v21’s Twitter Archive
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…in reply to @alexhern
@
alexhern
i liked big vertical levels, that old immersive sim thing of problems not puzzles, stealth but also a big slashy sword for fuckups
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Look on archive.org
2016 Nov 23
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…in reply to @v21
@
alexhern
i liked the painterly "no, really, like the concept art" style, the sculpted clayey faces, the imaginative-enough setting.
Look on archive.org
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2016 Nov 23
Mood +
3
🙂