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@nielsen_holly this is fascinating to think about - the gameplay stays within a fairly narrow band for most of these games- is it just design conservatism?
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@nielsen_holly changing the gameplay so it's more skill & less luck based also feels like it undermines the message, perhaps more fundamentally?
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@nielsen_holly (it's easy to set up a system so you suffer good and bad fortune, but the moral-based conclusion is inevitable if you have faith & keep on)
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@nielsen_holly ((what i am saying is i would be interested in that paper))