v21’s avatarv21’s Twitter Archive—№ 71,829

    1. …in reply to @mousefountain
      @mousefountain I think DS was great, but it was a kind of... precariously balanced compromise that might be difficult to repeat too often? like, it has the wild, and it has lurking danger / combat (but not too much combat), and it has development destroying that wildness.
  1. …in reply to @v21
    @mousefountain I guess the core question is: how do you make a game about going for a nice walk worth playing, when videogames are so much inherently worse than going for an actual walk?