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@Seemo i've been thinking about the mid-career thing. it feels like that's a place that's most lacking, in terms of cultural/non-commercial-
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@Seemo -game dev. otherwise, people make interesting projects, move stuff forward - and then quit or go Industry & stop pushing as much
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@Seemo the main exceptions, people making interesting experimental stuff w years of experience are in academia, supposed by spouses, or both
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@Seemo idk if Stugan is actually the best solution for this, mind... but it takes an ecosystem