v21’s avatarv21’s Twitter Archive—№ 80,989

    1. …in reply to @steveruizok
      @steveruizok @ctjlewis i have a lot of sympathy for these arguments, *but* i do think there is always something powerful you get when designers are able to directly modify the design of the thing you're making, rather than have to go through engineers
  1. …in reply to @v21
    @steveruizok @ctjlewis this might be because i'm coming from games, where the workflow is different and less standardized - Figma etc is less dominant there & it's more likely that engineers will be building internal tools to allow designers to make changes to the game
    1. …in reply to @v21
      @steveruizok @ctjlewis and maybe Figma is close enough to kind of solve a lot of this stuff! like, ultimately this is an argument about process, and about allowing designers to have a closer iteration loop & make those very minute changes that might not be worth looping through an engineer
      1. …in reply to @v21
        @steveruizok @ctjlewis and also, finally - this might be a blindspot for you precisely because you're the kind of design-detail-oriented engineer who would be pushing these kind of small details anyway. but alas, there are not enough engineers with The Eye to make "just hire one of those" the solution