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most of my thoughts come down to the complete predictability of corporate concept videos. they're kind of fascinating, the pacing, the problems they imply need solving, the life you project out onto the people within them (all of a particular demographic) @DigitalisHomo/1478094074909540354
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this one in particular i come back to - it's a bad example because it is actually funny & at least a little aware @v21/815742157634105344?s=20
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i guess the other thing is kind of a state of commentary on technology. since the 60s, the kinds of things these videos have been promising have remained kinda the same? and... we have largely delivered on those promises?
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a lot of the state of the tech industry today can be seen as a frantic search for new problems that having faster computers could solve.
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@Quinny898/1479114987968679938?t=RfoILpTKKtr4YNe-hPqmrA&s=19 (as @patrickashe says, this looks much more fun than Walmart's version - you can fly!)
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any Metaverse that doesn't let you fly about isn't worth the servers it's run from. even Second Life got that right.