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a thing that takes a lot of discipline to overcome is devs optimising the development experience for the conditions they experience when they're working on it @Rich_Harris/1583510935813046272
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when I was at Niantic, working on UI was a case of: it looks nice on your computer, now let's try looking at it small on a phone. it looks good on a phone in the office, now let's try it with daylight glare. eventually you get an intuition, but it takes discipline to get there.