-
we talk a lot about paper prototyping for videogames a lot - here's a nice piece about digital prototyping for a boardgame gamecenter.nyu.edu/art-deck-from-no-quarter-commission-to-kickstarter/
-
as with paper prototyping: notice that the digital prototype doesn't try to recreate the whole thing, but provides answers to specific, smaller, questions (but then provokes ideas that extend beyond that)