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I just packaged up my v bare-bones Tracery port for Unity github.com/v21/unity-tracery (cc @GalaxyKate)
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hopefully will extend it to do all the expected things (variables, modifiers, etc) soon. & maybe put it on the asset store? idk, it's a pain
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though the feature I really wanna add (though it's only in unofficial patches of mainline Tracery) is allowing you to set the random seed