v21’s avatarv21’s Twitter Archive—№ 34,021

      1. …in reply to @mousefountain
        @mousefountain the techniques are pretty simple! it's basically just a convolution filter with some different parameters
    1. …in reply to @v21
      @mousefountain (I didn't even write the convolution code myself)
  1. …in reply to @v21
    @mousefountain looks like construct supports shader stuff - bet there's a shader you could pull apart to recreate this stuff with.