v21’s avatarv21’s Twitter Archive—№ 79,416

    1. …in reply to @1bardesign
      @1bardesign @KommanderKlobb @grapefrukt @ruby0x1 @AndiJorgensen @luxeengine depends on how smooth you want the edges, tbh! imagine that would be fine if you were okay with a little chunkiness, if you want it totally smooth... yeah, poly city.
  1. …in reply to @v21
    @1bardesign @KommanderKlobb @grapefrukt @ruby0x1 @AndiJorgensen @luxeengine (& what yr scene looks like generally, how many you're trying to render, etc etc etc you're a game developer you know the answer is always "it depends")
    1. …in reply to @v21
      @1bardesign @KommanderKlobb @grapefrukt @ruby0x1 @AndiJorgensen @luxeengine the thing is, if it works it is real nice to just not really have to think about texture memory size ever