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@prvncher @flow_blockchain right, but i don't understand why you would build a game where starting to play it involves spending real money to borrow items from higher level players, because all the starter items are exorbitantly priced. it just doesn't seem fun to me???
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@prvncher @flow_blockchain to be more specific, it feels like financial speculation turned in on itself and into digital debt labour. i assume, being generous, that wasn't the original intent of the axie infinity designers.
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@prvncher @flow_blockchain but i think it is good evidence for my point that adding blockchain makes balancing gameplay much harder, and that it is already a very hard problem.
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@prvncher @flow_blockchain to be more specific, why is the axie infinity system better than a system where the game developers can adjust prices so starting players have enough gear to can play the game in a meaningful way without having to borrow them?