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@stcymsn talking about putting more narrative into stuff at Sensible Object - but we're still making fun boardgames. so it always has to be be light & not hold up the game & come secondary to the other people you're playing with
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@stcymsn & on a previous (more trad narrative heavy) project I designed a QBN storylet system, which seemed pretty promising, but I left that project before we could really see where the cracks would show....