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whoa! great news! been great to see studios like Die Gute Fabrik & KO_OP shift to a 4 day week, but to see a big studio follow suit - well, it makes arguing for it elsewhere a lot easier. @EidosMontreal/1446113805272948738
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from the studio POV: it is hard to hire talented & experienced gamedevs right now, in pretty much all disciplines. i bet this'll work wonders for recruitment.
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not only does this say we care about employees' wellbeing (and we've demonstrated it in a meaningful way), it also says that there's the internal culture of productivity and actually getting things done that would enable this.