v21’s avatarv21’s Twitter Archive—№ 65,839

    1. …in reply to @undefined
      @increpare @unity3d I can't remember the reason we'll enough to explain it, but it is a weirdness that leads to a better understanding of stack vs heap memory in C#, so... maybe?
  1. …in reply to @v21
    @increpare @unity3d or maybe not that, maybe pass by value vs pass by ref etc etc. that kind of understanding, any way