v21’s avatarv21’s Twitter Archive—№ 43,636

    1. …in reply to @mcclure111
      @mcclure111 yr problem is, as it says, related to the non-thread-safety of the Unity API
  1. …in reply to @v21
    @mcclure111 though I also like the approach of GetComponentsInChildren<GameObject>() (will also return this.gameObject, I think)