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@alexhern yep, as a dev I heard conversations not too long after launch saying that they were only funding games with good retention - so goodbye anything narrative, anything you play through once and are done with
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@alexhern it would need a really strong creative vision and leadership to have any other outcome, tbh - any "mobile gaming" person you talk to will be thinking about DAUs and LTV and all that. so to hire a mobile gaming department with a different set of values...
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@alexhern And you need that sense of a strong alternative vision to hold among high level management, or else you'll be constantly judged on metrics you're not aiming for. And Apple has shown no sign of having a strong vision for games.