v21’s avatarv21’s Twitter Archive—№ 53,605

  1. …in reply to @chrisamaphone
    @chrisamaphone places you can travel between. each move allows (among other things) one movement. and the game ending trigger depends on reaching a certain place. so average and worst case distance determines game length.
    1. …in reply to @v21
      @chrisamaphone as we consider stuff that dynamically modifies the graph & where to spawn stuff this feels useful to internalise. maybe later I'll have to get serious and start making the game figure out these properties during games?? but probably I can fudge it