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@jmickle_ def agree that being perfect is not the same as being good/enjoyable. More about absolutely nailing what you aimed to do.
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@jmickle_ but equally games can have transcendent moments mixed with straight up bad stuff. Or even average stuff.
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@jmickle_ but also, I think one great decision can be enough to make a game great, or at least worthwhile.
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@jmickle_ like... the menu knocking the tower over in Cat Cat Watermelon. It makes the game for me.
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@jmickle_ (this game is free and online, and this moment can be seen with a few minutes play)