. …in reply to @v21
    (the videogame was made in sok-stories, and so will be playable at Now Play This)
  276. …in reply to @bfod
    @bfod It's a commission, @rubna_'s making it. There's some details at nowplaythis.net/2019-festival/ but more usefully, see @rubna_/1101517756321710081?s=19
  277. …in reply to @bfod
    @bfod @rubna_ It's great! And will be out pretty soon, I think.
  278. if you can't run a platform without causing radicalization, don't run a platform @ballmatthew/1107275955784089601
  279. …in reply to @sam_lavigne
    @sam_lavigne absolutely what i'm here for, thank you
  280. …in reply to @tigershungry
    @tigershungry wow we really got some big banners this year, huh
  281. …in reply to @tigershungry
    @tigershungry (wishing you a low-stress setup)
  282. …in reply to @benjymous
    @benjymous @tha_rami fwiw, twitter's code for counting characters will have to deal with this, and is actually very complex: their libraries for it here github.com/twitter/twitter-text
  283. …in reply to @v21
    @benjymous @tha_rami testcases here: github.com/twitter/twitter-text/blob/master/conformance/extract.yml can't see anything for Arabic in URLs, tho there's test cases for CJK & Cyrillic (and Arabic hashtags)
  284. …in reply to @ballmatthew
    @ballmatthew that thread ended with the videos being finally removed at around the time SF started to wake up, no? admittedly, there's some speculation there, but it implies that it is a matter of small-scale staffing & management (at least for this particular part of the problem).
  285. …in reply to @mcclure111
    @mcclure111 Verlan in French! When I was 16 I dated a French girl, and when I visited her her and her friends would speak it. I didn't really understand. Also my French was awful.
  286. …in reply to @v21
    @mcclure111 the wikipedia page is telling me about "double-Verlanised" words, where the reversed form becomes so common it gets reversed again: femme => meuf => feumeu
  287. …in reply to @torpordust
    @torpordust i wanna say: these are hot & i am glad to see them on my timeline!
  288. I wanna hear a raucous ska cover of baby shark
  289. RT @frogkaro: THQ Nordic really did just actively promote 8chan like only a week or two before a major terrorist attack was planned out on…
  290. …in reply to @Osiefish
    @Osiefish this is a pretty convincing argument
  291. …in reply to @v21
  292. darling it's better down where it's wetter @patrickashe/1107436929568657408
  293. …in reply to @v21
    seems like a fair offer, imo
  294. @gracebruxner just had an important work meeting where I explained why frogs can't wear hats
  295. …in reply to @gracebruxner
    @gracebruxner we then talked about whether an otter could wear a beret. didn't reach any firm conclusions.
  296. …in reply to @uglymachine
    @uglymachine damn, you look amazing there! happy birthday! do a GDC for me!
  297. …in reply to @AurenSnyder
    @whatisian @gracebruxner is he "cool" because he's wearing the hat sideways?
  298. …in reply to @v21
    @whatisian @gracebruxner wait -- so the flaps are tied up? and would blind him if they ever fell down?
  299. …in reply to @AurenSnyder
    @whatisian @gracebruxner he's very committed to being a detective
  300. RT @KommanderKlobb: Mild Rumpus is on 3rd Floor, Moscone West <3 @Ninfa_dp/1107683982362079232
  301. …in reply to @AurenSnyder
    @whatisian @gracebruxner i'm sorry. it turns out i don't know as much about hats as i thought i did.
  302. RT @froachclub: 💛 If you're going to GDC this year be sure to check out Melon Journey 2 at Mild Rumpus 💛 thewildrumpus.co.uk/mildrumpus @WildRumpu…
  303. …in reply to @lackingceremony
    @dreamaskew @Mangelune I was going to suggest this, too. It can be, yeah. But there are good places & projects around... I'm surprised your name hasn't carried enough weight to find work there, tbh! But I guess it's a question of establishing networks, too.
  304. …in reply to @infovore
    @infovore i saw your previous tweets, but couldn't come up with anything helpful other than echoing Martha's advice and going "but the cat will likely not want to go in the box"
  305. RT @MIDImyers: uh wow going to GDC in 2014 and then not returning again until five years later in 2019 is a pretty cool way to see how much…
  306. questions from Now Play This planning: are olive trees too businessey?
  307. RT @LotteMakesStuff: So yeah! @unity3d announced a brand new physics engine called 'Unity Physics' and it looks HYPER FUN! lets dig in and…
  308. …in reply to @mcclure111
    @mcclure111 that sounds fine? depends on how interestingly-shaped the box is, really.
  309. …in reply to @mcclure111
    @mcclure111 the big question for me is if you'll ever want someone else to change the way the box looks
  310. RT @kellianderson: This process… It's so fun its like driving a waterbed. (just: utterly uncontrollable, I make suggestions, which I gues…
  311. …in reply to @kellianderson
    @kellianderson this is so gorgeous
  312. RT @mcclure111: The problem with literally any kind of technology getting better right now is we have to evaluate it not just in terms of "…
  313. RT @mcclure111: I see. It is very interesting to me that they have publicly put up the page to submit to become a Stadia developer *now* an…
  314. …in reply to @j3rrytron
  315. …in reply to @innesmck
    @innesmck here is an episode of a podcast i listened to while cycling home today. i enjoyed it a lot. it contains many horse facts, but does not answer your question. soundcloud.com/ross-sutherland/56-horse-facts
  316. RT @MOOMANiBE: I wanna make sure everyone reads this tweet about five times. Subnautica cost _10 million dollars to make_. Consider this…
  317. …in reply to @v21
    He thought he could wear us down by repeating demeaning phrases and demands consistently for hours, but I considered that I had a high tolerance for art consisting of many small variations on the same theme and thought I could go the distance.
  318. I dreamt I moved to Berlin to work for some Donald Trump like figure. I was starting to learn German. He kept taking the kettle out the kitchen and hiding it because he thought it made it look untidy, so I had to make tea in a saucepan.
  319. …in reply to @v21
  320. …in reply to @jimrossignol
    @jimrossignol I cannot see what the pitch for devs is beyond "we will give you money for supporting our platform early on"
  321. …in reply to @tomscott
    @tomscott Oh, I didn't read it as obsessive, if only because I know Sam for making video art using AI (face recognition, speech detection). I listened to 20 minutes and found it meditative. But I do see your point: his other stuff like this used people who were definitely public figures.
  322. …in reply to @tomscott
    @tomscott Yeah. Thank you for saying: I'm not sure where I've ended up, but it's been good to think about context, harm, and the relationship between Internet artists and the niche corners of the Internet that they love.
  323. …in reply to @v21
    @tomscott (in that categorization, I am an Internet artist)
  324. RT @MrPrudence: Illustrations (diffraction patterns through crystals) from ‘Thin Films’ – K.D lever & B.N. Chapman [1971] https://t.co/cIdJ…
  325. …in reply to @katbamkapow
    @katbamkapow you would be welcome to host it (or attend one) at ours
  326. …in reply to @alexhern
    @alexhern have we actually sent the letter yet?
  327. …in reply to @alexhern
    @alexhern oh yes, i think i see? time for people to make some more flowcharts for the political process to completely ignore.
  328. RT @vivschwarz: I'm working on a trail through Somerset House as part of this year's @nowplaythese Festival. Kevan Davis is designing the p…
  329. we're coming up on the 9 year anniversary of someone clearly laying out in a police interview how YouTube led to them being radicalized and committing an act of political violence theguardian.com/uk/2010/nov/03/roshonara-choudhry-police-interview
  330. …in reply to @v21
    in 2017, they removed Anwar al-Awlaki's videos (7 years after this extract). i am not aware of any systematic changes they have made to how the algorithm works to prevent this.
  331. …in reply to @v21
    and this obviously isn't just a problem with Islamic extremism. obviously. i work in videogames, and, to my shame, watching videos about videogames is enough to lead YouTube to suggest far-right videos to you.
  332. …in reply to @v21
    i'm so angry
  333. …in reply to @Sierra_OffLine
    @Sierra_OffLine there are no technical fixes to latency (well, to push it beyond "acceptable"). there are ways to design around it, if the platform is compelling enough. but those ways are largely incompatible with first person action games.
  334. …in reply to @Sierra_OffLine
    @Sierra_OffLine it is sufficiently compelling as a platform for them to own to be worth pushing forward with anyway, i think. maybe "acceptable" is acceptable?
  335. …in reply to @ohhoe
    @ohhoe can you add more than one photo to a reply now?
  336. It’s all I have to bring today— This, and my heart beside— This, and my heart, and all the fields— And all the meadows wide— Be sure you count—should I forget Some one the sum could tell— This, and my heart, and all the Bees Which in the Clover dwell. (Emily Dickinson)
  337. …in reply to @rubna_
    @rubna_ ISN'T IT!
  338. I am very happy about the Mild Rumpus lineup
  339. …in reply to @rubna_
    @rubna_ I haven't seen the chairs! But sure, I'm happy about them, too.
  340. boardgame idea: a version of Timelines, but you have to arrange a series of Brexit headlines into chronological order
  341. …in reply to @tommchenry
    @tommchenry absolutely not
  342. @cassiemcquater congratulations!!! I just woke up and saw the news! So well deserved!
  343. reading about Caster Semenya and testosterone limits... this quote seems weird to me, as trans women would generally fall within the limits for testosterone theguardian.com/sport/blog/2019/feb/18/caster-semenya-testosterone-levels-female-sport-court
  344. …in reply to @v21
    I also find it endlessly frustrating how these debates happen without any acknowledgement that transgender men exist.
  345. RT @JeremyTiang: 'If we have a different idea of being a “he,” is it fair for me to call myself a “he” at all when I know I am a gender-neu…
  346. …in reply to @v21
    I mean, generally, there's not a single clear fair line you can draw, because gender (and competition) doesn't work like that. And it's useful to draw some line. Just... people aren't lying about their gender to win medals at sport, okay? Trans people really do exist, I promise.
  347. RT @crashtxt: ⠀⠀       𓅻      𓄯 𓄿     𓆫 𓆈 𓅜    𓆦 𓃸 𓃮 𓅧   𓅓 𓃿 𓃹 𓄁 𓅽  𓆊 𓄃 𓆀 𓄂 𓆣 𓄀   𓅦 𓄚 𓄇 𓅗 𓃫    𓆸 𓆛 𓅘 𓃩     𓅙 𓆉 𓅿      𓃡 𓆚…
  348. …in reply to @naomialderman
    @naomialderman yes. especially as we're putting on a games festival a week into April. escalating panic and uncertainty inside and outside, just ever more detail about different things that could go wrong
  349. I have, unsurprisingly, signed the petition. It's worth signing. petition.parliament.uk/petitions/241584
  350. …in reply to @mousefountain
    @mousefountain thinking about the effort Bennett went to with Getting Over It, and the (moderate?) impact it had
  351. …in reply to @v21
  352. RT @mcclure111: Note: You should assume that any information which has been available as an insider attack to an employee of a major tech c…
  353. RT @caraellison: It has felt like an ~eternity~ but I can finally say ‘Bloodlines 2’ is what I do for work! @rockpapershot/1108934125484797955
  354. very glad that the EU has delayed Brexit til the middle of our festival
  355. …in reply to @joewintergreen
    @joewintergreen @andytouch I wonder what proportion of Unity's paying userbase are making commercial games? I'd guess... 60%? Of course, not that you should care, but it probably explains some of the lack of focus on things you care about.
  356. …in reply to @joewintergreen
    @joewintergreen @GreyAlien @andytouch yeah - i'm talking about people using it for architecture viz, training, VR therapy... i met a guy at a fintech startup making their frontend in Unity once? basically agreeing with @AntonHand/1108925697387433984 here...
  357. …in reply to @v21
    @joewintergreen @GreyAlien @andytouch but none of this is an argument that if you're making 3d videogames, you should be using Unity. just... if they just focus on people who make 3d videogames, they might actually be in trouble?
  358. …in reply to @TheNorthernNerd
    @TheNorthernNerd at least we know the planes will work!
  359. …in reply to @joewintergreen
    @joewintergreen @GreyAlien @andytouch is it? genuinely i'm curious - my impression is that, for example, Unreal is far more focused on making videogames (and specifically 3d videogames)
  360. …in reply to @alexhern
    @alexhern or is it people stacking a tray of newly washed cups on a half depleted tray?
  361. …in reply to @alexhern
    @alexhern aaaaaaaa!
  362. "the people voted for pain"
  363. …in reply to @jazzmickle
    @jazzmickle @joewintergreen @GreyAlien huh! okay, good to be corrected on that!
  364. RT @berincole: I drew a comic about creating exhibits! How do we engage visitors in history museums, and how do we create exhibits that mee…
  365. RT @molleindustria: ! Tacoma is free for the next two days on the Humble Store humblebundle.com/store/tacoma
  366. RT @joonturbo: I’m still looking for a 3D generalist to join my core team some time in the next year! If you’re at GDC, ping me! (Bonus i…
  367. RT @haikus_by_KN: If you're aged 30-35 & currently feel like the you're the kings & queens of tech/games: enjoy the next few years of your…
  368. RT @redditships: AITA for installing a lock on my bedroom door, and keeping it locked when I'm not there?
  369. i used content aware fill on the gaps between the tiles of @everestpipkin's ML-generated Mushy tileset, and i am glad i did
  370. …in reply to @everestpipkin
    @everestpipkin right!!!?
  371. 4 million!
  372. RT @MuseumGenerator: Welcome to the Museum of Information! Today we'll be closing early because our community beginner's drum class needs t…
  373. RT @fopeolaleye: the REASON why culture appropriation is bad isn’t just the copying of a culture it’s the erasure of historical and cultura…
  374. this train is definitely fuller than average for midday on a Saturday
  375. …in reply to @v21
    I struggle a lot with witty signs these days.
  376. …in reply to @v21
    feeling the stream of the crowd gather, get thicker, congeal. one end of the rallying point is nearly within sight.
  377. …in reply to @v21
    it's a good feeling to be caught in thick crowds on Oxford Street, and be moving past deserted shops
  378. …in reply to @v21
    on the march itself and phone networks are struggling
  379. …in reply to @v21
    halfway to Hyde Park Corner. the crowd is stationary.
  380. …in reply to @v21
    @everestpipkin also, if you want a packaged up Unity project with the mushy tileset imported in, let me know...
  381. …in reply to @SerinDelaunay
    @SerinDelaunay @what_brexit_is nah, looks fine to me! (aside from my own political biases, specifically it doesn't attack any non public figures)
  382. …in reply to @inconvergent
    @inconvergent they removed it! new rules for twitter pictures
  383. RT @hautepop: “The texture of life, the tactile experience, is becoming smooth glass.” By @NellieBowles nytimes.com/2019/03/23/sunday-review/human-contact-luxury-screens.html
  384. RT @10kimaginaryboy: He will leap for you and you will be flustered.
  385. lots of people saying "this is cool, but at what price"... the only thing weird about this is that it's unafraid to let you know what info it has about you @mbrennanchina/1109741811310837760
  386. …in reply to @v21
    here's the Met trialling non-optional facial recognition technology on UK streets met.police.uk/live-facial-recognition-trial/
  387. …in reply to @v21
    we made an indie digital physical game that was so successful, so pervasive, reached so far outside the world of weird experimental games--that it's for sale in a Hammersmith Oxfam. what a triumph, tbh.
  388. I am feeling incredibly proud and accomplished watching this video
  389. …in reply to @v21
    still holding out for seeing one in-person at a CeX, mind
  390. …in reply to @ashleytwo
    @ashleytwo don't ruin my dreams
  391. …in reply to @hypirlink
    @hypirlink this is lovely to hear!!! ☺️
  392. RT @simesa: My new favourite series on Netflix
  393. RT @hardmaru: Neural networks of neural networks: “If we think the brain is a computer, because it is like a neural network, then now we m…
  394. RT @mattar0d: This video demonstrates my design for a mechanism in #BabaIsYou which implements Cellular Automaton Rule 110, which suffices…
  395. We're in the windows!
  396. …in reply to @innesmck
    @innesmck right! i mean, being expensive helps with that...
  397. RT @corvidresearch: Look, I won’t say it’s art (I still don’t even know if they’re really “gifts” the way we think). Hey, I’m skeptical tha…
  398. …in reply to @marnanel
    @marnanel @StripeyCaptain oh! and it makes sense if you want to reduce evaporation, too
  399. "the trading game of fruits" @microtrailers/1110103563085197312
  400. RT @tanyaxshort: It's like that Tolstoy quote. All elegant games are alike; each inelegant game is pleasurable in its own way. Could write…
  401. I have tried this out and it is very funny and very silly. @deer_ful/1110194060667617280
  402. RT @lorenschmidt: another zero sum reversible rule. i love the patterns this one makes as it frays.
  403. …in reply to @tburrellsaward
    @tburrellsaward oh, damn, good eye
  404. …in reply to @nickfourtimes
    @nickfourtimes people think that maybe bi-phasic sleep was more common pre-industrialally?
  405. RT @SuzeMarsupial: if you are seeking asylum or have refugee status in the uk and are interested in becoming a professional software engine…
  406. …in reply to @rachelcoldicutt
    @rachelcoldicutt tbh I usually think of this as "immersion"
  407. …in reply to @v21
    @rachelcoldicutt a much contested term within game studies
  408. …in reply to @dannybirchall
    @dannybirchall lack of a robust underlying taxonomy : it's finding the most salient stuff with "cycle station" in the name, not thinking of them as a class of things
  409. …in reply to @v21
    @dannybirchall businesses (and other stuff that's generalizable across most cities) I guess they extract an underlying categorization - but thats both optimized for businesses (who have websites and an interest in fixing the data for them) and for messy open ended categories.
  410. …in reply to @v21
    @dannybirchall I mean, I don't *know*. But this is how I think about it.
  411. …in reply to @rachelcoldicutt
    @rachelcoldicutt I don't know a word, but I do like the feeling
  412. …in reply to @dannybirchall
    @dannybirchall and by contrast, this is the kind of thing that OpenStreetMap is brilliant at. But the interface isn't there compared to Google...
  413. …in reply to @dannybirchall
    @dannybirchall there's a taxonomy, it's just badly displayed : livingwithdragons.com/maps/cyclehire/
  414. Just updated the page with the details for our conference on the first weekend of Now Play This. Now with more pictures of frogs with magnifying glasses. nowplaythis.net/2019-makers-corner/
  415. …in reply to @v21
    honestly, this is a very good conference. making games with mould! games about stripping online! those very nice accessible cabinets at the V&A! lots of other stuff!
  416. RT @SomersetHouse: Operation #Brexit - ongoing. Yara El-Sherbini's satirical board game featured in #NowPlayThis festival of games & play…
  417. …in reply to @v21
    just... lots of people who have made interesting stuff talking about why they made it that way
  418. RT @mcclure111: There have been two Internets, over time One was a collaborative work of art, made by people who wanted to make something a…
  419. RT @radiatoryang: on April 7 in London, I'm giving a talk about my process of making sex games / my webcam stripper dance game... usually I…
  420. …in reply to @acgodliman
    @acgodliman you're gonna be great!!!
  421. …in reply to @edjeff
    @edjeff I've got a Xiaomi A1, which came in under that and is Just Fine. you gotta import it, though...
  422. …in reply to @alexhern
    @alexhern that... doesn't seem that weird, in terms of dev-platform relations?
  423. …in reply to @alexhern
    @alexhern like, it's in your interests as a dev, really. Apple wants to claim you as support for the platform (and you want to be associated with the big announce), but you don't want to announce the game (and the name of it) til you're ready to make a big splash.
  424. …in reply to @alexhern
    @alexhern ohhhh. poor devs. i mean, then i would generally go with platforms/publishers being a pain to deal with.
  425. …in reply to @mcclure111
    @mcclure111 I have heard nice things about Affinity Designer!
  426. …in reply to @hellocatfood
    @hellocatfood you can stay at mine if you like. Forest Hill, we have a nice futon in the lounge.
  427. [poll] im
  428. …in reply to @hellocatfood
    @hellocatfood totally fine to arrive here late! lmk if you can cancel
  429. …in reply to @netgal_emi
  430. this is an exciting opportunity to fill in an application form fic.li/youlooklikeart/applynow.pdf
  431. "we love all things _____. and we know you do too. that's why we ---"
  432. …in reply to @v21
    this is practically a snowclone at this point
  433. …in reply to @chouxsalad
    @chouxsalad @alt254 @netgal_emi damn!!! this is next level. very much looking forward to seeing the finished thing.
  434. test test test
  435. test
  436. …in reply to @ojahnn
    @ojahnn you're gonna love this nanogenmo project i've been working on
  437. RT @R_Michalak: oh wow this is genuinely beautiful youtube.com/watch?v=0TZd95BCKMY&feature=youtu.be
  438. …in reply to @mewo2
    @mewo2 the interesting thing is that gacha & other free to play stuff is first and foremost about optimising for retention and repeat usage, building it into your daily routine and habits.
  439. …in reply to @v21
    @mewo2 then once you're regularly using it and building an ongoing investment in the internal logic of the game, it positions paying money as a way to optimise achieving the goals you already care about
  440. …in reply to @v21
    @mewo2 the museum has a lot of constraints that free to play games have, but also a lot of opportunities they don't - hard to get the huge userbase into a physical space, but also much easier to make deeper connections with people
  441. …in reply to @v21
    @mewo2 MMOs and so on are especially powerful as this kind of game - you're centering this game as part of people's social lives and sense of worth. a WoW sub is a small price to play to get somewhere to hang out with your friends. (Fortnite is the up to date ref here). serious bank.
  442. …in reply to @v21
    @mewo2 so, mapping that back to museums: they also have the different positioning as something that is not a commercial endeavour, that (ideally) wants to be porous and open to influence from their visitors and wider community
  443. …in reply to @v21
    @mewo2 basically what i am saying is that you should position the museum as a community-run project, supported by a large base of people who gain regular value and sense of belonging, and in turn donate generously because they care about its ongoing health
  444. …in reply to @mewo2
    @mewo2 compared to (many) mobile games, museums can make deeper connections because being in a physical space and paying undivided attention to it is a much higher intensity experience
  445. …in reply to @v21
    @mewo2 otoh, yeah, you don't come every day. it's not a habit. so that lessens the connection.
  446. …in reply to @v21
    @mewo2 (i am both 100% serious about this and also not serious about this. but yes, it's an interesting framing to map it against)
  447. …in reply to @mewo2
    @mewo2 i know what the ratio of ticket price to external funding looks like for Now Play This...
  448. …in reply to @v21
    @mewo2 but yeah, this is the same problem with F2P, right? a system is shaped by the factors that decide whether the system will make enough money to survive. and rich people and people who spend more than they can afford are the people who produce the most cash.
  449. …in reply to @v21
  450. …in reply to @joshhadley1
    @joshhadley1 @KommanderKlobb i am a remainer who wants a second referendum. i would also like us to revoke article 50. i would like a lot of things, and a second referendum isn't high up on that list, but it does seem like one of the more politically achievable things.
  451. …in reply to @joshhadley1
    @joshhadley1 @KommanderKlobb i mean, frame it so it's a particular deal vs remain and i think even an incompetent remain campaign could win (could). it'll have more legitimacy than constitutional chicanery, even if you couldn't really describe it as "healing"
  452. …in reply to @joshhadley1
    @joshhadley1 @KommanderKlobb i reckon Remain has a decent chance against 2 Leave options, too. and... i have a bit more hope? still not widespread legitimacy, but more than parliamentary shenanigans that everyone has tuned out offer.
  453. [poll] You cut your own hair
  454. RT @garannm: Like everything else in tech, as conference speaking has gained diversity, it’s lost prestige.
  455. I wrote (a chapter of a) book! It's out now! If you are interested in reading me on the importance of context when doing procedural writing (especially with Twitterbots), this is a way you can do that! crcpress.com/Procedural-Storytelling-in-Game-Design/Short-Adams/p/book/9781138595309
  456. …in reply to @v21
    also, the rest of the author list is kinda of staggeringly good. I am sandwiched between @catacalypto and @emshort, which is honestly a lot in itself.
  457. RT @hollygramazio: A couple of weeks back I went to a prototype of a @sethkriebel show and found out about "myriorama cards": "a set of ill…
  458. RT @leighalexander: i love deceptively grotesque DIY stills too -- the famous 'raw chicken breast' meme was born because this sticky cleani…
  459. …in reply to @GalaxyKate
    @GalaxyKate @martinpi @Sprite_Guard @mtrc @gillianmsmith @togelius my housemate has a copy of that floating around! i should read it, or at least soak up the joy it brings when i look through it more
  460. …in reply to @wileywiggins
    @wileywiggins haha, yep! love that academic pricing...
  461. RT @v21: Just updated the page with the details for our conference on the first weekend of Now Play This. Now with more pictures of frogs w…
  462. Brexit is really going for the thing where it is a continuously escalating tragedy AND farce, huh
  463. RT @tambourine: a great reminder if one was needed that everyone is extremely incompetent and there is never and there never were any adult…
  464. …in reply to @vivschwarz
    @vivschwarz oh no!! i am sorry to hear it (not that it's finished, that you're ill)
  465. long live the CBDQ reply functionality!!
  466. …in reply to @KevinBuist
    @KevinBuist yep! they've been able to for ages.
  467. I'm very much looking forward to this game, and already thinking about who I want to play it with. @mrsambarlow/1110941763496218625
  468. …in reply to @TheJordanDraper
    @TheJordanDraper haha. yr welcome!!
  469. here is a nice thing that @hollygramazio has written about some of the cool things that are happening at Now Play This somersethouse.org.uk/blog/10-games-play-now-play
  470. "In the meantime, both Ar Viltansou and local officials say they will continue to harvest Garfields from the coastline." @tigershungry/1111291695038152704
  471. I am disheartened to announce that I am taking recommendations for podcasts. I generally dislike them, but this long cycling commute is selling me on the concept. What's good? I can't be fucked with men doing banter or educational stuff that thinks it has to sell it's topic.
  472. …in reply to @dinosaurrparty
    @dinosaurrparty I mean, even I've made them!
  473. …in reply to @pillowfort
    @pillowfort good pitch!
  474. …in reply to @WJDDrew
    @WJDDrew They occupy the middle ground in attention I almost never want in my media!
  475. …in reply to @molleindustria
    @molleindustria I have listened to a few episodes, a long time ago, and I found it just slightly too close to trying to sell me on the thing it was talking about, rather than relying on the natural interest of the thing & the joy of the people discussing the thing in the thing.
  476. …in reply to @v21
    @molleindustria Which... I very much respect the craft and writing that goes into that, but I have not got enthusiastic about it. Maybe I'll try again.
  477. …in reply to @mildlydiverting
    @mildlydiverting huh! okay, will try
  478. …in reply to @GhostTownGoldie
    @GhostTownGoldie This is a sufficient number of friends for me to suspend podcast cynicism. Although I maybe will have the problem of jealousy at not hanging out in KL with folk.
  479. …in reply to @lyyyndseyyy
    @lyyyndseyyy I just wrote this on it @v21/1111409667509358593?s=19 which maybe comes down to a similar thing of the perspective they're coming from is not quite it?
  480. …in reply to @v21
    @lyyyndseyyy This is an axe I have with a lot of science/whatever communication generally - starting from an assumption that people don't care, and how can you get them interested? And in this case it was: here's people who do care, huh, weird.
  481. …in reply to @v21
    @lyyyndseyyy But either way: I want to hear from people who care, treading that fine line of talking in a way that's not totally inaccessible, but also have the (okay, sometimes unreasonable) belief that of course this stuff is interesting, of course it is.
  482. …in reply to @v21
    @lyyyndseyyy This is an abiding principle in my curatorial work, so I am probably over-fussy about it in podcasts.
  483. …in reply to @thnewlands
    @thnewlands oddly enough, this is the one podcast I regularly listen to. I think "really funny" undersells it a lot!
  484. …in reply to @NoraReed
    @NoraReed This was the one podcast I listened to a lot last year when doing this same cycle commute, actually!
  485. …in reply to @v21
    @NoraReed I should get back on it, but I feel the slow weight of mythos on me a little.
  486. …in reply to @v21
    @NoraReed It is especially odd and good to listen to, knowing and having such affection for Jack. A layering of parasocial on top of regular human friendship.
  487. …in reply to @MaizeWallin
    @MaizeWallin @GhostTownGoldie I'm in London! But I love to travel!
  488. …in reply to @philippawarr
    @philippawarr I love this bot so much. I was so mad when I first saw it, I immediately knew how it was made and wished I'd thought of it.
  489. RT @mcclure111: Did I ever tell you about the time Bishop George Berkeley saw what purported to be a mathematical disproof of God, so in a…
  490. When people write about Google Stadia, they keep talking about Spotify, and how that's the model Google is going for. And they talk about how terrible Spotify is for artists, but how Spotify makes bank off them. But Spotify is forecast to lose €200-360 million this year.
  491. …in reply to @v21
    I dunno. I agree with the point people are making, but it's just a funny thing.
  492. …in reply to @BanditoJuan
    @BanditoJuan on selling, I posted this which maybe explains it @v21/1111412682089885696?s=19
  493. …in reply to @v21
    @BanditoJuan and the other one was that loose back and forth conversational style, the kind of thing that makes you feel like you're just hanging out with your funny friends. it's long and I currently can't be bothered, and I especially don't want it if it's am all-male group of funny friends
  494. …in reply to @imaginary_lines
    @imaginary_lines yeah, these sound interesting! Will give them a try.
  495. …in reply to @whitingjp
    @whitingjp Fiiine, I'll listen to the thing my friends are making that is in the intersection of my interests. (thanks)
  496. …in reply to @BanditoJuan
    @BanditoJuan ohhh, see, I dislike it because it feels defensive, interesting! For me, it's like... if you're sure it's so interesting/compelling/cool, why are you working so hard to pitch it, to add all this additional supporting stuff in case the work isn't good enough?
  497. …in reply to @BanditoJuan
    @BanditoJuan No, I'm fine with them being excited and yelling about it. But I can't be bothered with spending a lot of time having people try to convince me that the thing is interesting. Just tell me the thing! Trust that I will also find it interesting!
  498. …in reply to @BanditoJuan
    @BanditoJuan I listen to one podcast regularly, Imaginary Advice. Stories and poetry from a single person, sometimes surreal, sometimes autobiographical. It's very good! I'm not really looking for similar stuff? I'm seeking to expand my horizons.
  499. …in reply to @BanditoJuan
    @BanditoJuan Yeah - and, like, the pitch is important, I'm not trying to take away from that. But a pitch that says the game is exciting, compelling, etc etc is a bad pitch? I'd much rather have a pitch that just dives into the interesting thing, assuming you'll accept its internal logic.
  500. …in reply to @mildlydiverting
    @mildlydiverting oh wonderful. this reminds me of one of my favourite websites whitenoisemp3s.com/
  501. …in reply to @v21
    @mildlydiverting Great binaural ambient recordings, but also a few weird stories around the edges. She has a "Karen's Thoughts" section with, among other things, an explanation of the double slit experiment?
  502. …in reply to @SerinDelaunay
    @SerinDelaunay I listened to a Lingthusiasm episode on Wednesday, at the very start of this "maybe podcasts?" mood. I think they are on the right side of that line.
  503. …in reply to @alphachar
    @alphachar oooh. Good pitch, subscribed.
  504. …in reply to @radiodario
    @radiodario itsa me, Dario!
  505. "It’s as if power does not exist." @GeorgeMonbiot/1111520202951397376
  506. five games about or around chess @nowplaythese/1110164799252561925
  507. RT @dja_redona: Sometimes working in bitsy can get a bit confusing... 😅 #indiegame #pixelart #gamedev
  508. RT @nyamyamgames: We are excited to announce that Astrologaster will be coming to iOS on May 2 and to PC/Mac on May 9. Pre-order today on t…
  509. RT @jnzst: Chinese developers are protesting "996" (9am–9pm, 6 days/week) long work hours. It's one of the fastest growing GitHub repositor…
  510. …in reply to @__Tyu
    @__Tyu come to London! we have all that again, one week beforehand.
  511. …in reply to @feralvector
    @feralvector you're not wrong about hostel tickets selling out fast...
  512. come to our festival: @kim_raphael/1111617687841587201
  513. …in reply to @bonebonefan420
    @secretgothdome you can bring your own mould if you like* (*please don't)
  514. …in reply to @helendewitt
    @helendewitt Amazon wish list?
  515. …in reply to @mcclure111
    @mcclure111 Why wait? Hoping to gain support, plus Bercow was blocking it from being brought forth in the same form that was voted down before. And given all the legislation that needs to happen after this, there wasn't time to do it before & leave today.
  516. …in reply to @v21
    @mcclure111 Why did the EU give an extension? They didn't want us to leave without a deal, and they definitely didn't want to be blamed for us leaving without a deal.
  517. …in reply to @v21
    @mcclure111 I don't think they expected this to pass, but May refused to countenance any other deal, and they didn't want to step over the line of openly supporting someone else to take over. So: give us time to maybe sort our shit out.
  518. …in reply to @mcclure111
    @mcclure111 @tenpn at the very least it will have bought a bit of extra time to prep for it
  519. …in reply to @mcclure111
    @mcclure111 i saw this sentiment on plenty of placards at the march last weekend (two votes, not three at that point of course)
  520. …in reply to @mcclure111
    @mcclure111 it's a farce
  521. RT @nowplaythese: @bencatchpole You now have 8 days to find some friends or some foes and come and play this 8-player game 'Octopad' by @al…
  522. …in reply to @j3rrytron
    @j3rrytron @thnewlands it is very good!!
  523. …in reply to @Thairyn
    @Thairyn @gshowitt Annihilation (Jeff VanderMeer, 2014)
  524. i did a google image search for "brexit flowchart"
  525. RT @Bleeptrack: #SneakPeek #glyphsprache next week at @nowplaythese @AMazeFest //cc @HarryGiles
  526. RT @MythologyBot: K415.1 Many persons admit theft so that it is impossible to find real thief.
  527. RT @ElectoralCommUK: Vote Leave has today dropped its appeal and related proceedings against the Electoral Commission. https://t.co/ca65js0…
  528. took the dog for a walk
  529. …in reply to @pangmeli
    @pangmeli have you read about STAMP? I started reading Engineering A Safer World, which focuses a lot on systemic issues that affect multiple levels at once, and about the self-correcting dynamics that need to be present in a system for it to be safe
  530. …in reply to @v21
    @pangmeli it's very difficult to apply in a non-hierarchical system, though...
  531. …in reply to @toraton
    @toraton @mogwai_poet i found CKII to be reasonably gentle! it has a lot of stuff, all there up front, but everything stays kind of fine if you leave it alone. then when you go looking for complexity, it comes to you.
  532. [poll] your preferred metric when making lists of superlative things
  533. …in reply to @juliemuncy23
    @juliemuncy23 i don't know i agree! nothing is perfectly accessible, and you are always going to have to make tradeoffs there. but... that doesn't mean you get to wash your hands of the responsibility, it is something people need to grapple with like every other factor going into the design.
  534. …in reply to @reallyquitereal
    @reallyquitereal sounds like a good use of $150
  535. …in reply to @reallyquitereal
    @reallyquitereal "clarinet loyal" is a good FatT name
  536. …in reply to @v21
    @reallyquitereal and, y'know... you need access to a clarinet, right? for your... clarinet requirements.
  537. …in reply to @hollygramazio
    @hollygramazio but crab sticks aren't crab. it's a mixed up world.
  538. …in reply to @ammonite
    @ammonite @hollygramazio @UltraCobalt that's so cool to see!
  539. RT @ammonite: Yo @v21 @hollygramazio @UltraCobalt Esme gets this kid’s news magazine and you’re in it! This is a big deal in the Millfleet…
  540. new bot: @guidanceforplay at Now Play This, we have a little sign up by each game that gives you some basic guidance on how to play. this bot posts one of those every 3 hours. it does not tell you what game it corresponds to.
  541. …in reply to @mcclure111
    @mcclure111 @guidanceforplay i now regret that our commitment to legibility & good visitor experience prevents us from doing this
  542. …in reply to @v21
    @guidanceforplay after the festival is over, i might expand this so it covers all the previous years, too. but for now you can have fun guessing.
  543. RT @guidanceforplay: This is a game where players tell a fairytale together.
  544. …in reply to @gracebruxner
    @gracebruxner hello I would like to say that I am thrilled at the prospect of seeing you soon
  545. RT @_hidingwithboys: this is the funniest start to an interview i have ever seen i love robert smith man
  546. RT @AndrewNadeau0: DRACULA: I vant to suck your blood. ME: “Want.” DRACULA: Vant. ME: Wan—it’s a W. DRACULA: Okay, my intent is clear,…
  547. RT @guidanceforplay: Take a flag. In the centre of the labyrinth, exchange it for another flag.
  548. RT @airbagged: Billy Corgan rides a rollercoaster
  549. current status: i broke the egg slicer by trying to use it on a mushroom
  550. …in reply to @bfod
    @bfod i have played only one of these games, but it is very good!
  551. RT @histoftech: @miriamkp So real I could die. "Female-authored papers take half a year longer in peer review. As women update beliefs abou…
  552. it's a shame i'll never write anything as good as that wikihow article about secretly bringing your cat to work
  553. …in reply to @v21
  554. …in reply to @joonturbo
    @joonturbo @LorenzoPilia @BreakinBahiyya @miguelsicart @tinysubversions wahhhh, you got there first! i was about to post this.
  555. this is such a wonderful project. the first video i got was some guys driving a volvo into some mud, immediately getting stuck, spinning their wheels massively and spraying it everywhere, then a guy who was standing watching finally hooking up to a pickup to pull them out. @everestpipkin/1111027057310470146