v21’s avatarv21’s Twitter Archive

Tweets from 2019/04

  1. you can get biased results by - training your algorithm on biased data - using an inherently biased algorithm - using the algorithm in a biased system
  2. current status: in an Uber, with @jazzmickle's old computer in the boot, on my way to start Now Play This get-in
  3. …in reply to @v21
    additional status: sleepy
  4. RT @GIFmodel: "I love computer graphics. But paradoxically, I will be a doctor. My grades has been deteriorating ever since I started maki…
  5. RT @phoenixperry: I'm super excited to do a version of Bot Party this year at Now Play This which is giant! Come! It'll be fun and I promis…
  6. RT @nowplaythese: Over the weekend, @v21 set up a bot that tweets, without the game they're for, the how to play text for the games in this…
  7. RT @guidanceforplay: Pick up your tankards and clink them against each others', following the instructions on the screen and keeping in tim…
  8. …in reply to @KommanderKlobb
    @KommanderKlobb @nowplaythese @guidanceforplay i mean, we'll see how it works as promotion... but i think it's a good bot. it captures the spirit of possibility, of not knowing what's round the corner, that i love so much about NPT.
  9. …in reply to @v21
    @KommanderKlobb @nowplaythese @guidanceforplay this game starts when you insert a coin. this game has sea shanties. this game is about carrying a flag into the center of a labyrinth.
  10. RT @nowplaythese: Since installation on the fifth ever Now Play This is underway(!!!), we thought this week we might look back at some of t…
  11. RT @nowplaythese: Let's start in 2015, with @Gib and @dzifyr's beautiful OASES, a "flyscape" through exhilarating abstract landscapes. The…
  12. …in reply to @angusdick
    @angusdick standing in the entrance to Somerset House, playing Desert Golfing with the audio coming out of the cabinet at a reasonable volume? as you could do at this year's Now Play This?
  13. today is the first day of @londongamesfest! congratulations and good luck to all those involved in putting it on! (uh, including us, I guess. but we still have the rest of the week to sort ourselves out)
  14. …in reply to @Doctoe
    @Doctoe @SomersetHouse @londongamesfest that's looking so good!
  15. current status:
  16. …in reply to @jonbro
    @jonbro it is sok-stories! we commissioned it for this year's festival! @rubna_ made it! it's coming out soon!
  17. …in reply to @KommanderKlobb
    @KommanderKlobb Aran! (sorry, everyone else!)
  18. We have just announced a free talk on curating games & interactive stuff for audiences that might not necessarily know about games - I will be speaking, with @hollygramazio, @tigershungry, @riyawriter and @eggjerky. 7pm on Weds 10th, book a place here: somersethouse.org.uk/whats-on/now-play-this-2019/on-being-playful-engaging-audiences-with-games
  19. the mayor is here
  20. …in reply to @reallyquitereal
    @reallyquitereal he gave a speech
  21. …in reply to @fernantastic
    @compositeredfox not that I saw!
  22. good sky
  23. …in reply to @v21
    not accepting any new recommendations at this time BUT I feel I should report that I have listened to the whole first season of The Dream, and thought a lot about the American national character, capitalism and union/socialist organising tactics.
  24. RT @EssexWildlife: Welcome to our new bat webcam, bringing you live pictures from our bat roost at Hanningfield Reservoir Visitor Centre!…
  25. …in reply to @v21
    “Product tells us that we want to increase this metric, and then we go and increase it.” bloomberg.com/news/features/2019-04-02/youtube-executives-ignored-warnings-letting-toxic-videos-run-rampant
  26. On my way in for day 3 of Now Play This get-in! I am wearing clothes that I can do painting in.
  27. I'm happy for AO3's nomination. OTW is a remarkable organisation, and it gives me hope for the future of the web, and I constantly wish there were OTW-like orgs for every community that could need a online service. @englishmace/1113235027481878529
  28. …in reply to @SK_Louie
    @SK_Louie we miss you!
  29. …in reply to @pangmeli
    @pangmeli "you've said no, but I don't entirely believe you. can you say it again? maybe i'll finally accept it this time."
  30. …in reply to @lorenschmidt
    @lorenschmidt Not what you are asking for, but came to mind: the poetry of Conchita Cruz, especially her recent stuff that has a focus on cataloguing and enumerating.
  31. started singing the Cowboy Bebop theme tune to myself, but accidentally sang the Countdown theme instead
  32. …in reply to @dreamfeelx
  33. …in reply to @v21
    @hollygramazio @tigershungry @riyawriter @eggjerky like half the tickets have gone for this! book now if you're thinking of it.
  34. …in reply to @undefined
    @AOsher @hannahnicklin @V21collective hah! i've gotten tagged when people are looking for the victorians before, but not the other way round. sorry not to see you, Hannah! although your choices are probably objectively correct.
  35. …in reply to @hannahnicklin
    @hannahnicklin @AOsher @V21collective haha. it is fine! although i am shockingly now turning in myself.
  36. was brushing my hair when I caught movement in the mirror
  37. RT @g0m: I used to think good trainers cared for their pokemon and tried to win with their favourites but recently I've been getting a lot…
  38. @gracebruxner hi grace
  39. …in reply to @dinosaurrparty
  40. …in reply to @philippawarr
    @philippawarr wahhh, wonderful! thanks for sending this on!
  41. final day of get-in. let's do it!
  42. …in reply to @v21
    issa big building
  43. …in reply to @mtrc
  44. imagine what eyeglasses would look like if we were a prey animal
  45. …in reply to @Jam_sponge
    @Jam_sponge @xoxogossipgita It's by @cmmnwrks - it's debuting at Now Play This, but I don't know what their plans for it beyond this are!
  46. …in reply to @v21
    @Jam_sponge @xoxogossipgita @cmmnwrks sadly you can't download a tinsel curtain...
  47. RT @naxuu:
  48. alright! let's open this exhibition!
  49. the zine library
  50. i'm very tired and a little hungover. let's start up a festival! and then have a conference!
  51. RT @Catlesstail: 🐷🐷🐷
  52. RT @mink_ette: 12:34 o’clock!
  53. …in reply to @jericawebber
    @jericawebber @wilcoclahas I voted for a), but having seen this I think it basically depends if you're asking them their name/job or giving that info yourself. And then either way, treat pronouns the same.
  54. …in reply to @undefined
    @quietllaura This is something you can (politely!) express concern about to your contact. Explain why you're concerned, help them see your reasoning. They want to show the game well! And, even if not ideal, there's often last minute changes that can fix issues (like: even just adding a label)
  55. …in reply to @v21
    @quietllaura they'll have their own priorities, but if a dev said this to me about something we were showing, I would take it seriously and think through if/what could be changed.
  56. …in reply to @undefined
    @quietllaura oh, is this the ambidextrous layout? it's a neat solution, but it does change the experience of the game...
  57. alerting @deer_ful to this immediately @AranKoning/1115251969579454465
  58. …in reply to @vivschwarz
    @vivschwarz I can do this
  59. …in reply to @v21
    @vivschwarz not for a few hours, though
  60. RT @ShortFormErnie: Amazing little story about a company that saved its bacon with an Energizer Bunny screen saver. medium.com/datadriveninvestor/how-the-energizer-bunny-saved-my-company-4d277fca3279
  61. @tigershungry it's you!!!
  62. …in reply to @tigershungry
    @tigershungry "see, if you mix all the colours, you get a kind of pooey brown"
  63. Beasts of Balance (2016) @innesmck/1115730693169000448
  64. …in reply to @v21
    1) i had to look up my own game's release date on Wikipedia to make this joke 2) and, admittedly, the joke works better with the original art style (beastsofbalance.com/blog/getting-style-the-story-of-fabulous-beasts-art-design/) 3) cc @streamofstars
  65. RT @christinelove: Forced to reevaluate every opinion I’ve ever had in my life on the concept of scope creep after finding out that FFVI wa…
  66. how long has it been since YouTube turned off annotations? (which were used by some creators to make interactive video content) theverge.com/2019/4/9/18303407/youtube-choose-your-own-adventure-netflix-black-mirror-bandersnatch-originals
  67. RT @IvanBrett: I’ve loved flicking through @v21 and @patrickashe’s zine ‘Games for People’. It’s like a looser, punkier version of The Floo…
  68. some kind of metaphor
  69. …in reply to @asponge
    @asponge I see the problem
  70. still slightly disbelieving that the firmware on these slot machines is called "BETNLOOS"
  71. RT @c0mmunicants: I saw a bumper sticker that said “Make tea, not war”, and what a wild ride they are in for when they learn literally any…
  72. …in reply to @v21
    another genre I've seen a lot of is "feed someone til they're too full". I guess it arises naturally: start with a character, add food, add an interaction, add more food, what happens?
  73. one very cool thing to see with sok-stories is little micro-genres springing up within the festival. people play a game, and then they make their own variant. @rubna_ started us off with a game about gardening, so there have been a lot of gardening games.
  74. …in reply to @v21
    both "make the boi round" (sok-stories.com/?EXRA) and it's sequel "make the boi round 2" (sok-stories.com/?WUZE)
  75. …in reply to @v21
    for example, the self-explanatory "ice cream explosion", sok-stories.com/?FCPJ
  76. …in reply to @v21
    or, to take it in another, more lovely direction, with "a bit hungry" sok-stories.com/?VFZR
  77. …in reply to @v21
    anyway, I say all of this to hopefully give you context enough to appreciate the sophisticated late-genre work, "feed him" (not by me - the name is a coincidence) sok-stories.com/?DGLT
  78. the most devastating piece of games criticism in 2019 has already been written
  79. …in reply to @KommanderKlobb
    @KommanderKlobb guess you gotta ask @rubna_ for mod support
  80. RT @rubna_: current sok-story genres: crafting, farming, 1 joke, big face, mix/combine, point & click, cats, inflation, yahtzee
  81. …in reply to @v21
  82. …in reply to @nielsen_holly
    @nielsen_holly yes!! take that, void!
  83. …in reply to @SzMarsupial
    @SuzeMarsupial he's no Lobster Cop
  84. …in reply to @spacetreasured
    @spacetreasured @v21/964545170640441344?s=19, but in a less neutral tone
  85. the reason people are complaining that the black hole photo is blurry is because its not pixelated
  86. …in reply to @v21
    which, y'know, fair. low res photos are usually because the image only fits on a couple of squares of the CCD, not because it was probabilistically assembled from terabytes of data (I assume it was probabilistically, I don't really know how the algorithm works)
  87. …in reply to @danhett
    @danhett you probably have gotten to this, but I have definitely made a thing that converts Twine (1.4) to Twee, then parses the Twee format (which is pretty straightforward, as parsing goes)
  88. …in reply to @danhett
    @danhett Happy to dig out the python script that does the tws=>twee part (the rest is too entangled in the rest code base to be much use, I think - but happy to talk through it more)
  89. RT @feralvector: Got an idea of something you'd like to do at Feral Vector? Let us know here: docs.google.com/forms/d/e/1FAIpQLScztlx6xFAg-l7dDaYjqe8eEIIxTFnEkpHUv6u4FbbzJz4EUg/viewform?usp=sf_link
  90. RT @spacetreasured: the most common power fantasy that games allow players is a life in which they jump frequently or really at all
  91. we're at over 2000 holes played, and still another weekend to go
  92. …in reply to @imperica
    @imperica Thanks for the sok-stories mention! Although I should say, we're still open (Now Play This, I mean). We close this Sunday.
  93. …in reply to @__Tyu
    @__Tyu I saw this in our boardgames lounge earlier! Excellent work!
  94. …in reply to @__Tyu
    @__Tyu The cards are so big and satisfying!
  95. #MULTIBEV "I have a cold" edition
  96. here is a lovely thread by a lovely person @danhett/1116975089206140928
  97. how many fictional characters do you reckon you could you name?
  98. …in reply to @ammonite
    @ammonite yeah, assume you get paid a hundred quid for each one you name
  99. RT @lexaloffle: Dithering patterns should have weird names the way that colours do. #pico8
  100. RT @hautepop: “In the face of these incontrovertible facts about the climate, the business of luxury real estate is chugging along just fin…
  101. …in reply to @AurenSnyder
    @whatisian they have to have existed before you were asked the question
  102. …in reply to @erik_normal
    @erik_normal I reckon so!
  103. …in reply to @metasynthie
  104. …in reply to @AurenSnyder
    @whatisian what about Ross from Friends?
  105. …in reply to @KommanderKlobb
    @KommanderKlobb nah, I reckon I could get past 100 just with Simpsons characters
  106. …in reply to @v21
    the ad targeting believes i have may have a flock of sheep
  107. …in reply to @ka_bradley
    @ka_bradley @BRMatt i want it so that if you bop the egg, applying the hearts make the egg say "TOO LATE"
  108. my friend who is not from games came to Now Play This and has now went home, bought a tool to make games, made a game, and you can play it by clicking in the tweet i am linking here @ka_bradley/1117118666229866498
  109. …in reply to @SzMarsupial
    @SuzeMarsupial I know why
  110. …in reply to @v21
    @SuzeMarsupial
  111. …in reply to @v21
    @SuzeMarsupial
  112. …in reply to @v21
    @SuzeMarsupial
  113. …in reply to @v21
    @SuzeMarsupial
  114. here is my sok-story about making a cup of tea sok-stories.com/?HYFO
  115. …in reply to @mcclure111
    @mcclure111 I also repeatedly forget how to solve this problem.
  116. …in reply to @ka_bradley
    @ka_bradley did you get the good ending?
  117. …in reply to @ka_bradley
  118. …in reply to @deer_ful
    @deer_ful would you say it is "v good"?
  119. RT @w__h_: fuck/marry/kill/license
  120. RT @redditships: I'm(26M) questioning my sexuality after meeting this guy(40M) at the gym. I think he likes me or am I looking too much int…
  121. RT @nowplaythese: It's our very last day! And your last chance join us to adorn yourself with cubes, make zines, try out the Octopad, inven…
  122. RT @nowplaythese: In case you were wondering, yes, the tokens we put out for Crip Casino totally do work for No Change https://t.co/HCTsbN5…
  123. …in reply to @hannahnicklin
    @hannahnicklin oh wow! enjoy yourself, its always seemed such a good place to live.
  124. Final day of Now Play This!
  125. want to see the festival? let's walk round & I can tweet pictures. welcome *dramatic Jurassic Park impression* to NOW PLAY THIS.
  126. …in reply to @v21
    okay, so first off is the ticket desk which is basically a ticket desk & not that interesting. except! look at these nice official vinyls & a nice hand-drawn sign with our nice identity
  127. …in reply to @v21
    (also, most of these photos will be from my phone camera which is not that great & I don't have the energy to post-process them. sorry. also, god twitter makes this hard- having to post from the mobile website in order to attach multiple pictures, this software is so bad. ANYWAY)
  128. …in reply to @v21
    but also by the ticket area is Desert Golfing! Visitors (and us) (and the person staffing the ticket desk next to it, sometimes) have now completed 2471 holes in 14783 strokes. The landscape has turned blue.
  129. …in reply to @v21
    okay, 1473 holes in 14802 strokes...
  130. …in reply to @v21
    first room! so, nicely framed through the door as you approach from the ticket desk, here is Zium Garden (this photo, as with all the others that look like they were taken by a professional, by @bencatchpole)
  131. …in reply to @v21
    tag yourself
  132. …in reply to @v21
    we also have Flux, by @WeThrowSwitches, debuting at the show. it's a game that basically comes down to reaction times, and @hollygramazio consistently beats me at it.
  133. …in reply to @v21
    and the final game in the room is Crip Casino (by @abipalmer_bot), a set of 3 fruit machines that have been nodded (physically modded, with labels & paper & tape) to produce absurdist physiotherapy instructions, medical diagnoses and wellness tips.
  134. …in reply to @v21
    also it has been great fun being the person who walks round with huge bunch of keys on a shoelace, opening up the machines and sighing about the coin dispenser in the top hopper getting jammed again
  135. …in reply to @v21
    this room is an introduction to the different ways we've tackled this year's theme, which is community. so: Zium, showing a game dev community inspiring each other, Flux, a game that forms a micro-community while it's being played, and Crip Casino, about the disabled community.
  136. …in reply to @v21
    (oh, and I should mention - the machine "999 My Arm Is Missing" is a new commission for the festival)
  137. …in reply to @v21
    the next room is all about that special feeling of community you get inside a sweaty karaoke room. it’s Malapropic Karaoke by @cmmnwrks!
  138. …in reply to @v21
    okay! and across the way we have what we've been calling the cities room, where we go to each of three cities (Melbourne, Shenzen and Norwich) and look at a game from there and its context and inspirations.
  139. …in reply to @v21
    for Melbourne we are looking (through a magnifying glass) at @gracebruxner's Frog Detective 2: The Case of the Invisible Wizard
  140. …in reply to @v21
    (one of these photos was taken by me, can you deduce which one?)
  141. …in reply to @v21
    we're also showing Short Trip, by Grace's tutor @alexanderperrin. you can play this now! it's at alexanderperrin.com.au/paper/shorttrip/
  142. …in reply to @v21
    also if you want to play the first Frog Detective game, the admirably named "Grace Bruxner presents: The Haunted Island : a Frog Detective Game", you can! it is $5 and at this link: fisho.itch.io/Haunted-Island
  143. …in reply to @v21
    And from Shenzhen, we are showing Beat&Nest, made by Yu Tian at this years Global Game Jam. It was an exercise in using the new Unity3D ECS technology to allow tens of thousands of entities to be individually simulated.
  144. …in reply to @v21
    Yu Tian works at a studio called Multiverse - we have a specially English localised version of their game League of Wannabes here.
  145. …in reply to @v21
    And from Norwich we have a non-digital game, Katie Wickens' in-development tabletop storytelling game MythMash.
  146. …in reply to @v21
    Katie originally developed the game as part of her masters at Norwich University of the Arts, and we're showing it in conjunction with Rhythm of the Gods, also originating there. (video in next tweet)
  147. …in reply to @v21
    here it is
  148. …in reply to @v21
    next room! this room is about games designed for very particular groups of people. your friends. your family. just yourself.
  149. …in reply to @v21
    in the middle of the room, we have Brenda Romero's Black Box. this was made in response to an upsetting event in her life. it has been played once, by her, and this is merely the artefact resulting from that game.
  150. …in reply to @v21
    (a difficult curatorial thing is that by this point, people definitely expect to interact with all the things they can. and this game has already been played, it's done)
  151. …in reply to @v21
    and two card games, Crimes Against Animosity by Damien Bonafont (to help his family talk about politics) and the Back Alleys of Heritage Street by Dipyaman Kar (for and with residents of Chitpur, Kolkata)
  152. …in reply to @v21
    here’s a small child graffitiing all over @thomasbowker’s Draw. (he also worked on Frog Detective). this was (until we showed it) a private online space for his friends to draw in and over each other.
  153. …in reply to @v21
    “I made this game as a present for my friend who likes sharks” (Sharkburst, by Princess Games)
  154. …in reply to @v21
    a collection of cards that have been modified or created by players, for their own groups of friends (I made one of these, shhh)
  155. …in reply to @v21
    and a station where you can write up games that you’ve personally played with the wrong rules
  156. …in reply to @v21
    (“wrong”)
  157. …in reply to @v21
    one weird trick for good exhibitions : put trees in them
  158. …in reply to @v21
    through the trees is Endless Forest, by Tale of Tales. thank you to all the players who have danced with us through the show.
  159. …in reply to @v21
    (it has been lovely to see small kids get really entranced by this game)
  160. …in reply to @v21
    (you can play online and come meet our deer for the last four hours of the festival, if you like. free download here: tale-of-tales.com/TheEndlessForest/)
  161. …in reply to @v21
    next room! this one is full of games that reflect some particular community out in the world
  162. …in reply to @v21
    we have boardgames (Lost and Found: Order in the Court, about Jewish law, Safe Journi, about travelling within Nigeria, and Dream Phone, about boys)
  163. …in reply to @v21
    (side note before we move on: it was great to meet @nibcardgames when he was over last weekend)
  164. …in reply to @v21
    we have @zoyander's series of Interactive Portraits : Trans People in Japan, rendering interviews within PICO-8 and on tiny handmade consoles within custom cushions. also you can play them online if you're not serious zoyander.cc/iportraits.html
  165. …in reply to @v21
    we have a table of narrative games on ipads, including @WritNelson's Mazurka: A Ghost in Italy xalaviermakeswords.itch.io/mazurka-a-ghost-in-italy
  166. …in reply to @v21
    the BAFTA-winning (and, more significantly, the game that entranced my dad so much he visited he played the whole thing, causing him to not really see the second half of the exhibition) Florence florencegame.com/
  167. …in reply to @v21
    and a new commission by @morayati, Lies and Cigars. go back and try to uncover what happened at the party at the end of the world katherinestasaph.itch.io/liesandcigars
  168. …in reply to @v21
    and finally we have @Aquma and @mollysoda's Wrong Box, revisiting the ruins of AIM, MySpace and Neopets mollysoda.itch.io/wrong-box
  169. …in reply to @v21
    very pleased with the sticker, poster, and old tower PC situation we’ve got going on for this
  170. …in reply to @v21
    onwards! down what we have been forcing ourselves to stop calling “the toilet corridor”
  171. …in reply to @v21
    where you are now greeted by a gigantic print (compiled by @ragzouken) of all the avatars from (almost) all the Bitsy games. can you find yours?
  172. …in reply to @v21
    and now into the River Rooms. washing through this space is the sounds of children playing, both in real life and from the film we're showing, @Assemblestudio's The Voice of Children assemblestudio.co.uk/projects/the-voice-of-children
  173. …in reply to @v21
    here's some pictures of it being shown in the space, so you can properly appreciate my projector keystoning skills
  174. …in reply to @v21
    (I used a spirit level and a ruler, applied to a square drawn in Paint, to get it perfect before we painted the wall for Endless Forest)
  175. …in reply to @v21
    another new commission! @deer_ful made us a game about constructing emoji ("it didn't really occur to me that people wouldn't just put in three eyes every time")
  176. …in reply to @v21
    @alt254's Octopad, which is a NES controller dissolved into 8 controllers each with only a single button. single player games are suddenly exercises in cooperation. we've been running Tetris on it.
  177. …in reply to @v21
    Daniel Shapley's Drink Like A Pirate, a game of slamming down tankards in time to a sea shanty
  178. …in reply to @v21
    and let's post lots of photos of @Sabrina_Shirazi's AFFIX
  179. …in reply to @v21
  180. …in reply to @v21
  181. …in reply to @v21
    this is the best game about piloting a giant mech I have ever played
  182. …in reply to @v21
    (this is a room about the communities that can be formed as you play a particular game. working together or apart, or just stuck together into a giant mass through foam shapes and velcro)
  183. …in reply to @v21
    and at the end of the main exhibition, we have three different bits about creating yourself, as a visitor to the festival. it's nice to make things,y'know? it's nice to experience that community of play, of making, for yourself.
  184. …in reply to @v21
    So: Glyphsprache, a joint commission with @AMazeFest (a good idea, and also our own small way of building a bridge across a border) by @HarryGiles and @Bleeptrack.
  185. …in reply to @v21
    draw glyphs to add them to a shared lexicon (on the left hand side), then build poems of those glyphs (on the right hand side)
  186. …in reply to @v21
    and sok-stories, which I have posted about before. also a new commission! here's some cute photos of it:
  187. …in reply to @v21
    you can make a simple game with sketchy drawings, and rules about combining different objects, and then post them and then they can be played by visitors to the rest of the festival!
  188. …in reply to @v21
    (I am actually tweeting this from Endless Forest, where we have just been turned into a bird!! what!)
  189. …in reply to @v21
    okay, anyway, here is the game about making a cup of tea I made in sok-stories mainly before the festival started @v21/1117159593128419329?s=19
  190. …in reply to @v21
    and here's my thread about the inflation micro-genre that has developed within sok-stories @v21/1116295197409841152?s=19
  191. …in reply to @v21
    and finally (kinda finally, this is the end of the main exhibition) we have the zine area. both reading...
  192. …in reply to @v21
    ...and making...
  193. …in reply to @v21
    which has culminated in the official Now Play This zine, put together (as was the rest of the zine area), by @netgal_emi (pictured. also a process shot shown on her phone)
  194. …in reply to @v21
  195. …in reply to @v21
  196. …in reply to @v21
  197. …in reply to @v21
  198. …in reply to @v21
    and we're done! okay, not quite: heading outside, we have @Robin_B's Giant Wobble Garden. it sounds like a stony mechanical beach
  199. …in reply to @v21
    and then further along the River Terrace, another new commission for this year, @kristiminchin's Making Faces. hidden within the configuration of colourful shapes, there is a face. can you find it?
  200. …in reply to @v21
    and up into Seamen’s Hall, where we have a few extra things available to the whole Somerset House community
  201. …in reply to @v21
    here’s Kypros Kyprianou’s No Change being demonstrated by @jericawebber
  202. …in reply to @v21
    and here is cursors.io. it’s an online game of cooperation. it is hard to complete.
  203. …in reply to @v21
    and now a short diversion to the board games lounge, which is so full today that it has spilled out to a nearby cafe
  204. …in reply to @v21
    here’s @hollygramazio’s tasting menu (produced, if you can’t tell, in the zine area on site)
  205. …in reply to @v21
    amongst which I’m especially going to call out the specially curated selection of three games: Probationary: The Game of Life on Licence (by Hwa Young Jung)
  206. …in reply to @v21
    , Phrasell (by and here demoed by @stuffByBez)
  207. …in reply to @v21
    and Propaganda (by Sindi Breshani)
  208. …in reply to @v21
    and then heading out into the courtyard... last but definitely not least, it's our final commission, Transit Meditation by @helvetica
  209. …in reply to @v21
    this is a unicursal, "church" labyrinth. one path, passing in and going out. nothing to do but carry your flag. it *is* a meditation.
  210. …in reply to @v21
    okay! and that's the festival! oh, and also all the workshops, the conference, all the other things and people and events that have floated around it. if you want more detail on any of these games, may I direct you to our shiny website: nowplaythis.net/2019-festival/
  211. @alt254 this notification made me laugh
  212. …in reply to @v21
    oh god, I knew I was forgetting something. one more commission! this one taking place across the site. it’s Kevan Davis and @vivschwarz’s trail, Escape from Somerset House.
  213. …in reply to @v21
    it’s structured like a Metroidvania, with rules placed on your movement and treasures to collect as you move through the building and complete puzzles embedded within the fabric of the site. don’t look at this picture too closely if you don’t want spoilers.
  214. RT @CYOA_ebooks: If you're asleep, turn to page 82.
  215. …in reply to @spacetreasured
    @spacetreasured Good pasta!
  216. …in reply to @patrickashe
    @patrickashe BRUSSELS SPROUTS
  217. …in reply to @mcclure111
    @mcclure111 one tiny frustration with Windows 10 I have experienced over the last two weeks is that the windows-P shortcut for switching between monitors is now a lot less friendly for using when you cannot see any screen at all
  218. …in reply to @alexanderperrin
    @alexanderperrin wish you could've been, too!
  219. my sincere commiserations to anyone trying to go eastbound on the Jubilee line this morning. queues to board trains at Waterloo long enough to stretch onto the westbound platform
  220. can see Extinction Rebellion on Waterloo Bridge as we do teardown
  221. RT @ka_bradley: I made another little game! there are only 3 outcomes to this one (unlike the 7 or 8 of Cluck Adventure, which I could not…
  222. …in reply to @stuffByBez
    @stuffByBez @wibbellplusplus oh, damn! sorry for the bad crediting!
  223. RT @vivschwarz: Just go play the saxophone badly for no reason or known benefit or make a vast D&D map that no one will ever play or find t…
  224. home! home from Now Play This, garage stocked with cable mats & extension leads and easels. now... to rest
  225. …in reply to @v21
    contents of my pocket at the end of the festival. every item imbued with intense significance.
  226. the spirit of McZee lives on @alienmelon/1116471955387891712
  227. RT @christapeterso: Jesse Singal on the value of debating slavers vs.... Frederick Douglass (via @KleinpasteThijs)
  228. RT @guidanceforplay: You can add to the rulebook to set a combination of objects that will transform into other objects - for example, mayb…
  229. current status: watching a blue tit eat from the bird feeder
  230. RT @conner_omalley: HOWAR NOW GET ME
  231. RT @thisstuartlaws: At a cafe, empty tables everywhere, a woman moved all the dirty plates and cups from her table to another, that another…
  232. …in reply to @jericawebber
    @jericawebber @WeThrowSwitches @bencatchpole i also saw this (on a different day): what a particular skill!
  233. …in reply to @v21
  234. …in reply to @ra
    @ra i love the gem gleam on the LEDs
  235. RT @marthasadie: As a peripheral part of the movement, I am intrigued by many of the unusual features of @ExtinctionR. Their disruptive tac…
  236. RT @molleindustria: 🍃New Release🍃 LICHENIA: a city building game for the Anthropocene. Featuring generated graphics by @everestpipkin fr…
  237. "I would have liked to have done the jury service to see what it was like and whether I would have liked the judge." bbc.co.uk/news/uk-england-wiltshire-47952295?ns_source=twitter&ns_campaign=bbc_radio_solent&ns_linkname=english_regions&ns_mchannel=social
  238. It feels so good to hear the absence of noise & feel myself occupy vacant space
  239. …in reply to @v21
    a small hope: I hope they're still here tomorrow
  240. …in reply to @alexhern
    @alexhern I mean, yesterday we were deinstalling at Somerset House, so I am currently very much in favour of trucks and vans... but yes, I do agree.
  241. …in reply to @polclarissou
    @polclarissou @fromsmiling Yug
  242. …in reply to @v21
    they are!!!
  243. …in reply to @jericawebber
    @jericawebber @nowplaythese so glad you were able to make it down! ♥
  244. RT @LovedayBrooke: I'm doing research into the cultural meaning of voice assistants. If you own 1+ Alexa/Google Homes, I'd love to intervi…
  245. …in reply to @chrisparana
    @chrisparana Rhythm of the Gods, by Lyrelark!
  246. …in reply to @innesmck
    @innesmck have a nice walk!
  247. filling out a form containing the phrase "Decisions are based on legitimate non-discriminatory reasons." @shutupmikeginn/403359911481839617
  248. @rubna_ v happy about the update adding putting up the game, but unlisted! it's the perfect tool for making presents, but it felt weird to post a present publicly
  249. RT @pangmeli: also, a lot of 'unpaid emotional labor' is lovingly given and lovingly received and part of loving in general https://t.co/F0…
  250. …in reply to @MUCKWlTCH
    @MUCKBUTCH @br The photos are by @bencatchpole, we'll be sharing the whole lot once we're properly recovered.
  251. …in reply to @v21
    @MUCKBUTCH @br @bencatchpole (or I am happy to send over all the Black Box ones sooner if you want them sooner)
  252. …in reply to @br
  253. …in reply to @WeThrowSwitches
    @WeThrowSwitches @VADundee looking great! (i love that the video[scrim]games compromise has persisted)
  254. …in reply to @wjjjjt
    @wjjjjt sometimes? idk, it's unpleasant to do, but also sometimes you can see the compost on them and that seems bad to eat.
  255. …in reply to @hellocatfood
    @hellocatfood take a screenshot and trace it in Inkscape?
  256. the experience of reading this interview with Carmen Maria Machado was unsettling and illuminating electricliterature.com/carmen-maria-machado-carmilla-lefanu-vampire-interview/
  257. …in reply to @reallyquitereal
    @reallyquitereal i am glad i half read it, got distracted, then returned to read the second half
  258. RT @vivschwarz: Two little children asked their mother to explain the words on the big banner. What is empathy? What is frugality? I listen…
  259. …in reply to @hellocatfood
    @hellocatfood yes, sorry, that was a facetious suggestion. hope you've kicked out into shape now
  260. I am trying to figure out what I think about Extinction Rebellion... this was helpful, on the asymmetric impact of climate change on the global south. opendemocracy.net/en/opendemocracyuk/against-green-nationalism/
  261. …in reply to @bonaneh
    @bonaneh maybe salty and annoying take, but i have struggled to care too much about Laika since I heard the backstory with Will Vinton & the Nike guy's son buying the company so he could run a cool company
  262. …in reply to @puppyspit
  263. …in reply to @Kalonica_
    @Kalonica_ you could do something like this with AutoHotkey - I set it up for some of the stuff we were showing at Now Play Thia to do this in reverse (ie, mouse click becomes a keystroke)
  264. …in reply to @puppyspit
    @puppyspit thanks, will check that out!
  265. this is why Sharkburst is a perfect game. it has two buttons : one makes a mess, and the other cleans up the mess @metkis/1118625357622579200
  266. this 100% extended to tax avoidance @UberFacts/1118715021616267264
  267. …in reply to @musebloom
    @musebloom I have some sympathy there, just because of the logistical challenges of causing a large amount of disruption with a few people, safely. I'm not sure what I'd do differently, I guess - I do think that it's necessary to cause practical problems for people in order to be effective.
  268. …in reply to @musebloom
    @musebloom ah, that's interesting! I read this as driving systemic (and thus political) change, rather than leaning on individual companies. but the question of: who are these demands aimed at? is I think one that there's no clear answer to.
  269. …in reply to @v21
    @musebloom (which is maybe inevitable, given the radical scale of the change needed - if you are pushing the Overton window and reframing the problem, it's hard to also have specific goals that current political actors will find reasonable)
  270. I won @AOsher's spider-themed easter egg hunt, which meant I was the unfortunate soul sent to fight the spider queen.
  271. …in reply to @v21
    my fist hurts
  272. …in reply to @GalaxyKate
    @GalaxyKate I have now put a significant fraction of the spider inside myself
  273. this post made me think how funny a game dev doc would be if it finally cuts to the obligatory small child playing the game the devs have worked so hard on... and the kid responded with blank indifference myfriendpokey.tumblr.com/post/184299060620/innocence-reserve/amp?__twitter_impression=true
  274. has a politician ever been more relatable? @HackneyAbbott/1119352416783282177
  275. …in reply to @LorenzoPilia
    @LorenzoPilia @zerstoerer that is some frankly unnerving print alignment
  276. RT @nicolehe: i’m smiling imagining the first couple to get married from meeting in the lofi hip hop radio - beats to relax/study to live c…
  277. RT @JackStauber: help
  278. RT @rosa: 🤨
  279. RT @markeryjane: We released a demo for Melon Journey 2!!! You can download it by joining our discord server here: discord.gg/yk3zuQP
  280. …in reply to @mildlydiverting
    @mildlydiverting @naomialderman @rachelcoldicutt i have been thinking about this a lot. i listened to a podcast about multi-level marketing (pyramid schemes), and the offer & the thing that is exploited is community bonds.
  281. …in reply to @v21
    @mildlydiverting @naomialderman @rachelcoldicutt incels, gamergaters, those kinds of people: an extreme lack of community drives people towards bitterness. they form a community of people within that bitterness, and the ideology becomes more and more extreme.
  282. …in reply to @v21
    @mildlydiverting @naomialderman @rachelcoldicutt and similarly, political organizing becomes a site of community on the left, and where groups are successful they are explicitly trying to fulfil that function. vital work, imo.
  283. …in reply to @v21
    @mildlydiverting @naomialderman @rachelcoldicutt but the forces towards healthy communities are piecemeal, people doing hard work because they believe in it. the forces away from it feel more systemic, toxic byproducts of profitable industries.
  284. RT @ErynnBrook: She’d been looking at me and I hadn’t really noticed. Her lips were barely moving, but I took out one earbud and said “pard…
  285. …in reply to @v21
  286. RT @DavidKaib: The greatest radicalization story of all time.
  287. …in reply to @v21
  288. …in reply to @SzMarsupial
    @SuzeMarsupial sounds like you, like me, fail to make an omelette that looks like anything other than a complete mess of eggs
  289. …in reply to @SzMarsupial
    @SuzeMarsupial wait, i regret my previous tweet. pretend it ended with the phrase "eggs horrorshow" instead.
  290. …in reply to @SzMarsupial
    @SuzeMarsupial have it on my desk by 5pm
  291. …in reply to @v21
    i am not a farmer
  292. …in reply to @jimrossignol
    @jimrossignol just never really came up as a life choice, tbh
  293. having fun
  294. RT @radiatoryang: new blog post: some reports from the European game festival circuit this year... impressions and notes from EGX Rezzed, N…
  295. RT @mousefountain: There was this game that simulated a kind of anxious dream: you were trying to get to class on time but the school was a…
  296. RT @metasynthie: game design is at least 50% about wracking human beings with completely unnecessary problems to plague the body, mind and…
  297. …in reply to @kari_paul
    @kari_paul @alexhern surely it should be protected because it is discriminating against you based on your age?
  298. RT @AthertonKD: Oh, you're experiencing a structural problem? Have you ever considered trying different personal choices instead?
  299. …in reply to @patrickashe
    @patrickashe it's training wheels to let Real Gamers get over their fear of dating sims. which... we're getting there
  300. …in reply to @v21
  301. RT @LBMentorship: Hello! We are: 💖⚔️✨ Limit Break ✨⚔️💖 A mentorship program for women & gender diverse people in the London games industry…
  302. RT @studioanisa: Announcing: 💖⚔️✨ Limit Break ✨⚔️💖 A mentorship program for women & gender diverse people in the London games industry! M…
  303. RT @radiatoryang: hypothesis: combat systems are expensive, and as soon as you reject their importance, the scope of making an immersive-si…
  304. …in reply to @mcclure111
    @mcclure111 i remember coming up against this problem with Beasts of Balance, and deciding that it was super difficult & not worth solving.
  305. …in reply to @jukiokallio
    @jukiokallio I'd like it if it does a big flashy effect, then has no effect on the output.
  306. …in reply to @v21
    found via this beautiful Bitsy, which uses a section of it as it's source text ignatzhoch.itch.io/anni-albers
  307. …in reply to @ka_bradley
    @ka_bradley qwok qwok
  308. RT @headfallsoff: sounds great. what could go wrong
  309. RT @cjayanetti: Centrists getting a crash course in the dangers of outsourcing... @KateEMcCann/1120759662226345984
  310. what's the funniest sok-story?
  311. RT @cassiemcquater: LA friends! I'm looking for part time work to support my practice - data entry, video work, art assistant, ect - hit me…
  312. RT @LydNicholas: this is well recognised in health activism; statistically (yes there's variance) mums of v sick kids will turn up to suppo…
  313. RT @POETSorg: Ted Kooser, who celebrates his eightieth birthday today. poets.org/poetsorg/poet/ted-kooser
  314. RT @CanYouPetTheDog: I normally try to avoid additional commentary, but I believe this context is important here. Interactive dog petting c…
  315. …in reply to @v21
    the world is in flux. what seemed like certainties are dissolving. i could've bumped it up by another 5p if I got a sandwich with gluten free bread.
  316. …in reply to @alexhern
    @alexhern @bswud I can report that I did not drink coconut water before starting this, and now I quite like it
  317. my colleague made a beautiful thing @SzMarsupial/1121426589013696512
  318. …in reply to @dinosaurrparty
    @dinosaurrparty @tburrellsaward @ammonite oh damn! I'm excited to see you!
  319. …in reply to @leighalexander
    @leighalexander i was vaguely in favour of hopepunk, because it seemed like a backlash against people indulging in grimdark fantasies of dystopia and acting like that was natural and inevitable and pointless fighting against - surprised it's lost its teeth quite so quickly.
  320. …in reply to @v21
    @leighalexander but then i have only heard people talking about it in an abstract sense, never actually hearing a particular work described that way, let alone actually reading said work.
  321. …in reply to @leighalexander
    @leighalexander the real takeaway from this conversation is that maybe it's time to read the Earthseed books again
  322. …in reply to @leighalexander
    @leighalexander yeah: a friend of us both described her job doing videogame news as being primarily "entertainment for teenagers" and that has stuck with me since
  323. @notquitereal just thought you should know that I cannot read this tweet without imagining you with soup @Lubchansky/1121584522120826880
  324. RT @MagicRealismBot: A university student invents a better version of the public school system: Doing nothing at all.
  325. …in reply to @tambourine
    @tambourine oh damn, i love this type of thing. have you seen Unfriended? it is this as a feature length teen horror film
  326. …in reply to @johnnemann
    @johnnemann my immediate first thought: is he talking about the cartoon or the landmark story generation software?
  327. …in reply to @vivschwarz
    @vivschwarz she says hi
  328. RT @pangmeli: this exactly. "I would probably do what I do now [...] except I would do it all with less fear in my heart" https://t.co/Ld2g…
  329. RT @ka_bradley: I wrote about this! as you can see I continue to be salty that a good & playful idea can easily be hijacked by someone who…
  330. …in reply to @spacetreasured
    @spacetreasured @johnnemann ~~~machine learning~~~
  331. - and you would like to — so to speak — devour your ex-husband? - not *devour* exactly, I suppose, just kill him rather nastily - and do you think that’s healthy? - oh, no @criticalprvrsn/1121918841045561344
  332. …in reply to @SzMarsupial
    @SuzeMarsupial it's me, your friend, the many plane trees of London
  333. …in reply to @v21
  334. …in reply to @SzMarsupial
    @SuzeMarsupial there are so many details in this one, i totally missed "acid reflex"
  335. …in reply to @v21
    more information about the Broomway broomway.org.uk/
  336. here is a video about sucking fish up a big tube youtube.com/watch?v=HN6sjnUbjoM
  337. RT @lumpleygames: Nobody asked me, but here's my thesis on designing fun RPGs: It's fun to finally get 3 in a row. It's fun to draw a cat…
  338. RT @dreamaskew: Top New Queer Identities 2020 Notary (and the emerging bureauqueer scene) Gayleo (like the cavemen did it) Altar Boi New D…
  339. RT @spacecrone: i know it can be physically cringe-worthy to see people being really earnest about their emotions. but if you remove the ST…
  340. …in reply to @LiToast
    @LiToast hold out for the books?
  341. …in reply to @undefined
    @anne_boyer good thermals, i bet
  342. …in reply to @lazerwalker
    @lazerwalker I do! Just heading out the door, though
  343. RT @ManishEarth: tfw people using the Web in space is a concern for your spec
  344. …in reply to @cymatiste
    @asthesparksfly @GalaxyKate @botinthewoods yeah, all of CBDQ's SVG stuff runs through phantomjs. mind, i think @calmingsphere uses that same deprecated threejs renderer!
  345. …in reply to @theangelremiel
    @theangelremiel @SuzeMarsupial they can't be hosted elsewhere rn, as far as i know - but i know the dev has been looking at ways to make that possible. and it would be possible to hack a way to do that, they run in a web page without much serverside besides loading them.
  346. …in reply to @theangelremiel
    @theangelremiel @SuzeMarsupial it's so good.
  347. currently caught between wanting to watch Sex Education, and it being so cringey I find it difficult to actually watch it for more than a minute at a time
  348. …in reply to @v21
    the cringe problem is seeing someone earnestly make a mistake and you can't stop them from making it because it's a tv show and that's not how they work
  349. …in reply to @naomialderman
    @naomialderman I have appreciated the reminder (by trans people) that doing sport just generally sucks for trans people, and that strict rules about testosterone etc don't have a place except at the highest levels: the bigger priority is access at the everyday level.
  350. …in reply to @Tom_OBedlam
    @Tom_OBedlam Richie it is then
  351. i was gonna post a thing about how it would be cool if there was a Battle Royale game that was just a straight adaptation of Takeshi's Castle, but then I distracted by the fact that Takeshi Kitano is Kitano in the Battle Royale film
  352. …in reply to @v21
    in conclusion: - Takeshi Kitano - 100 people - a videogame??
  353. …in reply to @v21
    "Takeshi no Chousenjou 100"
  354. RT @oh_cripes: For those who missed it before, I'm running a brand new games event called Southside Games Festival. The first one will 23rd…
  355. …in reply to @KommanderKlobb
    @KommanderKlobb so we can sleep on our sides
  356. …in reply to @v21
    so far today i have seen two people's £6+ base price meal deal receipts
  357. …in reply to @DavidLublin
    @DavidLublin we have chilled supermarket sandwiches, you have bodegas. i don't think you want to swap.
  358. …in reply to @DavidLublin
    @DavidLublin booooooo
  359. RT @nialltl: 🌊 i've written a big reference for implementing the Material Point Method: nialltl.neocities.org/articles/mpm_guide.html included: an MIT-licensed,…
  360. I keep seeing an ad for a bank's credit card, and in the graphic, the first four digits are a combination lock. but the first four digits encode the card type and issuer. so you could look them up if you looked at the branding on the card. also there's a checksum.
  361. …in reply to @v21
    it just doesn't work, okay? the advert doesn't make sense if you examine for consistency with credit card number encodings. i think this is a problem.
  362. RT @SarahTaber_bww: GM & other US manufacturers picked up bits & pieces of Toyota's social strategies, but to this day haven't fully incorp…
  363. RT @molleindustria: Important thoughts about tools, ownership, and creativity within corporate walled gardens waypoint.vice.com/en_us/article/ywyvvv/dreams-is-powerful-tool-to-create-anything-and-own-nothing
  364. …in reply to @molleindustria
    @molleindustria it's a hard choice, right? Sony pay a huge team to build a fully featured, accessible game tool that makes sense for the general public and breaks all sorts of ground... but the tradeoff is that everything made with it stays in a little Sony cage that dies when the servers end.
  365. …in reply to @KommanderKlobb
    @KommanderKlobb @molleindustria as a tool maker, i am so glad they put out the papers they did on their SDF stuff, and to see an example of workflows which make this stuff accessible and easier to use. they're breaking new ground, and that's so valuable.
  366. …in reply to @v21
    @KommanderKlobb @molleindustria i generally agree with all your points, too... though, while i haven't felt trapped, i have felt cornered. it would have been easier for me to only make things in Unity (my first engine, and still dominant), but that felt, and still feels, dangerous.
  367. …in reply to @v21
    @KommanderKlobb @molleindustria that's maybe a side point, though - a concern more for people who are committed to this stuff rather than casual creators
  368. …in reply to @oh_cripes
    @oh_cripes i think the IP is theirs, i think they've made that clear. but what use the IP if it requires an engine you have no rights to use.
  369. …in reply to @v21
    @oh_cripes in a talk, someone from MM said that they would like to see stuff able to launch elsewhere, on PC or whatever. no doubt there'd be licensing stuff with Sony, tho. if Sony agrees. it could work technically, though.