v21’s avatarv21’s Twitter Archive—№ 67,894

      1. survival game adaptation of Susanna Clarke's Piranesi
    1. …in reply to @v21
      [SPOILERS] collect mussels, fish, craft with seaweed, piece together a story from scattered papers & bones. leave chalk routes to point back to your base. autodraw a map as you explore. climb on statues. look at statues. predict tides. async messaging via chalk with NPCs.
  1. …in reply to @v21
    it's all there already, basically
    1. …in reply to @v21
      aaaand it is pretty asset efficient, but also has a striking and distinctive world! dunno where you'd get the statues from - maybe there's some photogrammetry database out there you could use. or pose free 3D models, render them in marble.