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@ZakSmithSabbath ah, i don't really care if it's a radical idea as much as the reasoning behind why it might work, the way it intersects with the design of the game & workload for creators. (personally i'm well served by the indie one-shot games somewhat dismissed in the thread)
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@ZakSmithSabbath it is occasionally a nice thing to dip into a discipline adjacent to yours, but it does mean you never have the full context, or the full set of stakes