v21’s avatarv21’s Twitter Archive—№ 81,952

  1. …in reply to @PavelASamsonov
    @PavelASamsonov in my experience as a game designer, making good decisions is actually often secondary to making sure people agree on what the decisions actually are
    1. …in reply to @v21
      @PavelASamsonov like, yes, of course you wanna make good decisions & validate them & understand the problem & all that. but a bad decision everyone's driving towards is often better than a good decision that no-one agrees on.