v21’s avatarv21’s Twitter Archive—№ 47,628

    1. …in reply to @undefined
      @deathmtn even in "real" "videogames" they're often shipped as strings and compiled on the fly
  1. …in reply to @v21
    @deathmtn hard symbol limits mean they rarely get much larger than a single file and maybe a few utility libraries
    1. …in reply to @v21
      @deathmtn shaders are so fun