v21’s avatarv21’s Twitter Archive—№ 58,547

  1. …in reply to @mokraz1982
    @mokraz1982 @GoncaloDev @AeornFlippout videogames are a weird industry because almost all of the costs are upfront. devs spend a lot of money making a game, and the fewer copies they expect to sell the higher the price needs to be to break even. how do you find that huge audience without marketing money?