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@lpetre @mipsytipsy for games with a service model i think this stuff all makes a lot of sense, and it's the direction people ought to be pushing. for games that aren't... I'm sceptical.
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@lpetre @mipsytipsy if there's a good chance that your game is going to have it's peak number of players on Day 1, if you're on a platform where it is slow & expensive to push a patch out, if you have content that is hard to automatically test...