-
@grapefrukt @ruby0x1 @AndiJorgensen @luxeengine i understand that including a random rust library/utility is not easy either, but!! i do like the approach of github.com/RazrFalcon/resvg/tree/master/usvg in parsing SVG down to a simpler format that is then easier to actually use
-
@grapefrukt @ruby0x1 @AndiJorgensen @luxeengine anyway, solidarity with you both, given both of the big gamedev projects i have worked on used SVGs everywhere and it was a constant bodge to keep it working!!!