v21’s avatarv21’s Twitter Archive—№ 45,075

        1. This is a weird read for me. Formalised non-game methodologies applied to game design, ending up in a similar place to folk methods. @kaseyjwang/833459185866067969
      1. …in reply to @v21
        A bunch of stuff that's often implicit made explicit, some iteration loops much longer. I guess you need Methods with such a huge team...
    1. …in reply to @v21
      (I bet they don't think their iteration loops are long, or their team is huge)
  1. …in reply to @v21
    This is a weirdly boastful thing to say, but us videogames people somehow make lovely feeling software so fast and so cheaply.
    1. …in reply to @v21
      I guess it helps that all we have to do is make it lovely, and not the part where it does a useful thing at the same time.