v21’s Twitter Archive
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…in reply to @undefined
@deathmtn even in "real" "videogames" they're often shipped as strings and compiled on the fly
Look on archive.org
2017 Apr 24
Mood
0
…in reply to @v21
@deathmtn hard symbol limits mean they rarely get much larger than a single file and maybe a few utility libraries
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Look on archive.org
2017 Apr 24
Mood
-2
🙁
…in reply to @v21
@deathmtn shaders are so fun
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Look on archive.org
2017 Apr 24
Mood +
4
🙂