v21’s avatarv21’s Twitter Archive—№ 73,638

  1. …in reply to @grapefrukt
    @grapefrukt yeah - my exact situation was that i have a JSON format that's used by web stuff as well as Unity, and I had to change part of the format to switch to a list so Unity's JsonUtility could deserialize it nicely.
    1. …in reply to @v21
      @grapefrukt obviously other json deserializers are available, but JsonUtility is fast & doesn't add a new dependency. but really Unity should support this, it is one of the Basic Data Structures.