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@mrdoob @HappyHorseSkull sorry, yeah - i got that, but just used it as a launching point for a kinda unrelated rant, sorry.
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@mrdoob @HappyHorseSkull but this project write up was kinda ... familiar? to read, as my first ever game involved replaying player movement stored as json
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@mrdoob @HappyHorseSkull (back when the Unity Web Player had a shiny future ahead of it)