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@tanyaxshort they can be a useful lens... but mainly I have experienced them as a thing where bosses and execs insist I categorise parts of gameplay into "core loops" and "other loops" and I kind of shrug and say it's a bit more complicated than that (and then do it anyway)
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@tanyaxshort like, I get it, it's a lens worth applying, but so often haggling over the definition and categorisation of gameplay into loops took the place of trying to understand why it would be appealing to do, whether it would hang together, and what was most important to build first.