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i've been way from Unity for a hot second and i forgot how disruptive it is to have to wait for a progress bar the whole tim [at this point in drafting the tweet, Unity finished deploying and stole focus]
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guess this is going to be a thread for Being Back At It in Unity
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imagine if Unity... could serialize Dictionaries??? imagine all the useless complexity that could be avoided. i think parts of the documentation still allude to this being a thing they might someday do, but it's been over a decade, c'mon.
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have just imported my cozy set of utility files i carry around from project to project. ManualTween.cs, Extensions.cs & StateSystem.cs
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on the flipside... feeling pretty comfy making stuff in this? making decent progress, writing decent code. reassuring to do something you know how to do.
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RectTransform math is still annoying tho. especially because i am converting data from a y-is-down co-ordinate system!
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another very "back at it with Unity" experience. i wrote a while loop, and you'll never guess what happened next...
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(for non-Unity programmers: imagine if getting stuck in a while loop means you had to forcequit your code editor, losing any unsaved work)
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feel i should say some positive things about Unity: rn I am testing on Android & assuming iOS will pretty much just work? and from experience this is not foolish to do. i don't know any other way to make mobile apps where this would be the case.