v21’s avatarv21’s Twitter Archive

Tweets from 2022/05

  1. …in reply to @v21
  2. …in reply to @dustinfreeman
    @dustinfreeman the model is where you talk to the database, the view is where you make it look pretty, and the controller is the other one.
  3. banging clipboard on the table chanting BLOBS BLOBS BLOBS developers.googleblog.com/2022/04/what-is-black-and-white-and-read-all.html?m=1
  4. …in reply to @v21
    anyway, yeah, a modern single colour emoji font seems super useful
  5. RT @xiuxiukong: 《Perfect Blue》
  6. …in reply to @MoviusC
    @MoviusC @HilariousCow @thestarboretum I think it's the best solution to a hard problem, but that doesn't mean they're happy with it
  7. …in reply to @wjjjjt
    @wjjjjt presumably this feature was inspired by @EmojiMashupBot ?
  8. …in reply to @v21
    If I was attempting to plot the perfect murder, I would simply not plan to do it whilst staying at the same hotel as fussy little Belgian man.
  9. …in reply to @SerinDelaunay
    @SerinDelaunay spoilers!
  10. …in reply to @alexhern
    @alexhern but the "wellbeing zone"
  11. they should have "coyote time" but for search results. if you click an item just after it has been replaced by fresh results, it should still take you to the old selection
  12. …in reply to @SilverSober
  13. …in reply to @asponge
  14. re: Embracer news, and indeed all the other recent stories about consolidation in the videogames industry: i'm scared
  15. …in reply to @v21
    a contraction, a bad business strategy (*cough* NFTs), and half the industry might suddenly be unemployed? seems bad, imo.
  16. …in reply to @v21
    a locked account also reminds me that Embracer could also take down half the boardgames industry by themselves
  17. …in reply to @infovore
    @infovore yuuuup
  18. wrote a blog post over the weekend about how powerful and versatile Mastodon's content warning system is, including for a lot of things you wouldn't think of when hearing the words "content warning" v21.io/blog/uses-of-cws
  19. RT @emollick: The slight difference in initial conditions matter a lot. Over time: “The interactions of conservative accounts are skewed to…
  20. the "user story" template is there in an attempt to stop people from implementing stuff for vague internal reasons without reference to actually improving the experience for users. but if you need that forcing function, you've got bigger problems. @lauraklein/1520908876790468609
  21. …in reply to @v21
    admittedly I'm extra bitter about them because I work in games, and half the job of game design is about making users, sorry players, want things. as a player, I want the difficult-to-obtain items to have a glitter effect so that I will... what? it doesn't work.
  22. …in reply to @v21
    let alone "we need this feature because otherwise there aren't enough sinks for X resource, plus it gives players a nice moment where they can have a meaningful interaction with NPC Y". it's hard enough to build things that I'd prefer every feature to solve multiple problems.
  23. …in reply to @v21
    I guess the other part of it is the NIH syndrome of... well, I'm a game designer, that means I'm comfortable inventing little rituals for people to do that steer their behaviour in a certain way.
  24. …in reply to @lyyyndseyyy
    @lyyyndseyyy I am... actually kind of into that? Ian Bogost eat your heart out.
  25. …in reply to @flexmandeville
    @flexmandeville yeah, it can be useful, especially as an orienting perspective on why we're making the thing. but. also the times that stick in my mind are definitely when I've been told this is the right way and then I kinda have to contort it to fit & deliver the useful context elsewhere
  26. …in reply to @v21
    what if we replaced the user stories format with a small child who keeps asking "why?" until they receive the answer "to deliver value to our shareholders"
  27. …in reply to @gfscstudio
    @gfscstudio eh, I think I am glad for the word users. here's a great essay on the word contemporary-home-computing.org/turing-complete-user/
  28. RT @matt_boot_: sp: lana del rey fr: laine du roi port: lâ do rei cat: llana del rei it: lana del re rom: lâna regelui vulgar latin: *lana…
  29. RT @sadaboutchiffon: Shawn Mendes looks like he was dressed by a character designer who was not only bad at character designing but was als…
  30. …in reply to @catacalypto
  31. …in reply to @lizardengland
    @lizardengland @catacalypto ah-hah. yeah, I've got no problem with that. especially because that isn't trying to squash into the same sentence persona work, design work, and detailing out a task for engineering.
  32. …in reply to @lizardengland
    @lizardengland @catacalypto I am glad me getting mad online on the train back from the pub can help you iterate on process terminology!
  33. …in reply to @catacalypto
    @catacalypto @lizardengland I spent years trying to unlearn the habits of someone who both designed stuff and also coded it, and now I'm working on my own stuff again... ah-hahah, I love it, glorious mess.
  34. oh I am so glad that isn't Jared Leto. I saw it, I was into it, I (for my sins) tried not to be into it...
  35. …in reply to @v21
    also very funny that the NYT got it wrong, presumably from copying that unofficial @21metgala account...
  36. …in reply to @alicemazzy
    @alicemazzy it's fun
  37. …in reply to @mildlydiverting
    @mildlydiverting I mean, they are used as both, but they're only good at one of those things. (this is a good angle, thanks)
  38. RT @lucyj_ford: olivia colman just does *so* much doing so little i could literally watch her face in this scene on loop https://t.co/Gmix…
  39. RT @mayfer: modulo 3, period 1 shit's getting real
  40. love this piece on the value of PHP as-was, and the way that tools can enable a certain type of thing to be made, just by making it easy devever.net/~hl/mildlydynamic
  41. …in reply to @v21
    for a certain scale of thing, it's really hard to beat intermingled PHP & HTML, some database calls sprinkled here and there. CBDQ is built that way, and is probably on the upper end of what's sensible to build that way
  42. …in reply to @v21
    but the web's tooling is now built for people who just build websites, not people who do many other things but sometimes want to contribute to the web
  43. …in reply to @v21
    anyway, back to writing the authentication code for my own attempt at another 3rd party service for sharing content online
  44. 3 hour long film: too long, please stop, think of our bladders 6 part series, each episode half an hour long: light, refreshing, restrained
  45. …in reply to @v21
    if you're thinking... but i like to go to the cinema, it's a nice experience, good to get out the house and all that, then i will refer you to my previous tweet: @v21/1467958212418801666
  46. …in reply to @aeriflame
  47. …in reply to @PlayFairIre
    @PlayFairIre gilded boobs (Cara Delevingne)
  48. …in reply to @thestarboretum
    @thestarboretum a little bit indulgent, maybe, but not weird or anything. it's short!
  49. RT @tigershungry: Abortion & bodily autonomy is on my mind today. Whilst this is due to regressions of rights in the US, I think its a good…
  50. why pick 150 users as a limit when 140 was right there? @TwitterSafety/1521540727557218309
  51. this is so good & so gorgeous @aleatorpress/1521537742747967488
  52. "A simple list of every .horse domain." every.horse/
  53. …in reply to @v21
  54. …in reply to @v21
    it's also nice to see nickmurray.horse on there. hi @cassettewitch!
  55. …in reply to @v21
    the feeling of clicking a link and not knowing where it is going to take you!!! sometimes it's selling horse stuff, sometimes it's a domain holding page, sometimes something technical and not quite set up. and sometimes: half.horse
  56. …in reply to @v21
    what was once here? shrek.horse
  57. …in reply to @AmberFirefly
    @AmberFirefly some day!!
  58. …in reply to @v21
    here are some single image horses i have found stiff.horse legit.horse fluttershy.horse grace.horse iama.horse physics.horse
  59. …in reply to @v21
    "Horse cock plushies™ are $80 flat for US shipping with Canadian shipping adding an extra $10" bitsntits.horse
  60. …in reply to @v21
    international.horse it says it's international, but actually it's just Florida
  61. …in reply to @SzMarsupial
    @SzMarsupial i'm doing my bit to advertise a small business!
  62. …in reply to @v21
    and with this, i'm going to stop looking at horses 420.horse
  63. …in reply to @rottytooth
    @rottytooth oh, i'd forgotten about this!
  64. …in reply to @frozenpandaman
    @frozenpandaman maybe the horses got tired (it's not my site, to be clear!)
  65. …in reply to @v21
    oh, tell a lie: here's one final horse, boat.horse, the website of every.horse's creator
  66. RT @graycrawford: hands and surfaces
  67. RT @RITTSQU: Someone was teaching electrical engineering in the park last night (?)
  68. RT @SzMarsupial: because i am very ancient, i remember very clearly ~10 years ago when nadine dorries and the 40 days for life campaign cam…
  69. …in reply to @12bot9
    @12bot9 @refugee_list sadly i don't even have the alt text support for CBDQ-posted images sorted, let alone an OCR thing
  70. …in reply to @v21
    @12bot9 @refugee_list but there is stuff like this - eg @captions_please
  71. …in reply to @badambulist
    @badambulist send out mugs as rewards
  72. …in reply to @GhostTownGoldie
    @GhostTownGoldie ah hahaha yes mate!
  73. just noticed that like half of the common Internet abbreviations are hedging clauses. iirc, ime, imo, etc
  74. …in reply to @LorenzoPilia
    @LorenzoPilia but on the flipside... i tried out Codecks the other day, but v quickly decided that since it's just me working on it, my current project management tool of "a text file" is probably still the way to go.
  75. …in reply to @v21
    @LorenzoPilia (it looks good, although I didn't spend enough time to get a feel for how the hand metaphor works in practice... anyway, might investigate again if i get teammates)
  76. …in reply to @v21
    @LorenzoPilia i mean, i also don't have a due date or really even an internal estimate of when i'll be done, beyond "hopefully (probably?) some time this year"
  77. …in reply to @LorenzoPilia
    @LorenzoPilia yeah, for sure. and actually, even if it's just me, i could imagine moving to something like Codecks post release - bug tracking, exposing a roadmap, etc etc start to get more important then.
  78. …in reply to @v21
    @LorenzoPilia tho the lifecycle of Downpour is not the same as a videogame, because (hopefully!) it'll slowly grow post release, rather than a big bang Day 1.
  79. RT @torahhorse: if you're interested in game dev this account will prepare you to log into a bug database and mark issues as "Won't Fix"
  80. ugh I changed my bedsheets while I was dreaming which means I have to do it *twice*
  81. RT @catacalypto: 👁️✍️ to the "a combination of AI and human curation allows us to explore otherwise difficult or taboo concepts" evidence l…
  82. oh, hey! my Patreon has hit 100 subscribers! thank you everyone for your support, it means a lot. patreon.com/v21
  83. …in reply to @hipsterelectron
    @hipsterelectron that is an object lesson in "you can't yell about your stuff enough", hah!
  84. …in reply to @siobhangx
    @esjexe ugh, i literally have on my todo list today going to the GP to get my prescription renewed
  85. …in reply to @edelwax
    @edelwax why do you want to make amends in a creative or beautiful way? seems to me it'd be better to focus on how to best help the people you've hurt. do they want creativity or beauty from you, or do they want a more straightforward sincerity?
  86. …in reply to @penightingale
    @penightingale good title then!
  87. deciding to use SQLite as the backend database for Downpour & it's really freeing to write server code knowing reading from the database isn't going to have the kind of latency that comes from fetching stuff over the network
  88. …in reply to @v21
    "200 SQL statements per webpage is excessive for client/server database engines like MySQL, PostgreSQL, or SQL Server. But with SQLite, 200 or more SQL statement per webpage is not a problem." sqlite.org/np1queryprob.html
  89. …in reply to @v21
    especially since I'm building it to talk GraphQL, which allows you to minimise sequential calls client <=> server, but at the cost of sometimes generating a lot of sequential database calls on the server.
  90. games are a set of fake problems that give you a break from your real problems
  91. …in reply to @v21
    or like. the client passes in a JWT, and I could either trust it as is or go look it up in the database, see if it's been invalidated or not. with a client-server setup, I'd not want an extra query's worth of latency in there. With SQLite, sure, why not, it's a cheap query.
  92. …in reply to @ragekit
    @ragekit embedded within the program
  93. …in reply to @v21
    @ragekit at some point i'll want more than a single server, and at that point i guess i'll either rewrite some stuff or see how good Bedrock is
  94. …in reply to @penightingale
    @penightingale no, although i have been vaguely meaning to. and to play Sable...
  95. …in reply to @qubeofweed
    @qubeofweed i think i am going to put off dealing with that bit of complexity until a profiler tells me otherwise (but yes, i do know it exists)
  96. if you were going to say the word "pistachios" but be a little bit cute about it, would you say
  97. …in reply to @thricedotted
    @thricedotted yeah, i nearly wrote "distraction" but sometimes they can be a place to learn things about yourself or how to interact with people or things or can become so serious they become your real problems
  98. here are some Rust package names i think sound nice: brotli aho-corasick ring pest_generator darling_macro flume toml gimli itoa serde slab matches tinyvec typenum zstd
  99. …in reply to @varjmes
    @varjmes brb, changing my name to itoa
  100. …in reply to @v21
    bae is like darling but simpler
  101. …in reply to @freezydorito
    @freezydorito I don't see the problem??
  102. RT @JimMFelton: You ever look up in wonder at the infinite expanse of the night sky and think “I would like to traffic slaves there” https:…
  103. …in reply to @Coleo_Kin
    @Coleo_Kin we need more cringe scifi villains
  104. …in reply to @mewo2
    @mewo2 piss is in our hearts
  105. RT @jimwaterson: Imagine running as a paper candidate as a favour, going to bed all happy, then being woken up in the middle of the night w…
  106. …in reply to @doougle
    @doougle Belratti, Fake Artist, Wavelength, Skull
  107. …in reply to @v21
    @doougle Fake Artist & Skull can both be played as folk games (eg, you can just find some pens and paper, or play Skull with cards). Belratti is out of print, but has a nice Dixit-like vibe, but much lighter on interpretation and adds a bridge-like bidding mechanic.
  108. for once I have has a tweet go big where I'm like "yeah! it was vaguely funny but also expresses a lot of deep thinking I have done over the years"
  109. …in reply to @LiaSae
    @LiaSae I don't know of any good resources, but I have also felt that.
  110. feels like there should be a third recent film with a magic fox. The Green Knight, The Northman... something else
  111. …in reply to @monsterbobby
    @monsterbobby i saw that when i was really tired and was falling in and out of sleep. just waking up, seeing someone's balls being bashed with a stone then nodding off again. not the most pleasant nap i've ever had.
  112. …in reply to @v21
  113. a thing i find kind of morbidly charming, is the faith people have in representative democracy when they stab their local MPs
  114. …in reply to @HonestWilliam
  115. a good thread about trying to do programming for the first time @Aella_Girl/1522633171497627648
  116. …in reply to @atroyn
    @atroyn i know how to code & i have had this experience somewhere between 10-20 times. it's obviously a lot easier after you've done it a few times, but mainly because you have a bit more faith you might come out the other side.
  117. > oh, i have a great idea for a project for [other person, who has a particular dataset]. they should definitely make it! * i find out they publish that dataset, and i could make the thing myself* > i don't know if it's worth building that, seems like a lot of effort
  118. …in reply to @v21
    i'll let you know if i get round to it
  119. …in reply to @nielsen_holly
    @nielsen_holly if it helps, I had to really restrain myself from including a bibliography underneath it
  120. RT @Oujevipo: @AranKoning yeah...
  121. RT @rachelcoldicutt: Everything in this thread, but especially this bit, is vitally important.
  122. …in reply to @FredaJones666
    @FredaJones666 @750Caitlin @jk_rowling the Northern Ireland campaign was, what, 2 years ago now? and abortion access is still not guaranteed, it's via a legal loophole - it's not the woman's decision, but a decision doctors make. so please don't be too complacent.
  123. RT @bfod: Revisiting this thread as Apple removes another wave of old games from the store. There’s still no way to play these games, I thi…
  124. …in reply to @alexhern
    @alexhern just like tech people to take something that already works fine (gacha games) and act like they just invented it
  125. …in reply to @nielsen_holly
    @nielsen_holly just putting this bit of cheer in front of your eyes
  126. …in reply to @nielsen_holly
    @nielsen_holly you're welcome
  127. RT @FionasWriting: When we said the EHRC is not fit for purpose because it is betraying every one of its foundational principles, this is w…
  128. RT @laurenthehough: 4yr old in the laundry room: are you a boy or a girl me: I’m a girl 4yr old’s mom: honey we ask “what are your pronouns…
  129. …in reply to @ammonite
    @ammonite a lot of fuss and bother
  130. …in reply to @lazerwalker
    @lazerwalker hello from "bought a house in London a year ago"
  131. agree with this thread, and i think it comes from exactly the right kind of practical perspective. but also i was to say a consequence of this is that, if they've done the work, the weirder the game is, the more accessible to non-gamers it is @jaytholen/1522575502086660096
  132. …in reply to @v21
    because a game can be accessible because it uses pre-existing knowledge from other games, or a game can be accessible because the devs have done the work to make it explain every part of itself.
  133. …in reply to @lazerwalker
    @lazerwalker @jaytholen @WritNelson yeah, this is definitely a thing. to be a breakout success you've first gotta succeed with gamers (or be familiar enough to catch on directly, see Wordle), which is a huge filter.
  134. here's an opinion that might make me seem about 50 years old but i am afraid i have to speak my truth the best TV show theme is the one for "Are You Being Served?" youtube.com/watch?v=gTCUuTGNEnI
  135. …in reply to @v21
    i was going to put "or Matt Berry", but Matt Berry is about 50 years old, so it seemed redundant. anyway here's his cover youtube.com/watch?v=pinYgTWT6Ik
  136. "It's simply a single-line formula that defines a waveform as a function of time, processed (usually) 8000 times per second, resulting in an audible waveform with a 256-step resolution from silence (0) to full amplitude (256)" dollchan.net/bytebeat/#v3b64q1ZKzk9JVbJS0ijOzNMo0VfQ0E3Lyc8v0tAtUdBXMDQwMNBUUFUwMlTQVtCASIDEzaHiFpr6RpqaCloKRqZmmgpKtQA
  137. …in reply to @v21
    a thing node editors are good at is allowing people to construct complicated flows where everything would conceptually be a single "expression" in regular code. that's why they're such a good match to shader programming.
  138. …in reply to @v21
    what i am saying is... what if i made a node editor for making bytebeats @v21/1523012204840185858?s=20&t=ZiI5SNsuqzGjr6-K2Du4KQ
  139. …in reply to @mewo2
    @mewo2 whoaa, that has amazing progression
  140. …in reply to @v21
    music for people who are really into Sierpinski triangles
  141. …in reply to @mmalex
    @mmalex hah - after showing @TodePond VCV Rack yesterday, I was idly wondering if there was a bytebeat module available
  142. …in reply to @v21
    @mmalex @TodePond now i'm wondering about bytebeat, but driven from a slightly wonky clock
  143. …in reply to @rumblesan
    @rumblesan @nebogeo whoaaaaaa. thanks so much for linking this. like a decade ago, i borrowed @oh_cripes's DS & this was on a homebrew cart. spent a good while playing around with it and figuring it out. and then it was a big inspiration to me - but I totally forgot what it was called.
  144. …in reply to @v21
    @rumblesan @nebogeo @oh_cripes not music-based, but I made a block based coding language called Assembly (in Flash, alas! - v21.io/games/assembly/) that was directly inspired by it. and it's worked it's way into a bunch of other things since
  145. …in reply to @mmalex
    @mmalex @TodePond ahhh, that sounds great. there really is a whole hidden alternative foundation for music hidden in here, isn't there.
  146. I read the Elon Musk Twitter pitch, and the main question I have is... how does stock-based compensation work if the company is under private ownership?
  147. …in reply to @hoskingc
    @hoskingc they've IPO'd already! but I guess they can always go private and then re-IPO at a later date. but if you've just taken it private, to hinge compensation on "well someday I'll sell it again" seems... weird?
  148. …in reply to @edjeff
    @edjeff ah, I missed that. seems weird but okay!
  149. …in reply to @v21
    I guess this is the answer "he’s been telling bankers he actually plans to take Twitter public again in as little as three years" (protocol.com/newsletters/sourcecode/elon-musk-twitter-ceo-ipo?rebelltitem=2#rebelltitem2) @edjeff/1523210262534365184
  150. …in reply to @v21
    seems weird to take a company private for like 3 years and then float it again (but this time so loaded down with debt it's making no money). I am not sure, if I was a Twitter employee, that this form of compensation would be that motivating! but what do I know.
  151. …in reply to @wormwood_stars
    @wormwood_stars I'm sure there are ways to wipe out those RSUs, but it seems a little harsh. But then again, he seems to want to encourage staff turnover, so...
  152. …in reply to @hoskingc
    @hoskingc I guess you peg the value to whatever Musk paid for it. But Twitter shares have never paid a dividend before, and I would not expect them to start.
  153. …in reply to @wormwood_stars
    @wormwood_stars fun times ahead!
  154. …in reply to @hoskingc
    @hoskingc except sometimes they become Amazon, Google or Facebook (or Apple or Microsoft, to go back a generation). that's the potential payout that keeps everyone in the game.
  155. here's a beautiful bit of writing on Russian Doll S2, and the archives isaacs-law.ghost.io/becoming-archives-in-russian-doll-s2/
  156. …in reply to @waferbaby
    @waferbaby yeah! I love it when folk games and video games intermingle.
  157. I had a thought but it was a response to a deleted tweet, so you all get to see it now. when it comes to videogame dialogue choice prompts: vague intentions ("sympathize") : bad the actual line you're gonna say : good the line + a tone marker : better
  158. …in reply to @v21
    I get that for UI purposes you wanna minimize the info displayed. And I'm sure you can do interesting things with any of these. But when trying to solve the difficult problem of encouraging players to not just make boring choices... anything you can do to tempt them is valuable.
  159. …in reply to @v21
    what I am saying here is that Ladykiller In A Bind is a good game & you can learn a lot from it, although I did try to be careful about offering it up as a reference on previous projects given it is literally porn.
  160. …in reply to @wileywiggins
    @wileywiggins tbqh with that background you're probably good already? like, look at a bunch of references for how other games have solved the problem you're facing, and you're probably good.
  161. …in reply to @v21
    @wileywiggins ("probably good" here means - you still have to think creatively and hard about the problem you're trying to solve, and talk to teammates and then it's still wrong when you playtest and you have to revise it blah blah blah. but that's normal)
  162. …in reply to @wileywiggins
    @wileywiggins not in my experience! but obviously if you can then you don't have to live with other people doing it wrong & then not having time to fix it.
  163. …in reply to @jasonjcrouch
    @jasonjcrouch that bit is more due to the recording process, I think. the pipelines for recording lines, choosing takes and getting them into the game... is not straightforward. especially if localisation gets involved.
  164. …in reply to @ChupsDon
    @ChupsDon yes! I saw this when it first released, but haven't gotten round to playing with it yet
  165. …in reply to @v21
    "i believe i have literally found the solution to everything"
  166. …in reply to @v21
    @ChupsDon reminds me about Bespoke Synth, which I still haven't got around to trying. like the pulses flowing through Pangur's wires, but more so, this uses the node connections to show a waveform! bespokesynth.com/
  167. RT @simonoxfphys: One of the finest bortposts I've ever seen
  168. RT @jpetazzo: Good news from Slovenia, who defeated an authoritarian leader in elections a couple of weeks ago. How? "We decided on a dif…
  169. been watching Patlabor as a rare exception to my "no shows about cops" rule. it's a giant robot anime that says "wait, but how do the giant robots get places? maybe flatbed trucks, that makes sense, right? so they probably get stuck in traffic the whole time" and commits to that
  170. RT @AversionReality: UV wrapping a mesh onto another mesh with #geometrynodes. Its basically UV based retopology? Also useful for mesh deca…
  171. …in reply to @Andy_Makes
    @Andy_Makes thank you for participating. your frog:
  172. RT @entschwindet: this list of subscribers to a strike fund in Todmorden, early C19th, reads like a bunch of twitter-left pseudonyms https:…
  173. RT @Mantia: wait a minute. elon musk is gonna try the same exact shit he pulled 20-something years ago? he… wants to try to get twitter t…
  174. now / the past / also a lot of Koreans live there @OhaiJens/1523006113054007296
  175. …in reply to @alexhern
    @alexhern Coombe Hill! Then Sutton Grammar for secondary.
  176. …in reply to @alexhern
    @alexhern Were you at Tiffin?
  177. RT @ChloeMashiter: Warming my brain up today by trying to dig into distinctions between different forms of role-playing games/entertainment…
  178. …in reply to @ravi_hiranand
    @ravi_hiranand it's an office block mainly known for making the surrounding area very windy
  179. …in reply to @ChloeMashiter
    @ChloeMashiter ah, this is very good. I once flippantly described the difference between LARP and immersive theatre being that larpers are expected to do some homework beforehand.
  180. …in reply to @Sosowski
    @Sosowski @grapefrukt nahh - I have an ergodox and it doesn't have arrow keys, but chorded-IJKL works fine and means you don't have to move your hands from the typing position
  181. …in reply to @v21
    @Sosowski @grapefrukt (and you set it up so it distinguishes between a hold & a press - I think the chord key I use is Tab. the bit that's a bit awkward is doing shift-arrow-keys for selecting text. but still doable!)
  182. …in reply to @Sosowski
    @Sosowski @grapefrukt I did consider going full vim and mapping it to HJKL, but nahh
  183. …in reply to @WritNelson
    @WritNelson this is not quite true, but it kind of is: rolls are there to restrain powergamers. if you're already into bad things happening to your character (as long as they're funny/advancing things) then you don't need dice.
  184. …in reply to @Junipurr_C
  185. …in reply to @JeffAHamilton
    @JeffAHamilton @WritNelson yeah, I think they also serve an important function as generative prompts, highly contextual "okay, but what if worked better than planned" etc. and obviously it gives a way to have attributes with definite meaning and consequence, but still with variance.
  186. …in reply to @WritNelson
    @WritNelson kinda - I mean, if the player is saying "I win" and the DM is saying "no you don't", then that's not roleplaying, that's an argument. and it's also (to go to something like roleplaying but without dice) terrible improv.
  187. …in reply to @oopsohno
    @oopsohno @phoenixperry imo! you should remake your single button counter but as a homescreen widget. although admittedly that's the kind of project with more swearing at Apple and less figuring out algorithms.
  188. I love this so much. A tiny pixelated version of Frog Chorus, somehow made in an engine with no ability to talk to the internet. @Andy_Makes/1523432761373396992
  189. …in reply to @v21
    A demake is one of the biggest compliments you can give to a game, imo.
  190. the dispiriting sound of unboiled water landing on the teabag
  191. …in reply to @oopsohno
    @oopsohno @phoenixperry did you see this thread? I thought it expressed the despair and complexity of "getting an unfamiliar environment set up" well @Aella_Girl/1522633160483385345?t=O1JGfbOJsDKkCvNonXvfUw&s=19
  192. …in reply to @v21
    @oopsohno @phoenixperry but yeah, if you're feeling that way then this is not the project. learn Rust? it's a fun-difficult language, but it has a good package manager and an easy setup for installing it and keeping it up to date.
  193. …in reply to @oopsohno
    @oopsohno @phoenixperry i feel like one of the most useful skills i have is knowing how to push through this kind of bullshit & sometimes emerge at the other end with something that kinda works?
  194. …in reply to @ChloeMashiter
    @ChloeMashiter @Junipurr_C oh! this makes me think of some of the community engagement theatre work @hannahnicklin did before she moved to games. people come with objects or stories, the performer learns about them & then tells them again to new people.
  195. RT @innesmck: on high alert the moment any process requires first getting two doctors to agree
  196. RT @mewo2: If information about your private life is a form of property, then it can be given a monetary value, bought and sold, compensate…
  197. RT @ouranosaurus: Read my latest: “Unsettling Futures - Brandon Sanderson, fame, and the failure of the Long Tail” getrevue.co/profile/ouranosaurus/archive/1066332
  198. …in reply to @YourDMNick
    @YourDMNick @WritNelson tho! setting that as the rules sounds punishing, but letting it be known that you are fine to bend the rules if the thing is cool enough is a different thing. and also motivating for people to Try The Cool Thing. like, half the reward is So Cool, The DM Bent The Rules
  199. …in reply to @MoisheLettvin
    @MoisheLettvin @EMSL these are so lovely - love those soft shapes
  200. RT @VincentRK: I would like to share the story of how a patient with cancer came up with the idea for a randomized trial, & how listening t…
  201. …in reply to @Aella_Girl
    @Aella_Girl does the insanity cause the visibility, or does the visibility cause the insanity? (or is it a correlation with more complicated causes, tbf)
  202. …in reply to @kurai
    @kurai depends on how complex/fancy you want it to be. but personally, i like just... writing some HTML & some CSS
  203. …in reply to @kurai
    @kurai Grids are pretty straightforward and friendly these days: developer.mozilla.org/en-US/docs/Web/CSS/CSS_Grid_Layout but i do get you - i just really value not having to compile a webpage to work on it
  204. …in reply to @catacalypto
    @catacalypto a design goal for Downpour is: Twine, but worse
  205. …in reply to @conor64
    @conor64 yeah, it seems fine
  206. it's a friend
  207. …in reply to @v21
    (screenshot from Display Case - taper.badquar.to/7/display_case.html)
  208. going through the depths of my screenshot folder. here is a beautiful excerpt from, iirc, the big book of all the Hershey symbols
  209. …in reply to @v21
    more:
  210. also found this tweet, which i guess i deleted around the time that we were being acquired by Niantic.
  211. …in reply to @v21
    also this one, which, having worked for Niantic for a few years... yep, pretty spot on (I think it got better)
  212. …in reply to @v21
    i love videogames
  213. …in reply to @v21
    i love videogames
  214. Jolene, parsed as CSV
  215. …in reply to @v21
    i love videogames
  216. …in reply to @caranatar
    @caranatar yep. afraid i took the screenshot in 2017, so i can no longer remember what game it came from
  217. …in reply to @thricedotted
    @thricedotted i was doing a whole series of these, but i think this one was the best
  218. …in reply to @bynikkibarnes
    @bynikkibarnes here's a bonus Elizabeth Daryush for you, then! any file is a CSV file (as long as it has a comma in)
  219. here is what a @softlandscapes landscape looks like, zoomed out
  220. …in reply to @v21
    here is a good illustration of how Ladykiller's choices work
  221. i continue to clean out my screenshots folder
  222. …in reply to @catacalypto
    @catacalypto be the change you want to see in the world, is what i say to that
  223. "the professional aesthetic is one of necessity ... the hobbyist, the amateur, has no excuse for the stupid shit they do. ... they did it for pleasure, or out of boredom, or because they could, a terrifying idea." myfriendpokey.tumblr.com/post/681870112192708608/at-the-scrap-heap
  224. Open your phone and check your entrepreneurial channels. You'll see motivational pictures about working hundred hour weeks. Well it only applies to those who are operating at a really basic level, it's not your problem. @drycleaningbot/1427068609424203786
  225. …in reply to @becca_rose___
    @becca_rose___ very excited for it!
  226. you're looking for a library to solve a certain problem. you find two likely-seeming possibilities on Github. based solely on the avatar of their maintainer, which would you expect to be higher quality?
  227. …in reply to @KommanderKlobb
    @KommanderKlobb for you:
  228. …in reply to @innesmck
    @innesmck hope it goes great! and that it isn't too soggy!
  229. you know you're having fun when you break out Wireshark
  230. …in reply to @v21
    as i was saying! (Litestream seems great, planning on using it once I get to the bit where I actually deploy this stuff) fly.io/blog/all-in-on-sqlite-litestream/
  231. …in reply to @v21
    i'm setting myself the made up rule that, just like making videogames, everything has to happen within 16ms.
  232. …in reply to @hannahnicklin
    @hannahnicklin always a risk!
  233. …in reply to @maxo531
    @maxo531 @RandallMagnum @onetwoko @sokane1 @FT if the local transit system sucks, then yeah
  234. …in reply to @genmon
    @genmon yes yes yes yes yes
  235. RT @v21: Jolene, parsed as CSV
  236. …in reply to @v21
    also! I know this is not unique to SQLite, but JSON support is really neat. just put it in the database as text and then add some columns and views adding indexes to it.
  237. …in reply to @weinventyou
    @weinventyou I think the joke might work better with Excel. but then I'd have to install Excel.
  238. …in reply to @maxo531
    @maxo531 @RandallMagnum @onetwoko @sokane1 @FT but no traffic, no hunting for somewhere to park, you can read a book while you travel, and pick up a coffee at the station--but i am biased because i live in London, where Tube trains are frequent enough to not have schedules posted, and public transport is quicker than driving.
  239. …in reply to @v21
    @maxo531 @RandallMagnum @onetwoko @sokane1 @FT even if i was out in the suburbs, commuting an hour each way... i'd rather do that fucking around on my phone than looking at the road.
  240. …in reply to @maxo531
    @maxo531 @RandallMagnum @onetwoko @sokane1 @FT well, also air quality. and as for your first point: yeah! that's what i've been saying @v21/1524113208885268480
  241. …in reply to @maxo531
    @maxo531 @RandallMagnum @onetwoko @sokane1 @FT I mean, without even talking about the effects of urban planning being oriented around the car: Road building & maintenance. Parking spaces (including on-street parking). Fossil fuel subsidies. Car manufacturer subsidies.
  242. …in reply to @maxo531
  243. whilst obviously I plan to become bitter rivals with Castle once Downpour is out, right now I can say that it's rad, if you wanna make games on your phone you should try it out, and this seems like an exciting role. @irondavy/1522585774935355395
  244. without doing any further research... yeah, someone should make this movie @KittenBalerion/1447364335337152512
  245. 9003 followers! it's nice when the most significant digit in base ten of a metric increases. (thank you for choosing to see the things i post)
  246. i wrote it in a note to myself, so i am thinking about the meaning of the word "clobber" within the domain of programming it means, to me at least, that we are overwriting someone else's changes without reading them first - and there's an implication this is undesired behaviour
  247. …in reply to @v21
    which is a useful word, because that is the kind of thing that happens all the time in programming, and being able to convey the inflections and details of what is going on is useful.
  248. …in reply to @v21
    see also, all the different words, all conveying something slightly differently, that we have for a programming stopping working @v21/1099067889829793792
  249. …in reply to @v21
    anyway, just a nice thought to have. i think i'm especially attuned to it right now because i have been doing more DIY, and there's a lot of specific words and terms used there, with a similarly rich vernacular feel. it's enjoyable to gain finer degrees of expression.
  250. …in reply to @b0rk
    @b0rk too many! Rust, GraphQL, Flutter, SQLite
  251. RT @pangmeli: transphobia and its conservative cousins being packaged as charitable concern for physical health and sold wholesale to peopl…
  252. i wish SyncThing was a library that could be embedded in anything, rather than an app
  253. …in reply to @v21
    there's so much potential there. if your different devices could run different applications, all operating on the same folder of files, but also the folder is kept synced between them.
  254. …in reply to @v21
    which is kind of possible now! if you just have Apple devices and you use iCloud, then that can work. or you use Dropbox. maybe. but all of these things are kind of fussy to set up, and have to be set up outside of the software that uses them.
  255. …in reply to @v21
    and, of course, all of these things require that you put your data onto a large company's servers, and probably pay them some money to keep the data safe. maybe it's just because i'm rich & online, but i usually have a device online already. i don't really need the central server
  256. …in reply to @v21
    the other limitation of Dropbox/iCloud, and Syncthing as is - is it only works if you actually have a folder of files to point to. what if you wanted to edit these files from a webapp? no technical reason you couldn't pull the files down, edit them, and sync them up.
  257. …in reply to @v21
    why make a website that talks Syncthing rather than one that just has a backend service, like a normal website? sure, sure, own your data & all that. but more: because that way, the hosting costs become nominal @v21/1482332073553801217
  258. …in reply to @v21
    sidenote: oh my god the thing web twitter does where it steals focus from the text input box to show you a popup about sending the previous tweet!! i hate it!!
  259. …in reply to @v21
    anyway, the other, much more petty and fanboyish way of phrasing this is: stop writing your cool peer-to-peer web services in Go, and write them in Rust instead!
  260. RT @lazerwalker: Are you running or thinking of running a virtual event? I brain-dumped a lot of the advice I've been giving event organize…
  261. RT @Andy_Makes: Wrote a little guide for how I got simple networking to happen on Pico-Pond, my #pico8 demake of Frog Chorus. Guide + full…
  262. …in reply to @v21
    oh, I should put this in the thread. @Andy_Makes demaked Frog Chorus! and then wrote a nice thread about how & why. fun to see my own design decisions refracted through a new implementation github.com/andymasteroffish/pico_pond_front
  263. …in reply to @Andy_Makes
    @Andy_Makes thank you for participating. your frog:
  264. …in reply to @MaxKriegerVG
    @MaxKriegerVG cool jacket!
  265. …in reply to @mattdesl
    @mattdesl you can host the files & keys on your own website, and take payment via bank transfer. corporations are involved, but, y'know, you have both of those things already.
  266. …in reply to @ka_bradley
    @ka_bradley it is somewhat awkward to get an appointment, but I have only good things to say about Open Barbers
  267. really enjoyed this essay about riding a bike infovore.org/archives/2022/05/11/this-is-your-brain-on-wheels/
  268. you love to see it
  269. …in reply to @v21
    kinda funny the way that crypto, ML & gaming are all dependent on a single resource
  270. …in reply to @v21
    @ka_bradley reading that again, i guess that should be "i only have one bad thing to say about Open Barbers"
  271. a good article if you want to understand how an "algorithmic stablecoin" works. or doesn't. "The technical term for this is a “ death spiral.”" bloomberg.com/opinion/articles/2022-05-11/terra-flops
  272. (for non-Americans - Tylenol is paracetemol) @StephanieSimon_/1524689528669282306
  273. …in reply to @mountain_ghosts
    @mountain_ghosts it is useful to have some vaguely agreed-upon standards for what fields are called. "you can put whatever you like in here, but this is what people generally mean when they say sub"
  274. …in reply to @mountain_ghosts
    @mountain_ghosts sub is a field in the payload! ie: I am setting up an external auth provider, using Firebase, which gives me JWTs I then pass to my backend. it is nice that Firebase's format is vaguely similar to the one that Auth0 would give me.
  275. …in reply to @v21
    @mountain_ghosts or, even more usefully, it is nice that the validation library I am using can check that the current time is between iat and exp
  276. …in reply to @mountain_ghosts
    @mountain_ghosts i guess i wouldn't care if it was in fact two specs, one for the signing and one for the payload. but the fact that the payload does have a (loose!) spec is still useful for solving the problems that i have been using it to solve.
  277. …in reply to @mountain_ghosts
    @mountain_ghosts depends on what you mean by "JWT itself". as a technology for the auth provider to tell me that a user with id X should be able to perform Y actions between Z and --wait, i should've started my letters a bit earlier-- W... yeah, the payload being in a standard format helps.
  278. …in reply to @v21
    @mountain_ghosts as a technology for signing a small blob to be passed around, eg in HTTP headers? no, it doesn't.
  279. congratulations to everyone at ustwo for acquiring the majority of the company! employee ownership yeahhhh!
  280. RT @susepicious: ✨ AVAILABLE FOR FREELANCE WORK ✨ Hello! I'm Susie, a Creative Producer who's looking for new freelance opportunities. Loo…
  281. social networks are creative tools with a potential audience embedded within them @Kirielson/1523731567268352000
  282. …in reply to @v21
    Twitter is a text editor that makes you write in a goofy format and also bundles in people yelling at you.
  283. BeReal is Tehching Hsieh's Time Clock Piece but made more palatable for a mass audience
  284. …in reply to @v21
    I was going to say "but then an app which asks you to repeatedly wake up in the middle of the night to perform an arbitrary task would not be very popular" and then I remembered Farmville.
  285. …in reply to @Leskanic30
    @Leskanic30 @GaryLineker I personally prefer milder, more CBD-heavy strains, which would be much easier to find if there was a legal market.
  286. RT @bexlectric: Let this be my annual plea for pubs to start showing Love Island like they do football. Imagine the collective cackling, th…
  287. RT @undividual: Just learned about BeReal, and while it does sound like something I’d enjoy (has anyone else I know joined?), it also feels…
  288. …in reply to @undividual
    @undividual i am not - the idea of both of these feels too depressing in my chronic fatigue / mostly in bed state!
  289. …in reply to @v21
    @undividual i am professionally interested in new/weird social media platforms, tho - so thanks for the link to minutae!
  290. i look forward to the protracted lawsuit where Twitter tries to get the $1 billion breakup fee promised after Elon Musk weasels out of the deal @elonmusk/1525049369552048129
  291. …in reply to @GDLP__
    @GDLP__ do ghosts believe in you?
  292. …in reply to @undividual
    @undividual i guess there is often the cat here as well
  293. …in reply to @GDLP__
    @GDLP__ that's so sweet! also, tell 'em the goose game developers met in art school and then taught themselves how to make videogames.
  294. RT @hollygramazio: Hey! Consider offering a work experience placement to an Arts Emergency student! arts-emergency.org/volunteer-resources/20/11/work-experience Offering work…
  295. breaking news from 2015: the tiniest penguins are being successfully protected from predators by Maremma dogs bbc.co.uk/news/magazine-35039105
  296. RT @mikarv: By my calculations, @officestudents' "unexpected" first class degrees model they calc grade inflation with uncritically expects…
  297. …in reply to @prettydarke
    @prettydarke i ended up in this situation at a music festival once
  298. ActivisionBlizzard has developed an internal tool that rates how "diverse" various attributes of characters are "Woman" is 5 "Arab" is 7 "One eyed" is 4 "Middle class" is 0 activisionblizzard.com/newsroom/2022/05/king-diversity-space-tool
  299. …in reply to @v21
    i think there's a slim chance that this is so bad that it discredits this entire token-based way of thinking about representation within videogames? i'm probably being optimistic.
  300. …in reply to @v21
    but let's dunk on it as hard as we can, just in case
  301. …in reply to @v21
    also! while we're giving AB flak for this, let's not forget to also criticise the MIT Game Lab folks, for coming into a studio and trying to fix a complex social problem with a simple software tool
  302. …in reply to @v21
    and my condolences to all the people who were fighting against this bullshit internally at AB. sorry the bad thing got online and now your job is going to be even harder.
  303. it's so easy to imagine... a conference room. everybody writes a score on a post-it. circling round to check in when there's a score that doesn't align with consensus in the room. great work, everyone, let's take five. @NotBrunoAgain/1525201346101583872
  304. RT @everestpipkin: https://t.co/mypvTy1HX1
  305. reading macwright.com/2020/08/22/clean-starts-for-the-web.html and: - i fundamentally don't think "clean slate approaches" work - there's a good insight in there about social networks being a technology for publishing documents
  306. …in reply to @v21
    but mainly it makes me think, in the possible future where all the webapps are built using WASM & WebGL (basically how Flutter web exports work) and basically don't fuss with figuring out how to express themselves as HTML...
  307. …in reply to @v21
    ... then you could make a simpler browser by focusing in on making that part fast & good, and then have a complicated shim that uses Servo tech to actually render a normal webpage, for times when you need to do that.
  308. …in reply to @v21
  309. …in reply to @v21
    i guess one thing to take away from that thread is that the idea that "render your UI in WebGL, skip all that HTML/CSS stuff" is idealistic in a world where everyone has decided that HTML/CSS is actually the least worst UI framework.
  310. …in reply to @v21
    i'd also point out, in case all of this seems very abstract and far away, that the Chrome's underlying rendering engine, Skia, is available in a package where you can bundle it with your webapps to do your own rendering skia.org/docs/user/modules/canvaskit/
  311. RT @dril: awfully bold of you to fly the Good Year blimp on a year that has been extremely bad thus far
  312. [poll]
  313. …in reply to @v21
    this is not going the way i expected
  314. [poll]
  315. a nice topical example here is the videogame Elden Ring, which is both full of inscrutable details and also has a vigorous community explaining how all of those details work. @irondavy/1525480408556523521
  316. …in reply to @v21
    hey look at me, i took a thing i have banged on about for years, but updated my references to something more topical! (I used to compare Minecraft's lack of tutorialization & Snapchat's oblique UI)
  317. …in reply to @v21
    anyway, Elden Ring is a better example, because it was clearly designed that way on purpose. design for the community, not for the user...
  318. …in reply to @andypressman
    @andypressman glad to be of service! sadly I think Elden Ring is an example that'll expire within a year or so... but hopefully From Software will have another big hit to point to
  319. …in reply to @RafayNawaz
    @RafayNawaz I definitely think that it is beneficial in terms of marketing and fostering a community outside of the game. I don't agree with the implication of the word "artificial", though - if you are releasing a game, you are going to be intentional about getting people to talk about it!
  320. …in reply to @hondanhon
    @hondanhon "with all due respect"
  321. excited to see a modular synth
  322. it's good to have traditions
  323. …in reply to @mildlydiverting
  324. …in reply to @v21
    @mildlydiverting and for the costume change
  325. look like they're summoning something. hope they summon a banger! *insert waldorf & adler gif*
  326. seems like cheating to be known already
  327. the room goes wild for a keychange! a classic, much neglected tradition
  328. …in reply to @tomblackuk
  329. this is nice. I like this more than I would've guessed if you'd described it to me.
  330. this is giving me Go A. I love it?
  331. …in reply to @v21
    very sexy end
  332. I love Eurovision
  333. I want some sparkly ear monitors
  334. I like that they flashed the lights on and off while she was singing about things being slowmo
  335. that is the second song I have jiggled my feet to. therefore, second favourite (after the Go A imitators from Breton)
  336. is the flute guy the same flute guy?! @ducklingsmith/1525568865505255430
  337. respect for going 4 elements on this! (ie having breakdancing)
  338. I love how retro the camera effects are! really effective!
  339. …in reply to @v21
    I would listen to an album that that was from.
  340. the chairs have melted
  341. was that a ballad? I liked it. somehow managed to be big & dramatic just with some singing and some melted chairs.
  342. this is what it's about!!
  343. that was... good? was genuinely good. dude was likeable, staging was interesting, his costume went for it, it actually managed to escalate... well done us
  344. all the best Eurovision songs look like a summoning ritual
  345. RT @cakesandcourage: if it helps you understand, In Corpore Sano is about her struggle getting treatment for her OCD as an artist without h…
  346. space!
  347. just saw someone call Eurovision voting needlessly opaque and cryptic. no! it's this way for Drama
  348. we already have... points! left side of the board! wait. two lots of points!
  349. …in reply to @v21
    I love her, she is my #1 Eurovision crush. and then she gave us 12 points? this is very surreal
  350. …in reply to @v21
    so weird. very weird feeling. I did not realise I would feel like this.
  351. …in reply to @v21
    what a nice bloke!
  352. …in reply to @v21
    I meant to post something else in response to that tweet. Namely: the Drama is for us this time
  353. RT @scottygb: An unregular voting pattern has taken place so the EBU has chosen an aggregated result #Eurovision
  354. RT @oopsohno: Telling my descendants about this moment
  355. solidarity with IWGB - this GMB-Deliveroo deal is a stitch-up @IWGB_CLB/1524724657332666369
  356. you heard it here first: it is the year of linux on the desktop @v21/1525478842076479489
  357. the thing about Elon Musk and Twitter is that he doesn't have to accept basic facts well known by experts in the field. he can keep saying things and people are going to have to keep dealing with the fallout of him saying those things. until such time as he no longer owns Twitter @alexstamos/1524222056602034176
  358. …in reply to @benjanun_s
    @benjanun_s this is fantastic? extremely well done
  359. …in reply to @LotteMakesStuff
    @LotteMakesStuff yahhh although! he can't just give then $1 billion & walk away, he's on the hook to actually buy them unless something major happens. and "estimating how many bots are on a social media platform is hard and we might be a bit wrong" is not major.
  360. …in reply to @v21
    @LotteMakesStuff unless the twitter board just decides to let him walk away, because they don't wanna have a long legal fight, of course. but the contract says he can't just pay up & walk away.
  361. i am a fan of this book. it does smart & funny things with an old & messy trope. if you have ever made a joke which includes the word "forcefemmed", this is a book you will enjoy reading. @badambulist/1525818542070931456
  362. i missed this! but it looks like people made some cool stuff for it! @leonlenclosnet/1525800813209206791
  363. cool demo!! looks like Roblox-style multiplayer level editing, except you can do it on a phone rather than needing to set up a whole development environment. @JohannesVuorine/1523359973136347137
  364. i just learned about Picotron, the forthcoming fantasy workstation from Lexaloffle (who made Pico-8) lexaloffle.com/picotron.php?page=faq
  365. i was also wondering this!! huh!!! @jonty/1525935546958217221
  366. …in reply to @v21
    something funny/meaningful/just a coincidence about this mechanism being the same one Russian tanks use within their automatic shell loading mechanism
  367. RT @Draknek: I'm delighted to announce the Draknek New Voices Puzzle Grant - grants of $20k or $5k for puzzle game creators from under-inve…
  368. RT @rynbtmn: The Strava Heatmap around Null Island is quite pretty.
  369. …in reply to @reproutopia
    @reproutopia I want to read your take on Paddington 2
  370. RT @tylerangert: 1-hour-side-project sundays i wanted to write more for the past year and never really did it. so i made a part of my webs…
  371. …in reply to @dinosaurrparty
    @dinosaurrparty i'm still... living off savings, trying to build a startup 😬
  372. …in reply to @v21
    @dinosaurrparty i think my personal threshold of "when do i have to stop working on this & focus on getting an income coming in" has probably moved up, tho
  373. RT @Notagoth: Did you watch Bandersnatch and think "I could do better than that if I had a Netflix budget!" My latest toolkit has some tips…
  374. …in reply to @sokpopco
  375. RT @even_kei: New Blog Post: Artistic Commons and an interview with Vic_B Since 2017, Vic_B has uploaded over 10,000 images to sharing sit…
  376. RT @Scaachi: this thread took me somewhere i did not expect
  377. …in reply to @partytimeHXLNT
    @partytimeHXLNT this is very exciting!!!
  378. i really dug this hour long video essay about VRChat, gender play, and how platforms are shaped by the historical accident of the communities that form them. youtube.com/watch?v=5v_Dl7i4Bcw
  379. …in reply to @meatsock
    @meatsock follow me for more hot investing tips
  380. I learnt fundamental AI concepts within the context of a Cognitive Science degree where I came to understand how embodied and contextual cognition is. which is why it is so weird to now be in an industry obsessed with creating "AGI" by throwing datacenters at it. @ylecun/1526672565233758213
  381. …in reply to @v21
    maybe it is progress that we now try to understand the AIs we have created via the same type of weird folk theories we make up to try to understand the human mind. maybe we have created "Human Level AI"! just... specialised for an unfathomable environment. @npew/1525900849888866307
  382. …in reply to @v21
    we're still building weird submarines @v21/1347170165683838978
  383. …in reply to @v21
    cognition is embodied, but a corpus is a body
  384. …in reply to @catacalypto
  385. when did *this* become hotter than *this* @v21/1526805885489713153
  386. RT @not_a_heather: i only have sex in cases where it is necessary for the plot
  387. RT @amyhoy: you ever just remember where you were when you realized virtually no other languages have an alphabet song
  388. RT @Short_Box: A bear decompresses after a tiring day at work in @clowncave's wonderful 'Beary Long Day' 1/2
  389. …in reply to @nachimir
    @nachimir didn't the big bang happen... everywhere?
  390. RT @MrmoTarius: Testing a "physical" version of the shader, with bumpmap and normals and lighting. Input image made with @uniquename654's…
  391. compare and contrast : this headline & the bit from a recent speech by a member of the Monetary Policy Committee pointing to the rise of people who are out of the workforce due to long term illness as a contributor to the UK's reduced productivity @DmitryOpines/1526684757362462729
  392. …in reply to @v21
    here's the speech: bankofengland.co.uk/speech/2022/may/michael-saunders-speech-at-the-resolution-foundation-event. and to join the dots a little more: the rise is in part due to Long Covid & some folks (like me!) who would be unable to work from the office 5 days a week are perfectly capable of doing that same work from home.
  393. RT @zachlieberman: some stills
  394. …in reply to @jr_carpenter
    @jr_carpenter great news!! congratulations!
  395. something i missed: "we’ve removed terms that restricted replication of the Twitter experience, including Twitter’s core features as well as terms that required permission to have high numbers of user tokens" twittercommunity.com/t/ushering-in-a-new-era-for-the-twitter-developer-platform-with-the-twitter-api-v2/162087
  396. …in reply to @v21
    what this means is: Twitter will let you make alternative clients again
  397. i think i am going to take the fact that i understand this quote perfectly as a sign i have spent too much time around "metaverse" discussions @alexhern/1526927350444789760
  398. …in reply to @v21
    imagine apps, except instead of being with you all the time and fitting into every little crevice of attention you have free, they take lots of attention and make you feel like you are in another place. but also you'll use it all the time, the way you do with apps right now.
  399. …in reply to @v21
    maybe the metaverse is a thing you strap to your head when you go to sleep
  400. RT @Andy_Makes: Just sent out my first set of large drawings to patreon backers! Hard to believe it's already been running for 6 months!…
  401. RT @mousefountain: There's this Jorge Luis Borges story where the narrator explores a house inhabited by some otherworldly creature and can…
  402. …in reply to @mousefountain
    @mousefountain sickos.jpg
  403. love this. but i'd also say: if your values don't have a shadow, they probably don't mean anything. @claragt/1526924247016296449
  404. RT @adamledoux: hey folks, it's been a while since I posted about the bitsy sound update! I'm still working on it, but here's a little prev…
  405. RT @flockaroo: ...some longer prints (...only the roll is the limit)
  406. at the cinema, seeing the trailers. Men, coming soon.
  407. …in reply to @v21
    back from the cinema! I have now seen Everything Everywhere All At Once.
  408. …in reply to @v21
    still thinking about this. i am continually drawn to things which find non-normative gender or sexuality within otherwise straight and cis contexts. there's so much rich queer experience outside the things people like to label that way.
  409. …in reply to @v21
    and I don't especially think it's valuable or helpful to label this stuff as queer, when it's cis-genderedness or heterosexuality is one of it's defining traits @v21/1151814848424161281
  410. …in reply to @v21
    maybe this is me being old or old-fashioned, though - I definitely feel the temptation to moan about kids these days with their ever more precise demarcations of sexuality and gender (and also much more widespread acceptance of openly queer identities)
  411. …in reply to @v21
    like, maybe this is in part nostalgia for the formative memories of youth, delighting in wearing a dress at a fancy dress party and jerking off my straight (???) friend in a spirit of experimentation.
  412. …in reply to @v21
    don't ruin those precious memories for the kids by calling them eggs, I guess is what I'm saying
  413. …in reply to @qDot
    @qDot ahh. I am a bit younger, and only really started *identifying* in my adulthood (also political/cultural stuff is different in the UK). so, similar but different.
  414. RT @seaninsound: The quarterly #rajar data on radio listening is out @matt’s always brilliant summary includes this fascinating insight a…
  415. I'm 5'9
  416. …in reply to @v21
    sometimes I think I'm bad at twitter
  417. …in reply to @v21
    two facts about me there for you
  418. RT @pointline_: details ➖ scales
  419. just found myself doing a little daydreaming about how much i like this font
  420. …in reply to @v21
    actually, though, on that note let's not forget about @mjmcmaster's Select Mono Italic. i think even more beautiful? michaeljmcmaster.com/selectmono
  421. …in reply to @LorenzoPilia
  422. …in reply to @LorenzoPilia
    @LorenzoPilia cackling
  423. i am five apples tall
  424. …in reply to @v21
    and i weigh the same as three apples, giving me a BMI of 0.12 apples/apples²
  425. …in reply to @v21
    "Love The Beach But Can’t Stand The Sand Sticking To Your Body?"
  426. RT @miukumauk: some pieces i still really like
  427. RT @elbowrocket: two good boys-
  428. RT @mtrc: DALL-E contains defaults and assumptions that are not necessarily ethically bad (e.g. not racist) but are harmful nonetheless, be…
  429. the 2011 earthquake and tsunami caused around 15,000 deaths directly. the subsequent pivot away from nuclear and towards coal in Japan and Germany caused an estimated 28,000 deaths.
  430. …in reply to @v21
  431. RT @SebAaltonen: So it seems that we are building a touchscreen version of "Substance Painter" inside the HypeHype app :) Had already prot…
  432. RT @partytimeHXLNT: Inspired by my recent Print Gocco teardown, I spent a few weeks adapting this 1970s DIY printmaking technique using mod…
  433. RT @RBryant2012: I keep RT'ing stuff about the Amber Heard trial because this feels like a pseudo-Gamergate thing brewing in a non-video ga…
  434. RT @danctheduck: Long term goal - Define a new sub-discipline of "social systems design" that sits on equal footing with econ design, comba…
  435. RT @Brindille_: Untitled, 2001 🍇 © Karin Kneffel (German artist, b. 1957)
  436. RT @matthewseiji: For centuries, humanity has dreamed of being able to say “computer, show me a house” and the computer generates an image…
  437. …in reply to @davemakes
    @davemakes i think it basically shifted as soon as Steam said they were gonna do some big festivals and you could only be in them if you had a demo
  438. RT @radiatoryang: this quake 1 mod review is blowing my mind quaddicted.com/reviews/sm_217.html
  439. …in reply to @ldreamfeel
    @ldreamfeel ohhh. this is a real good point and I think says a lot about the appeal it has
  440. I think I need to be more intentional about doing this as Designer V and Coder V @youngvulgarian/1527610538238296064
  441. …in reply to @v21
    I definitely work differently in these different modes. Sometimes I can be looking at stuff as a designer and then make nice quick changes to get to where I want to be. But often coder-brain suffocates designer-brain. Comfier to deal with smaller problems with clear feedback.
  442. …in reply to @esaxey
    @esaxey Yeah! I'll take it
  443. …in reply to @esaxey
    @esaxey thank you, thank you!!
  444. the core point this thread is making applies just as well to Labour vs the Tories @drvolts/1527509976498835456
  445. Twitter has started crashing on my phone, which maybe I should take as some kind of sign. But then again, it crashing just now just prompted me to reopen it to tweet about it crashing...
  446. RT @Tweetermeyer: As I realized this, and as I realized that Musk and Tesla were on a trajectory toward increasingly implausible and fraudu…
  447. heard from a civil servant friend that their headcount was reduced, but budget & responsibilities stayed the same. which meant the outcome of the headcount reduction was just going to be more consultants brought on, at more expense and without the institutional knowledge @BethRigby/1527698670392680449
  448. …in reply to @v21
    have seen the same dynamic in the private sector as well - limited headcount without a constraint on budget means you fill gaps with contractors, and when you do hire you hire as senior (as expensively) as you can get away with
  449. good sky
  450. …in reply to @v21
    i love videogames
  451. …in reply to @kurai
    @kurai @moreelen ohh, I maybe disagree? for me the pure form of walking simulator presents no gates, and is purely about the vibes of being in the space. whereas the pure form of an information game is that it has many gates, which are trivially resolved by understanding the solution
  452. …in reply to @v21
    @kurai @moreelen but then, I guess spatial distance (pushing W for a sufficient amount of time) can be a gate if you wanna be like that about it.
  453. …in reply to @v21
    @kurai @moreelen (& also the crucial thing about information games is that they are gated on player, not character, knowledge)
  454. …in reply to @kurai
    @kurai @moreelen yeah, I guess in this framework I am ignoring all of the learning about the situation you're walking around, because it does not serve a mechanical function in the game. which obviously ignores a lot of important things going on! but does still bring out the distinction here
  455. …in reply to @davemakes
  456. …in reply to @iotwatch
    @iotwatch sourcing an object as a act of spite to get it taken out of the public gallery
  457. RT @steveruizok: behold, perfect dashes - — -|- — — -
  458. …in reply to @SzMarsupial
    @SzMarsupial would it be more affecting or less if he masturbated into the kitchen sink instead?
  459. RT @christapeterso: do the investors normally like when u post “we are building a hardcore litigation department. We need hardcore street f…
  460. congratulations to my Australian friends
  461. …in reply to @GhostTownGoldie
    @GhostTownGoldie never apologise for a long reply! especially because i didn't properly look at the result, just saw that it was a good 'un
  462. …in reply to @Singyamatokun
    @Singyamatokun what a summer vibe!!
  463. …in reply to @Singyamatokun
    @Singyamatokun I just ordered a picnic blanket
  464. RT @pangmeli: palate cleanser
  465. this Depp/Heard cultural warfare is so scary. just saw a Twitter account whose thing is "posting women's art without being transphobic" wade in on the side of Depp. and every time it is this huge flashpoint of anger and dismissal.
  466. …in reply to @v21
    definitely has the feel of Gamergate all over again, but this time with a bigger blast radius. the one saving grace is that the people in the center of it have money and teams of people to help them manage it.
  467. RT @TylerGlaiel: NEW GAME: Adversarial Minesweeper glaielgames.com/adversarialminesweeper/
  468. …in reply to @stuartdredge
    @stuartdredge @alexhern yeah, i think the main reason we don't have these dual class fares is because we don't have the option of a high speed train
  469. …in reply to @alexhern
    @alexhern @emmatonkin but... the 5pm London => Edinburgh train is classed as Off-Peak! sure, there's an advantage to getting an advance ticket, but it's not the massive price differential with other situations.
  470. …in reply to @v21
    one year later, and this prediction is looking pretty spot on - see nytimes.com/2022/05/22/business/hybrid-work-office.html @v21/1406213451593261063
  471. …in reply to @v21
    not that it was an especially hard prediction to make! @adrianhon/1528356049400520707
  472. …in reply to @v21
    thinking about the in-office skew of a lot of articles, and how that reflects how a lot of reporting implicitly is for an audience of capital vs labour
  473. …in reply to @v21
    and now the Tories are trying to turn it into a culture war issue! or maybe they're just wanting to find a reason to bash the civil service. or both!
  474. …in reply to @adrianhon
    @adrianhon yeah, it might just be a visibility thing given the Tories are in power. but even so...
  475. here's a neat 1-D CA tool bananabanana.me/elementary-machine.html
  476. RT @UltimaShadowX: Entered the Morbius Discord server and immediately broke down into tears.
  477. bytebeat pattern Math.sin(t / Math.floor(Math.sin(t % 1000)))
  478. something something, the use of the word "aesthetic" by itself as a signifier of a particular aesthetic @rom1504/1528394751308865538
  479. RT @aadeleon: anime is a "composite performance," not at all wholly Tokyo or Japanese for that matter, but assembled out of the below-the-l…
  480. think this is probably true for me, as well @kcimc/1528444243018076161
  481. …in reply to @GDLP__
    @GDLP__ 27 degrees tho!
  482. the mission statement with Downpour is this, except it only takes 15 minutes to make something that will be played once for 30 seconds @pomeranian99/1527471179031773198
  483. if you want people to write interesting things about things they don't like, you gotta stop yelling at them when they do it and you disagree with them @benedict_rs/1528395492660494336
  484. …in reply to @v21
    everyone's always talking about how the internet promotes divisiveness - but spend long enough on social media and you get taught quite effectively not to get too spicy
  485. …in reply to @v21
    probably related @v21/1521851162315657219
  486. …in reply to @v21
    (no shade to Bitsy, ofc)
  487. so surreal to actually see the video of the meme @gunsnrosesgirl3/1528349276920741890
  488. …in reply to @v21
    anyway, what this basically means is that all the interesting conversations are now happening in private (mailing lists, Discords, etc) where people don't yell at you (as much). which means creators starting out have to accumulate social capital to get access to the good stuff.
  489. …in reply to @pomeranian99
    @pomeranian99 aww, thank you thank you!
  490. RT @Tristan_Discuss: @EwaSR @Scientits I was once stuck in traffic in a black cab (massive roadworks). Cabbie turned and said. "London, 200…
  491. RT @microscopicture: microscopic view of sundew, a genus of carnivorous plants
  492. animals that can be long but are normally round are good eg: cats, frogs
  493. i am slowly losing the will to manually delete the bit of the URL twitter gives you that's just used for link tracking
  494. …in reply to @v21
    eg: with link tracking: twitter [dot] com/v21/status/1528676691559718912?s=20&t=OTDmrScpAvcFxOmot8rgTA without: twitter [dot] com/v21/status/1528676691559718912
  495. …in reply to @v21
    detail
  496. …in reply to @sikander
    @sikander 30 seconds of research suggests that it ties to a session id
  497. RT @sam_lavigne: Videogrep 2.0 is out! Here's a tutorial about how you can use it to automatically make supercuts on the command line: htt…
  498. …in reply to @sam_lavigne
    @sam_lavigne this is extremely cool
  499. this is a good insightful thread about good insightful research (why do women get more knee injuries? gendered expections!). AND i am fully behind the point being driven towards by this terminology. but at the same time "sexgender" is a very cursed word @realscientists/1528697030427672576
  500. RT @WomensArtForAll: Fete, 1989 #bridgetriley #riley wikiart.org/en/bridget-riley/fete-1989
  501. …in reply to @hautepop
    @hautepop it makes me think of this post, about how high dimensional spheres are "spiky" penzba.co.uk/cgi-bin/PvsNP.py?SpikeySpheres#HN2 which, translating back out of math language... there's a lot of ways in which you could be weird, but you need to be in the middle on all of them to be completely normie
  502. RT @XXXcartaXXX: Timeless (Cartoon from Leather Links, Issue 60)
  503. …in reply to @hautepop
    @hautepop yeah! i guess kind of the opposite of social media comparison syndrome, where you judge your accomplishments against the sum of everyone you know (rather than the average)
  504. …in reply to @dirtcup_art
    @dirtcup_art yeah! there is some stuff in this thread, including some people who have made some - not commercially, i don't think, tho :/ @punished3liza/1507733627055992833
  505. …in reply to @hautepop
    @hautepop yes, a friend was telling me they had the same thing where they were feeling mysteriously bad about their novel for a while until they realized it was because they were reading Middlemarch. godspeed!!
  506. RT @halvorz: at the core of every scientific discipline is a word that everyone involved has given up trying to define
  507. …in reply to @thricedotted
    @thricedotted sorry, Ngram Viewer is limited to phrases of 5 words or less
  508. …in reply to @v21
    @thricedotted as a baseline
  509. RT @jamieson: BREAKING: Activision Blizzard workers under Raven Software have voted to unionize with @CWAUnion, and it's a blowout: 19 YES…
  510. …in reply to @james_d_patton
    @james_d_patton that's why you get publisher funding, so your downside risk is much reduced!
  511. …in reply to @iotwatch
    @iotwatch @MoMAPS1 I think it depends so much on the whole ecosystem. like, you need a certain density of serendipitous contacts to get something going. hard to create that as one organiser, but within a denser scene, it's easier to add to.
  512. …in reply to @v21
    @iotwatch @MoMAPS1 this thread (and some bad family news) is making me think a lot about what I could be doing to nurture these contacts, tho.
  513. love how non binary people could give ourselves any name we want, but generally we go for some dumb shit we made up when we were twelve that's ended up sticking
  514. …in reply to @v21
    100% calling myself out here
  515. …in reply to @v21
    could've been worse, there was a non-zero chance I would be called Polo. yeah, like the mint.
  516. …in reply to @b_rainrot
    @b_rainrot huh. lemme have a look one sec
  517. …in reply to @v21
    @b_rainrot oh, god, i bet i never updated the code for the tweet button to post videos
  518. …in reply to @v21
    @b_rainrot okay, let's see if i post a video in the next ten minutes...
  519. …in reply to @hauntologies
    @hauntologies aw. it's a nice name
  520. …in reply to @v21
    @b_rainrot hm, seems not. but! i have found a workaround - change the {vid to an {img and it seems like it works (for the tweet button, at least)
  521. …in reply to @v21
    @b_rainrot lmk if you have more issues, and i'll look into it more in the next few days
  522. every test, please ignore (101010100)
  523. …in reply to @b_rainrot
    @b_rainrot it will post at a specific time! all the bots post at the same time
  524. every test, please ignore (110000110)
  525. …in reply to @b_rainrot
    @b_rainrot 6:28 GMT & 18:28 GMT (or a little after)
  526. every test, please ignore (101011000)
  527. …in reply to @v21
    that's enough of that
  528. …in reply to @v21
    @b_rainrot update: also {vid works for the scheduled tweets, just not the tweet button, haha
  529. every test, please ignore (101001001)
  530. …in reply to @b_rainrot
    @b_rainrot the only difference is that the preview works on the website!
  531. RT @yoz: Thinking of creating new software? Please read this first. It’s from @krusynth’s brief and excellent guide for new digital servan…
  532. …in reply to @v21
    @ChupsDon want to thread a link to cables.gl/ - in beta so i've not tried it, but seems to have some nice stuff for visualising active cables, and a good amount of polish for navigating a sprawling patch. which is a pain point!
  533. at least DeepDream's everything-is-dogs was a new aesthetic. but now image generation has advanced past the point of creating new aesthetics, and instead makes the same ones we already have, just with less charm.
  534. …in reply to @v21
    this is not quite true - it gives us a smeary ear, a necklace that melts into skin, letters that look like patches of lichen. but the computer scientists are working real hard to fix that.
  535. …in reply to @v21
    anyway, the core of the problem is that it is so expensive to make a large image model, data-wise and computing-wise, that the artists who would twist this technology about and find the interesting wrinkles are stuck sending in prompts and getting stock images back
  536. …in reply to @v21
    on a cheerier note, there are interesting things being done with *small* image models, not that they get the same attention. here's @aparrish: aleator.press/releases/wendit-tnce-inf
  537. …in reply to @joehalliwell
    @joehalliwell i know! i wish them luck! i don't think it's a completely futile quest, either. but...
  538. …in reply to @iotwatch
    @iotwatch i'm a big fan of them jamming the Thameslink on there, too
  539. ads on the tube saying "if you're seeing tube ads for crypto, it's *definitely* the right time to get into it" @jimwaterson/1529005158553866241
  540. RT @joeyfox85: 2. Upper Room UVGI - the real deal. It can add 12-24 eACH. It reduced measles outbreaks by 75%. If we want to go all out on…
  541. a year later, people are still getting sick, we continue to not do these things, we would still benefit from these things. @v21/1411634369853337603
  542. …in reply to @v21
    seeing stuff about ventilation & UV treatments written up as "could be a gamechanger for the next pandemic" ok, but this one is still here, and anyway we won't have time to build infrastructure in the few weeks notice we'll have of the next one
  543. this is the best thing i have read about game design in the last year or two @partyinpangolin/1528834589652918272
  544. …in reply to @v21
    easy to forget that all videogames are played by touching and manipulating things in physical space, and seeing and hearing the responses.
  545. …in reply to @v21
    (make your fonts bigger!)
  546. RT @mrjohndarby: I drain the spaghetti in the colander and every single piece slides perfectly through the holes
  547. …in reply to @oneofmoo
    @oneofmoo @nachimir @SFBTom now i want to make a game that only uses L3 (okay, and the left stick as well)
  548. …in reply to @v21
    gonna remix this tweet
  549. …in reply to @v21
    cats are good frogs are good why? normally round. but sometimes long.
  550. …in reply to @SFBTom
    @SFBTom @oneofmoo @nachimir it's designed to be played with your knee
  551. …in reply to @oneofmoo
    @oneofmoo @SFBTom @nachimir @MommysBestGames i'm not joking! i literally just transcribed that into the "to make" section of my notes!
  552. …in reply to @delaneykingrox
    @delaneykingrox no thank you
  553. RT @lee94josh: don't think i ever shared this over the years, % of time in a new iphone presentation apple spent talking about the camera…
  554. after the rain comes sun
  555. …in reply to @Singyamatokun
    @Singyamatokun @pillowfort that's just a reminder of the usual tube restrictions, no?
  556. …in reply to @alexhern
    @alexhern just "elizabeth"?
  557. …in reply to @Singyamatokun
  558. RT @guidanceforplay: Drag features onto your face to express an emotion.
  559. RT @electricalWSOP: we are what we pretend to be. Indulging the pretense eventually becomes so comfortable that it fuses with the person un…
  560. …in reply to @intrcnnctd
    @intrcnnctd reminds me of a study showing that tube strikes, by disrupting people's normal routines and pushing them to take alternative routes that were in some cases slightly faster (that they then kept using), actually had a net benefit in terms of reduced travel time
  561. RT @garius: Right. Apparently this thread is needed today so I can enjoy Crossrail on here in peace. So: 1) London pays its own way on tra…
  562. RT @deejaygeejaygee: This is pure Tim & Eric
  563. RT @tanyaxshort: if you ever wondered why otherwise-smart people get into tarot (it's a bit silly, a bit woo-woo), all I know is that for m…
  564. RT @helvetica: I think it's time to stop being okay w/ games that promote gun culture. I too enjoy rainbow six, call of duty etc., but why…
  565. …in reply to @Watergunner
    @Watergunner @helvetica where these games have explicit financial deals with gun manufacturers (who, to be obvious, have an interest in selling more guns) i think this gets more complex eurogamer.net/shooters-how-video-games-fund-arms-manufacturers
  566. a thing i think is bad is ligatures that are a single character wide in a monospace font
  567. RT @mxsage: mls-mpm, who knew??
  568. RT @PatBlanchfield: if there's one thing I would like people to internalize and move on from it's that hypocrisy is not only a fairly usele…
  569. RT @SzMarsupial: i only have one piece of advice for young queers: ignore every single very specific but vaguely sourced infographic you se…
  570. …in reply to @laurabygaslight
    @laurabygaslight @SzMarsupial as someone who is also reasonably old, and slightly less new to identifying as queer, tell them I said *raspberry noise*
  571. …in reply to @ShitUserStory
    @ShitUserStory ah! e217t!
  572. wondering why I refactor so much more in Rust than in other languages (Typescript, Dart, JS & C# are my main comparisons here)
  573. …in reply to @v21
    it's possible it's just because I'm less fluent in Rust - I have to work harder to get it to work, and so after it does work I then go over and remove the infelicities I would've avoided on the first pass otherwise
  574. …in reply to @v21
    another thing is that if it compiles, it probably works. and that goes doubly if you're refactoring code that already does basically the right thing. "fearless refactoring" and all that.
  575. …in reply to @v21
    but maybe it's that both of these add together to make the language feel like a little puzzle, satisfying to scratch the itch of. the same way that Zachtronics games make you want to go back and fix your answer to make them a little more elegant post-solve.
  576. …in reply to @hipsterelectron
    @hipsterelectron mmm - there's some of that, but a lot of the refactors are higher level. eg: i just decided to break two similar integrity checks into separate functions, and not overload the same error if they fail.
  577. …in reply to @0x21376B00
    @0x21376B00 yeah, i'm only counting refactors here as stuff that happens after i have it compiling and working
  578. …in reply to @v21
    maybe it's just that the code feels more "solid". compact, not so malleable. i've spent most of this month writing mostly Rust and it boils down to about 1k LOC. makes you want to get it right, whereas the corresponding Dart code I feel I could move around much more easily.
  579. …in reply to @waferbaby
    @waferbaby it was objectively not the best choice for this project, but I'm doing it in Rust anyway because I wanted to! that might answer your question
  580. …in reply to @0x21376B00
    @0x21376B00 oh, oh nooooo
  581. @matt_levine just spotted an ad on the Tube for a service letting you vote with shares you hold through various obfuscating structures
  582. …in reply to @profaniti
    @profaniti @WeThrowSwitches @emfcamp are you going too, Jo?
  583. …in reply to @v21
  584. seeing someone on the Tube reading a nice book about the oceans and going "oh yeah, that's that guy who scammed a load of musicians".
  585. …in reply to @v21
  586. …in reply to @profaniti
  587. RT @punished3liza: another fancam i found on tumblr a few months ago is an homage to Dirk Bogarde in Modesty Blaise (1966). its absolutely…
  588. …in reply to @FlorianVltmn
    @FlorianVltmn they are made of a kind of extraterrestrial putty
  589. …in reply to @mousefountain
    @mousefountain thank you for participating. your frog:
  590. what a great concept for a column! people often decry the games industry's lack of institutional memory, but here's an attempt to actually do something about that @GIBiz/1529829506239823873
  591. …in reply to @AnnaHollinrake
    @AnnaHollinrake @JackMcPGamesDev warning for some gross gender essentialism ...
  592. …in reply to @AnnaHollinrake
    @AnnaHollinrake the best intro book I know is A Game Design Vocabulary, but you're probably beyond that level? personally I learned a lot about "what does game design thinking look like" from reading Michael Brough's blog - here's a sample post. mightyvision.blogspot.com/2017/12/cinco-paus-dev-notes.html?m=1
  593. …in reply to @v21
    @AnnaHollinrake or, similarly, Terry Cavanagh's notes on Dicey Dungeons distractionware.com/blog/2019/03/design-diary-the-v0-16-enemy-audit/
  594. …in reply to @AnnaHollinrake
    @AnnaHollinrake obvious solutions are generally fine... as long as you spend enough time understanding exactly how weird your problems are!
  595. RT @nicktheandersen: you know @fka_tabs was absolutely right, this @LRB tab was absolutely worth it bit.ly/3GkL89f
  596. …in reply to @youngvulgarian
    @youngvulgarian my old phone used to have a mode where it would do image recognition & label you with it's best guess at your age + gender in real time
  597. everyone is posting about cow tools
  598. …in reply to @The_OnlyAmir
  599. RT @everestpipkin: COW TOOLS FOR SALE LACKING SOMETHING IN SOPHISTICATION ebay.com/itm/165504299251
  600. original design sketches for the Punchdrunk masks @mink_ette/1530883444703633410
  601. notes on the weird fake abba concert @bryangale/1530922818929565697
  602. RT @DrPhiltill: Another interesting fact: a lot of the darker, new tiles (the replacements) are located over antennas, which we sometimes u…
  603. RT @emollick: When humans are a little quieter, birds quickly thrive in our cities. Studies during lockdown: 🦜When traffic noise in San Fra…
  604. RT @MikeHanford: Definitely got in my head a little bit on this self tape audish. #actorslife
  605. RT @MarioBrothBlog: I have recently received inquiries about my personal collection of Mario merchandise. Below is a photo of all Mario mer…
  606. …in reply to @whoisgina
  607. …in reply to @whoisgina
    @whoisgina here, lemme see if i can help... "i just want to spend these specks of time with you" no? ah, shame
  608. …in reply to @havocmoth
    @havocmoth god, what a line, this is great (probably not great enough to make me watch Mad Men, but, y'know. enough to consider it)
  609. …in reply to @Nifflas
    @Nifflas "My Twin Brother Made Me Crossdress As Him And Now I Have To Deal With A Geeky Stalker And A Domme Beauty Who Want Me In A Bind!! or, Ladykiller in a Bind"?
  610. RT @leighalexander: imo the most important narrative design task is not how to fulfill all possibilities nor even to create a sense of open…
  611. …in reply to @Oujevipo
    @Oujevipo @Nifflas "5D Chess with Multiverse Time Travel"
  612. "Casting VO Talent for Corporate Brand Video + More Exciting Gigs!"
  613. sometimes it is more fun to make a sweeping statement that reflects your own personal tastes and sense of the world than it is to produce a perfectly nuanced and hedged statement which nobody can find fault with
  614. i love when you go to buy something online & find some very SEO-d shops that sell that specific thing. "Till Rolls Direct" "Till Roll Giant" "The Barcode Warehouse"
  615. …in reply to @v21
    incidentally i will be bringing a receipt printer to EMF camp, think i might make a thing that produces generative art on demand.
  616. how do i paste without formatting in google sheets? the options seem to be "paste with formatting" or "paste the previous thing i copied within this sheet" and it's driving me to distraction
  617. …in reply to @tambourine
    @tambourine no, it's "paste the previous thing i copied within this sheet"
  618. …in reply to @tambourine
    @tambourine yeah, it's muscle memory for me too, but.... !!!
  619. …in reply to @tambourine
    @tambourine ohhh. cmd-v works (and so does cmd-shift-v), but only if you doubleclick first. thanks!!
  620. …in reply to @JeffAHamilton
  621. …in reply to @ashleygodbold
    @ashleygodbold no, Edge (on Mac, yes, i know it's weird)
  622. …in reply to @v21
    the answer is: if you double click the cell, then any text you paste is interpreted just as text, no formatting involved. but if you simply *click* the cell, then only magic happens.
  623. …in reply to @ashleygodbold
    @ashleygodbold that does work! but also i don't have dextrous enough fingers to do that consistently, i'm gonna use the other workaround instead (double click so you're editing the value rather than the cell)
  624. …in reply to @v21
    or you can press the following felicitous combination: @ashleygodbold/1531219285724614660
  625. …in reply to @siobhangx
    @esjexe i don't see it?
  626. something low key inspirational about the way that Shortbox & Peow have both announced they're shutting up shop. i think it's: - they've pushed comics forwards - but it is tiring/doesn't make sense to continue - so they're winding up slowly, to get a final book or two out
  627. …in reply to @v21
    not just doing less & less & flaking out on stuff. not keeping going until suddenly they can't. but making a decision, and then delivering on that decision. and getting to do a victory lap!
  628. …in reply to @v21
    a lot of thought and advice out there about how to start something exciting. much less on how to end it.
  629. …in reply to @tambourine
    @tambourine yep, sorry, bad phrasing on my part! but I'm still admiring winding up that part of it
  630. …in reply to @bekokstover
    @bekokstover @esjexe nah! that's "paste the previous thing i copied within this sheet"
  631. …in reply to @iRNY
    @iRNY @bekokstover @esjexe i think there's a thing here where it can't access the system clipboard via the right click menu?
  632. RT @SwiftOnSecurity: YouTube content creators noticed that making minor errors got them more user interaction, so they started misspelling…
  633. RT @merrittk: I think a lot of people outside of the games writing industry don’t understand that guides and SEO-driven pieces are overwhel…
  634. i have both too much & nothing to say about the topic "should the games press cover indie games more"
  635. …in reply to @v21
    i think most of it comes down to concern but also acknowledgment that if you want to support a team of more than 1-2 people making small scale games, you probably need platform deals and a publisher. both of which are in pretty great state right now, but that could easily change.
  636. …in reply to @six6jiang
    @six6jiang i posted this and immediately found myself writing a reply! alas alas, etc
  637. …in reply to @v21
    and also to add the meta note that although discussions like this seem frustrating and circular, they are in fact a primary way that history is brought up and explained for those who were not there in previous cycles. it's good!
  638. i would enjoy occasionally reading a Letterboxd equivalent for videogames
  639. …in reply to @v21
    Steam reviews look similar, but don't really work the same way, imo. Letterboxd is not really about "should I buy this", but is just as focused on people making lists for themselves, and also has interesting comment posted as bait to draw an audience out to podcasts/blogs.
  640. …in reply to @hannahnicklin
    @hannahnicklin trying to piece together what the show is like from reading this tweet and recalling hearing it muffled from a distance while having a picnic this weekend...
  641. …in reply to @expdotzine
    @expdotzine @BackloggdApp which i have indeed enjoyed reading! <3
  642. …in reply to @v21
    i guess the answer here is "there is backloggd.com but there's not the same culture of film nerds trying to impress each other with criticism for it to really take off in the same way"
  643. …in reply to @v21
    again faced with the fact that technical features are much less important than thoughtful community building (i mean, i haven't spent enough time with either to really see how they do community building, but i'm just Assuming...)
  644. …in reply to @tambourine
    @tambourine not Runway ML?
  645. RT @nickmofo: Taper #8 : 8-bit Nostalgia is out, with 23 computational poems by 20 authors! taper.badquar.to/8/
  646. RT @HSouthwellFE: there's a right answer to this
  647. …in reply to @tambourine
    @tambourine this was me recently with Gene Wolfe. tho luckily i got a couple of paperbacks on ebay in the end
  648. …in reply to @lazerwalker
    @lazerwalker but what is a game??????
  649. …in reply to @russss
    @russss will do!!
  650. me and a friend keep trying to meet up, and it's like the 3rd time in a row that we've ended up postponing due to one or another of us needing to rest instead. which sounds like a complaint, but honestly it's nice? knowing someone gets it, and feeling free to bail if we need to.
  651. if a system rewards a particular action, then it'll keep happening. even if no-one is doing it on purpose.
  652. …in reply to @v21
    "tools find their own use for people" etc
  653. …in reply to @deathsatchel
    @deathsatchel that's the one
  654. RT @emollick: The two most post-apocalyptic space images: 🛰 Jonas Bendiksen’s 2000 shot of boys scavenging on top of a Soyuz rocket, surrou…
  655. RT @maybeavalon: For me, it's the way you can place the emphasis on any word in the sentence and create seven different but equally ominous…
  656. …in reply to @v21
    speaking of "inventing weird folk theories to try to understand how large AI models work" @giannis_daras/1531693093040230402
  657. …in reply to @Ninfa_dp
    @Ninfa_dp the big thing i want to tell newcomers is that there isn't a secret This Is The Way It's Done. figuring out how to communicate effectively with the rest of the team is half the job.
  658. RT @vanessa_young56: @lolacoaster Dog had a raspy cough. The vet went right over him, x ray, blood tests and it was all a big mystery. Out…
  659. RT @sawdustbear: as a timeline cleanse for people who love making beautiful useful things - here's a lovely exchange i had with a man who m…
  660. could you imagine?? the ministerial code being seen as ridiculous? i'm glad there's no danger of that
  661. …in reply to @partytimeHXLNT
    @partytimeHXLNT do you have hot cross buns? i would think of a teacake as a hot cross bun without the cross (or the glaze)
  662. …in reply to @JENinthePM
    @JENinthePM @SilvermanJacob induction! there are some caveats, but they're good!
  663. …in reply to @partytimeHXLNT
    @partytimeHXLNT well in that case, my advice would be to take the first opportunity you have to try them
  664. …in reply to @partytimeHXLNT
    @partytimeHXLNT oh! also in the mix are scones.
  665. RT @Melolibur: (1) OK Let's talk about the current TTRPG scene in Japan, but It's a long story so please bear with me. Japanese TTRPG scene…