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@1bardesign @KommanderKlobb @grapefrukt @ruby0x1 @AndiJorgensen @luxeengine depends on how smooth you want the edges, tbh! imagine that would be fine if you were okay with a little chunkiness, if you want it totally smooth... yeah, poly city.
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@1bardesign @KommanderKlobb @grapefrukt @ruby0x1 @AndiJorgensen @luxeengine (& what yr scene looks like generally, how many you're trying to render, etc etc etc you're a game developer you know the answer is always "it depends")
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@1bardesign @KommanderKlobb @grapefrukt @ruby0x1 @AndiJorgensen @luxeengine the thing is, if it works it is real nice to just not really have to think about texture memory size ever